Commit Graph

581 Commits

Author SHA1 Message Date
LOuroboros
0da2fd0dcb Renamed cry_not and cry2_not macros 2021-01-18 11:43:34 -03:00
Evan
10b1d33d13 handle battler being affected by terrain 2021-01-16 12:05:51 -07:00
Evan
8ef6a2c80d merge with be 2021-01-13 14:23:30 -07:00
Evan
1e22ae4cf2 merge with be 2021-01-10 09:08:25 -07:00
Evan
d4e4405cf5 merge with be 2021-01-10 09:04:21 -07:00
Evan
b5128be68b eject packer invisible before openpartymenu 2021-01-08 08:02:00 -07:00
Evan
6dabff1ee3 merge with be 2021-01-07 21:24:21 -07:00
Evan
7fffe23e63 add terrain seeds 2021-01-06 20:22:05 -07:00
Evan
0a3908ee92 add neigh and as one abilities 2021-01-05 19:37:23 -07:00
ExpoSeed
7dadcb94b8 Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-03 17:14:43 -06:00
ExpoSeed
10f4b48215 Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-01 14:14:51 -08:00
GriffinR
769ddf22c2 Label remaining subs in battle_tower.c 2020-12-24 16:18:47 -05:00
Evan
a0b9ece980 merge with BE 2020-12-20 16:39:50 -07:00
Evan
e70e2bcd65 merge with be 2020-12-14 09:09:51 -07:00
Evan
b85dacce9d fix conflicts 2020-12-14 08:50:41 -07:00
Evan
d5ad14c349 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup 2020-12-05 21:03:20 -07:00
Evan
21cab1b7a7 better negative totem boost system, totems occur before switch in abilities 2020-12-05 21:00:51 -07:00
Evan
39cbc21925 fix trainer theft, update config option 2020-12-03 08:42:12 -05:00
Evan
4ad5e368a9 fix merge conflicts 2020-12-01 17:57:57 -05:00
Evan
2bfc7ea9b1 merge upstream 2020-12-01 15:42:04 -05:00
Evan
752aca7698 finish z move anims 2020-11-29 09:22:31 -05:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
4060b09bd6 expand top left move window. add z move init anim 2020-11-27 17:06:36 -05:00
Evan
ef43596a79 toggleable manual ability popup destruction 2020-11-19 15:16:27 -07:00
Evan
1c398c3d4b totem format fixes 2020-11-19 10:37:15 -07:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
Aaron B-D
151aca8365 Changed how scripted wild encounters work to include double battles
Removed the old commands for scripted wild double encounters
2020-11-17 03:13:00 -05:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
Evan
435f928aa4 opponent trainer theft config option. Clean up code a bit 2020-11-13 11:00:44 -07:00
Evan
64bcac4589 move pickpocket to back of moveend sequence 2020-11-12 23:30:00 -07:00
Aaron B-D
b83a87c8e8 Added scripted double wild battles 2020-10-19 14:47:32 -04:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
ExpoSeed
5794fc69e8 Merge branch 'pokemon_expansion' of https://github.com/DizzyEggg/pokeemerald into sync-pokemon-expansion 2020-10-04 02:35:23 -05:00
ExpoSeed
3860551777 Mark unused script commands 2020-09-25 13:41:17 -05:00
Kurausukun
f4a49dcd1d Make all arguments for audio macros required 2020-09-17 19:56:55 -04:00
Kurausukun
b9644e9583 Update Audio Macros
Information: Our current audio macros preclude the definition of root
key and pan (applicable when used in drumsets, aka "keysplit_all") for
GB channels. However, this functionality does exist in m4a--Pokemon
Emerald just happens not to use it. However, for the sake of people
working with custom music, I believe these values should be modifiable
by users.

