pokeemerald/include
2020-12-20 14:47:20 -07:00
..
constants Ai_TryOnAlly and reorganize files 2020-12-20 14:47:20 -07:00
gba Undo PokeCodec's PRs 2020-09-13 06:30:55 -03:00
agb_flash.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
AgbRfu_LinkManager.h Undo PokeCodec's PRs 2020-09-13 06:30:55 -03:00
apprentice.h Document Apprentice 2019-11-20 17:36:52 -05:00
bard_music.h Fix labels, label more scripts 2019-04-04 19:34:35 -05:00
battle_ai_main.h Ai_TryOnAlly and reorganize files 2020-12-20 14:47:20 -07:00
battle_ai_switch_items.h non-partner good move checks 2020-12-19 21:58:23 -07:00
battle_ai_util.h Ai_TryOnAlly and reorganize files 2020-12-20 14:47:20 -07:00
battle_anim.h permanent terrain move bgs 2020-11-17 19:45:27 -07:00
battle_arena.h Document battle arena 2019-02-08 09:41:36 -06:00
battle_bg.h permanent terrain move bgs 2020-11-17 19:45:27 -07:00
battle_controllers.h Expand ability ids to u16. Thanks to ghoulslash for some assistance! 2020-05-18 14:54:12 -07:00
battle_debug.h Mon creation in custom multi battles 2018-11-24 13:29:10 +01:00
battle_dome.h Document Battle Dome scripts and some battle_dome.c 2019-12-20 16:53:33 -05:00
battle_factory_screen.h Factory done 2018-11-11 16:44:27 +01:00
battle_factory.h Document battle factory functions 2019-02-07 12:58:09 -06:00
battle_gfx_sfx_util.h Tweak up mega evo 2019-05-02 23:10:01 +02:00
battle_interface.h Fix mega indicator sprite overwriting ram 2020-06-24 12:55:08 +02:00
battle_main.h address comments 2020-11-02 18:43:11 -05:00
battle_message.h Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
battle_pike.h Document Battle Pie 2018-11-12 14:36:31 +01:00
battle_pyramid_bag.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
battle_pyramid.h Merge master into ObjEvent rename 2019-12-15 02:00:00 -05:00
battle_records.h identify and name battle records things 2018-05-01 15:33:13 +02:00
battle_script_commands.h check bad move 2020-12-13 15:02:21 -07:00
battle_scripts.h finish switch in ability messages 2020-11-19 11:42:00 -07:00
battle_setup.h Added scripted double wild battles 2020-10-19 14:47:32 -04:00
battle_tent.h Use macros for summary windows 2019-03-03 16:50:51 -05:00
battle_tower.h Document gUnknown_03006298 2020-10-11 09:54:49 +02:00
battle_transition_frontier.h Document unk_transition 2020-07-02 15:45:37 -04:00
battle_transition.h Merge branch 'master' into doc-overworld 2020-07-18 20:24:09 -04:00
battle_tv.h decompile and document battle tv 2018-02-27 20:40:09 +01:00
battle_util2.h Document party_menu second pass 2019-10-31 03:25:56 -04:00
battle_util.h check bad move 2020-12-13 15:02:21 -07:00
battle.h Ai_TryOnAlly and reorganize files 2020-12-20 14:47:20 -07:00
berry_blender.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
berry_crush.h Document union_room.c 2020-05-31 13:11:18 -04:00
berry_fix_program.h decompile title screen 2018-02-04 16:11:00 +01:00
berry_powder.h Decompile berry_powder.c 2019-03-24 14:50:16 -05:00
berry_tag_screen.h forgot a semicolon LMAO 2018-02-02 16:09:17 +01:00
berry.h Clarify stages 2020-05-02 13:38:25 -04:00
bike.h Decompile field camera 2018-04-18 17:42:41 +05:30
braille_puzzles.h Document the regi* code more 2019-02-15 18:24:55 -05:00
cable_club.h Sync link_rfu_2.c 2020-06-07 12:54:50 -04:00
clear_save_data_menu.h decompile title screen 2018-02-04 16:11:00 +01:00
clock.h clean up files 2018-02-28 13:07:58 +01:00
coins.h Give/Take to Add/Remove for silent script macros 2020-01-12 23:24:52 -05:00
confetti_util.h Specify confetti util name 2020-06-18 18:14:30 -04:00
config.h fix aggressive loop optimizations 2020-07-05 18:09:59 +02:00
contest_ai.h Port contest ai from pokeruby 2018-08-15 11:43:57 +02:00
contest_effect.h Gen 4+ moves get contest effects (#319) 2020-04-13 15:05:10 +02:00
contest_link.h Document misc contest 2020-08-16 02:50:35 -04:00
contest_painting.h Document contest painting image processing effects 2019-11-10 16:37:26 -06:00
contest_util.h Split contest funcs from script_pokemon_util 2020-08-13 17:42:12 -04:00
contest.h Document contest AI scripts 2020-08-21 14:57:17 -04:00
