ghoulslash
035b2332af
cache ai damage, effectiveness calcs
2022-01-13 11:28:27 -05:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine
2021-12-23 15:29:10 -08:00
Eduardo Quezada D'Ottone
a075cca448
Merge branch 'battle_engine' into fix-burmy
2021-12-18 13:38:12 -03:00
ultima-soul
b0b8b9bf46
Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into master_sync
2021-12-17 23:51:29 -08:00
ExpoSeed
d6747527da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-12-16 21:44:01 -06:00
SonikkuA-DatH
b6fff16a7d
Update battle.h
2021-12-03 18:04:44 -08:00
ultima-soul
7369f60c06
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync
2021-12-03 17:30:45 -08:00
LOuroboros
19af517bbb
Edited pointless or useless Primal Reversion code
...
Also added an equivalent to GetMegaEvolutionSpecies and GetWishMegaEvolutionSpecies for Primal Reversion.
Also also modified how CanBattlerGetOrLoseItem checks for Primal Reversion.
Also also also rewrote the check that triggers Primal Reversion in TryDoEventsBeforeFirstTurn.
2021-12-01 00:56:33 -03:00
BuffelSaft
a89ce0c38a
Swapped webs don't trigger Defiant
...
Track the side that originally set Sticky Web, and if it matches the side the target of the speed drop is on, don't activate Defiant. Hard to tell if this is a bug or a feature in gen 8 - maybe the swapped webs are considered a "friendly" effect?
Also, fix Sticky Web not activating Defiant.
2021-11-23 22:54:30 +13:00
BuffelSaft
499fb8071d
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-23 17:12:24 +13:00
BuffelSaft
62f01e89d7
Fix Burmy form change
...
Wasn't properly tracking if Burmy had appeared in battle; gSentPokesToOpponent is used only for exp calculation and is cleared when an opponent faints, so a new var was needed.
2021-11-23 00:46:43 +13:00
BuffelSaft
50d0cd52e8
Clean up Corrosive Gas
...
Remove code and unused move effect.
2021-11-22 15:13:54 +13:00
BuffelSaft
d2eb5f0e61
Remove shell trap effect code
...
Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
BuffelSaft
70f0018c08
Partially implement Shell Trap
...
Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
2021-11-22 14:14:41 +13:00
ultima-soul
a8f9a54787
Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync
2021-11-21 10:41:32 -08:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
BuffelSaft
bcaa17ffb3
Finish/tidy up Court Change
...
Use a macro to simplify timer and status updates, and swap things like reflectBattlerId to the opposing side - this is required for the effects to be properly swapped.
2021-11-21 17:20:45 +13:00
ghoulslash
37ab20e29c
fix wish
2021-11-20 16:49:04 -05:00
W1serV1ser
c2f81cd5f5
Added Sky Drop
2021-11-20 11:44:48 -08:00
BuffelSaft
98712e576e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-19 17:48:11 +13:00
BuffelSaft
16a4fc9062
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-19 16:33:24 +13:00
LOuroboros
a01fd2eb7a
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE
2021-11-15 12:47:26 -03:00
LOuroboros
cbb6639f8d
Fling tweaks
...
-Updated and renamed VARIOUS_JUMP_IF_FLING_FAILS (now VARIOUS_JUMP_IF_NO_FLING_POWER)
-Updated BattleScript_EffectFling following Smogon's description of Fling's effect.
-Refactored BattleScript_FlingMentalHerb thanks to GetMentalHerbEffect
-No need to define flingPower when its value is 0
-Forced the target to eat a berry that was flung at them by overwriting their item with the berry thrown and restoring their original item after its effect finishes.
-Added a preproc config for Klutz.
2021-11-15 12:40:10 -03:00
ghoulslash
940a165be7
merge w be
2021-11-13 09:09:15 -05:00
BuffelSaft
04867ac0d3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-13 17:33:25 +13:00
BuffelSaft
e2599c2469
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1
2021-11-10 14:31:32 +13:00
BuffelSaft
72d12a575d
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-07 12:13:18 +13:00
Eduardo Quezada D'Ottone
4e6a459b14
Optimized terrain timers
2021-11-06 19:46:52 -03:00
ghoulslash
41bf1dc2f4
merge w be
2021-11-06 10:40:57 -04:00
LOuroboros
5f458c9cd3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-05 10:58:53 -03:00
BuffelSaft
28e78cb6c4
Gen 8 moves initial commit
...
