kittenchilly
48d6fe2e64
Merge branch 'upcoming' into ultraburst
2023-08-26 14:43:31 -05:00
Philipp AUER
905fc6fd4d
Fixed Metronome Item damage multiplier ( #3246 )
...
Co-authored-by: sbird <sbird@no.tld>
2023-08-23 19:23:00 -04:00
Eduardo Quezada
d3333812dd
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer
2023-08-17 17:52:28 -04:00
kittenchilly
f95b4fdb4c
Merge branch 'upcoming' into ultraburst
2023-08-17 13:25:00 -05:00
Eduardo Quezada
32c3c33376
Missing master merge organization
...
My bad ^^;
2023-08-13 19:01:03 -04:00
kittenchilly
3435c590c9
Merge branch 'upcoming' into ultraburst
2023-08-12 18:58:38 -05:00
Eduardo Quezada
09fc48461f
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# test/battle/move_flags/three_strikes.c
# test/move_flag_strike_count.c
# test/move_flag_three_strikes.c
# test/powder_moves.c
# test/status1.c
2023-08-12 16:31:44 -04:00
Eduardo Quezada D'Ottone
d62c0d6d51
Organized tests into subfolders ( #2822 )
2023-08-12 20:00:15 +01:00
kittenchilly
5e8caa8d45
Merge branch 'upcoming' into ultraburst
2023-08-12 12:36:11 -05:00
Eduardo Quezada
952bacd858
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# .github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
# .github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
# .github/ISSUE_TEMPLATE/04_other_errors.yaml
2023-08-11 17:50:28 -04:00
Eduardo Quezada D'Ottone
1ba70a46f2
Fixed Jump Kick's recoil not happening after Spiky Shield's damage ( #3208 )
...
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-08-11 17:26:43 -04:00
Philipp AUER
59da940283
Refactor damage formula to match Gen5+ ( #3196 )
...
* [battle, damage] refactor damage formula to match gen5+
* [test] use exact values for dry skin, swarm tests
* fixup: assume stats for dry-skin, swarm tests
---------
Co-authored-by: sbird <sbird@no.tld>
2023-08-11 16:28:38 -04:00
kittenchilly
063d83b58e
Fix build
2023-08-11 14:01:45 -05:00
Eduardo Quezada
f026b51b48
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer
...
# Conflicts:
# src/battle_main.c
# src/battle_tower.c
# src/match_call.c
2023-08-11 11:41:44 -04:00
kittenchilly
c3e31af5f3
Ultra burst trigger
2023-08-09 22:12:26 -05:00
Martin Griffin
f6e6a1f383
Initialize save to empty in test runner ( #3215 )
2023-08-09 10:06:03 -04:00
Alex
42992ca5ce
Fix Teleport ending trainer battles ( #3166 )
2023-08-07 11:23:12 -04:00
DizzyEggg
1fb42e4497
Sticky web / Court Change / Mirror Armor tests + small fixes ( #3160 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: Martin Griffin <martin.griffin@algosport.co.uk>
2023-08-07 10:27:57 -04:00
Alex
8ee3a3c5bb
solve conflics
2023-08-07 14:25:30 +02:00
Philipp AUER
7d8bcce9a5
Optimize sprite.c ( #3175 )
2023-08-03 15:57:04 +03:00
Martin Griffin
b08b6a37cb
Optimize BuildOamBuffer
2023-08-02 12:22:30 +01:00
Eduardo Quezada
f94efa94e1
Merge branch 'RHH/master' into RHH/upcoming
2023-08-02 01:18:07 -04:00
ghoulslash
7a814999e5
MOVE_CORROSIVE_GAS Effect ( #3152 )
...
# Conflicts:
# data/battle_anim_scripts.s
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
2023-08-02 01:05:54 -04:00
Eduardo Quezada
87050d8c08
Fix Stamina/Wind Power/Electromorphosis/Rattled issues with targets ( #3143 )
2023-08-01 23:54:04 -04:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves ( #3138 )
...
