Commit Graph

825 Commits

Author SHA1 Message Date
LOuroboros
e0b53f87fc Primal Reversion Tweaks
-Fixed the inconsistent Primal Reversion activation in double battles.
-Optimized the primal weather checks in attackcanceler a little.
-Fixed the issue with multi-target fire/water moves during primal rain/sun.
2021-11-04 12:04:14 -03:00
BuffelSaft
c9ae140bd1 Fix Clangourous Soul
I broke this while trying to tidy up the code, it worked perfectly before. Also, make sure the "recoil' doesn't break Disguise.
2021-11-04 21:50:42 +13:00
BuffelSaft
ecbe048f96 Fix Octolock
Fixed two issues:
- Octolock doesn't have an end of turn animation in gen 8
- The def drop anim wasn't played if Sp. Def was at -6 and def could still drop
2021-11-04 21:26:04 +13:00
BuffelSaft
cecd341011 Fix Tar Shot
If Tar Shot can't do anything to the target it should fail. Checking this is clunky, but it works.
2021-11-04 20:47:45 +13:00
BuffelSaft
3baf2aa331 Remove trynextdart, update waitmessage 0x40
Not dealing with Dragon Darts in this PR. Updated waitmessage 0x40 to waitmessage B_WAIT_TIME_LONG.
2021-11-04 20:19:18 +13:00
BuffelSaft
28e78cb6c4 Gen 8 moves initial commit
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
e930dae278 Remove ability pop up for Hunger Switch
Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
616be576fc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-04 15:29:38 +13:00
LOuroboros
b931e34172 Handled Mimicry's interaction with Steel Roller's effect 2021-11-03 23:23:28 -03:00
BuffelSaft
eeb40daede Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2 2021-11-04 13:52:58 +13:00
LOuroboros
f6628e301f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-03 20:43:33 -03:00
LOuroboros
f0d7c75ec8 Syntax corrections 2021-11-03 17:48:04 -03:00
ghoulslash
48c29a9cd8 proper mirror armor sticky web targeting 2021-11-03 15:05:52 -04:00
LOuroboros
af6e72ecfe Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-03 08:56:01 -03:00
BuffelSaft
6ce1f01b8c Hunger Switch and Aura Wheel
Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
BuffelSaft
18b87416d5 Fixes
- Fix Sheer Force interaction (needed after adding | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN)
- Fix "X Transformed!" target
- Allow switching between both forms
- Allow form change if target is KO'ed
2021-11-03 17:56:16 +13:00
BuffelSaft
74c85b5818 Implement Relic Song's form change
Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
f323e2c047 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil 2021-11-03 14:18:28 +13:00
BuffelSaft
d99fd30e4d Looping battle script, correct message
Testing in Sword showed that the pop up should happen once if two mons are cured, and that the correct message is "X was cured of its poisoning!"
2021-11-03 11:51:20 +13:00
LOuroboros
69b42de0d9 Implemented Mimicry
Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
ghoulslash
592a1dab63 fix mirror armor setstatchanger, handle reflected stat blockage 2021-11-02 12:02:58 -04:00
ghoulslash
ffcba355b0 merge w be 2021-11-02 10:36:08 -04:00
BuffelSaft
4668e11765 Looping battlescript version 1
Would be better if it simply updated the target, cured the status and returned I think, needs testing.
2021-11-03 00:45:24 +13:00
BuffelSaft
95435b5f7f Pastel Veil switchin effect attempt
Battle script isn't working for partner for some reason.
2021-11-02 23:06:10 +13:00
BuffelSaft
40bced517a Pastel Veil blocks poison for whole side
Tested vs Toxic, Toxic Thread and Sludge with 100% effect chance.
