GriffinR
aca7998b93
Add missing use of ALL_MOVES_MASK
2023-08-16 14:33:15 -04:00
CyanSMP64
74de0ef3ca
set background colour
2023-08-16 13:58:31 +12:00
GriffinR
10a10e914b
Merge pull request #1910 from GriffinRichards/misc-constants
...
Use miscellaneous missing constants
2023-08-15 17:53:41 -04:00
CyanSMP64
0c27db10d6
Review mon sprites 0001-0080
2023-08-15 20:24:07 +12:00
kittenchilly
dba28cf93f
Allow Z-Moves to be selected after Mega Evolution ( #3233 )
...
* Allow Z-Moves to be selected after Mega Evolution
* You cannot do Wish Mega Evolution at all if you hold a z crystal
* Rebase to master
2023-08-14 19:10:15 -04:00
LOuroboros
2d45b9b8fe
Corrected conditionals used for B_SPEED_BUFFING_RAPID_SPIN and I_GEM_BOOST_POWER ( #3232 )
2023-08-14 16:14:12 -04:00
LOuroboros
c414a0103c
Made Cmd_jumpifnopursuitswitchdmg and Cmd_pursuitdoubles use Pursuit's effect ID instead of its move ID ( #3231 )
...
* Made jumpifnopursuitswitchdmg use Pursuit's effect ID instead of its move ID
* Made Cmd_pursuitdoubles use Pursuit's effect ID too, even though it's unused
2023-08-14 08:45:37 -04:00
PCG
b8a22eb119
Remove soundMove from Steam Eruption and replace it with sheerForceBoost ( #3229 )
...
Co-authored-by: PCG06 <prajithgomes06@gmail.com>
2023-08-13 00:53:22 -04:00
GriffinR
4c2b12541b
Merge pull request #1908 from GriffinRichards/name-buffer
...
Automatically update nickname buffer sizes
2023-08-12 23:36:19 -04:00
GriffinR
344fe4dd65
Stop double-counting EOS in assert
2023-08-12 23:13:11 -04:00
kittenchilly
5e8caa8d45
Merge branch 'upcoming' into ultraburst
2023-08-12 12:36:11 -05:00
kittenchilly
2b27b0bf00
Constants
2023-08-12 12:30:36 -05:00
Eduardo Quezada
952bacd858
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# .github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
# .github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
# .github/ISSUE_TEMPLATE/04_other_errors.yaml
2023-08-11 17:50:28 -04:00
Eduardo Quezada D'Ottone
ada29313de
Fix for wild double battles with an in-game partner ( #3210 )
...
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-08-11 17:29:10 -04:00
Philipp AUER
59da940283
Refactor damage formula to match Gen5+ ( #3196 )
...
* [battle, damage] refactor damage formula to match gen5+
* [test] use exact values for dry skin, swarm tests
* fixup: assume stats for dry-skin, swarm tests
---------
Co-authored-by: sbird <sbird@no.tld>
2023-08-11 16:28:38 -04:00
GriffinR
b248791f47
Merge pull request #1904 from GriffinRichards/temp-alias
...
Add temp flag and var aliases
2023-08-11 15:45:00 -04:00
kittenchilly
c3a8edae32
Sprites and fixes
2023-08-11 13:36:01 -05:00
Eduardo Quezada
f026b51b48
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer
...
# Conflicts:
# src/battle_main.c
# src/battle_tower.c
# src/match_call.c
2023-08-11 11:41:44 -04:00
GriffinR
60a6c9d160
Merge pull request #1903 from GriffinRichards/frontier-gfx
...
Fix some frontier gfx, adjacent cleanup
2023-08-10 14:49:44 -04:00
Alex
bcb6f723d9
Use AI_DATA->holdEffects instead AI_GetHoldEffect
2023-08-10 16:24:29 +02:00
Alex
275e5ef5e6
Make more use of AI_GetHoldEffect + Fake Out changes
...
fix ShouldTryToFlinch
fix some mess up
fix of fix of mess up
2023-08-10 15:33:12 +02:00
GriffinR
d5d46bb438
More DISPLAY_WIDTH/HEIGHT constant usage
2023-08-10 01:42:38 -04:00
GriffinR
18319e8da3
Misc missing constant use
2023-08-10 01:42:18 -04:00
GriffinR
079f2da0f6
Fix some missing constant use in Apprentice
2023-08-10 00:38:23 -04:00
kittenchilly
c3e31af5f3
Ultra burst trigger
2023-08-09 22:12:26 -05:00
GriffinR
d1c2a30149
Merge pull request #1907 from GriffinRichards/fix-tv
...