Additionally, given the recent events that have occurred with this repo,
I would like to make something fully clear: I have indeed looked at the
GBA SDK before, which contains notes on how these sounds are defined;
therefore, I cannot blame you if you reject this PR on the grounds that
the information is "tainted." However, this information is readily
available and matches the same macros used for directsound--it's hardly
information that one would need the source to know.
2020-09-17 03:12:19 -04:00
DizzyEggg
f70a9ce153 Merge with master 2020-08-27 12:01:28 +02:00
DizzyEggg
c2733236be Merge with master 2020-08-27 11:36:35 +02:00
GriffinR
fbb70b3727 Document contest AI scripts 2020-08-21 14:57:17 -04:00
GriffinR
469ec5f248 Document contest AI commands 2020-08-21 02:36:48 -04:00
GriffinR
65bd2faf94 Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest 2020-08-16 05:59:10 -04:00
DizzyEggg
43359f39c3 Merge with master 2020-07-27 15:28:03 +02:00
DizzyEggg
0066640a1e Merge with master 2020-07-27 14:51:39 +02:00
DizzyEggg
3a220d0733 ai tweaks 2020-07-26 13:48:25 +02:00
GriffinR
aca50c87be Continue new contest documentation 2020-07-24 00:14:53 -04:00
GriffinR
af09e73d67
Merge branch 'master' into doc-overworld 2020-07-18 20:24:09 -04:00
GriffinR
aba42513d3 Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
DizzyEggg
ec4c73711e Rest Sleep Talk wake up awaraness 2020-07-15 21:30:24 +02:00
DizzyEggg
1a94d27fe6 Emergency Exit 2020-07-15 17:21:12 +02:00
GriffinR
e129d04b93
Merge branch 'master' into doc-overworld 2020-07-15 00:40:47 -04:00
DizzyEggg
ff5fc97859 Merge with master 2020-07-11 14:07:10 +02:00
DizzyEggg
4c3f40a361 Merge with master 2020-07-11 12:59:23 +02:00
Ryuhouji
8e2128f22c
Fix indentation 2020-07-09 15:36:22 -04:00
Ryuhouji
d261374044
Made documentation more readable
This change will make the script command documentation more user-friendly to read.
Additionally, provided the information on the 'delay' macro. I have confirmed that this
is indeed Frames and not Milliseconds. Updated the macro respectively.
2020-07-09 15:16:37 -04:00
GriffinR
4ea6992172 Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup (#454)
* Toxic Thread doesn't have power.

* Added missing commas.

* Autotomize typo.

It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
548a43f8d9 Rocky Helmet before Knock Off 2020-06-25 16:15:11 +02:00
DizzyEggg
19699bee23
Merge pull request #390 from ghoulslash/battle_engine
add animations for all moves
2020-05-29 12:53:17 +02:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge (#363)
* Turns for Uproar

* Chances for the amount of hits with multi-hit moves.

* Electric type mon's immunity to paralysis

* (Hi) Jump Kick to always do 1/2 of maxHP when crashing

* Turns for Disable.

* Minimized mons can always be hit by moves like Stomp

* Grass types immune to powder and spore moves.

* Psywave's damage formula

* Fixed random usage.
2020-05-28 10:38:27 +02:00
Evan
6c20a49dc6 animations for all moves 2020-05-25 00:37:32 -06:00
ultima-soul
9ee5db6a96 Expand ability ids to u16. Thanks to ghoulslash for some assistance! 2020-05-18 14:54:12 -07:00
DizzyEggg
4fc88d18aa Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-04-29 09:17:25 +02:00
DizzyEggg
0ed8b9337e Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion 2020-04-29 09:04:28 +02:00
GriffinR
b1d26e10a8 Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
DizzyEggg
738d92e39d Infiltrator affects mist safeguard 2020-04-23 11:29:19 +02:00
DizzyEggg
40ce053ce1 Adrenaline Orb 2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b Destiny Knot 2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539 Power Herb 2020-04-22 10:44:19 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion (#306)
* Status move poisoning for Steel and Poison types.

* Can poison itself with Toxic Orb.

* Secondary effect poisoning now working.

* Created a function that checks if abilities can bypass type immunities.

* Created macro to handle typeimmunity

* Applied review changes.

* Applied review requests.

* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa Ally Switch, tbd 2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2 Fairy Lock 2020-04-20 19:41:07 +02:00
DizzyEggg
5d412d37d8 More Ai tweaks 2020-04-20 14:47:00 +02:00
DizzyEggg
dd17360ab0 Zen Mode and Shields Down 2020-04-19 21:18:39 +02:00
DizzyEggg
6a3944d27c Frisk, would be easier if it didnt scan 2 opponents 2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4 Beast Boost and Receiver 2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9 Soul Heart 2020-04-18 19:59:09 +02:00
DizzyEggg
34f5d9e2ae Burn Up And Purify 2020-04-17 21:14:26 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown (#302)
* Mind Blown Part 1 (Definition and self-damage)

* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
DizzyEggg
cb5b673f8a Big Root and STRENGTH Sap 2020-04-13 15:00:17 +02:00
DizzyEggg
3c938d1809 Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion 2020-02-23 12:42:21 +01:00
DizzyEggg
108f6b711f Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-02-23 10:58:26 +01:00
DizzyEggg
017f65de59 Add easy to use macros for custom multi battles 2020-02-16 15:45:54 +01:00
DizzyEggg
d8aab3d112 Merge with master 2020-01-18 18:17:25 +01:00
DizzyEggg
26e109d788 Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion 2020-01-18 15:06:43 +01:00
GriffinR
e92cc7752b Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobj 2020-01-13 20:41:57 -05:00
huderlem
6d6c57f383
Merge pull request #953 from GriffinRichards/sync-script
Port some macro/script fixes from pokefirered
2020-01-13 19:33:47 -06:00
GriffinR
c19289596d Give/Take to Add/Remove for silent script macros 2020-01-12 23:24:52 -05:00
GriffinR
655910a16f
Merge branch 'master' into fix-eventobj 2020-01-12 22:42:43 -05:00
GriffinR
e497fc64e3 if_undefeated macro to if_not_defeated 2020-01-12 20:20:02 -05:00
GriffinR
f2e7b1507e Port some macro/script fixes from pokefirered 2020-01-11 14:12:31 -05:00
GriffinR
ef67f2d33b Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
GriffinR
e5df61e362
Merge branch 'master' into doc-dome 2020-01-08 01:15:36 -05:00
GriffinR
fb5bea98ce More battle_dome.c doc 2020-01-07 22:30:37 -05:00
DizzyEggg
39e3b0b740 Form changes layout and Stance Change Aegi 2019-12-31 19:11:53 +01:00
DizzyEggg
4c9ea32d19 Merge with master 2019-12-30 18:52:23 +01:00
DizzyEggg
cd4c3b38b5 Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion 2019-12-30 13:53:59 +01:00
GriffinR
3efc8199d4 More battle_dome.c documentation 2019-12-25 22:27:33 -08:00
huderlem
ee61726136
Merge pull request #936 from GriffinRichards/doc-tower
Document Battle Tower scripts
2019-12-25 11:39:20 -06:00
DizzyEggg
e4a9a228c5
Merge pull request #210 from ultima-soul/battle_engine
Implement Leaf Guard.
2019-12-23 17:15:51 +01:00
DizzyEggg
a4a4132d26 Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion 2019-12-23 16:41:44 +01:00
DizzyEggg
9e3d5672e6 Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2019-12-23 16:40:21 +01:00
GriffinR
68cdd7b1cb Merge master into ObjEvent rename 2019-12-21 05:19:27 -05:00
Diegoisawesome
026e1108b2
Merge pull request #935 from GriffinRichards/doc-warp
Document some warp/field screen effect
2019-12-20 23:44:56 -08:00
Diegoisawesome
d42ea06dc5
Merge pull request #939 from GriffinRichards/fix-compare
