LOuroboros
0da2fd0dcb
Renamed cry_not and cry2_not macros
2021-01-18 11:43:34 -03:00
Evan
10b1d33d13
handle battler being affected by terrain
2021-01-16 12:05:51 -07:00
Evan
8ef6a2c80d
merge with be
2021-01-13 14:23:30 -07:00
Evan
1e22ae4cf2
merge with be
2021-01-10 09:08:25 -07:00
Evan
d4e4405cf5
merge with be
2021-01-10 09:04:21 -07:00
Evan
b5128be68b
eject packer invisible before openpartymenu
2021-01-08 08:02:00 -07:00
Evan
6dabff1ee3
merge with be
2021-01-07 21:24:21 -07:00
Evan
7fffe23e63
add terrain seeds
2021-01-06 20:22:05 -07:00
Evan
0a3908ee92
add neigh and as one abilities
2021-01-05 19:37:23 -07:00
ExpoSeed
7dadcb94b8
Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD
2021-01-03 17:14:43 -06:00
ExpoSeed
10f4b48215
Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD
2021-01-01 14:14:51 -08:00
GriffinR
769ddf22c2
Label remaining subs in battle_tower.c
2020-12-24 16:18:47 -05:00
Evan
a0b9ece980
merge with BE
2020-12-20 16:39:50 -07:00
Evan
e70e2bcd65
merge with be
2020-12-14 09:09:51 -07:00
Evan
b85dacce9d
fix conflicts
2020-12-14 08:50:41 -07:00
Evan
d5ad14c349
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup
2020-12-05 21:03:20 -07:00
Evan
21cab1b7a7
better negative totem boost system, totems occur before switch in abilities
2020-12-05 21:00:51 -07:00
Evan
39cbc21925
fix trainer theft, update config option
2020-12-03 08:42:12 -05:00
Evan
4ad5e368a9
fix merge conflicts
2020-12-01 17:57:57 -05:00
Evan
2bfc7ea9b1
merge upstream
2020-12-01 15:42:04 -05:00
Evan
752aca7698
finish z move anims
2020-11-29 09:22:31 -05:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
...
Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
4060b09bd6
expand top left move window. add z move init anim
2020-11-27 17:06:36 -05:00
Evan
ef43596a79
toggleable manual ability popup destruction
2020-11-19 15:16:27 -07:00
Evan
1c398c3d4b
totem format fixes
2020-11-19 10:37:15 -07:00
Evan
99d9a36860
add totem boosts
2020-11-19 10:35:37 -07:00
Aaron B-D
151aca8365
Changed how scripted wild encounters work to include double battles
...
Removed the old commands for scripted wild double encounters
2020-11-17 03:13:00 -05:00
ultima-soul
e32659d4bb
Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
2020-11-16 13:50:26 -08:00
Evan
435f928aa4
opponent trainer theft config option. Clean up code a bit
2020-11-13 11:00:44 -07:00
Evan
64bcac4589
move pickpocket to back of moveend sequence
2020-11-12 23:30:00 -07:00
Aaron B-D
b83a87c8e8
Added scripted double wild battles
2020-10-19 14:47:32 -04:00
ExpoSeed
9e2c8a95c1
Sync bev2 with pret
2020-10-11 01:01:47 -05:00
ExpoSeed
5794fc69e8
Merge branch 'pokemon_expansion' of https://github.com/DizzyEggg/pokeemerald into sync-pokemon-expansion
2020-10-04 02:35:23 -05:00
ExpoSeed
3860551777
Mark unused script commands
2020-09-25 13:41:17 -05:00
Kurausukun
f4a49dcd1d
Make all arguments for audio macros required
2020-09-17 19:56:55 -04:00
Kurausukun
b9644e9583
Update Audio Macros
...
Information: Our current audio macros preclude the definition of root
key and pan (applicable when used in drumsets, aka "keysplit_all") for
GB channels. However, this functionality does exist in m4a--Pokemon
Emerald just happens not to use it. However, for the sake of people
working with custom music, I believe these values should be modifiable
by users.
Additionally, given the recent events that have occurred with this repo,
I would like to make something fully clear: I have indeed looked at the
GBA SDK before, which contains notes on how these sounds are defined;
therefore, I cannot blame you if you reject this PR on the grounds that
the information is "tainted." However, this information is readily
available and matches the same macros used for directsound--it's hardly
information that one would need the source to know.