Fix Bravo Trainer Tower member names
2023-08-09 15:25:45 -04:00
GriffinR
6eaaa50ad5
Correct berry fix graphics colors, more PLTT constant use ( #1892 )
2023-08-09 12:49:21 -04:00
Martin Griffin
912a80e27a
Reference TMs and HMs by move instead of number ( #1732 )
2023-08-09 10:51:01 -04:00
DizzyEggg
5f7819f697
no exp for ai mons
2023-08-09 16:03:02 +02:00
DizzyEggg
fec8f14fff
IsAiAiBattle function
2023-08-09 15:57:22 +02:00
DizzyEggg
d0fe75b06a
fixes
2023-08-09 09:57:42 +02:00
DizzyEggg
a0c34813f1
small fixes
2023-08-09 09:34:41 +02:00
DizzyEggg
8d5ba6c6d1
allow ai vs ai battles
2023-08-09 09:15:42 +02:00
GriffinR
6598cb30bc
Document stat change animation
2023-08-08 23:56:16 -04:00
GriffinR
65fee186f8
Automatically update nickname buffer sizes
2023-08-08 16:28:09 -04:00
GriffinR
087a2cecef
Fix Bravo Trainer Tower member names
2023-08-08 14:38:00 -04:00
DizzyEggg
be0861b746
Update src/battle_ai_main.c
...
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-08-08 20:03:19 +02:00
DizzyEggg
f72ec368fc
improve switching with ai bad moves
2023-08-08 12:55:47 +02:00
Alex
42992ca5ce
Fix Teleport ending trainer battles ( #3166 )
2023-08-07 11:23:12 -04:00
DizzyEggg
1fb42e4497
Sticky web / Court Change / Mirror Armor tests + small fixes ( #3160 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: Martin Griffin <martin.griffin@algosport.co.uk>
2023-08-07 10:27:57 -04:00
Alex
8ee3a3c5bb
solve conflics
2023-08-07 14:25:30 +02:00
DizzyEggg
ce18df46e6
replace global usage of gActiveBattler in controller files
2023-08-07 12:51:58 +02:00
DizzyEggg
b8ba6139cb
health bar update
2023-08-07 10:29:02 +02:00
DizzyEggg
546b0c7e97
handle move anim
2023-08-07 09:26:03 +02:00
Eduardo Quezada
34d38bdbae
Merge branch 'RHH/master' into RHH/upcoming
2023-08-06 20:31:45 -04:00
DizzyEggg
e8d6c99e6d
more controllers work
2023-08-07 01:05:09 +02:00
DizzyEggg
ef8024d8c5
draw trainer pic
2023-08-06 21:50:59 +02:00
Eduardo Quezada
d9a17467cf
Kept previous check while using gTestRunnerEnabled
2023-08-06 14:28:02 -04:00
DizzyEggg
a9483c361b
trainer intro ball throw
2023-08-06 12:41:36 +02:00
DizzyEggg
af899c9679
stuff
2023-08-06 00:44:22 +02:00
DizzyEggg
ffb0e20049
hide show party status summary
2023-08-05 23:27:56 +02:00
DizzyEggg
18db0cb3b7
controller string
2023-08-05 22:41:13 +02:00
DizzyEggg
f9e131b6ac
fix recorded, exp update the same for player partner
2023-08-05 21:34:17 +02:00
DizzyEggg
0b4c1aa275
more work on controllers
2023-08-05 20:42:19 +02:00
DizzyEggg
1793b9e1da
more controller functions
2023-08-05 14:11:25 +02:00
DizzyEggg
a505cd7fb9
simplify the get mon set mon data functions more
2023-08-05 12:53:14 +02:00
DizzyEggg
cbebdf044a
handle se, bgm and fainting cry
2023-08-05 12:13:50 +02:00
DizzyEggg
c4bfe40da6
remove empty controller functions
2023-08-05 11:39:42 +02:00
DizzyEggg
5a8b6c18ef
ball throw and start removing empty controller functions
2023-08-05 11:05:37 +02:00
Eclipse
5226935857
Fixed Trainer class ball not assigned to second Pokémon ( #3203 )
2023-08-04 22:56:05 -04:00
GriffinR
41847cd5aa
STAT_ANIM constant usage
2023-08-04 16:27:45 -04:00
DizzyEggg
c72bb27325
faint animation
2023-08-04 22:15:39 +02:00
GriffinR
866c32a735
Add temp var aliases
2023-08-04 14:17:28 -04:00
DizzyEggg
7360a4a18a
up to return mon to ball
2023-08-04 17:29:29 +02:00
DizzyEggg
7ba8a0216f
more work on controllers
2023-08-04 13:42:40 +02:00
ghoulslash
a0dd77dd41
Improve AI switching, so it doesn't get killed on switch-in ( #3146 )
2023-08-04 07:34:58 -04:00
DizzyEggg
cc30d2fb53
start removing duplicate controller functions
2023-08-04 12:10:38 +02:00
ghoulslash
4ae6ae4de3
Reset all battler IDs at battle start ( #3111 )
...