coord_event_weather.h decompile_coord_event_weather 2018-01-29 16:46:56 +01:00
credits.h Documenting credits a bit 2019-08-17 13:26:44 -04:00
crt0.h HandleLinkConnection 2017-11-13 01:01:27 -05:00
data.h Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
daycare.h Review changes for #817 2019-09-25 18:46:25 -05:00
decompress.h 3.5 asm left 2018-12-17 23:00:08 +01:00
decoration_inventory.h Document decoration.c 2020-03-06 09:47:20 +00:00
decoration.h Document decoration.c 2020-03-06 09:47:20 +00:00
dewford_trend.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
digit_obj_util.h Sync digit_obj_util 2020-04-08 16:27:11 -04:00
diploma.h add diploma header and static names fix 2017-10-09 13:55:31 +02:00
dodrio_berry_picking.h Document union_room.c 2020-05-31 13:11:18 -04:00
dynamic_placeholder_text_util.h Clean up files and add entries to charmap 2018-07-24 21:18:23 -07:00
easy_chat.h Document some easy chat specials 2020-01-12 19:39:30 -06:00
egg_hatch.h Clear up misleading egg step name 2020-05-27 16:41:23 -04:00
ereader_helpers.h Unify TrHillTag struct definitions (variable floors) 2019-09-05 20:48:48 -05:00
ereader_screen.h Document mystery_gift 2019-03-31 18:59:52 -04:00
event_data.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
event_object_lock.h Document union_room.c 2020-05-31 13:11:18 -04:00
event_object_movement.h Merge branch 'master' into doc-overworld 2020-07-08 15:51:58 -04:00
event_scripts.h Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest 2020-08-16 05:59:10 -04:00
evolution_graphics.h evo graphics file is done 2017-10-27 15:49:14 +02:00
evolution_scene.h evo scene file is done 2017-10-29 16:15:23 +01:00
faraway_island.h Document faraway island 2020-07-19 14:12:38 -04:00
field_camera.h Document some overworld and field effects 2020-06-23 15:48:53 -04:00
field_control_avatar.h Document some overworld and field effects 2020-06-23 15:48:53 -04:00
field_door.h Label animated doors 2020-01-26 09:40:35 -06:00
field_effect_helpers.h Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
field_effect.h Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
field_message_box.h Document cable_club.c 2020-06-06 16:10:03 -04:00
field_player_avatar.h Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
field_poison.h Document field_poison 2019-10-06 20:04:30 -04:00
field_screen_effect.h Document misc field control 2020-06-29 17:24:17 -04:00
field_special_scene.h Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
field_specials.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
field_tasks.h decompile field tasks 2018-05-19 18:02:43 +02:00
field_weather.h Use fadescreen constants 2019-12-15 11:42:50 -05:00
fieldmap.h Merge branch 'master' into doc-overworld 2020-07-08 15:51:58 -04:00
fldeff_misc.h Document more misc field effects 2020-06-29 16:32:46 -04:00
fldeff.h Clean up field effect doc 2020-07-02 05:05:13 -04:00
frontier_pass.h Document and decompile more of frontier pass. 2019-01-26 14:50:24 +01:00
frontier_util.h Merge master into ObjEvent rename 2019-11-25 20:00:04 -05:00
global.berry.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
global.fieldmap.h Document some overworld and field effects 2020-06-23 15:48:53 -04:00
global.h Capitalization 2020-11-09 14:52:18 -03:00
global.tv.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
graphics.h Merge with master 2020-09-08 12:48:28 +02:00
gym_leader_rematch.h Clean up match call doc 2019-12-08 15:49:36 -05:00
hall_of_fame.h Document confetti 2020-06-17 03:39:03 -04:00
heal_location.h port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
image_processing_effects.h Match ConvertImageProcessingToGBA 2019-11-12 17:25:02 +01:00
international_string_util.h Decompile all of pokenav_unk_3.c 2019-04-14 13:44:44 -05:00
intro_credits_graphics.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
intro.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
item_icon.h Start decompiling berry_crush.c 2019-03-31 09:13:19 -05:00
item_menu_icons.h Start documenting berry blender 2020-08-22 19:39:39 -04:00
item_menu.h Start documenting berry blender 2020-08-22 19:39:39 -04:00