Use constants in compare macro
2019-12-20 23:40:12 -08:00
GriffinR
324a81ed5d Reword yesnobox comment 2019-12-20 18:53:58 -05:00
GriffinR
63c8cf97d1 Document Battle Dome scripts and some battle_dome.c 2019-12-20 16:53:33 -05:00
GriffinR
7628019952 Remove references to LASTRESULT 2019-12-20 08:51:58 -05:00
GriffinR
9e08cfe55f Remove uses of compare_var_to 2019-12-18 19:22:39 -05:00
GriffinR
d137a1a0c1 Use constants in compare macro 2019-12-18 19:12:09 -05:00
GriffinR
949509aade
Merge branch 'master' into fix-eventobj 2019-12-18 13:16:38 -05:00
GriffinR
23f952b34e Merge master into doc-tower 2019-12-17 21:17:46 -05:00
GriffinR
ddfa0c6298 Document Battle Tower scripts 2019-12-17 20:56:13 -05:00
GriffinR
d1cf9006fb Document some warp/field screen effect 2019-12-17 05:23:07 -05:00
ultima-soul
029ab67ff4 Implement Leaf Guard. 2019-12-16 00:29:20 -08:00
GriffinR
96ec5e1b84 Use fadescreen constants 2019-12-15 11:42:50 -05:00
GriffinR
82f55f2381 Merge master into ObjEvent rename 2019-12-15 02:00:00 -05:00
GriffinR
6967caefb2 Split finditem_std from giveitem_std 2019-12-14 08:41:46 -06:00
GriffinR
75b0c9d7a9 Document Battle Pyramid scripts 2019-12-14 08:38:26 -06:00
GriffinR
aa72c0ada3 Document Battle Factory scripts 2019-12-14 08:32:32 -06:00
GriffinR
6556b556dd
Merge branch 'master' into fix-eventobj 2019-12-11 01:09:06 -05:00
GriffinR
49f1a90534 Document Battle Pike scripts 2019-12-10 19:31:27 -06:00
DizzyEggg
2a6e4e0a2a Merge with master 2019-12-09 08:29:10 +01:00
DizzyEggg
ac499bc896 Merge with master 2019-12-09 08:16:18 +01:00
GriffinR
c51e0f3bae
Merge branch 'master' into fix-eventobj 2019-12-06 02:34:54 -05:00
GriffinR
49c6ae1ac6 Add some macro comments 2019-12-05 21:11:17 -06:00
GriffinR
467a103bcc Set up Battle Tent macros 2019-12-05 21:11:17 -06:00
GriffinR
fdae25eab2 Set up Battle Pyramid macros 2019-12-05 21:11:17 -06:00
GriffinR
9fcfbdbef5 Set up Battle Factory macros 2019-12-05 21:11:17 -06:00
GriffinR
41c1c9ca8a Set up Battle Pike macros 2019-12-05 21:11:17 -06:00
GriffinR
9b3d1cfab6 Set up Battle Dome and Tower macros 2019-12-05 21:11:17 -06:00
GriffinR
be17c1602d Set up remaining facility script doc, use Palace macros 2019-12-05 21:11:17 -06:00
DizzyEggg
dcb5d16cb3 Merge with master 2019-11-29 21:47:31 +01:00
DizzyEggg
7ff3f32a95 Merge 2019-11-29 21:05:44 +01:00
GriffinR
cb90f22c5e Merge master into ObjEvent rename 2019-11-27 12:51:10 -05:00
GriffinR
70d1f54ab9 Remove TODO comment for battle arena macros 2019-11-26 18:47:48 -06:00
GriffinR
8d870d94c9 Document Battle Arena scripts 2019-11-26 18:47:48 -06:00
GriffinR
f559fa3fe2 Merge master into ObjEvent rename 2019-11-25 20:00:04 -05:00
GriffinR
cc81b5032b Split frontier macros and comment frontier_util.inc 2019-11-25 18:37:48 -06:00
GriffinR
63ee15fc28 Document Frontier Util 2019-11-25 18:37:48 -06:00
GriffinR
08a8dc46e3 Use macros for Trainer Hill 2019-11-25 18:37:48 -06:00
GriffinR
4dfa959fa2 Begin documenting Battle Pike and Frontier Util 2019-11-25 18:37:48 -06:00
GriffinR
2bf1e0600e Consolidate apprentice_buff macros 2019-11-23 08:09:25 -05:00
DizzyEggg
b70cde8f1b Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion 2019-11-22 23:11:17 +01:00
DizzyEggg
8cc0439182 merge master 2019-11-22 22:47:19 +01:00
GriffinR
ec3e86f1d2 Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