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
Eduardo Quezada D'Ottone
6ee2a3aba1
Merge branch 'BattleEngine' into booleanStandard
...
# Conflicts:
# src/battle_main.c
2021-11-03 20:44:25 -03:00
ghoulslash
48c29a9cd8
proper mirror armor sticky web targeting
2021-11-03 15:05:52 -04:00
LOuroboros
af6e72ecfe
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-03 08:56:01 -03:00
ghoulslash
98b4b821dc
merge with be
2021-11-01 13:55:55 -04:00
ghoulslash
a1e64fce4f
handle simple beam, gastro acid
2021-11-01 13:50:57 -04:00
BuffelSaft
fb25e1ac98
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-01 22:37:23 +13:00
ghoulslash
28bc7dc14d
start ability
2021-10-29 22:32:19 -04:00
ghoulslash
204748e01a
fix recycle and harvest
2021-10-28 17:52:52 -04:00
LOuroboros
a77f058146
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-10-28 14:24:43 -03:00
LOuroboros
28522f3ffb
Fixed Hyperspace Fury not breaking through protections
...
Also repositioned VARIOUS_JUMP_IF_SPECIES.
2021-10-28 12:09:44 -03:00
LOuroboros
8c35a68060
Quick syntax tweaks
2021-10-27 11:19:39 -03:00
LOuroboros
fc7f1acf20
Merge branch 'Photon_Geyser' of https://github.com/MissingNoL/pokeemerald-expansion into photonGeyser
2021-10-27 11:13:59 -03:00
Eduardo Quezada D'Ottone
382ec13492
Merge pull request #1752 from ghoulslash/quick_draw
...
Quick Draw
2021-10-22 22:39:03 -03:00
Eduardo Quezada D'Ottone
d0253640fb
Merge pull request #1739 from LOuroboros/primalReversionBE
...
Implemented Primal Reversion
2021-10-22 22:27:45 -03:00
ghoulslash
416c517e49
Merge pull request #1786 from Xavion3/damage_debug
...
Adds simulated damage to the debug menu
2021-10-19 12:14:38 -04:00
ghoulslash
eda99fcf29
Merge pull request #1742 from AsparagusEduardo/be_gStatuses4
...
Add gStatutes4
2021-10-19 08:45:47 -04:00
Xavion3
150dd7c633
Add damage information to the debug menus
2021-10-19 22:39:07 +11:00
LOuroboros
d9b8e11a9c
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE
2021-10-19 07:47:42 -03:00
ghoulslash
5509ceea04
expand move target field
2021-10-16 16:10:45 -04:00
BuffelSaft
df2223a5bc
Merge pull request #1745 from LOuroboros/retaliate
...
Implemented Retaliate's effect
2021-10-16 22:49:32 +13:00
LOuroboros
3b6ceb1dfa
Turned Retaliate into a side timer
2021-10-16 06:04:04 -03:00
LOuroboros
3a25bce185
Turned Retaliate's effect into a side status
2021-10-15 06:03:48 -03:00
LOuroboros
1f97198267
Oops, I forgot to take the opponent's side into account
2021-10-15 05:02:14 -03:00
BuffelSaft
e59be67023
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-15 16:25:11 +13:00
Eduardo Quezada D'Ottone
21837b659a
Merge branch 'battle_engine' into bug_bite
2021-10-14 19:46:50 -03:00
ghoulslash
a3d2bdc9cf
merge with be
2021-10-13 18:30:53 -04:00
GriffinR
def6cc8158
Label battle script macro arguments
2021-10-13 17:44:04 -04:00
GriffinR
fc15b0d5f0
Add controller buffer constants, finish misc battle doc
2021-10-13 16:21:39 -04:00
ghoulslash
3248bd796a
add quick draw
2021-10-12 21:49:18 -04:00
GriffinR
b0598b1aef
Clean up recorded_battle, add MOVE_IS_PERMANENT
2021-10-12 01:14:17 -04:00
LOuroboros
6c550cd749
Implemented Retaliate's effect
2021-10-11 03:19:21 -03:00
ghoulslash
06bcfea3b8
merge with be
2021-10-10 19:56:33 -04:00
Eduardo Quezada D'Ottone
cf6e3873b4
Moved Electrified to Status4.