item_use.h Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
item.h non-partner good move checks 2020-12-19 21:58:23 -07:00
landmark.h Split/extract/port landmark 2017-12-26 21:20:29 -06:00
libgcnmultiboot.h Typo Fix 2020-07-17 15:49:46 -04:00
librfu.h Remove explicit padding 2020-09-06 13:06:09 -04:00
lilycove_lady.h document remaining funcs 2019-08-21 17:06:55 -05:00
link_rfu.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
link.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
list_menu.h Undo PokeCodec's PRs 2020-09-13 06:30:55 -03:00
load_save.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
lottery_corner.h make lots of define files 2017-09-07 19:45:32 +02:00
m4a.h Up to sub_81446DC 2018-12-31 19:39:41 -06:00
mail.h merge mail with master, fix conflicts 2017-12-17 20:22:56 +01:00
main_menu.h Document main_menu 2018-09-14 12:15:46 -05:00
main.h Finish union room battle 2019-04-01 22:08:50 -05:00
map_name_popup.h Decompile map_name_popup 2018-04-09 12:52:28 +05:30
match_call.h Document field_message_box.c 2020-06-03 19:47:45 -05:00
math_util.h Document math_util.c 2020-05-24 08:28:02 -05:00
mauville_old_man.h Rename EventObj to ObjEvent 2019-11-21 00:14:40 -05:00
menu_helpers.h Begin item_menu.c cleanup 2020-06-10 13:07:42 -07:00
menu_specialized.h start pokenav documentation 2020-10-10 16:17:34 -06:00
menu.h Use constants for menu info icon table 2020-10-29 16:34:33 -04:00
metatile_behavior.h Fixed Pacifidlog typo. 2020-09-05 01:11:07 -04:00
mevent2.h Document cable_club.c 2020-06-06 16:10:03 -04:00
mevent_801BAAC.h Some symbol documentation 2019-04-03 17:04:42 -05:00
mevent_client.h Minor fixes 2019-04-03 17:04:42 -05:00
mevent_news.h Document mystery_gift 2019-03-31 18:59:52 -04:00
mevent_server_helpers.h mevent_server_ish 2019-04-03 17:04:42 -05:00
mevent_server.h Some symbol documentation 2019-04-03 17:04:42 -05:00
mevent.h Document union_room.c 2020-05-31 13:11:18 -04:00
minigame_countdown.h Sync minigame_countdown 2020-04-08 17:23:32 -04:00
mirage_tower.h Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c) 2018-12-25 11:46:35 -06:00
mon_markings.h start pokenav documentation 2020-10-10 16:17:34 -06:00
money.h Port/decomp scrcmd 2017-10-12 02:06:19 -05:00
move_relearner.h Rename move tutor to move relearner 2019-03-04 20:56:39 -05:00
multiboot_pokemon_colosseum.h Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
multiboot.h Start decomp 2017-09-18 09:23:06 -04:00
mystery_event_menu.h decompile mystery event menu 2018-01-30 23:23:35 +01:00
mystery_event_msg.h start decompiling mystery event script 2018-01-21 12:36:11 +01:00
mystery_event_script.h document record mixing 2018-05-26 00:25:36 +02:00
mystery_gift.h Document union_room.c 2020-05-31 13:11:18 -04:00
naming_screen.h Start documenting naming screen 2020-08-07 02:00:41 -04:00
new_game.h Found a debug system for pokemon contests 2019-04-02 21:51:21 -04:00
option_menu.h decompile option menu 2018-01-16 18:59:06 +01:00
overworld.h Document some overworld and field effects 2020-06-23 15:48:53 -04:00
palette_util.h Rename roulette_util to palette_util 2020-08-04 19:24:36 -04:00
palette.h Document first rayquaza scene 2020-08-27 15:43:18 -04:00
party_menu.h Add misc party constant usage 2020-04-09 15:18:53 -04:00
pc_screen_effect.h Decompile a bit of pokemon storarage system 2018-08-12 16:40:31 +02:00
play_time.h begin working on pokeemerald 2017-08-31 16:48:24 +02:00
player_pc.h Modernize code 2019-06-26 12:12:10 -04:00
pokeball.h Document throwing pokeball 2020-08-30 14:08:06 -04:00
pokeblock.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
pokedex_area_region_map.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
pokedex_area_screen.h Decompile pokedex_area_screen.c (#412) 2018-11-30 10:41:03 -06:00
pokedex_cry_screen.h Document pokedex cry screen 2020-03-10 14:02:03 -04:00
pokedex.h Document pokedex.c 2020-03-09 16:24:01 -04:00
pokemon_animation.h pokemon animation is decompiled 2018-01-29 12:36:56 +01:00
pokemon_icon.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
pokemon_jump.h Document union_room.c 2020-05-31 13:11:18 -04:00