2021-11-02 20:00:57 +13:00
Eduardo Quezada D'Ottone
f3013d8ee9 Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
ghoulslash
e4242d04ab remove battler skipping in neutralizing gas exit bs 2021-11-01 14:28:41 -04:00
ghoulslash
48bea554a3 fix tryendneutralizinggas placement 2021-11-01 14:21:28 -04:00
ghoulslash
98b4b821dc merge with be 2021-11-01 13:55:55 -04:00
ghoulslash
a1e64fce4f handle simple beam, gastro acid 2021-11-01 13:50:57 -04:00
ghoulslash
b5d20da927 merge with be 2021-11-01 11:36:18 -04:00
BuffelSaft
5d678bc2ce Fix move effect defines
Had a define in a comment, which offset all the new move effects and misaligned their battle scripts.
2021-11-01 23:51:03 +13:00
BuffelSaft
0345dea918 Replace EFFECT_DOUBLE_HIT with FLAG_TWO_STRIKES
This removes the need to have separate move effects for Twineedle, Double Iron Bash, and any custom two strike moves.
2021-11-01 23:39:37 +13:00
BuffelSaft
fb25e1ac98 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-01 22:37:23 +13:00
ghoulslash
52d4d1cd34 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into utility_umbrella 2021-10-31 11:40:00 -04:00
ghoulslash
bc170f3a43 merge with be 2021-10-31 11:04:39 -04:00
ghoulslash
468ee66cd8 fix synthesis and leaf guard w utility umbrella 2021-10-30 11:04:50 -04:00
ghoulslash
3e364b4870 switchin abilities activate after wandering spirit 2021-10-30 09:16:33 -04:00
ghoulslash
f4537b1213 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into wandering_spirit 2021-10-30 09:14:32 -04:00
ghoulslash
4b0325dbe4 neutralizing gas switchout 2021-10-30 09:13:08 -04:00
BuffelSaft
47bfeaeecd Implement Gorilla Tactics
It's Choice Band but as an ability.
2021-10-30 18:31:44 +13:00
ghoulslash
af914ee7ed merge w be 2021-10-29 22:33:50 -04:00
ghoulslash
28bc7dc14d start ability 2021-10-29 22:32:19 -04:00
BuffelSaft
6b65ef5bcf
Merge pull request #1824 from ghoulslash/itemheal_fix
Fix iteam healing after a failed move
2021-10-30 15:25:28 +13:00
BuffelSaft
f0e9b09258
Merge pull request #1822 from ghoulslash/harvest
fix recycle and harvest
2021-10-30 15:00:56 +13:00
ghoulslash
2502820e83 document a couple hitmarkers. fix failing moves not updating hp from own healing effects 2021-10-29 09:03:14 -04:00
ghoulslash
204748e01a fix recycle and harvest 2021-10-28 17:52:52 -04:00
ghoulslash
f342e7c590 merge with be 2021-10-28 17:03:10 -04:00
ghoulslash
e2e31f0b74 skill swap config option for switchin abilities 2021-10-28 16:53:00 -04:00
LOuroboros
a77f058146 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-10-28 14:24:43 -03:00
ghoulslash
34e966fdee
Merge pull request #1815 from LOuroboros/hyperspaceFury
Implemented Hyperspace Fury
2021-10-28 13:20:33 -04:00
LOuroboros
82101d3581 Optimizations 2021-10-28 14:02:43 -03:00
LOuroboros
28522f3ffb Fixed Hyperspace Fury not breaking through protections
Also repositioned VARIOUS_JUMP_IF_SPECIES.