2020-09-17 03:12:19 -04:00
DizzyEggg
f70a9ce153
Merge with master
2020-08-27 12:01:28 +02:00
DizzyEggg
c2733236be
Merge with master
2020-08-27 11:36:35 +02:00
GriffinR
fbb70b3727
Document contest AI scripts
2020-08-21 14:57:17 -04:00
GriffinR
469ec5f248
Document contest AI commands
2020-08-21 02:36:48 -04:00
GriffinR
65bd2faf94
Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest
2020-08-16 05:59:10 -04:00
DizzyEggg
43359f39c3
Merge with master
2020-07-27 15:28:03 +02:00
DizzyEggg
0066640a1e
Merge with master
2020-07-27 14:51:39 +02:00
DizzyEggg
3a220d0733
ai tweaks
2020-07-26 13:48:25 +02:00
GriffinR
aca50c87be
Continue new contest documentation
2020-07-24 00:14:53 -04:00
GriffinR
af09e73d67
Merge branch 'master' into doc-overworld
2020-07-18 20:24:09 -04:00
GriffinR
aba42513d3
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
DizzyEggg
ec4c73711e
Rest Sleep Talk wake up awaraness
2020-07-15 21:30:24 +02:00
DizzyEggg
1a94d27fe6
Emergency Exit
2020-07-15 17:21:12 +02:00
GriffinR
e129d04b93
Merge branch 'master' into doc-overworld
2020-07-15 00:40:47 -04:00
DizzyEggg
ff5fc97859
Merge with master
2020-07-11 14:07:10 +02:00
DizzyEggg
4c3f40a361
Merge with master
2020-07-11 12:59:23 +02:00
Ryuhouji
8e2128f22c
Fix indentation
2020-07-09 15:36:22 -04:00
Ryuhouji
d261374044
Made documentation more readable
...
This change will make the script command documentation more user-friendly to read.
Additionally, provided the information on the 'delay' macro. I have confirmed that this
is indeed Frames and not Milliseconds. Updated the macro respectively.
2020-07-09 15:16:37 -04:00
GriffinR
4ea6992172
Continue documenting overworld/field effects
2020-06-29 01:26:29 -04:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup ( #454 )
...
* Toxic Thread doesn't have power.
* Added missing commas.
* Autotomize typo.
It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
548a43f8d9
Rocky Helmet before Knock Off
2020-06-25 16:15:11 +02:00
DizzyEggg
19699bee23
Merge pull request #390 from ghoulslash/battle_engine
...
add animations for all moves
2020-05-29 12:53:17 +02:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge ( #363 )
...
* Turns for Uproar
* Chances for the amount of hits with multi-hit moves.
* Electric type mon's immunity to paralysis
* (Hi) Jump Kick to always do 1/2 of maxHP when crashing
* Turns for Disable.
* Minimized mons can always be hit by moves like Stomp
* Grass types immune to powder and spore moves.
* Psywave's damage formula
* Fixed random usage.
2020-05-28 10:38:27 +02:00
Evan
6c20a49dc6
animations for all moves
2020-05-25 00:37:32 -06:00
ultima-soul
9ee5db6a96
Expand ability ids to u16. Thanks to ghoulslash for some assistance!
2020-05-18 14:54:12 -07:00
DizzyEggg
4fc88d18aa
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-04-29 09:17:25 +02:00
DizzyEggg
0ed8b9337e
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion
2020-04-29 09:04:28 +02:00
GriffinR
b1d26e10a8
Sync map header property names with pokefirered
2020-04-28 19:59:08 -05:00
DizzyEggg
738d92e39d
Infiltrator affects mist safeguard
2020-04-23 11:29:19 +02:00
DizzyEggg
40ce053ce1
Adrenaline Orb
2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b
Destiny Knot
2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539
Power Herb
2020-04-22 10:44:19 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion ( #306 )
...
* Status move poisoning for Steel and Poison types.
* Can poison itself with Toxic Orb.
* Secondary effect poisoning now working.
* Created a function that checks if abilities can bypass type immunities.
* Created macro to handle typeimmunity
* Applied review changes.
* Applied review requests.
* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa
Ally Switch, tbd
2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2
Fairy Lock
2020-04-20 19:41:07 +02:00
DizzyEggg
5d412d37d8
More Ai tweaks
2020-04-20 14:47:00 +02:00
DizzyEggg
dd17360ab0
Zen Mode and Shields Down
2020-04-19 21:18:39 +02:00
DizzyEggg
6a3944d27c
Frisk, would be easier if it didnt scan 2 opponents
2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4
Beast Boost and Receiver
2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9
Soul Heart
2020-04-18 19:59:09 +02:00
DizzyEggg
34f5d9e2ae
Burn Up And Purify
2020-04-17 21:14:26 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown ( #302 )
...
* Mind Blown Part 1 (Definition and self-damage)
* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
DizzyEggg
cb5b673f8a
Big Root and STRENGTH Sap
2020-04-13 15:00:17 +02:00
DizzyEggg
3c938d1809
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion
2020-02-23 12:42:21 +01:00
DizzyEggg
108f6b711f
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-02-23 10:58:26 +01:00
DizzyEggg
017f65de59
Add easy to use macros for custom multi battles
2020-02-16 15:45:54 +01:00
DizzyEggg
d8aab3d112
Merge with master
2020-01-18 18:17:25 +01:00
DizzyEggg
26e109d788
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion
2020-01-18 15:06:43 +01:00
GriffinR
e92cc7752b
Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobj
2020-01-13 20:41:57 -05:00
huderlem
6d6c57f383
Merge pull request #953 from GriffinRichards/sync-script
...
Port some macro/script fixes from pokefirered
2020-01-13 19:33:47 -06:00
GriffinR
c19289596d
Give/Take to Add/Remove for silent script macros
2020-01-12 23:24:52 -05:00
GriffinR
655910a16f
Merge branch 'master' into fix-eventobj
2020-01-12 22:42:43 -05:00
GriffinR
e497fc64e3
if_undefeated macro to if_not_defeated
2020-01-12 20:20:02 -05:00
GriffinR
f2e7b1507e
Port some macro/script fixes from pokefirered
2020-01-11 14:12:31 -05:00
GriffinR
ef67f2d33b
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
GriffinR
e5df61e362
Merge branch 'master' into doc-dome
2020-01-08 01:15:36 -05:00
GriffinR
fb5bea98ce
More battle_dome.c doc
2020-01-07 22:30:37 -05:00
DizzyEggg
39e3b0b740
Form changes layout and Stance Change Aegi
2019-12-31 19:11:53 +01:00
DizzyEggg
4c9ea32d19
Merge with master
2019-12-30 18:52:23 +01:00
DizzyEggg
cd4c3b38b5
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion
2019-12-30 13:53:59 +01:00
GriffinR
3efc8199d4
More battle_dome.c documentation
2019-12-25 22:27:33 -08:00
huderlem
ee61726136
Merge pull request #936 from GriffinRichards/doc-tower
...
Document Battle Tower scripts
2019-12-25 11:39:20 -06:00
DizzyEggg
e4a9a228c5
Merge pull request #210 from ultima-soul/battle_engine
...
Implement Leaf Guard.
2019-12-23 17:15:51 +01:00
DizzyEggg
a4a4132d26
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion
2019-12-23 16:41:44 +01:00
DizzyEggg
9e3d5672e6
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2019-12-23 16:40:21 +01:00
GriffinR
68cdd7b1cb
Merge master into ObjEvent rename
2019-12-21 05:19:27 -05:00
Diegoisawesome
026e1108b2
Merge pull request #935 from GriffinRichards/doc-warp
...
Document some warp/field screen effect
2019-12-20 23:44:56 -08:00
Diegoisawesome
d42ea06dc5
Merge pull request #939 from GriffinRichards/fix-compare
...