GriffinR
a05006421b Document Apprentice 2019-11-20 17:36:52 -05:00
GriffinR
4e6a69c297 WIP Document Apprentice 2019-11-19 11:36:38 -05:00
GriffinR
6ac7efb54f Document Scotts House and begin frontier macros 2019-11-17 08:16:28 -06:00
GriffinR
5e01871f8b Document Trainer Hill 2019-11-16 13:02:35 -06:00
GriffinR
c0ae1cbc1c Document Lilycove scripts 2019-11-13 18:20:55 -06:00
DizzyEggg
c65900b67a merge 2019-11-10 14:13:23 +01:00
DizzyEggg
b4ac979600 Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2019-11-10 12:09:43 +01:00
DizzyEggg
ea6736cd8d merge 2019-11-10 12:09:14 +01:00
GriffinR
702ef745d9 Add comments to hidemoneybox macro 2019-11-07 11:07:49 -05:00
GriffinR
d5685db19a Fold nops into hidemoneybox 2019-11-07 10:37:15 -05:00
GriffinR
dba94e3971 Update fldeff sparkle macro 2019-11-06 16:41:56 -06:00
GriffinR
6730df2321 Document Abandoned Ship scripts 2019-11-06 16:41:56 -06:00
GriffinR
58dcd6d99d Clean up mystery event msg 2019-11-06 16:38:02 -06:00
huderlem
a4b4ecd470
Merge pull request #787 from GriffinRichards/rename-tablecmds
Rename table cmds
2019-11-04 16:31:27 -06:00
DizzyEggg
1d8cc9b741 Fix merge conflicts 2019-11-03 19:55:19 +01:00
GriffinR
8055548fa4 Document legendary scripts 2019-10-31 18:28:34 -05:00
GriffinR
a4d6ce417d Fix resetintimidatetracebits typo 2019-10-22 15:54:11 -05:00
DizzyEggg
e736c369d6 Merge with master 2019-10-19 17:47:55 +02:00
DizzyEggg
4bbbbdc50a Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion 2019-10-19 15:30:14 +02:00
GriffinR
b4a9298205
Merge branch 'master' into document-gyms2 2019-10-16 04:22:34 -04:00
GriffinR
0f15264595 Document rotating_tile_puzzle 2019-10-16 04:09:30 -04:00
GriffinR
90a05cf824 Finish Mossdeep Gym doc, beging documenting rotating tile puzzle 2019-10-15 05:06:13 -04:00
Marcus Huderle
e47b3efdfe Unify showmonpic and hidemonpic script command names with their function names 2019-10-12 18:58:54 -05:00
DizzyEggg
bae5d2038f Update with master 2019-10-10 16:18:48 +02:00
Marcus Huderle
799edaf3e6 Document hide/show reflection movement actions 2019-10-06 14:17:34 -05:00
DizzyEggg
4c462a726e Merge with master and learnsets 2019-10-06 15:57:33 +02:00
GriffinR
3bf8129396 Clean up new Cmd macro names 2019-09-27 02:54:28 -04:00
GriffinR
b6dffcf8b7 Clean up script_menu documentation 2019-09-19 19:23:24 -04:00
GriffinR
06af24bce5 Use misc ScrCmd constants 2019-09-16 19:44:47 -05:00
DizzyEggg
a41ecf7101 more ai stuff, baton pass perish song strats 2019-08-30 17:57:19 +02:00
DizzyEggg
58b313956d Merge with master 2019-08-25 12:51:09 +02:00
DizzyEggg
e4787bacbc merge 2019-08-19 14:50:47 +02:00
Tustin2121
18dee14170 Review fixes 2019-08-17 23:26:46 -04:00
Tustin2121
f4d4424618 Folded nops into hidemoneybox and updatemoneybox
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17 13:25:36 -04:00
Tustin2121
6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
DizzyEggg
c9de753ecc Illusion 2019-08-08 13:06:55 +02:00
DizzyEggg
2863045241 Fix switch-in abilities text/pop-up 2019-08-05 11:24:49 +02:00
DizzyEggg
3e476adf4a Stockpile gen4 effect and fixed spit up 2019-07-09 19:06:12 +02:00
DizzyEggg
10c27ac6a6 Fix a typo that crashes the gamae 2019-06-25 12:26:27 +02:00
DizzyEggg
32aeba21e0 Some AI tweaking 2019-05-23 11:41:35 +02:00
DizzyEggg