* fix various issues with primal weather blocking water/fire type moves
* forgot to change return to effect=1
* fix bugs
2023-07-30 10:50:51 -04:00
Alex
5167b01b14
var for ability + hold effect, loaded dice comparison
...
fix for small bug introduced in the latest commit
2023-07-29 23:36:01 +02:00
Alex
5fa7a6d4c6
Skill Link Tests, Loaded Dice stuff
2023-07-28 13:20:06 +02:00
Eduardo Quezada
8dafc5e208
Fixed B_ATK_TRAINER_NAME not working properly in tests
2023-07-26 17:36:37 -04:00
Alex
bca29d8586
Adds Mortal Spin and Population Bomb
2023-07-26 17:37:56 +02:00
DizzyEggg
6f31314c4a
Fix uturn typo in test
2023-07-26 09:42:29 +02:00
DizzyEggg
a3d6e31227
Merge branch 'rattled' into stamina_fix
2023-07-26 09:36:46 +02:00
Eduardo Quezada
ad78dfcf68
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# src/battle_script_commands.c
# src/battle_util.c
2023-07-25 14:38:53 -04:00
Alex
da9b421ae1
Fix Ruin ability calcs ( #3171 )
2023-07-25 09:59:26 +02:00
Martin Griffin
b499f41a5c
Print ticks
2023-07-25 07:40:51 +01:00
Martin Griffin
3f5daa8cf1
Add BENCHMARK to test runner
...
Counts the time spent in the block in arbitrary time units (64-cycles
currently). If the block takes more than ~4 million cycles (~0.25s) the
benchmark will wrap around.
Note that the time can be affected by the timeout IRQs, and should only
be taken as a loose indication of relative performance.
2023-07-24 15:18:28 +01:00
Martin Griffin
6f40d44a23
Cleanup RandomUniform and RandomElementArray
2023-07-23 10:24:58 +01:00
Martin Griffin
fc321965a9
RNG_HITS and RNG_LOADED_DICE
2023-07-23 10:24:58 +01:00
Martin Griffin
b406a9c1bd
RandomUniformExcept and RNG_METRONOME
2023-07-20 10:25:03 +01:00
Eduardo Quezada
47cea526ec
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# src/battle_util.c
2023-07-19 23:22:07 -04:00
Alex
6b5d1e7577
Adds some gen9 moves ( #3147 )
...
* Adds some gen9 moves
* Fix Test + Tabs
* Collision Course boost changed to 1.3333
2023-07-19 13:25:20 +02:00
DizzyEggg
34beb3d662
add tests for rattled
2023-07-19 10:59:36 +02:00
Eduardo Quezada D'Ottone
b08c8f85fc
Fixed Utility Umbrella damage calculations ( #2835 )
...
* Fixed Utility Umbrella holders not receiving regular damage when being hurt by what would've been weakened rain/sun attacks
* Fixed reading move incorrectly
* Tests: Sun, Rain, Utility Umbrella and Hydro Steam
* [STASH] Skeli changes, needs to remake tests
* Fixed tests
* Removed redundant tests
* Removed unused variable
* Removed Primal Todo tests
2023-07-18 09:22:05 +02:00
Eduardo Quezada D'Ottone
43ad1a4d3b
Unified multi-strike move flags ( #3126 )
...
* Unified twoStrikes and threeStrikes flags into strikeCount
* Decreased strikeCount max from 255 to 15.
2023-07-18 09:07:14 +02:00
Alex
38655b9d1f
Fix gem boost on multi hit moves and config for gem param ( #3144 )
2023-07-18 06:11:54 +01:00
DizzyEggg
04feba8314
test for electromorphosis, small fix for wind power
2023-07-17 16:30:59 +02:00
DizzyEggg
1b6f582600
tests for stamina/wind power
2023-07-17 15:33:44 +02:00
Alex
330e20b9e9
Fix Protosynthesis and Quark Drive boosts ( #3139 )
...
* Fix Protosynthesis and Quark Drive boosts
* Added Tests + fix newly introduced bug in the PR
Add unintentionally deletet break
new line
2023-07-17 11:10:13 +02:00
DizzyEggg
1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting ( #3141 )
...
* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00
Martin Griffin
17f8f50a59
Merge remote-tracking branch 'rhh/master' into upcoming
2023-07-16 07:46:34 +01:00
Martin Griffin
c4057cb0e0
Fix Metronome's/Mirror Move's called move to take powder moves / multi hit moves into account ( #3135 )
2023-07-16 06:41:18 +01:00
DizzyEggg
381aa58587
Fix Bad Dreams ability pop-up + tests ( #3131 )
...
* Fix all bad dreams issues and add tests
Co-authored-by: ShaeTsuPog <shaetsu@protonmail.com>
2023-07-16 06:38:00 +01:00
Eduardo Quezada
786bf7752f
Merge branch 'RHH/master' into RHH/upcoming
2023-07-16 01:33:30 -04:00
DizzyEggg
2a249654e7
fix mirror move/metronome powder/multi hit moves & tests
2023-07-15 14:00:55 +02:00
Martin Griffin
25986be089
Prevent corrupted heaps causing infinite loops
2023-07-15 11:48:53 +01:00
Martin Griffin
4637d7e7ee
Recover from test crashes
2023-07-15 11:48:52 +01:00
Martin Griffin
b31f10d124
Make Hydra respect -jN ( #3132 )
2023-07-14 19:10:42 +02:00
Eduardo Quezada
168b005406
Merge branch 'RHH/master' into RHH/upcoming
2023-07-14 12:40:01 -04:00
Eduardo Quezada D'Ottone
5f29ae6f99
Failed tests are now listed in the total ( #3073 )
...