2021-10-28 12:09:44 -03:00
ghoulslash
bebaded415 merge with be 2021-10-27 16:48:38 -04:00
LOuroboros
d5b5090d52 Fixed BattleScript_EffectPhotonGeyser 2021-10-27 11:14:08 -03:00
LOuroboros
fc7f1acf20 Merge branch 'Photon_Geyser' of https://github.com/MissingNoL/pokeemerald-expansion into photonGeyser 2021-10-27 11:13:59 -03:00
LOuroboros
1ab8c84f41 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hyperspaceFury 2021-10-26 21:23:21 -03:00
Eduardo Quezada D'Ottone
773c773bac Merge remote-tracking branch 'RHH/battle_engine' into BE_ghostEscape
# Conflicts:
#	include/constants/battle_config.h
2021-10-26 20:35:01 -03:00
ghoulslash
83c1170698
Merge pull request #1802 from LOuroboros/rapidSpin
Fixed Rapid Spin
2021-10-25 15:47:27 -04:00
LOuroboros
442376e75b Replaced jumpifbyte with jumpifhalfword in a few BattleScripts 2021-10-25 16:36:17 -03:00
Eduardo Quezada D'Ottone
f4ff76c8ae MOVE_EFFECT_MEAN_LOOK now fails on ghost types. 2021-10-23 11:42:33 -03:00
Eduardo Quezada D'Ottone
76b6250104
Merge branch 'battle_engine' into plasmaFists 2021-10-23 11:06:34 -03:00
Eduardo Quezada D'Ottone
382ec13492
Merge pull request #1752 from ghoulslash/quick_draw
Quick Draw
2021-10-22 22:39:03 -03:00
LOuroboros
4c90cbe625 Repositioned the gMoveResultFlags check 2021-10-22 19:58:27 -03:00
LOuroboros
24876ac5e3 Small tweak for BattleScript_EffectRapidSpin 2021-10-22 07:21:31 -03:00
LOuroboros
dd82e051bd Fixed Rapid Spin raising Speed even when the move fails 2021-10-22 07:21:10 -03:00
LOuroboros
a6315ffc75 Implemented Plasma Fists 2021-10-19 09:50:18 -03:00
LOuroboros
d9b8e11a9c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE 2021-10-19 07:47:42 -03:00
ghoulslash
8dc77e6fe3
Merge pull request #1782 from LOuroboros/glare
Updated Glare
2021-10-17 22:11:33 -04:00
Eduardo Quezada D'Ottone
ead5c92469
Merge branch 'battle_engine' into PLG 2021-10-17 17:38:54 -03:00
LOuroboros
e7ad7319e3 Updated Glare 2021-10-17 12:03:35 -03:00
LOuroboros
d6304099ac Review optimization
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-10-17 09:42:31 -03:00
LOuroboros
59cfbe55c1 Gave Grav Apple a move effect of its own 2021-10-17 09:27:35 -03:00
BuffelSaft
e59be67023 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-10-15 16:25:11 +13:00
Eduardo Quezada D'Ottone
21837b659a
Merge branch 'battle_engine' into bug_bite 2021-10-14 19:46:50 -03:00
Eduardo Quezada D'Ottone
8be9e4ae1d
Merge pull request #1763 from BuffelSaft/battle_bond
Fix Battle Bond
2021-10-14 18:23:13 -03:00
BuffelSaft
85dd7ff63c Fix Storm Drain/Dive bug
If Storm Drain is triggered by dive it should clear the attacker's semi-invulnerable status.
2021-10-14 16:40:18 +13:00
BuffelSaft
fc6e8f598c Merge branch 'battle_engine' into battle_bond 2021-10-14 16:24:59 +13:00
BuffelSaft
bb8d0e3d6b Fix Battle Bond
Battle Bond Greninja transforms only after a KO, and doesn't revert when switched out.
2021-10-14 16:18:11 +13:00
Eduardo Quezada D'Ottone
d689842689
Merge pull request #1657 from ghoulslash/rototiller
Rototiller Fix + MOVE_TARGET_ALL_BATTLERS
2021-10-13 22:45:50 -03:00
ghoulslash
7f2efb6619 format fixes, fix healing berries from printing message at full hp 2021-10-13 18:40:45 -04:00
ghoulslash
a3d2bdc9cf merge with be 2021-10-13 18:30:53 -04:00
GriffinR
def6cc8158 Label battle script macro arguments 2021-10-13 17:44:04 -04:00
GriffinR
fc15b0d5f0 Add controller buffer constants, finish misc battle doc 2021-10-13 16:21:39 -04:00
ghoulslash
3248bd796a add quick draw 2021-10-12 21:49:18 -04:00
ghoulslash
996301d5d3 add mirror armor 2021-10-12 18:04:34 -04:00
ghoulslash
bbd09fdcf7 add wandering spirit 2021-10-12 10:32:51 -04:00
ghoulslash
6212a3c431
Merge pull request #1703 from AsparagusEduardo/fix_ConfuseBerries
Fixed confuse berries affecting the wrong battler.
