LOuroboros
a56cfd1aa7
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2022-12-12 19:55:48 -03:00
ghoulslash
340278c83b
Merge pull request #2452 from LOuroboros/intimidate
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Optimized Intimidate's code
2022-12-11 22:04:16 -05:00
LOuroboros
8eff1a13c1
Updated BattleScript_IntimidateEffect to comply with BattleScript_TryAdrenalineOrb's demands
2022-12-11 23:17:59 -03:00
LOuroboros
e6a3396b0f
Added Adrenaline Orb check and removed silly comment
2022-12-11 19:24:36 -03:00
ghoulslash
0a9e3c8dc8
fix stattextbuffer in BattleScript_IntimidatePrevented_Item
2022-12-11 16:16:10 -05:00
ghoulslash
e3e0d60222
Merge pull request #2467 from Bassoonian/gen9moves
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Generation IX Moves
2022-12-11 14:47:47 -05:00
LOuroboros
0d1f9d9613
Reimplemented Mimicry
2022-12-09 20:46:18 -03:00
ghoulslash
6d28882e44
start gen9 hold effects
2022-12-06 09:48:36 -05:00
LOuroboros
d6b9f07681
Implemented Earth Eater's effect
2022-12-06 05:30:21 -03:00
LOuroboros
a961980e0f
Implemented Toxic Debris' effect
2022-12-06 05:23:30 -03:00
LOuroboros
aa051dab02
Implemented Costar's effect
2022-12-06 05:23:30 -03:00
LOuroboros
7a52404fd3
Implemented Supreme Overlord's effect
2022-12-06 05:23:30 -03:00
LOuroboros
f96137eb5e
Implemented Cud Chew's effect
2022-12-06 05:23:30 -03:00
LOuroboros
7c67f1ac27
Activated Switch In abilities during weather and terrain change
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Abilities such as Protosynthesis and Quark Drive demand it.
2022-12-06 05:23:30 -03:00
LOuroboros
24465858a7
Implemented the 4 Ruin Abilities
2022-12-06 05:23:29 -03:00
LOuroboros
de05c4dd56
Implemented Good as Gold's effect
2022-12-06 05:23:29 -03:00
LOuroboros
e25f843db3
Implemented Quark Drive's effect
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Also tweaked STRINGID_SUNLIGHTACTIVATEDABILITY and STRINGID_STATWASHEIGHTENED.
2022-12-06 05:23:29 -03:00
LOuroboros
a328088122
Implemented Protosynthesis' effect
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Also turned GetHighestStatId into a global function since Protosynthesis' effect uses it.
2022-12-06 05:23:29 -03:00
LOuroboros
34cafa746c
Implemented Electromorphosis' effect
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Also added a battle preproc config to check if the STATUS3_CHARGED_UP was already applied.
Pokémon Scarlet and Violet don't check if this status flag was already applied on the target of abilities like Electromorphosis (and Wind Power until proven otherwise.)
As a result, the game will trigger the ability multiple times if they're hit by a multihit move.
This directive makes the code end the ability effect preemptively if the target does have the status flag applied.
2022-12-06 05:23:29 -03:00
LOuroboros
88cae380d0
Implemented Wind Power's effect
2022-12-06 05:23:29 -03:00
LOuroboros
c43060fbfd
Tweaked BattleScript_WellBakedBodyActivates and BattleScript_WindRiderActivatesMoveEnd
2022-12-06 05:23:29 -03:00
LOuroboros
4dc44150c5
Implemented Wind Rider's effect
2022-12-06 05:23:29 -03:00
LOuroboros
ca656b63b9
Added Well Baked Body's effect and misc. changes
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-Added a modifybattlerstatstage macro to handle stat stages in battle.
-Rewrote the checks inside the case ABILITYEFFECT_MOVES_BLOCK of AbilityBattleEffects.