e1ea4b62e9 Natural Gift 2019-05-20 12:03:00 +02:00
DizzyEggg
269f573297 Fix powder and resist berry string 2019-05-20 10:10:00 +02:00
DizzyEggg
dfb9a1fa16 Add all new cries 2019-05-14 10:58:11 +02:00
DizzyEggg
d0f91a996d Tweak up mega evo 2019-05-02 23:10:01 +02:00
Papa Cancer
3cde800bd0 Magnetic Flux + Gear Up
Both have the same effect so they're in one commit. Uses custom script to check both user and partner for stats and abilities.
Magnetic Flux uses Charge animation.
2019-04-20 20:17:56 +01:00
Papa Cancer
b50007e861 Instruct
Re-PR'd due to excess "merges"
2019-04-20 20:11:49 +01:00
DizzyEggg
382a29ad40 Update battle_anim_script.inc 2019-04-09 07:19:03 -05:00
DizzyEggg
91aafa2ebc Heal Block anim with volume change task 2019-04-09 12:49:50 +02:00
DizzyEggg
183b714ff1 Merge with master and fix web moves 2019-04-05 12:43:44 +02:00
Fontbane
90e32f4ec5 Document landmark setting and item balls 2019-04-04 19:34:35 -05:00
PikalaxALT
4fadbaf161 Minor fixes
gotoram --> returnram
cmdCF/execram --> gotoram
fix indentation in sym_ewram.txt
fix mevent_client.h guard name
2019-04-03 17:04:42 -05:00
DizzyEggg
1aa95a1821 Document a bit of anims 2019-04-02 07:31:06 -05:00
DizzyEggg
14a34b002a Electroweb animation 2019-04-01 14:43:18 +02:00
DizzyEggg
b12334c88b Remove cases from ABE, add functionality of Flower Veil 2019-03-31 21:38:58 +02:00
DizzyEggg
17e74756cb Merge with master, add defines to atk49 and statbuffchange commands 2019-03-31 15:19:25 +02:00
DizzyEggg
35cffea987 Helpful macros for atk49 2019-03-30 08:29:56 -05:00
DizzyEggg
7a8f524bc5 Proper Roar handling in double battles 2019-03-06 12:09:34 +01:00
DizzyEggg
fddb5159b4 Merge with master 2019-03-05 21:46:45 +01:00
Papa Cancer
2050ac3963 Grassy Terrain v2
All corrected, simplest version
Also includes proper ending strings for all terrains
2019-03-05 19:13:25 +00:00
Phlosioneer
4ea5e85bed Fix typos
This is an updated version of #554, since it hasn't been updated in two
weeks.
2019-03-03 09:31:47 -06:00
Papa Cancer
cfd50eb65a Grassy Terrain + minor fixes
Includes strings for all
Fixes:
・Psychic Terrain blocks priority if the TARGET is grounded, not the user
・Psychic Terrain no longer targets an opponent
・Terrains no longer boost (or nerf, for Misty) the power of certain moves if the affect mon is semi-invulnerable
・Small fix: Meteor Mash corrected to being a physical attack
2019-03-02 22:52:43 +00:00
huderlem
ee9694d9ba
Merge pull request #587 from Phlosioneer/document-all-event-vars
Document all event vars
2019-03-02 08:24:46 -06:00
DizzyEggg
bfe95bc4b9 Merge branch 'master' into battle_engine_v2 2019-03-01 13:29:50 +01:00
Phlosioneer
da0687987d Pick better names for constants 2019-02-28 22:21:16 -06:00
Phlosioneer
189d387f01 Add macros for metatile manipulation 2019-02-28 22:21:16 -06:00
Phlosioneer
e77e7844ea Name several vars, document some related events 2019-02-27 20:25:09 -05:00
DizzyEggg
da33c38183
Merge pull request #78 from thechurchofcage/beta
Gravity fix
2019-02-24 19:38:42 +01:00
Papa Cancer
d704b9cd5b Gravity fix
Brings down Pokémon in the middle of a two-turn flying move (only Bounce and Fly at the moment); says the appropriate message for all mons brought to the ground via Gravity
2019-02-24 13:28:24 +00:00
DizzyEggg
842e379a7b Merge branch 'master' into battle_engine_v2 2019-02-23 22:50:46 +01:00