* reset battler IDs before BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts to prevent playanimation from executing on invalid battler ids
* replace BS_SCRIPTING with BS_BATTLER_0 in BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-08-04 08:57:06 +02:00
GriffinR
6d4dadd7b5
Add temp flag aliases
2023-08-03 15:55:06 -04:00
DizzyEggg
e7bc42fcaf
use IsValidForBattle
2023-08-03 21:17:39 +02:00
LOuroboros
0bace94dc7
Updated Cmd_jumpifsideaffecting
2023-08-03 14:46:45 -03:00
GriffinR
16c0be7ed2
Fix some frontier gfx, adjacent cleanup
2023-08-03 11:15:15 -04:00
Martin Griffin
cd51471c96
Revamped GetTotalAccuracy ( #3182 )
2023-08-02 12:19:36 +01:00
sbird
1d8ad1b756
[battle, movesets] revert bulbasaur's level up change
2023-08-02 09:51:45 +02:00
Eduardo Quezada
f94efa94e1
Merge branch 'RHH/master' into RHH/upcoming
2023-08-02 01:18:07 -04:00
ghoulslash
7a814999e5
MOVE_CORROSIVE_GAS Effect ( #3152 )
...
# Conflicts:
# data/battle_anim_scripts.s
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
2023-08-02 01:05:54 -04:00
Eduardo Quezada
87050d8c08
Fix Stamina/Wind Power/Electromorphosis/Rattled issues with targets ( #3143 )
2023-08-01 23:54:04 -04:00
Philipp AUER
44eb6260cc
[battle, anim] woodhammer animation overhaul ( #3192 )
...
* [battle, anim] woodhammer animation overhaul
* squashme: timings
---------
Co-authored-by: sbird <sbird@no.tld>
2023-08-01 19:10:18 -04:00
Eduardo Quezada
f8c0f91c66
Using RGB color constants where appropiate
2023-07-31 15:33:14 -04:00
Eduardo Quezada D'Ottone
54816816a0
Fixed null dereferencing errors with -fanalyzer on modern ( #3165 )
2023-07-31 14:49:08 -04:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves ( #3138 )
...
* fix various issues with primal weather blocking water/fire type moves
* forgot to change return to effect=1
* fix bugs
2023-07-30 10:50:51 -04:00
Eduardo Quezada D'Ottone
8196bea2d7
Pret merge 23-07-25 ( #3176 )
2023-07-30 10:46:23 -04:00
Alex
5167b01b14
var for ability + hold effect, loaded dice comparison
...
fix for small bug introduced in the latest commit
2023-07-29 23:36:01 +02:00
LOuroboros
4a657c7eaf
Revamped GetTotalAccuracy
2023-07-29 17:22:10 -03:00
Alex
5fa7a6d4c6
Skill Link Tests, Loaded Dice stuff
2023-07-28 13:20:06 +02:00
DizzyEggg
1baa57418e
Fixed copyright screen not showing up on certain emulators ( #2664 )
...
* Fix old intro not showing up on VBA
* Update intro.c
* Update intro.c
* Update intro.c
2023-07-26 21:33:01 -04:00
Eduardo Quezada
8dafc5e208
Fixed B_ATK_TRAINER_NAME not working properly in tests
2023-07-26 17:36:37 -04:00
Alex
bca29d8586
Adds Mortal Spin and Population Bomb
2023-07-26 17:37:56 +02:00
DizzyEggg
a3d6e31227
Merge branch 'rattled' into stamina_fix
2023-07-26 09:36:46 +02:00
DizzyEggg
c11839c648
Use isValidForBattle
2023-07-26 09:34:23 +02:00
DizzyEggg
7b7cbf506d
Merge branch 'upcoming' into ai_switching
2023-07-26 09:23:53 +02:00
Martin Griffin
0e5c78aeb6
Merge remote-tracking branch 'pret/master' into 'rhh/master'
2023-07-25 19:49:18 +01:00
Eduardo Quezada
ad78dfcf68
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# src/battle_script_commands.c
# src/battle_util.c
2023-07-25 14:38:53 -04:00
Alex
da9b421ae1
Fix Ruin ability calcs ( #3171 )
2023-07-25 09:59:26 +02:00
Martin Griffin
31a3ada7de
Detect potential misalignment in modern
2023-07-24 19:42:56 +01:00
Martin Griffin
b53cca1a06
Declarations for 2- and 3-argument GetMonData ( #1756 )
...