* Failed tests are now listed in the total
2023-07-14 10:17:54 +01:00
sbird
6482279fa3
[battle, math] refactor damage calculation to use proper fp type and inlined multiplication
2023-07-07 18:51:23 +02:00
Eduardo Quezada
4bbb3a1e51
Merge branch 'RHH/master' into RHH/upcoming
2023-07-05 19:28:37 -04:00
Eduardo Quezada
b10b5fd9c3
EVERYTHING_CUSTOMIZED -> TRAINER_PARTY
2023-07-05 18:31:08 -04:00
Eduardo Quezada
e8487961c7
TrainerMonCustomized -> TrainerMon
2023-07-05 18:29:28 -04:00
Martin Griffin
eab4e32e2a
Shuffle implementation ( #3097 )
2023-07-05 19:46:40 +02:00
Eduardo Quezada
3dd7a2c09e
Removed TrainerMonNoItemDefaultMoves
2023-07-04 21:29:58 -04:00
Eduardo Quezada D'Ottone
81522554c2
Fixed KNOWN_FAILING tests running memory leak checks when unneeded ( #3102 )
2023-07-04 17:19:38 +01:00
Eduardo Quezada D'Ottone
1fa9a05470
Convert move flags and bans into GCC bitfields ( #2952 )
...
* Slicing moves to new bitfield
* Wind moves to new bitfield
* Two-strike moves to new bitfield
* Forgot to add flagTwoStrikes to battle_moves.h
* Removed "flag" from field names
* FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER
* Airborne moves
* FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE
* FLAG_BALLISTIC and FLAG_PROTECTION_MOVE
* Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c
* FLAG_SOUND
* FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER
* FLAG_DMG_MINIMIZE
* Cleanup
* FLAG_STAT_STAGES_IGNORED
* Updated Pollen Puff's ballistic flag
* FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST
* thaw
* FLAG_THREE_STRIKES
* FLAG_IRON_FIST_BOOST
* FLAG_RECKLESS_BOOST
* FLAG_HIGH_CRIT
* Removed empty flags
* Moves that fail when called by Me First + added missing Shell Trap
* Moves that fail when Gravity is active
* Better names for banned fields
* Moves that fail when called by Instruct
* Cleanup
* Contact Moves + Fixed Wandering Spirit skipping contact checks
* Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect.
* Simplified B_MOVE_FLAGS configs
* FORBIDDEN_METRONOME
* Renamed hitsPastSubstitute to ignoresSubstitute
* FORBIDDEN_PARENTAL_BOND
* Struggle uncallable by Metronome
* FORBIDDEN_MIMIC
* FLAG_KINGS_ROCK_AFFECTED
* Made a single config for move flags
* Macro for checking move flags
* FLAG_MAGIC_COAT_AFFECTED
* Fixed HasMagicCoatAffectedMove
* FLAG_SNATCH_AFFECTED
* Removed unused EFFECT_FLINCH_MINIMIZE_HIT
* Fixed Stench/King's Rock interaction
* Removed sMovesNotAffectedByStench in favor of checking move effects
* Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT
* Changed Gen2 configs to less than Gen 3
* FORBIDDEN_SLEEP_TALK
* Cleanup
* Inverted FLAG_MIRROR_MOVE_AFFECTED
* FLAG_SHEER_FORCE_BOOST
* Ordered
* FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT
* Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field
* Fixed Triple Arrows test
2023-07-03 10:01:59 +02:00
hetoord
40a5995ead
Teatime tests and fixes ( #3096 )
2023-07-03 09:54:43 +02:00
Eduardo Quezada
2c4a9b754d
Merge branch 'RHH/master' into RHH/upcoming
2023-06-30 16:14:57 -04:00
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff ( #3063 )
...
* Removed gCastformFrontSpriteCoords
* Removed sCastformElevations and IsCastformForm
* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct
* Scrubbed unused BS commands
* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants
* Removed redundant function in Pokémon Debug menu
* Removed handling in animation scripts
* Removed gBattleMonForms
* Reduced MAX_MON_PIC_FRAMES to 2
* Removed Castform/Cherrim makefile stuff
* Fixed weather form change tests not checking species.
* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests ( #3074 )
...