2021-10-10 20:21:03 -04:00
ghoulslash
06bcfea3b8 merge with be 2021-10-10 19:56:33 -04:00
ghoulslash
fcada4fcad handle rototiller + prankster 2021-10-10 19:54:17 -04:00
Eduardo Quezada D'Ottone
7798468ce9
Merge pull request #1738 from BuffelSaft/safety-googles
Fix Safety Googles
2021-10-10 18:34:20 -03:00
Eduardo Quezada D'Ottone
01f563cb5e Fix infinite loop 2021-10-10 08:46:31 -03:00
BuffelSaft
8a7e6379b6
Merge pull request #1732 from ghoulslash/perish_song
Fix Soundproof cancelling out user's Perish Song
2021-10-10 22:55:20 +13:00
LOuroboros
91a68cd5db Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
BuffelSaft
07bdd2ffe6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-10-09 15:18:51 +13:00
BuffelSaft
274e964d91 Fix Safety Googles
Fix typo and update gLastUsedItem before calling the safety goggles battle script.
2021-10-09 15:05:01 +13:00
GriffinR
31b501e7eb Start misc battle documentation 2021-10-08 16:39:46 -04:00
ghoulslash
ce455ac7e7 merge with be 2021-10-08 07:44:32 -04:00
BuffelSaft
fbc4d7584e
Merge pull request #1610 from LOuroboros/primalAbilities
Implement Desolate Land, Primordial Sea and Delta Stream
2021-10-08 20:01:09 +13:00
ghoulslash
9a4e0cf757 magician fixes, handle edge cases 2021-10-07 17:37:47 -04:00
LOuroboros
359da5313e Handled some edge cases
Gastro Acid, Worry Seed, Simple Beam, Core Enforcer and Transform
2021-10-07 01:53:20 -03:00
LOuroboros
7548e74013 Forgot to clear the primal weathers in some places 2021-10-07 00:43:23 -03:00
ghoulslash
1031703309 magician base functionality 2021-10-06 16:00:02 -04:00
ghoulslash
5f5df066d6 fix perish song + soundproof 2021-10-06 15:18:42 -04:00
ghoulslash
4aeadd96c9 merge with be 2021-10-06 14:49:23 -04:00
ghoulslash
391cfabcac merge with be 2021-10-06 14:31:21 -04:00
ghoulslash
4382420dd2 merge with be 2021-10-06 13:32:59 -04:00
ghoulslash
1f4844c7f5
Merge pull request #1710 from AsparagusEduardo/BE_Struggle
Implemented modern effect of struggle with config
2021-10-06 09:27:10 -04:00
LOuroboros
2b32581c14 Fixed infinite loop 2021-10-06 09:27:33 -03:00
LOuroboros
fe5a0a7f04 Oopsie 2021-10-06 08:29:53 -03:00
LOuroboros
a646c3311b Another set of fixes
The ability pop up is supposed to show as weather changing abilities try but fail to activate.
2021-10-06 08:20:50 -03:00
LOuroboros
0f2cc99f45 WEATHER_STRONG_WINDS modifier fix
MulByTypeEffectiveness was the right answer all along.
I also added a short pause to BattleScript_AttackWeakenedByStrongWinds before STRINGID_ATTACKWEAKENEDBSTRONGWINDS is printed.
2021-10-06 07:33:54 -03:00
LOuroboros
dc451167d1 More fixes
-Removed ability popup when Strong Winds weakens a SE Flying-type move
-Went back to the way I handled the dmg calculation for that originally
-Made sure to try to clear the primal weathers in a couple of other battle scripts
-Allowed Drought, Drizzle, Sand Stream and Snow Warning to activate but fail if WEATHER_STRONG_WINDS is in effect.