* Type-safe GetMonData/GetBoxMonData
* Comments
2023-07-24 09:57:37 -04:00
ghoulslash
b5431898c2
RNG for Metronome, multi-hit moves, and Loaded Dice ( #3159 )
2023-07-23 08:15:14 -04:00
Martin Griffin
fc321965a9
RNG_HITS and RNG_LOADED_DICE
2023-07-23 10:24:58 +01:00
ghoulslash
f5d5e544d1
Fix trainer slide messages appearing for frontier trainers ( #3162 )
2023-07-23 04:37:36 -04:00
gruxor
5a6532ddfb
Merge branch 'upcoming-fixes' of https://github.com/gruxor/pokeemerald-expansion into upcoming-fixes
2023-07-22 14:50:12 -04:00
gruxor
3d25dadcd0
Fixed whitespace indent on switches
2023-07-22 14:49:37 -04:00
gruxor
215d57e871
Update src/fieldmap.c
...
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-07-22 14:47:07 -04:00
gruxor
4e75f6d454
Minor fix to null check
2023-07-21 16:22:43 -04:00
gruxor
fc8ee625b6
Fixed outstanding UB with -fanalyzer on modern
2023-07-21 15:51:03 -04:00
Alex
ad25dfe1e9
Set otGender + Moves in FillPartnerParty ( #3163 )
2023-07-21 14:43:39 -04:00
LOuroboros
cd5f997ee3
Added a debug feature to hatch eggs ( #3155 )
2023-07-21 12:06:05 +02:00
DizzyEggg
e0271a92e9
Fix trainer messages appearing for frontier trainers
2023-07-21 11:40:15 +02:00
Martin Griffin
b406a9c1bd
RandomUniformExcept and RNG_METRONOME
2023-07-20 10:25:03 +01:00
Eduardo Quezada
47cea526ec
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# src/battle_util.c
2023-07-19 23:22:07 -04:00
Bassoonian
6d7d7f109e
Fix debug menu memory overflow ( #3154 )
2023-07-19 17:38:09 -04:00
Bassoonian
7fa6ed8b05
Fix priortiy typos
2023-07-19 17:33:28 +02:00
Alex
6b5d1e7577
Adds some gen9 moves ( #3147 )
...
* Adds some gen9 moves
* Fix Test + Tabs
* Collision Course boost changed to 1.3333
2023-07-19 13:25:20 +02:00
Eduardo Quezada D'Ottone
cf29c9eb69
Fixed enemy parties not reverting to their original form post-battle ( #3150 )
2023-07-19 08:46:57 +02:00
Eclipse
ca792d43cc
Gender differences sprites, final part ( #3122 )
...
* The last survivors
* Tweaked Numel, Milotic and Relicanth
Updated their sprites according to their current depictions.
---------
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-07-18 21:31:22 -04:00
DizzyEggg
f4dc5e931f
some more stuff
2023-07-18 12:01:25 +02:00
DizzyEggg
1bd4f9c7a8
rework incoming surviability
2023-07-18 11:36:09 +02:00
Eduardo Quezada D'Ottone
b08c8f85fc
Fixed Utility Umbrella damage calculations ( #2835 )
...
* Fixed Utility Umbrella holders not receiving regular damage when being hurt by what would've been weakened rain/sun attacks
* Fixed reading move incorrectly
* Tests: Sun, Rain, Utility Umbrella and Hydro Steam
* [STASH] Skeli changes, needs to remake tests
* Fixed tests
* Removed redundant tests
* Removed unused variable
* Removed Primal Todo tests
2023-07-18 09:22:05 +02:00
Eduardo Quezada D'Ottone
6fec0e4dd1
Ported TheXaman's latest changes to the Debug Menu ( #2815 )
...