* Fix Clear Amulet visual bug + Tests
TODO Tests, additional tests + Triple Kick pp bug
* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
Eduardo Quezada
f9bf91a2f0
Merge branch 'RHH/master' into RHH/upcoming
2023-06-26 18:09:53 -04:00
Eduardo Quezada D'Ottone
f3be4e1ac5
Fixed 2 test runner issues ( #3076 )
...
* Fixed 2 test runner issues
Thanks to MGriffin for the help
- Fixed non-battle tests omitting errors when failing.
- Fixed non-battle tests showing false positive memory leak errors due to the test failing for a different cause.
* Update test/test_runner.c
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-06-26 19:26:42 +01:00
hetoord
4a6f791482
Tests for Air Balloon ( #3071 )
...
* Add tests for HOLD_EFFECT_AIR_BALLOON
* Apply suggestions from code review
---------
Co-authored-by: Bart <bart@DESKTOP-IKF42MG.localdomain>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-26 08:37:48 -04:00
Martin Griffin
8995296db4
Use ; instead of {} for empty PLAYER/OPPONENT
2023-06-23 15:09:41 +01:00
Martin Griffin
1987bda497
Regularize whitespace in tests
2023-06-23 15:09:41 +01:00
Martin Griffin
b90ff23b80
I_HEALTH_RECOVERY in item_effect_restore_hp.c
2023-06-23 15:09:41 +01:00
Martin Griffin
0d930946a7
Parametrize item_effect_restore_hp.c
2023-06-23 15:09:41 +01:00
Martin Griffin
b357d5b1b8
Inline uses of macros in tests
2023-06-23 15:09:41 +01:00
Martin Griffin
0b43f5ab0e
Use 3-arg PASSES_RANDOMLY in Snow+Blizzard
2023-06-22 17:20:39 +01:00
Martin Griffin
c9a2c86d78
Simplify TO_DO_BATTLE_TEST
2023-06-22 15:19:35 +01:00
Martin Griffin
3e6f499517
TearDownBattle function
2023-06-22 15:08:15 +01:00
Eduardo Quezada
6342da3b58
Merge remote-tracking branch 'RHH_origin/master' into RHH/upcoming
2023-06-20 15:41:30 -04:00
Martin Griffin
97bc8e4689
At most one PASSES_RANDOMLY ( #3065 )
2023-06-20 14:46:02 -04:00
Eduardo Quezada D'Ottone
0d86ab0945
Gen. 9 Move Effects, 2nd batch ( #2870 )
2023-06-19 14:00:03 -04:00
LOuroboros
3a23207ef4
Applied Alex's corrections to Triple Arrows' tests
2023-06-13 06:29:39 -03:00
LOuroboros
5fbfc119da
'Triple Arrows [the move] makeS the foe'... etc
2023-06-13 05:51:32 -03:00
LOuroboros
313f522622
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2
2023-06-13 05:44:37 -03:00
AgustinGDLV
d795256142
remove debug
2023-06-03 11:56:01 -07:00
AgustinGDLV
53fa7e524c
allow for illegal abilities within tests
2023-06-03 11:32:54 -07:00
Martin Griffin
412f6f5352
Separate build directory for tests and TESTING define ( #3002 )
...
* Separate build directory for tests and TESTING define
* fixup! Separate build directory for tests and TESTING define
* fixup! Separate build directory for tests and TESTING define
* fixup! Separate build directory for tests and TESTING define
2023-05-31 09:38:37 -04:00
AgustinGDLV
5a8715e608
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix
2023-05-23 16:10:44 -07:00
AgustinGDLV
6a92caa9fb
removed old B_WEATHER_FORMS use, tests now have assumptions for config
2023-05-23 16:10:26 -07:00
AgustinGDLV
d22efc9a68
fixed UB with unassigned variable
2023-05-16 23:14:54 -07:00
AgustinGDLV
785b100693
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix
2023-05-16 16:29:38 -07:00
AgustinGDLV
0c182345bf
reworked weather form reversion + added more tests
2023-05-16 16:24:25 -07:00
Eduardo Quezada D'Ottone
2aca82300c
Merge branch 'upcoming' into mega_evo_issues
2023-05-14 22:33:01 -04:00
Salem
fe5e59c910
Merge branch 'upcoming' into RHH/content/gen9SnowWeather
2023-05-07 17:27:58 +02:00
Martin Griffin
e52e8ce7e1
Cleanup Compound Eyes tests
2023-05-07 07:50:41 +01:00
Martin Griffin
a2ca2aa7d9
Report errors in estimateCost
2023-05-07 07:50:41 +01:00
Martin Griffin
efab893c47
INVALID if results without PARAMETRIZE
2023-05-07 07:50:41 +01:00