ultima-soul
a5afdac0ae
Resolved review suggestions for upstream Battle Engine sync.
2021-12-08 12:08:16 -08:00
ghoulslash
1e644c9d4c
fix spacing
2021-12-05 14:45:48 -05:00
ghoulslash
c0e408bfab
fix aqua ring heal anim
2021-12-05 14:44:22 -05:00
SonikkuA-DatH
adecc77fe8
Update battle_anim_scripts.s
2021-11-28 19:47:09 -08:00
ultima-soul
0312c5be8b
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-27 21:38:26 -08:00
BuffelSaft
fd4414fe62
Spaces instead of tabs
2021-11-23 23:01:43 +13:00
BuffelSaft
6b8f86c276
Snap Trap placeholder anims
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Set up animation data for Snap Trap so it can be easily replaced with a proper animation later.
2021-11-23 11:05:36 +13:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
BuffelSaft
98712e576e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-19 17:48:11 +13:00
ghoulslash
9df66f4ac1
Merge pull request #1843 from Blackforest92/battle_engine
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Update Giga Impact's graphic and use fade-in battle animation.
2021-11-13 08:54:37 -05:00
Eduardo Quezada D'Ottone
704957efb9
Fixed Relic Song's SE
2021-11-13 07:30:12 -03:00
Blackforest92
76ba9d835a
pulled latest RHH battle_engine 08-11-2021
2021-11-08 16:38:42 +07:00
GriffinR
c4169cfd29
Disambiguate cry functions
2021-11-07 14:26:09 -05:00
GriffinR
54b254a829
Add CRY_MODE constants
2021-11-07 13:33:05 -05:00
Eduardo Quezada D'Ottone
c2a17510a9
Terrain Pulse animations
2021-11-07 11:25:08 -03:00
Eduardo Quezada D'Ottone
e9804a5023
Secret Power animation config
2021-11-06 17:32:34 -03:00
Eduardo Quezada D'Ottone
ae8de0f07a
Merge branch 'BattleEngine' into BE_TerrainMoves
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# Conflicts:
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
# src/battle_util.c
2021-11-06 10:44:05 -03:00
LOuroboros
5f458c9cd3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-05 10:58:53 -03:00
BuffelSaft
bf786c6c9a
Fix Magma Storm
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Fix the strings and animation displayed when Magma Storm. Also move gTrappingMoves to battle_script_message.c as it's only sued in this file, and this allows ARRAY_COUNT(sTrappingMoves) to replace the constant in SetMoveEffect.
2021-11-05 18:22:52 +13:00
LOuroboros
af6e72ecfe
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-03 08:56:01 -03:00
Blackforest92
b9c23f7c62
Update waterfall, trick room, & focus blast BG
2021-11-03 16:29:09 +07:00
Blackforest92
0f5c9f5cb0
Adjust Giga Impact background to fade in before impact
2021-11-03 00:37:22 +07:00
Blackforest92
2d5ed4a1e2
Allow Giga Impact fadein background & upgrade its graphic
2021-11-02 12:53:11 +07:00
Eduardo Quezada D'Ottone
f3013d8ee9
Standarized Solarbeam into Solar Beam
2021-11-01 18:36:35 -03:00
Blackforest92
9b6cd383a4
Optimized Rock Wrecker and Hurricane
2021-11-01 01:06:39 +07:00
Blackforest92
c87e2433a7
Minor fix to Steel Beam
2021-10-31 21:41:39 +07:00
LOuroboros
0ddcb69c65
Fixed Move_SPECIAL_REND typo
2021-10-30 12:14:28 -03:00
Blackforest92
799852ea77
Introduce alternate Steel Beam
2021-10-30 17:00:55 +07:00
LOuroboros
de157919b0
Added animations for Shell Side Arm
2021-10-27 11:14:17 -03:00
LOuroboros
d9b8e11a9c
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE
2021-10-19 07:47:42 -03:00
ghoulslash
85ce72a4d0
add shell smash anim
2021-10-14 10:47:39 -04:00
GriffinR
f23e0beeba
Rename battle anim cmds, move its data, name remaining symbols
2021-10-11 13:18:21 -04:00
LOuroboros
91a68cd5db
Implemented Primal Reversion
2021-10-09 00:36:41 -03:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
LOuroboros
b520fe5d89
Tweaked Strong Winds' animation
2021-10-06 08:38:19 -03:00
Eduardo Quezada D'Ottone
43d42c95cf
Terrain Pulse effect implemented
2021-10-04 22:45:37 -03:00
Eduardo Quezada D'Ottone
e2bf660c97
Secret Power field terrain animations
2021-10-04 21:51:51 -03:00
LOuroboros
b85b3094c8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev
2021-10-03 07:05:56 -03:00
LOuroboros
a49ea33dd0
A lot of fixes
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-Fixed Gulp Missile's activation. Its effects were happening even if the conditions weren't actually met in battle.