Use constants in compare macro
2019-12-20 23:40:12 -08:00
GriffinR
324a81ed5d
Reword yesnobox comment
2019-12-20 18:53:58 -05:00
GriffinR
63c8cf97d1
Document Battle Dome scripts and some battle_dome.c
2019-12-20 16:53:33 -05:00
GriffinR
7628019952
Remove references to LASTRESULT
2019-12-20 08:51:58 -05:00
GriffinR
9e08cfe55f
Remove uses of compare_var_to
2019-12-18 19:22:39 -05:00
GriffinR
d137a1a0c1
Use constants in compare macro
2019-12-18 19:12:09 -05:00
GriffinR
949509aade
Merge branch 'master' into fix-eventobj
2019-12-18 13:16:38 -05:00
GriffinR
23f952b34e
Merge master into doc-tower
2019-12-17 21:17:46 -05:00
GriffinR
ddfa0c6298
Document Battle Tower scripts
2019-12-17 20:56:13 -05:00
GriffinR
d1cf9006fb
Document some warp/field screen effect
2019-12-17 05:23:07 -05:00
ultima-soul
029ab67ff4
Implement Leaf Guard.
2019-12-16 00:29:20 -08:00
GriffinR
96ec5e1b84
Use fadescreen constants
2019-12-15 11:42:50 -05:00
GriffinR
82f55f2381
Merge master into ObjEvent rename
2019-12-15 02:00:00 -05:00
GriffinR
6967caefb2
Split finditem_std from giveitem_std
2019-12-14 08:41:46 -06:00
GriffinR
75b0c9d7a9
Document Battle Pyramid scripts
2019-12-14 08:38:26 -06:00
GriffinR
aa72c0ada3
Document Battle Factory scripts
2019-12-14 08:32:32 -06:00
GriffinR
6556b556dd
Merge branch 'master' into fix-eventobj
2019-12-11 01:09:06 -05:00
GriffinR
49f1a90534
Document Battle Pike scripts
2019-12-10 19:31:27 -06:00
DizzyEggg
2a6e4e0a2a
Merge with master
2019-12-09 08:29:10 +01:00
DizzyEggg
ac499bc896
Merge with master
2019-12-09 08:16:18 +01:00
GriffinR
c51e0f3bae
Merge branch 'master' into fix-eventobj
2019-12-06 02:34:54 -05:00
GriffinR
49c6ae1ac6
Add some macro comments
2019-12-05 21:11:17 -06:00
GriffinR
467a103bcc
Set up Battle Tent macros
2019-12-05 21:11:17 -06:00
GriffinR
fdae25eab2
Set up Battle Pyramid macros
2019-12-05 21:11:17 -06:00
GriffinR
9fcfbdbef5
Set up Battle Factory macros
2019-12-05 21:11:17 -06:00
GriffinR
41c1c9ca8a
Set up Battle Pike macros
2019-12-05 21:11:17 -06:00
GriffinR
9b3d1cfab6
Set up Battle Dome and Tower macros
2019-12-05 21:11:17 -06:00
GriffinR
be17c1602d
Set up remaining facility script doc, use Palace macros
2019-12-05 21:11:17 -06:00
DizzyEggg
dcb5d16cb3
Merge with master
2019-11-29 21:47:31 +01:00
DizzyEggg
7ff3f32a95
Merge
2019-11-29 21:05:44 +01:00
GriffinR
cb90f22c5e
Merge master into ObjEvent rename
2019-11-27 12:51:10 -05:00
GriffinR
70d1f54ab9
Remove TODO comment for battle arena macros
2019-11-26 18:47:48 -06:00
GriffinR
8d870d94c9
Document Battle Arena scripts
2019-11-26 18:47:48 -06:00
GriffinR
f559fa3fe2
Merge master into ObjEvent rename
2019-11-25 20:00:04 -05:00
GriffinR
cc81b5032b
Split frontier macros and comment frontier_util.inc
2019-11-25 18:37:48 -06:00
GriffinR
63ee15fc28
Document Frontier Util
2019-11-25 18:37:48 -06:00
GriffinR
08a8dc46e3
Use macros for Trainer Hill
2019-11-25 18:37:48 -06:00
GriffinR
4dfa959fa2
Begin documenting Battle Pike and Frontier Util
2019-11-25 18:37:48 -06:00
GriffinR
2bf1e0600e