2021-10-10 01:13:23 -03:00
LOuroboros
91a68cd5db
Implemented Primal Reversion
2021-10-09 00:36:41 -03:00
BuffelSaft
07bdd2ffe6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-09 15:18:51 +13:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
ghoulslash
4aeadd96c9
merge with be
2021-10-06 14:49:23 -04:00
ghoulslash
ee3a2c97ee
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into last_ball
2021-10-06 13:54:40 -04:00
GriffinR
739e7d3c31
Document summary screen sprite manager
2021-10-02 23:47:59 -04:00
ghoulslash
761006a164
merge with be
2021-09-26 19:19:32 -04:00
Eduardo Quezada D'Ottone
e87c170db0
Merge branch 'BattleEngine' into booleanStandard
...
# Conflicts:
# src/battle_main.c
# src/battle_script_commands.c
2021-09-23 18:20:35 -03:00
ghoulslash
2f69748e0d
merge with be
2021-09-23 14:38:01 -04:00
ghoulslash
33972b5493
merge with be
2021-09-23 12:04:13 -04:00
ghoulslash
3f34fec42f
change last ball graphic based on config. replace saveblock field with ewram field
2021-09-23 12:03:01 -04:00
BuffelSaft
530998c4b7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-09-23 16:41:35 +12:00
Eduardo Quezada D'Ottone
d084d2a68d
Merge branch 'BattleEngine' into booleanStandard
...
# Conflicts:
# include/battle.h
# src/battle_main.c
# src/battle_script_commands.c
2021-09-22 23:42:00 -03:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
...
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
Eduardo Quezada D'Ottone
075c0299a1
Better names for Micle and Custap flags
2021-09-22 23:29:26 -03:00
ghoulslash
9bf2ffe459
fix lash out stat fell
2021-09-22 21:15:02 -04:00
ghoulslash
13062b5a8f
fix lash out, obstruct, and decorate
2021-09-22 09:43:40 -04:00
ghoulslash
fc84ebbd3e
redo prankster checks to handle assist
2021-09-22 08:06:42 -04:00
ghoulslash
0ea6c65b83
merge with be
2021-09-17 09:10:09 -04:00
ghoulslash
9d8672e3df
merge with be
2021-09-16 13:12:59 -04:00
ghoulslash
9c94eb6140
but it failed check for rototiller
2021-09-16 10:24:32 -04:00
ghoulslash
c4ce4c150d
fix eject pack
2021-09-14 15:38:16 -04:00
ghoulslash
95af97593b
fix some comment styling. fix throat spray for multi-target moves
2021-09-14 11:53:35 -04:00
ghoulslash
f3f26d1a6f
merge with be
2021-09-13 19:40:28 -04:00
ghoulslash
6915b029bd
fix echoed voice power boost
2021-09-09 11:15:58 -04:00
DizzyEggg
68c33895fd
Merge pull request #1622 from BuffelSaft/money-boost
...
Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
2021-09-06 11:32:53 +02:00
DizzyEggg
fa081d1fc5
Merge pull request #1618 from BuffelSaft/protect-like
...
Fix protect-like moves
2021-09-06 10:24:29 +02:00
ExpoSeed
5a5c257f68
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad
merge with be
2021-09-02 15:33:42 -04:00
BuffelSaft
13636f8691
Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
...
moneyMultiplier should only ever be 1, 2 or 4. This adds some flags to moneyMultiplier that prevent HOLD_EFFECT_DOUBLE_PRIZE and Happy Hour from infinitely increasing it.
2021-09-02 16:15:58 +12:00
BuffelSaft
3371773e5c
Move touchedProtectLike to protect structs
...
This makes more sense than putting it in DisableStruct.
2021-09-01 21:34:47 +12:00
BuffelSaft
ea6ce80ad4
Fix protect-like moves
...
Make Protect-like moves (King's Shield etc.) activate only if the attacker would've touched the target.
This does not handle Sucker Punch, because that's not working correctly with Protect currently and will need to be addressed separately.
2021-09-01 19:57:03 +12:00
ExpoSeed
0f99d9d4c6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-08-30 13:26:40 -05:00
ghoulslash
a2d885c0d4
merge with be
2021-08-12 14:48:58 -06:00
ghoulslash
d218322b2c
merge with be
2021-08-12 01:26:13 -04:00
ghoulslash
4ca6d76160
add bug bite
2021-07-25 14:55:52 -06:00