-Fixed Gulp Missile activating if the only/last target has already fainted.
-Fixed Gulp Missile's Gorging animation, though it still uses Tackle's.
-Fixed Gulp Missile's Gorging attack affecting an opponent with Magic Guard.
-Fixed Gulp Missile changing Cramorant's form if Surf failed.
2021-09-27 08:57:09 -03:00
LOuroboros
1b039062da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-09-25 22:20:34 -03:00
GriffinR
a66d7e1b43
Document some single-remaining symbols
2021-09-24 17:14:20 -04:00
Syreldar
4c05520bf3
Fixed Retaliate's naming.
2021-09-24 16:02:26 +02:00
ghoulslash
9d8672e3df
merge with be
2021-09-16 13:12:59 -04:00
LOuroboros
69b7910f47
Gave an entrance animation to Delta Stream
2021-08-31 00:15:17 -03:00
ExpoSeed
0f99d9d4c6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-08-30 13:26:40 -05:00
ultima-soul
02c9e040df
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-08-11 16:33:10 -07:00
LOuroboros
f1195e1884
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-07-27 09:08:52 -03:00
ghoulslash
a37d4c3da9
merge with be, give life dew jungle healing effect
2021-07-25 08:22:05 -06:00
Xhyzi
c2bd046ea6
Shell Trap
2021-06-15 20:22:50 +02:00
Xhyzi
0202b75822
Beak Blast
2021-06-15 19:57:21 +02:00
ExpoSeed
c8fc141287
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-06-10 11:54:20 -05:00
ExpoSeed
3ed06c2cc2
Remove remaining grey and replace with gray
2021-06-10 11:36:10 -05:00
DizzyEggg
e2f14d43db
Fix Gravity's animation
2021-06-08 12:13:40 +02:00
DizzyEggg
dd88be659c
Get rid of SOUND_PAN_ATTACKER in launchtemplate
2021-06-01 13:44:02 +02:00
ghoulslash
c356ffaed4
merge with be. fix null ptr check in GetBattleMoveSplit
2021-05-24 10:46:53 -06:00
LOuroboros
64a86d0285
Swapped launchtemplate calls with createsprite calls
2021-05-04 15:36:00 -03:00
LOuroboros
fa0d3a351e
Fixed Overdrive's animation
2021-05-02 20:10:48 -03:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
LOuroboros
68980cf18c
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-03-10 03:58:21 -03:00
Evan
b130396c0e
merge with be
2021-03-01 17:05:10 -07:00
Evan
55b8538f68
merge with be
2021-03-01 11:22:37 -07:00
Marcus Huderle
a85fada314
Document more battle anim effects
2021-02-28 09:54:55 -06:00
Marcus Huderle
c323e7f061
Document some battle anim funcs and data
2021-02-27 11:04:45 -06:00
Evan
0483114a05
merge and some fixes
2021-02-02 11:45:15 -07:00
ultima-soul
2a20d50904
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-02-01 15:54:08 -08:00
Evan
c009b51ae8
add grassy glide, misty explosion, steel roller, obstruct, behemoth, decorate, snipe shot
2021-01-28 13:27:00 -07:00
Evan
a37acb8345
coaching, lash out, burning jealousy
2021-01-28 12:21:11 -07:00
Evan
dd51edd881
add eerie spell, surging strikes, jungle healing
2021-01-28 10:51:00 -07:00
Evan
39139323f6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into zmove
2021-01-20 17:36:37 -07:00
LOuroboros
af3dcf7543
Fixed Focus Blast animation
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Its gSuperpowerOrbSpriteTemplate was overlapping the battle textbox.