Consolidate apprentice_buff macros
2019-11-23 08:09:25 -05:00
DizzyEggg
b70cde8f1b
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion
2019-11-22 23:11:17 +01:00
DizzyEggg
8cc0439182
merge master
2019-11-22 22:47:19 +01:00
GriffinR
ec3e86f1d2
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
GriffinR
a05006421b
Document Apprentice
2019-11-20 17:36:52 -05:00
GriffinR
4e6a69c297
WIP Document Apprentice
2019-11-19 11:36:38 -05:00
GriffinR
6ac7efb54f
Document Scotts House and begin frontier macros
2019-11-17 08:16:28 -06:00
GriffinR
5e01871f8b
Document Trainer Hill
2019-11-16 13:02:35 -06:00
GriffinR
c0ae1cbc1c
Document Lilycove scripts
2019-11-13 18:20:55 -06:00
DizzyEggg
c65900b67a
merge
2019-11-10 14:13:23 +01:00
DizzyEggg
b4ac979600
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2019-11-10 12:09:43 +01:00
DizzyEggg
ea6736cd8d
merge
2019-11-10 12:09:14 +01:00
GriffinR
702ef745d9
Add comments to hidemoneybox macro
2019-11-07 11:07:49 -05:00
GriffinR
d5685db19a
Fold nops into hidemoneybox
2019-11-07 10:37:15 -05:00
GriffinR
dba94e3971
Update fldeff sparkle macro
2019-11-06 16:41:56 -06:00
GriffinR
6730df2321
Document Abandoned Ship scripts
2019-11-06 16:41:56 -06:00
GriffinR
58dcd6d99d
Clean up mystery event msg
2019-11-06 16:38:02 -06:00
huderlem
a4b4ecd470
Merge pull request #787 from GriffinRichards/rename-tablecmds
...
Rename table cmds
2019-11-04 16:31:27 -06:00
DizzyEggg
1d8cc9b741
Fix merge conflicts
2019-11-03 19:55:19 +01:00
GriffinR
8055548fa4
Document legendary scripts
2019-10-31 18:28:34 -05:00
GriffinR
a4d6ce417d
Fix resetintimidatetracebits typo
2019-10-22 15:54:11 -05:00
DizzyEggg
e736c369d6
Merge with master
2019-10-19 17:47:55 +02:00
DizzyEggg
4bbbbdc50a
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion
2019-10-19 15:30:14 +02:00
GriffinR
b4a9298205
Merge branch 'master' into document-gyms2
2019-10-16 04:22:34 -04:00
GriffinR
0f15264595
Document rotating_tile_puzzle
2019-10-16 04:09:30 -04:00
GriffinR
90a05cf824
Finish Mossdeep Gym doc, beging documenting rotating tile puzzle
2019-10-15 05:06:13 -04:00
Marcus Huderle
e47b3efdfe
Unify showmonpic and hidemonpic script command names with their function names
2019-10-12 18:58:54 -05:00
DizzyEggg
bae5d2038f
Update with master
2019-10-10 16:18:48 +02:00
Marcus Huderle
799edaf3e6
Document hide/show reflection movement actions
2019-10-06 14:17:34 -05:00
DizzyEggg
4c462a726e
Merge with master and learnsets
2019-10-06 15:57:33 +02:00
GriffinR
3bf8129396
Clean up new Cmd macro names
2019-09-27 02:54:28 -04:00
GriffinR
b6dffcf8b7
Clean up script_menu documentation
2019-09-19 19:23:24 -04:00
GriffinR
06af24bce5
Use misc ScrCmd constants
2019-09-16 19:44:47 -05:00
DizzyEggg
a41ecf7101
more ai stuff, baton pass perish song strats
2019-08-30 17:57:19 +02:00
DizzyEggg
58b313956d
Merge with master
2019-08-25 12:51:09 +02:00
DizzyEggg
e4787bacbc
merge
2019-08-19 14:50:47 +02:00
Tustin2121
18dee14170
Review fixes
2019-08-17 23:26:46 -04:00
Tustin2121
f4d4424618
Folded nops into hidemoneybox and updatemoneybox
...