2022-12-06 05:21:24 -03:00
LOuroboros
eb082cd1a2
Implemented Purifying Salt's effect
2022-12-03 01:51:11 -03:00
LOuroboros
acb9c31bd4
Implemented Anger Shell's effect
2022-12-03 01:19:24 -03:00
LOuroboros
b0027cb78b
Implemented Seed Sower's effect
2022-12-02 23:31:41 -03:00
GriffinR
483c3d5c13
Document wonder news
2022-11-22 02:17:03 -05:00
Bassoonian
739680e425
Victory Dance effect
2022-11-18 22:23:34 +01:00
Bassoonian
29ae22183b
Mystical Power effect
2022-11-18 22:17:08 +01:00
Bassoonian
9512b3a57a
Implement Double Shock functionality with temporary string
2022-11-18 22:12:26 +01:00
Bassoonian
3ac3cb249e
Wicked Torque effect
2022-11-18 22:00:21 +01:00
Bassoonian
f7d1a12d2d
Data entry for gen9 moves
2022-11-18 12:15:44 +01:00
Eduardo Quezada
011ec16f1e
Organized conffig files into their own folder and cleaned up
2022-11-14 11:03:49 -03:00
LOuroboros
11c99cac61
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2022-11-13 23:17:59 -03:00
LOuroboros
31a602f3b6
Optimized Intimidate's code
2022-11-12 18:03:46 -03:00
Eduardo Quezada
f2d0e547ac
Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221030
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# Conflicts:
# src/rom_header_gf.c
2022-11-09 19:54:44 -03:00
LOuroboros
999a53028a
Updated AnimTask_PrimalReversion
2022-11-08 09:38:27 -03:00
Eduardo Quezada D'Ottone
e6ae0bd01e
Merge pull request #2434 from LOuroboros/badDreams
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Optimized Bad Dreams' code
2022-11-08 08:16:07 -03:00
BuffelSaft
1da4eb3b14
Merge pull request #2428 from AsparagusEduardo/RHH/pr/feature/DarkVoid
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Config for Dark Void being only usable by Darkrai
2022-11-05 22:42:51 +13:00
LOuroboros
f56df74576
Optimized Bad Dreams' code
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Misc:
-Made the ability pop up stick around until the ability's effect ends just like in ORAS.
-Updated sText_BadDreamsDmg accordingly while I was at it.
2022-11-04 14:58:58 -03:00
Eduardo Quezada
44bf4a15e3
Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
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# Conflicts:
# include/constants/battle_config.h
# include/constants/battle_move_effects.h
2022-11-04 12:19:40 -03:00
ghoulslash
7a0e541413
workaround for GetBattlerHoldEffectParam to handle bug bite different battler id
2022-11-04 10:29:05 -04:00
ghoulslash
1e6903840a
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/bugbite
2022-11-04 09:29:45 -04:00
ghoulslash
d13431b4ab
merge w rhh master
2022-11-04 09:29:39 -04:00
Eduardo Quezada
edf4e45c4d
Config for Dark Void being only usable by Darkrai
2022-11-03 21:36:12 -03:00
BuffelSaft
c169a9523e
Merge branch 'upcoming' into fix-stat-boost-on-hit
2022-11-03 22:01:30 +13:00
BuffelSaft
736ca893b6
Fix abilities that raise target's stat after hit
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Fix Justified, Berserk, Rattled, Stamina and Water Compaction printing the wrong message when they activate. Steam Engine was also updated to follow the gen 5+ ability activation method style.
2022-11-03 21:54:56 +13:00
LOuroboros
86e322dcea
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2022-11-01 22:41:31 -03:00
Eduardo Quezada D'Ottone
b8371500d3
Merge pull request #1676 from BuffelSaft/multistrike
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Multi-hit refactor and Parental Bond
2022-11-01 21:16:04 -03:00
Eduardo Quezada
e4a439aa46
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221030
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# Conflicts:
# src/data/bard_music/moves.h
# src/data/bard_music/pokemon.h
2022-10-30 12:30:38 -03:00
Eduardo Quezada
3172273c73
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/Lures
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# Conflicts:
# src/pokemon.c
2022-10-30 12:16:09 -03:00
GriffinR
c76beed989
Merge pull request #1807 from pret/porymap-5
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Update for Porymap 5.0.0
2022-10-30 11:01:37 -04:00
GriffinR
01c71b4ce1
Fix more text and movements labeled as scripts
2022-10-30 03:27:28 -04:00
GriffinR
f439a2dee7
Fix EventScript_WroteSecretCodeLockOpened typo
2022-10-30 03:14:47 -04:00
BuffelSaft
224ca256ce
Requested clean up
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Rename constants, remove white space, improve B_BEAT_UP description.