DizzyEggg
9bc55246bc AI handle Belch 2019-02-16 18:23:56 +01:00
DizzyEggg
a001faeced New AI command for using priority moves in death situatiions 2019-02-16 14:54:17 +01:00
DizzyEggg
08892d19f2 Modify the stat changer, so it supports raise/lower by 12 2019-02-14 19:48:21 +01:00
DizzyEggg
94cd547e9a Change move effect to u16 2019-02-14 13:17:27 +01:00
DizzyEggg
cb57044531
Fix two battle scripting macros 2019-02-14 13:05:49 +01:00
DizzyEggg
dc39f76a95 Spectral Thief effect 2019-02-14 12:15:53 +01:00
Diegoisawesome
449fb25f23 Clear up misnamed time-based flags and functions 2019-02-12 00:40:34 -06:00
DizzyEggg
10536196f9 AI edge case with atk up 2019-02-09 16:45:02 +01:00
DizzyEggg
691544fa0b AI takes split into account, debug view ai move points 2019-02-09 13:21:32 +01:00
DizzyEggg
897592a8d4 Merge branch 'master' into battle_engine_v2 2019-01-27 10:58:57 +01:00
Diegoisawesome
900f294011 Add var const prefix for some missed var numbers 2019-01-21 22:34:01 -06:00
DizzyEggg
27b1d74dad Merge branch 'master' into battle_engine_v2 2018-12-29 15:11:54 +01:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro (#483) 2018-12-26 12:20:15 -06:00
DizzyEggg
6fa5f33519 Merge branch 'master' into battle_engine_v2 2018-12-24 09:07:18 +01:00
DizzyEggg
e54dd6a02b Merge with master 2018-12-22 13:53:07 +01:00
Melody
55005f1588 improve call_if macros 2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d improve goto_if macros 2018-12-21 20:28:24 -05:00
Deokishisu
e15c7fc7cf
Fix deleted line 2018-12-19 12:28:37 -05:00
Deokishisu
8edbad78e5
Add requirements to the fields of the object_event macro
With these changes, the compiler will yell at you if you screw up the number of fields for your event objects while manually editing a map's events.inc. Making these fields required will prevent event corruption of all map events that are included after the map with the messed up fields.
2018-12-19 12:20:38 -05:00
DizzyEggg
180aa839c4 Fix conflicts 2018-12-09 13:12:02 +01:00
DizzyEggg
6068495619 Document trainer battle scripts (#430) 2018-12-07 16:50:56 -06:00
DizzyEggg
b9e711bbf4 Add Powder 2018-12-03 12:50:32 +01:00
DizzyEggg
52d1e69591 Add AI support for newly added moves 2018-12-02 23:50:51 +01:00
DizzyEggg
ad67f4f26f Merge with master and REQ arguments 2018-12-02 22:05:23 +01:00
Melody
a2a99bde11 adds req for macro arguments 2018-12-02 15:14:29 -05:00
Melody
10725def8e trainerbattle_normal → trainerbattle_single
* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642 cleans up trainer battle scripts
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
DizzyEggg
9828e0e97b Merge with master 2018-12-02 19:38:05 +01:00
DizzyEggg
725f99a1bf Use :req macros 2018-12-02 19:24:06 +01:00
Melody
862265b73a defines register_matchcall macro 2018-12-02 06:04:59 -05:00
Melody
c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
DizzyEggg
434e257943 Add Acupressure 2018-11-24 21:06:53 +01:00
DizzyEggg
15b8046b2b Add third type 2018-11-17 12:10:24 +01:00
DizzyEggg
65036b9a09 Merge with master 2018-11-15 21:53:32 +01:00
Diegoisawesome
032dd251e6
Merge pull request #383 from garakmon/createsprite
Update createsprite macro and rename BANK to BATTLER
2018-11-15 14:45:13 -06:00
DizzyEggg
bb9dbc0c6d Merge with master 2018-11-14 22:50:27 +01:00