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17 13:25:36 -04:00
Tustin2121
6508469259
Rename movobjectoffscreen to copyobjectxytoperm
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Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
DizzyEggg
c9de753ecc
Illusion
2019-08-08 13:06:55 +02:00
DizzyEggg
2863045241
Fix switch-in abilities text/pop-up
2019-08-05 11:24:49 +02:00
DizzyEggg
3e476adf4a
Stockpile gen4 effect and fixed spit up
2019-07-09 19:06:12 +02:00
DizzyEggg
10c27ac6a6
Fix a typo that crashes the gamae
2019-06-25 12:26:27 +02:00
DizzyEggg
32aeba21e0
Some AI tweaking
2019-05-23 11:41:35 +02:00
DizzyEggg
e1ea4b62e9
Natural Gift
2019-05-20 12:03:00 +02:00
DizzyEggg
269f573297
Fix powder and resist berry string
2019-05-20 10:10:00 +02:00
DizzyEggg
dfb9a1fa16
Add all new cries
2019-05-14 10:58:11 +02:00
DizzyEggg
d0f91a996d
Tweak up mega evo
2019-05-02 23:10:01 +02:00
Papa Cancer
3cde800bd0
Magnetic Flux + Gear Up
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Both have the same effect so they're in one commit. Uses custom script to check both user and partner for stats and abilities.
Magnetic Flux uses Charge animation.
2019-04-20 20:17:56 +01:00
Papa Cancer
b50007e861
Instruct
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Re-PR'd due to excess "merges"
2019-04-20 20:11:49 +01:00
DizzyEggg
382a29ad40
Update battle_anim_script.inc
2019-04-09 07:19:03 -05:00
DizzyEggg
91aafa2ebc
Heal Block anim with volume change task
2019-04-09 12:49:50 +02:00
DizzyEggg
183b714ff1
Merge with master and fix web moves
2019-04-05 12:43:44 +02:00
Fontbane
90e32f4ec5
Document landmark setting and item balls
2019-04-04 19:34:35 -05:00
PikalaxALT
4fadbaf161
Minor fixes
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gotoram --> returnram
cmdCF/execram --> gotoram
fix indentation in sym_ewram.txt
fix mevent_client.h guard name
2019-04-03 17:04:42 -05:00
DizzyEggg
1aa95a1821
Document a bit of anims
2019-04-02 07:31:06 -05:00
DizzyEggg
14a34b002a
Electroweb animation
2019-04-01 14:43:18 +02:00
DizzyEggg
b12334c88b
Remove cases from ABE, add functionality of Flower Veil
2019-03-31 21:38:58 +02:00
DizzyEggg
17e74756cb
Merge with master, add defines to atk49 and statbuffchange commands
2019-03-31 15:19:25 +02:00
DizzyEggg
35cffea987
Helpful macros for atk49
2019-03-30 08:29:56 -05:00
DizzyEggg
7a8f524bc5
Proper Roar handling in double battles
2019-03-06 12:09:34 +01:00
DizzyEggg
fddb5159b4
Merge with master
2019-03-05 21:46:45 +01:00
Papa Cancer
2050ac3963
Grassy Terrain v2
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All corrected, simplest version
Also includes proper ending strings for all terrains
2019-03-05 19:13:25 +00:00
Phlosioneer
4ea5e85bed
Fix typos
...
This is an updated version of #554 , since it hasn't been updated in two
weeks.
2019-03-03 09:31:47 -06:00
Papa Cancer
cfd50eb65a
Grassy Terrain + minor fixes
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Includes strings for all
Fixes:
・Psychic Terrain blocks priority if the TARGET is grounded, not the user
・Psychic Terrain no longer targets an opponent
・Terrains no longer boost (or nerf, for Misty) the power of certain moves if the affect mon is semi-invulnerable
・Small fix: Meteor Mash corrected to being a physical attack
2019-03-02 22:52:43 +00:00
huderlem
ee9694d9ba
Merge pull request #587 from Phlosioneer/document-all-event-vars
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Document all event vars
2019-03-02 08:24:46 -06:00
DizzyEggg
bfe95bc4b9
Merge branch 'master' into battle_engine_v2
2019-03-01 13:29:50 +01:00
Phlosioneer
da0687987d
Pick better names for constants
2019-02-28 22:21:16 -06:00
Phlosioneer
189d387f01
Add macros for metatile manipulation
2019-02-28 22:21:16 -06:00
Phlosioneer
e77e7844ea
Name several vars, document some related events
2019-02-27 20:25:09 -05:00
DizzyEggg
da33c38183
Merge pull request #78 from thechurchofcage/beta
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Gravity fix