* Added option for generating incrementing pokemon in pc boxes
# Conflicts:
# src/debug.c
* added submenu arrows, increased menu high to full screen
# Conflicts:
# src/debug.c
* combined flags and vars into one submenu
# Conflicts:
# src/debug.c
* added new window to flags/vars showing the current state and added submenu indicator
# Conflicts:
# src/debug.c
* added alligned arrows for debug submenus
# Conflicts:
# src/debug.c
* used {CLEAR_TO X} instead of manual spaces
# Conflicts:
# src/debug.c
* renamed gDebugText to proper sDebugText
# Conflicts:
# src/debug.c
* added Fill submenu, added fill function for PC items and all bag pockets @LOuroboros
# Conflicts:
# src/debug.c
* put cheat start into utility
# Conflicts:
# src/debug.c
* put fill submenu into main menu
# Conflicts:
# src/debug.c
* tiny fix
* renaming and reordering
# Conflicts:
# src/debug.c
* Added reset pokedex flags for @AsparagusEduardo
* made flag toggle list dynamic
# Conflicts:
# src/debug.c
* initial battle debug menu WIP
# Conflicts:
# src/debug.c
# src/wild_encounter.c
* fix visual bug
* added battle start
# Conflicts:
# include/debug.h
# src/battle_ai_script_commands.c
* Added faster way to add initial movesets to mon
* Added waiting music for the slow box filling
* Simplified the call to scripts
* Simplified debug scripts
* Disabled Battle Test for now
* Fixed personality on fast PC fill being always 0
* Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT
* Added missing return TRUE
* Sets nickname
* Changed how GetSpeciesName to how it's used upstream
---------
Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com>
2023-07-18 09:17:03 +02:00
Eduardo Quezada D'Ottone
43ad1a4d3b
Unified multi-strike move flags ( #3126 )
...
* Unified twoStrikes and threeStrikes flags into strikeCount
* Decreased strikeCount max from 255 to 15.
2023-07-18 09:07:14 +02:00
Alex
38655b9d1f
Fix gem boost on multi hit moves and config for gem param ( #3144 )
2023-07-18 06:11:54 +01:00
DizzyEggg
04feba8314
test for electromorphosis, small fix for wind power
2023-07-17 16:30:59 +02:00
DizzyEggg
c0f10623d6
Merge branch 'be/staminafix' of https://github.com/ghoulslash/pokeemerald into stamina_fix
2023-07-17 15:35:40 +02:00
Alex
330e20b9e9
Fix Protosynthesis and Quark Drive boosts ( #3139 )
...
* Fix Protosynthesis and Quark Drive boosts
* Added Tests + fix newly introduced bug in the PR
Add unintentionally deletet break
new line
2023-07-17 11:10:13 +02:00
DizzyEggg
1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting ( #3141 )
...
* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00
Martin Griffin
17f8f50a59
Merge remote-tracking branch 'rhh/master' into upcoming
2023-07-16 07:46:34 +01:00
Eclipse
fb8989414f
Fixed Mega Venasaur icon ( #3137 )
2023-07-16 02:40:21 -04:00
DizzyEggg
3c5c68ac58
Fix how AI categorizes Weak moves and give priority to always hits moves when needed ( #3109 )
...
* ai weak move fix and always hits move prioritarizing
2023-07-16 07:24:59 +01:00
Martin Griffin
58ede15263
Fix Roullout Fury Cutter AI power calc ( #3110 )
2023-07-16 06:45:35 +01:00
Martin Griffin
c4057cb0e0
Fix Metronome's/Mirror Move's called move to take powder moves / multi hit moves into account ( #3135 )
2023-07-16 06:41:18 +01:00
DizzyEggg
2a249654e7
fix mirror move/metronome powder/multi hit moves & tests
2023-07-15 14:00:55 +02:00
Martin Griffin
e9bd8979b0
More efficient Random calls in Shuffle
2023-07-14 18:57:19 +02:00
Eduardo Quezada
168b005406
Merge branch 'RHH/master' into RHH/upcoming
2023-07-14 12:40:01 -04:00
SonikkuA-DatH
6382640f8a
Castform, Cherrim Sun, Spinda, and Spheal Graphical Tweaks ( #3127 )
...
* Casrform graphics. Palette changes, edited backs, and 2 Frame anims
* Castform Graphics
* Cherrim graphics, and Castform redefinitions
* Spheal and Spinda Graphic edits. Spheal mouth adjustment, Spinda 2 frame and palette
* Revised Spinda Spot drawing function, removed tabs
* Animations for Castform forms, Spinda, Cherrim Sun, and Spheal set
* Spacing
* Forgot shiny pal. Fixed
* Delete .vs directory
* remove vs ref
2023-07-14 11:45:40 -04:00
Martin Griffin
96159d189f
Clear fixedPopup when gTestRunnerHeadless ( #3133 )
...
Previously fixedPopup = FALSE was unconditional, but it was erroneously
changed in f1b9872bf0
.
2023-07-14 11:26:19 -04:00
DizzyEggg
0c0b841a80
Remove debug item effect override ( #3106 )
2023-07-13 18:47:01 -04:00
Eduardo Quezada D'Ottone
0efc9a29ad
Disabled species now default their graphics to SPECIES_NONE ( #3116 )
2023-07-12 20:11:07 -04:00
Eduardo Quezada
3aaa89ce71
Changed all instances of gSpeciesNames so that it uses GetSpeciesName
2023-07-07 14:37:51 -04:00
Eduardo Quezada
adfc0af372
Mon graphics are now loaded depending on their availability
...