pokemon_size_record.h port pokemon size record 2017-09-08 22:23:14 +02:00
pokemon_storage_system.h Document more trade.c 2019-10-08 20:25:46 -04:00
pokemon_summary_screen.h More touches to pokemon summary screen document 2020-05-27 07:57:15 -05:00
pokemon.h Add ifdef for Hidden Abilities from Pokémon Expansion and change gBattlerAbility back to a u8. 2020-11-17 10:32:24 -08:00
pokenav.h re-match sub_81C79BC (from #1177) 2020-10-23 22:07:30 -04:00
random.h Use macro for randomization with ISO value 2020-02-25 12:54:08 -06:00
rayquaza_scene.h Start documenting rayquaza_scene 2020-08-25 17:49:42 -04:00
record_mixing.h Clean up mistakes and bad formatting 2019-02-18 01:03:44 -05:00
recorded_battle.h Document recorded battle 2018-11-01 15:06:50 +01:00
region_map.h Document some pokenav and region map 2020-02-05 21:04:43 -05:00
reset_rtc_screen.h Basic Battle Debug Menu is done 2018-07-13 23:00:56 +02:00
reset_save_heap.h through sub_800B1A0 2017-11-12 23:58:05 -05:00
reshow_battle_screen.h decompile reshow battle screen 2017-10-09 18:18:40 +02:00
roamer.h decompile roamer 2017-09-28 20:52:36 +02:00
rotating_gate.h Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00
rotating_tile_puzzle.h Document rotating_tile_puzzle 2019-10-16 04:09:30 -04:00
roulette.h More roulette doc 2020-08-04 14:25:13 -04:00
rtc.h Decompile match_call.c 2019-01-02 19:46:15 -06:00
safari_zone.h start working on battle setup 2017-11-28 23:02:09 +01:00
save_location.h Label GCN link flags field 2020-04-13 08:42:31 -04:00
save.h Document cable_club.c 2020-06-06 16:10:03 -04:00
scanline_effect.h Decompile most of battle_anim_effects_3.c 2018-12-18 19:15:59 -06:00
script_menu.h Remainder of script_menu documentation 2019-09-19 18:31:09 -04:00
script_movement.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
script_pokemon_util.h Added scripted double wild battles 2020-10-19 14:47:32 -04:00
script.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
secret_base.h Some script clean up, document secret base secrets show 2020-01-12 19:39:30 -06:00
shop.h shop: document some constants s.t. object events don't break 2020-06-03 19:55:15 -05:00
siirtc.h Bugfixes from #591 2019-03-03 09:31:08 -06:00
slot_machine.h Rename tag offset functions 2020-05-24 08:24:20 -05:00
sound.h iwram and ewram vars to C 2017-09-02 17:32:34 +02:00
start_menu.h Document cable_club.c 2020-06-06 16:10:03 -04:00
starter_choose.h Document starter_choose.c 2020-07-06 17:26:25 -04:00
strings.h Finish documenting berry blender 2020-08-24 17:06:55 -04:00
task.h Document script_movement 2019-09-16 19:30:36 -05:00
text_window.h Start documenting naming screen 2020-08-07 02:00:41 -04:00
tileset_anims.h Fully document tileset animations 2019-02-08 15:07:42 -06:00
tilesets.h undo revert 2017-10-23 14:40:22 +02:00
time_events.h decompile time events 2018-01-29 15:55:34 +01:00
title_screen.h Document the water droplet data. 2019-03-16 12:25:02 -05:00
trade.h Port librfu from firered 2020-02-16 13:49:36 -05:00
trader.h Document decoration.c 2020-03-06 09:47:20 +00:00
trainer_card.h Document Trainer Card 2020-02-08 14:31:17 -06:00
trainer_hill.h More documenting trainer hill 2020-09-20 01:50:54 -04:00
trainer_pokemon_sprites.h Document Trainer Card 2020-02-08 14:31:17 -06:00
trainer_see.h Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
trig.h finish egg hatch, clean up headers 2017-09-19 14:27:46 +02:00
tv.h Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest 2020-08-16 05:59:10 -04:00
union_room_battle.h Document union_room.c 2020-05-31 13:11:18 -04:00
union_room_chat.h Document union_room_chat.c 2020-06-02 18:35:00 -04:00
union_room_player_avatar.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
union_room.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
util.h Reformat mevent server and client scripts 2019-04-03 17:04:42 -05:00
walda_phrase.h move from raq scene to walda phrase 2017-10-20 20:46:26 +02:00
wallclock.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
wild_encounter.h Configurable double wild battle chance, surfing double battles and flag for forcing them. 2020-10-17 14:25:43 -03:00