2019-02-24 19:38:42 +01:00
Papa Cancer
d704b9cd5b
Gravity fix
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Brings down Pokémon in the middle of a two-turn flying move (only Bounce and Fly at the moment); says the appropriate message for all mons brought to the ground via Gravity
2019-02-24 13:28:24 +00:00
DizzyEggg
842e379a7b
Merge branch 'master' into battle_engine_v2
2019-02-23 22:50:46 +01:00
DizzyEggg
9bc55246bc
AI handle Belch
2019-02-16 18:23:56 +01:00
DizzyEggg
a001faeced
New AI command for using priority moves in death situatiions
2019-02-16 14:54:17 +01:00
DizzyEggg
08892d19f2
Modify the stat changer, so it supports raise/lower by 12
2019-02-14 19:48:21 +01:00
DizzyEggg
94cd547e9a
Change move effect to u16
2019-02-14 13:17:27 +01:00
DizzyEggg
cb57044531
Fix two battle scripting macros
2019-02-14 13:05:49 +01:00
DizzyEggg
dc39f76a95
Spectral Thief effect
2019-02-14 12:15:53 +01:00
Diegoisawesome
449fb25f23
Clear up misnamed time-based flags and functions
2019-02-12 00:40:34 -06:00
DizzyEggg
10536196f9
AI edge case with atk up
2019-02-09 16:45:02 +01:00
DizzyEggg
691544fa0b
AI takes split into account, debug view ai move points
2019-02-09 13:21:32 +01:00
DizzyEggg
897592a8d4
Merge branch 'master' into battle_engine_v2
2019-01-27 10:58:57 +01:00
Diegoisawesome
900f294011
Add var const prefix for some missed var numbers
2019-01-21 22:34:01 -06:00
DizzyEggg
27b1d74dad
Merge branch 'master' into battle_engine_v2
2018-12-29 15:11:54 +01:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro ( #483 )
2018-12-26 12:20:15 -06:00
DizzyEggg
6fa5f33519
Merge branch 'master' into battle_engine_v2
2018-12-24 09:07:18 +01:00
DizzyEggg
e54dd6a02b
Merge with master
2018-12-22 13:53:07 +01:00
Melody
55005f1588
improve call_if macros
2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d
improve goto_if macros
2018-12-21 20:28:24 -05:00
Deokishisu
e15c7fc7cf
Fix deleted line
2018-12-19 12:28:37 -05:00
Deokishisu
8edbad78e5
Add requirements to the fields of the object_event macro
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With these changes, the compiler will yell at you if you screw up the number of fields for your event objects while manually editing a map's events.inc. Making these fields required will prevent event corruption of all map events that are included after the map with the messed up fields.
2018-12-19 12:20:38 -05:00
DizzyEggg
180aa839c4
Fix conflicts
2018-12-09 13:12:02 +01:00
DizzyEggg
6068495619
Document trainer battle scripts ( #430 )
2018-12-07 16:50:56 -06:00
DizzyEggg
b9e711bbf4
Add Powder
2018-12-03 12:50:32 +01:00
DizzyEggg
52d1e69591
Add AI support for newly added moves
2018-12-02 23:50:51 +01:00
DizzyEggg
ad67f4f26f
Merge with master and REQ arguments
2018-12-02 22:05:23 +01:00
Melody
a2a99bde11
adds req for macro arguments
2018-12-02 15:14:29 -05:00
Melody
10725def8e
trainerbattle_normal → trainerbattle_single
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* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642
cleans up trainer battle scripts
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* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
DizzyEggg
9828e0e97b
Merge with master
2018-12-02 19:38:05 +01:00
DizzyEggg
725f99a1bf
Use :req macros
2018-12-02 19:24:06 +01:00
Melody
862265b73a
defines register_matchcall
macro
2018-12-02 06:04:59 -05:00
Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
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* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
DizzyEggg
434e257943
Add Acupressure
2018-11-24 21:06:53 +01:00
DizzyEggg
15b8046b2b
Add third type
2018-11-17 12:10:24 +01:00
DizzyEggg
65036b9a09
Merge with master
2018-11-15 21:53:32 +01:00
Diegoisawesome
032dd251e6
Merge pull request #383 from garakmon/createsprite
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Update createsprite macro and rename BANK to BATTLER
2018-11-15 14:45:13 -06:00
DizzyEggg
bb9dbc0c6d
Merge with master
2018-11-14 22:50:27 +01:00