- If it has a female sprite/palette, it's loaded.
- If it the species is enabled and it has a sprite/palette, it's loaded.
- Otherwise, load the SPECIES_NONE graphics.
2023-07-07 14:36:30 -04:00
sbird
6482279fa3
[battle, math] refactor damage calculation to use proper fp type and inlined multiplication
2023-07-07 18:51:23 +02:00
Eduardo Quezada
404b18564f
Merge branch 'RHH/master' into RHH/upcoming
2023-07-06 15:28:41 -04:00
DizzyEggg
98ae1beaec
Fix ability pop-up properly updating text ( #3107 )
2023-07-06 15:10:28 -04:00
DizzyEggg
cf9b933a5f
Fix Z-Moves softlocking when the z move effect was not used ( #3108 )
2023-07-06 15:08:28 -04:00
Eduardo Quezada
4405f79d24
Merge branch 'RHH/master' into RHH/upcoming
2023-07-06 13:15:06 -04:00
Eduardo Quezada
f21953f254
Merge remote-tracking branch 'pret/master' into RHH/master
2023-07-06 13:06:31 -04:00
DizzyEggg
9a09f1e3b9
Fix Roullout Fury Cutter AI power calc
2023-07-06 13:41:16 +02:00
Eduardo Quezada
4bbb3a1e51
Merge branch 'RHH/master' into RHH/upcoming
2023-07-05 19:28:37 -04:00
Eduardo Quezada
b10b5fd9c3
EVERYTHING_CUSTOMIZED -> TRAINER_PARTY
2023-07-05 18:31:08 -04:00
Eduardo Quezada
e8487961c7
TrainerMonCustomized -> TrainerMon
2023-07-05 18:29:28 -04:00
Eduardo Quezada
b86184a4f6
Removed TrainerMonPtr
2023-07-05 18:23:18 -04:00
Eduardo Quezada
2f9e0ecd9f
Removed uses of F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED
2023-07-05 18:22:48 -04:00
ghoulslash
1a53154324
Beat Up AI Damage Calc ( #3104 )
...
* add specific AI dmg calc for new beat up
* beat up ai calc optimizations
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-07-05 20:59:42 +02:00
DizzyEggg
34aff01d3a
Fix graphical/exp bugs with 2 vs 1 trainer battles ( #3105 )
2023-07-05 14:52:24 -04:00
Martin Griffin
eab4e32e2a
Shuffle implementation ( #3097 )
2023-07-05 19:46:40 +02:00
Eduardo Quezada
0b3c7b7d3b
Converted IV fields to the current system
2023-07-04 21:49:06 -04:00
Eduardo Quezada
3dd7a2c09e
Removed TrainerMonNoItemDefaultMoves
2023-07-04 21:29:58 -04:00
Eduardo Quezada
9c961b4fd5
Removed TrainerMonNoItemCustomMoves
2023-07-04 21:22:27 -04:00
Eduardo Quezada
1ef56f6ae1
Removed TrainerMonItemDefaultMoves
2023-07-04 21:16:47 -04:00
Eduardo Quezada
c201cae2ee
Removed TrainerMonItemCustomMoves
2023-07-04 21:06:55 -04:00
Eduardo Quezada D'Ottone
862602233d
Gender differences sprites, part 3 ( #3095 )
2023-07-04 11:36:24 -04:00
ghoulslash
cc3a6d4d94
make special case ABILITYEFFECT_xx ids their own caseId switch cases to fix potential overlap with ability IDs 0xFF etc ( #3083 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-07-03 10:03:50 +02:00
Eduardo Quezada D'Ottone
1fa9a05470
Convert move flags and bans into GCC bitfields ( #2952 )
...
* Slicing moves to new bitfield
* Wind moves to new bitfield
* Two-strike moves to new bitfield
* Forgot to add flagTwoStrikes to battle_moves.h
* Removed "flag" from field names
* FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER
* Airborne moves
* FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE
* FLAG_BALLISTIC and FLAG_PROTECTION_MOVE
* Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c
* FLAG_SOUND
* FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER
* FLAG_DMG_MINIMIZE
* Cleanup
* FLAG_STAT_STAGES_IGNORED
* Updated Pollen Puff's ballistic flag
* FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST
* thaw
* FLAG_THREE_STRIKES
* FLAG_IRON_FIST_BOOST
* FLAG_RECKLESS_BOOST
* FLAG_HIGH_CRIT
* Removed empty flags
* Moves that fail when called by Me First + added missing Shell Trap
* Moves that fail when Gravity is active
* Better names for banned fields
* Moves that fail when called by Instruct
* Cleanup
* Contact Moves + Fixed Wandering Spirit skipping contact checks
* Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect.