2021-01-16 03:57:47 -03:00
LOuroboros
c2f718d3d3
Implemented Cramorant's Gulp Missile form change
2021-01-14 17:23:09 -03:00
Evan
d26605c9fe
fix bad bg fade if no permanent terrain
2021-01-13 16:01:47 -07:00
Evan
9902f6e603
merge with be
2021-01-13 14:32:14 -07:00
Evan
8ef6a2c80d
merge with be
2021-01-13 14:23:30 -07:00
ghoulslash
fba17a96a4
Merge pull request #1253 from surskitty/battle_engine
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Increase readability of too-long names
2021-01-12 09:20:53 -07:00
GriffinR
92de664f79
List battle animation indexes alongside tables
2021-01-11 16:07:16 -05:00
surskitty
a0f1dcb9cf
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2021-01-10 15:40:21 -05:00
Evan
f172245ad6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into totem
2021-01-01 08:49:43 -07:00
Evan
0c648c0071
merge with be
2021-01-01 08:34:09 -07:00
ExpoSeed
24362e8bed
Merge pull request #1250 from ghoulslash/infestation
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infestation between turn anim
2020-12-31 18:06:13 -06:00
surskitty
aa9796a6ae
Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip.
2020-12-31 18:57:36 -05:00
ghoulslash
0af8cab87e
Merge pull request #1283 from LOuroboros/ct_moves_data
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Added the data of SwSh's Crown Tundra's moves
2020-12-21 23:13:23 -07:00
LOuroboros
89989943b3
Added placeholders for the anims of CT's moves
2020-12-19 19:11:17 -03:00
ultima-soul
aefa35a04f
Merge pull request #1275 from ghoulslash/battle_anims
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Fix Shadow Sneak Animation
2020-12-18 23:15:07 -08:00
Evan
e70e2bcd65
merge with be
2020-12-14 09:09:51 -07:00
Evan
b85dacce9d
fix conflicts
2020-12-14 08:50:41 -07:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
LOuroboros
785e23222b
Review correction
2020-12-13 21:20:27 -03:00
Evan
ead8637e4f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
2020-12-13 17:09:04 -07:00
Evan
36b0e6dedc
fix shake duration
2020-12-13 17:08:35 -07:00
Evan
964ec53a65
port cfru shadow sneak anim
2020-12-08 11:36:19 -07:00
Evan
21cab1b7a7
better negative totem boost system, totems occur before switch in abilities
2020-12-05 21:00:51 -07:00
LOuroboros
42a06c6003
Fixed softlock caused by the majority of Techno Blast's animations
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And made the checks that sets its animation use the Type constants instead of their internal IDs.
2020-12-05 21:23:59 -03:00
ultima-soul
e05b5fc8a3
Merge pull request #1260 from ghoulslash/BE_test
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Fix Babydoll eyes animation
2020-12-04 15:46:17 -08:00
Evan
3102e499da
fix babydoll eyes anim priority
2020-12-02 14:23:03 -05:00
Evan
58a79a4f37
shorten between-turn infestation anim length
2020-12-01 17:52:44 -05:00
Evan
9755923cc3
light that burns the sky split, fix electric z move anims
2020-12-01 14:44:45 -05:00
Evan
752aca7698
finish z move anims
2020-11-29 09:22:31 -05:00
Evan
f114534ae3
z move anim/effect, black hole eclipse anim
2020-11-28 13:09:43 -05:00
Evan
4060b09bd6
expand top left move window. add z move init anim
2020-11-27 17:06:36 -05:00