* Rename B_BEAT_UP_DMG to B_BEAT_UP
* Shorten B_PARENTAL_BOND_DAMAGE to B_PARENTAL_BOND_DMG
* Remove trailing whitespace
* Replace boolean 1 with TRUE in MOVEEND_MULTIHIT_MOVE
2022-10-27 22:25:33 +13:00
GriffinR
cc182bf05e
Use Porymap's new order for connection fields
2022-10-24 10:05:59 -04:00
BuffelSaft
1b056f9044
Fix various Parental Bond issues
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- Dragon Tail and Circle Throw strike twice and then switch the target
- Z moves are unaffected by Parental Bond
- Renamed parentalBondOn to parentalBondState
- Added constants for possible values of parentalBondState
- Fixed broken stat change animations and removed unused MOVE_EFFECT_SKY_DROP
2022-10-23 17:37:23 +13:00
BuffelSaft
6035c5a280
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald into multistrike
2022-10-22 14:31:13 +13:00
GriffinR
a418f8d976
Merge pull request #1755 from GriffinRichards/map-dynamic
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Rename special map constants, treat warp ids as strings
2022-10-18 22:45:56 -04:00
tustin2121
4730870646
VAR_RUN_TRIGGER_IMMEDIATELY -> TRIGGER_RUN_IMMEDIATELY
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Getting rid of the VAR_ prefix, to avoid the porymap problem.
2022-10-18 21:12:31 -04:00
ghoulslash
a585d56053
fix whitespace
2022-10-16 23:39:12 -04:00
tustin2121
327c648e87
Document seldom-used trigger functionality
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Added a define for use in overworld triggers where the goal is to run the provided script in the immediate script context instead of the global one like normal. This is used in triggers in the desert, on faraway island, and a couple other places to do weather effects quickly and on the same frame. Suggestions for a better define name are welcome.
2022-10-16 20:46:50 -04:00
ghoulslash
71023512fd
update psycho cut anim
2022-10-16 19:20:24 -04:00
Eduardo Quezada
77f24d42e4
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/reworkScald
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# Conflicts:
# include/constants/battle_config.h
2022-10-07 15:39:02 -03:00
GriffinR
4f407a1066
Convert tilesets.s to C
2022-09-27 17:23:26 -04:00
Eduardo Quezada D'Ottone
17c8842ad4
Merge branch 'dev' into teleport
2022-09-24 14:39:21 -03:00
Eduardo Quezada D'Ottone
a483899043
Merge branch 'dev' into symbiosis
2022-09-24 11:58:35 -03:00
LOuroboros
c64593cb9c
Fixed LTBTS's animation
2022-09-24 09:04:15 -03:00
Eduardo Quezada
720cb249d6
Merge remote-tracking branch 'RHH_origin/dev' into RHH/pr/reworkScald
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# Conflicts:
# include/constants/battle_config.h
2022-09-16 12:06:06 -03:00
Eduardo Quezada
6b79c7772c
Merge branch 'RHH/dev' into RHH/pr/pretmerge_20220909
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# Conflicts:
# src/battle_interface.c
2022-09-16 11:56:50 -03:00
Eduardo Quezada
77696ca686
Rolled EFFECT_SCALD into EFFECT_BURN_HIT with a config for its Gen6+ change
2022-09-16 10:31:02 -03:00
ghoulslash
6616c89451
Merge pull request #2303 from Blackforest92/RHH-PR-Branch
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Tidying graphics - Trio Weather
2022-09-15 18:01:43 -04:00
Eduardo Quezada
dc423ef7ff
Handling repel/lure menu
2022-09-14 00:18:01 -03:00
Eduardo Quezada
de32940fdf
Further removed trailing whitespaces
2022-09-13 16:26:36 -03:00
Eduardo Quezada
1d7e8bd730
Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220909
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# Conflicts:
# asm/macros/battle_ai_script.inc
# asm/macros/battle_script.inc
# data/battle_ai_scripts.s
# include/link_rfu.h
# src/pokemon.c
# src/pokemon_summary_screen.c
# src/sound.c
2022-09-13 16:22:42 -03:00
GriffinR
91c040b081
Merge pull request #1777 from AsparagusEduardo/pret/pr/trailingWhitespace
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Cleaned trailing whitespace
2022-09-13 14:00:11 -04:00
LOuroboros
222362e804
Fixed Raquaza typo
2022-09-12 21:26:22 -03:00
Eduardo Quezada
e3005e5275
Item config for repel prompt
2022-09-12 10:21:52 -03:00
Eduardo Quezada
2d78ac0192
Implemented Lures using the same vars as repels
2022-09-12 10:21:49 -03:00
Deokishisu
e3c19f5df5
Implement B2W2 Repel System
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The game now asks if the player would like to use another Repel when the one they used runs out.