* Simplified B_MOVE_FLAGS configs
* FORBIDDEN_METRONOME
* Renamed hitsPastSubstitute to ignoresSubstitute
* FORBIDDEN_PARENTAL_BOND
* Struggle uncallable by Metronome
* FORBIDDEN_MIMIC
* FLAG_KINGS_ROCK_AFFECTED
* Made a single config for move flags
* Macro for checking move flags
* FLAG_MAGIC_COAT_AFFECTED
* Fixed HasMagicCoatAffectedMove
* FLAG_SNATCH_AFFECTED
* Removed unused EFFECT_FLINCH_MINIMIZE_HIT
* Fixed Stench/King's Rock interaction
* Removed sMovesNotAffectedByStench in favor of checking move effects
* Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT
* Changed Gen2 configs to less than Gen 3
* FORBIDDEN_SLEEP_TALK
* Cleanup
* Inverted FLAG_MIRROR_MOVE_AFFECTED
* FLAG_SHEER_FORCE_BOOST
* Ordered
* FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT
* Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field
* Fixed Triple Arrows test
2023-07-03 10:01:59 +02:00
gruxor
68ce97cd90
Fixed shadows in viewer ( #3094 )
...
* Fixed shadows in viewer + minor arg signature fix
* Unfixed castform functions, upcoming removal
2023-07-02 19:41:47 -04:00
SubzeroEclipse
23d51df7c0
Added Hisuian Sneasel
2023-07-01 11:16:31 +02:00
SubzeroEclipse
d202bdd09c
Added even more gender difference sprites, 2/2
2023-07-01 10:25:17 +02:00
Eduardo Quezada
2c4a9b754d
Merge branch 'RHH/master' into RHH/upcoming
2023-06-30 16:14:57 -04:00
ghoulslash
a0ad8c817c
Change Mega evo sprites from 3per battler to 1 per battler ( #3087 )
2023-06-30 09:05:07 -04:00
Eduardo Quezada D'Ottone
2100a760ad
A selection of animation frames (redone) ( #3090 )
...
* Applin Family
* Placeholder single frames to macro
* Stufful/Bewear
* Chewtle/Drednaw
* Rookidee/Corvisquire/Corviknight
* Rolycoly/Carkol/Coalossal
* Missing animations
* Grubbin/Charjabug/Vikavolt
* Turtonator and Wimpod/Golisopod
* Jangmo-O/Hakamo-O/Kommo-O
* Pyukumuku and Dewpider/Araquanid
* Fixed Charjabug/Vikavolt palettes
* Pincurchin and Sizzlipede/Centiscorch
* Alolan Exeggutor and Salandit/Salazzle
* Reverted PLACEHOLDER_ONE_FRAME_ANIMATION for a separate PR
* Forgot Pyukumuku's animation
2023-06-30 14:13:42 +02:00
SubzeroEclipse
0733e0908c
Added even more gender difference sprites, 1/2
2023-06-30 10:40:46 +02:00
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff ( #3063 )
...
* Removed gCastformFrontSpriteCoords
* Removed sCastformElevations and IsCastformForm
* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct
* Scrubbed unused BS commands
* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants
* Removed redundant function in Pokémon Debug menu
* Removed handling in animation scripts
* Removed gBattleMonForms
* Reduced MAX_MON_PIC_FRAMES to 2
* Removed Castform/Cherrim makefile stuff
* Fixed weather form change tests not checking species.
* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
DizzyEggg
1e2a613bd2
fix debug menu not removing task ( #3088 )
2023-06-29 14:11:02 -04:00
ghoulslash
e21fcda54c
Fix Light Of Ruin freeze and potentially other move anims ( #3084 )
2023-06-29 11:58:53 -04:00
Eduardo Quezada D'Ottone
4c4365b0c1
Config for LGPE friendship stat boost ( #2257 )
...
* Config for LGPE friendship stat boost
* Separated Exp and Stat settings
2023-06-28 18:44:53 +02:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests ( #3074 )
...
* Fix Clear Amulet visual bug + Tests
TODO Tests, additional tests + Triple Kick pp bug
* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
DizzyEggg
a4a519b69f
Change Mega evo sprites from 3per battler to 1 per battler
2023-06-28 10:38:38 +02:00
Eclipse
fc52414383
Added many more gender differences sprites ( #3082 )
...
Added sprites for the remaining Gen1 mons and a couple of evolutions.
2023-06-27 21:11:01 -04:00
DizzyEggg
09013ee2db
Fix createsprite battle anim cmd not checking MAX_SPRITES
2023-06-27 22:39:43 +02:00
Eclipse
a44af6f06f
Gender differences sprites, part 1 ( #3070 )
...