# Conflicts:
# include/constants/vars.h
2022-09-12 10:21:38 -03:00
Eduardo Quezada
65108c3192
Cleaned trailing whitespace
2022-09-11 14:14:49 -04:00
Eduardo Quezada
69f01d73cd
Added missing uses of Fairy type for Union Room and Battle Factory
2022-09-11 12:41:56 -04:00
Blackforest92
431cb6fa7c
Tidying graphics - Trio Weather
2022-09-09 21:57:40 +07:00
Blackforest92
3acb32acb8
Tyding graphics - Acupressure
2022-09-09 00:25:43 +07:00
Eduardo Quezada D'Ottone
066a5bee85
Merge pull request #2277 from TheXaman/tx_debug_system_rhh
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Inclusion of the tx_debug_system
2022-09-08 00:26:37 -04:00
Eduardo Quezada D'Ottone
47a50b3dac
Merge branch 'master' into weather_forms_fixes
2022-09-07 23:07:25 -04:00
LOuroboros
c8f4a44380
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2022-09-06 20:40:34 -03:00
LOuroboros
8705d1656b
Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into teleport
2022-09-06 20:38:28 -03:00
TheXaman
6062cf45fa
Merge branch 'master' into tx_debug_system_rhh
2022-09-07 00:03:58 +02:00
Eduardo Quezada
3a6318f1d9
Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/configRefactor
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# Conflicts:
# include/constants/battle_config.h
2022-09-06 15:20:54 -04:00
Eduardo Quezada
e253a87bc5
Consolidated Gen constants into config.h, with a new const called GEN_LATEST, to help edit all at once.
2022-09-05 14:49:14 -04:00
Eduardo Quezada
7c7da8e176
Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/cleanConfigs
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# Conflicts:
# src/battle_script_commands.c
2022-09-05 14:43:04 -04:00
Eduardo Quezada D'Ottone
4017fc3e20
Apply style suggestions from code review
2022-09-03 21:22:15 -04:00
GriffinR
36551dff2f
Treat warp ids as strings to allow constants
2022-09-03 15:43:43 -04:00
Eduardo Quezada
5403cd036e
Merge remote-tracking branch 'pret/master' into RHH/pr/pretMerge_20220902
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# Conflicts:
# include/battle.h
# include/battle_controllers.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controllers.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
2022-09-02 23:24:08 -04:00
Eduardo Quezada
c7fc2e13f7
Renamed TM flags to keep consistency with the rest of the repo
2022-09-02 16:54:58 -04:00
TheXaman
b4b3e84cbd
removed default flags and added ingame warning if a function that requires them is used
2022-09-02 18:39:38 +02:00
TheXaman
ad57551db1
removed unnecessary script, cheat start now with national dex, reverted accidental type hin removal, changed indentation
2022-09-02 12:10:11 +02:00
Eduardo Quezada D'Ottone
59f1f10dec
Merge pull request #2260 from DizzyEggg/magic_bounce
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Fix Magic Bounce targets
2022-09-01 19:56:15 -04:00
Eduardo Quezada D'Ottone
cc174b622c
Merge pull request #2278 from rh-hideout/DizzyEggg-dragontailweakarmor
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Dragon Tail Weak Armor fix
2022-09-01 19:54:33 -04:00