* Added some gender difference sprites
Added sprites for:
- Pikachu/Raichu
- Doduo/Dodrio
- Goldeen/Seaking
- Xatu
- Politoed
- Meditite/Medicham
- Gible/Gabite/Garchomp
NOTE: I had to tweak Doduo's palette file because it wasn't matching the normal one and a result Doduo's beak looked weird.
* Swapped Pikachu sprites
Replaced them with the ones provided by CyanSixFour because they looked better than the ones that I had.
* Added Gloom and Vileplume
* Fixed Pikachu forms
Edited the macros so that only base Pikachu would show different forms based on gender. Big thanks to AsparagusEduardo for helping with this.
* Swapped a few more sprites
Replaced Goldeen (female back), Politoad (female back), Medicham (female all) sprites with those provided by CyanSixFour because they looked better. Also tweaked my male Meditite back
2023-06-26 19:04:19 -04:00
PacFire
4b3b9b5e0a
Added icon for Clear Amulet ( #3078 )
...
* Update graphics.h
* Update item_icon_table.h
* Update items.h
* Add files via upload
added icon for clear amulet, shards still missing.
* Add files via upload
added clear amulet's palette
* Update graphics.h
2023-06-26 18:19:33 -04:00
Eduardo Quezada
f9bf91a2f0
Merge branch 'RHH/master' into RHH/upcoming
2023-06-26 18:09:53 -04:00
ghoulslash
c7e8edf19b
Easy Chat always shows words in uppercase ( #3050 )
2023-06-24 13:28:13 -04:00
ghoulslash
5f147925a6
Fixed AI_WhoStrikesFirst considering status priority moves when it shouldn't ( #3064 )
2023-06-24 13:26:59 -04:00
Eduardo Quezada
ca1d9f5393
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# include/battle_util.h
2023-06-21 15:01:14 -04:00
ghoulslash
7371a9e401
Add many gen 8 move animations ( #2861 )
...
* port many gen8 and 9 move anims from cfru
* fix thunder cage, shell smash, shelter anims. update anim credits
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-21 13:19:54 -04:00
voloved
c911d4bf57
Made window's starting location track with ball; made window show if it's showing on startup ( #3042 )
2023-06-21 13:19:08 -04:00
Pawkkie
62ae3b1df1
Fix bug due to variable overflow when AI chooses new Pokemon to send out ( #3068 )
2023-06-21 12:59:30 -04:00
Alex
43821d606f
Fix Baton Pass for when Ace mon is the last alive ( #3067 )
...
* Updated preproc config for Diamond Storm
* Fix baton pass bug with IsAceMon
remove not needed check
---------
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-06-21 11:11:06 -04:00
Eduardo Quezada
6342da3b58
Merge remote-tracking branch 'RHH_origin/master' into RHH/upcoming
2023-06-20 15:41:30 -04:00
Eduardo Quezada D'Ottone
186d8763ea
Fixed selling TMs set as reusable ( #3049 )
2023-06-19 16:19:29 -04:00
Eduardo Quezada D'Ottone
b01f7927cf
Fixed Sylveon's evolution method ( #3048 )
2023-06-19 16:17:51 -04:00
Eduardo Quezada D'Ottone
5128520291
Fixes Hisuian mon not evolving + Fixed regional mon not breeding correctly ( #3047 )
2023-06-19 16:16:55 -04:00
Eduardo Quezada D'Ottone
0d86ab0945
Gen. 9 Move Effects, 2nd batch ( #2870 )
2023-06-19 14:00:03 -04:00
Joggel19
7be7ecfa51
fixed AI considering status priority moves for AI_WhoStrikesFirst
2023-06-19 18:07:54 +02:00
LOuroboros
2bf88502a7
More corrections
2023-06-19 04:18:53 -03:00
LOuroboros
48c04f936a
Split Refresh's and Take Heart's effects in AI_CheckViability
2023-06-19 00:08:59 -03:00
Eduardo Quezada
1c829c0dcd
Merge branch 'RHH/master' into RHH/upcoming
2023-06-17 17:49:15 -04:00
LOuroboros
9984a9e096
Update src/data/battle_moves.h
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-15 09:59:25 -03:00
LOuroboros
9896f20eb8
Applied fixes and corrections (Jun 2023)
2023-06-15 09:22:26 -03:00
LOuroboros
eb26039f33
Adjusted Triple Arrows' checks
2023-06-13 06:03:37 -03:00
LOuroboros
313f522622
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2
2023-06-13 05:44:37 -03:00
LOuroboros
8efbe825db
Updated preproc config for Diamond Storm
2023-06-09 14:32:10 -07:00