2021-10-06 05:54:28 -03:00
Eduardo Quezada D'Ottone
43d42c95cf Terrain Pulse effect implemented 2021-10-04 22:45:37 -03:00
LOuroboros
dcefb523f8 Tweaks and fixes
-Fixed the Flying-type checks of WEATHER_STRONG_WINDS.
-Fixed the order of actions involving the printing of STRINGID_ATTACKWEAKENEDBSTRONGWINDS.
2021-10-04 08:12:41 -03:00
LOuroboros
b85b3094c8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev 2021-10-03 07:05:56 -03:00
Eduardo Quezada D'Ottone
1e0ae9a154 Tabs to spaces. 2021-10-02 20:54:04 -03:00
Eduardo Quezada D'Ottone
57ea20bc6d Implemented modern effect of struggle with config 2021-10-02 13:32:36 -03:00
LOuroboros
c464b1b5dd STRINGID_ATTACKERBECAMEASHGRENINJA -> STRINGID_ATTACKERBECAMEASHSPECIES 2021-10-01 23:12:59 -03:00
LOuroboros
f3ded43a88 Implemented Battle Bond 2021-10-01 22:49:17 -03:00
Eduardo Quezada D'Ottone
7287560521 Fixed confuse berries affecting the wrong battler. 2021-10-01 18:28:51 -03:00
LOuroboros
f691769647 Fixed Def stat reduction 2021-10-01 06:29:21 -03:00
LOuroboros
a506bf03c6 Corrected Flower Veil check 2021-10-01 02:14:46 -03:00
LOuroboros
d7e651696b Even more fixes
-Changed the way in which Gulp Missile checks for a fainted opponent, just in case the reason why the attacker's defense wasn't being lowered is that the script was falling into BattleScript_GulpMissileNoSecondEffectGulping
-Took into account max Defense stat stage, because I forgot to do that too.
-Slightly changed the Defense reduction code, just in case.
-Fixed the text string that was printed. Gulp Missile doesn't raise a stat, after all.
-Fixed the script that was being called if the attacker has Clear Body, and also added jumps for Full Metal Body, White Smoke and Flower Veil.
2021-09-30 10:37:49 -03:00
Pokestia
38a4dea402 Rename Battle Weather flags 2021-09-30 12:08:20 +02:00
LOuroboros
0389dbf9f2 More fixes
-Removed IsBattlerAlive check for case ABILITY_GULP_MISSILE in ABILITYEFFECT_MOVE_END_ATTACKER. Turns out Cramorant can change form even on single wild battles.
-Added a check for IsBattlerAlive in the case ABILITY_GULP_MISSILE of ABILITYEFFECT_MOVE_END, because otherwise, for whatever reason, the user was trying to trigger the Gulping effect even in its base form.
-Set the stat to change for the Gulping effect from within the battle script. The rest of the effect is handled there, so may as well.
-Fixed the check for case ABILITY_GULP_MISSILE in ABILITYEFFECT_MOVE_END_ATTACKER. Apparently, a silent species change was happening because of the order of the checks. Thanks to AsparagusEduardo for pointing this one out.
-Fixed the secondary effect of a target's Gulp Missile affecting an attacker that has fainted.
-Fixed the Defense reduction of the Gulping effect bypassing Clear Body.
2021-09-29 23:18:22 -03:00
Pokestia
e699965332 Use compact weather macros 2021-09-29 17:45:39 +02:00
LOuroboros
a49ea33dd0 A lot of fixes
-Fixed Gulp Missile's activation. Its effects were happening even if the conditions weren't actually met in battle.
-Fixed Gulp Missile activating if the only/last target has already fainted.
-Fixed Gulp Missile's Gorging animation, though it still uses Tackle's.
-Fixed Gulp Missile's Gorging attack affecting an opponent with Magic Guard.
-Fixed Gulp Missile changing Cramorant's form if Surf failed.
2021-09-27 08:57:09 -03:00
ghoulslash
761006a164 merge with be 2021-09-26 19:19:32 -04:00
LOuroboros
872d2a7008 Made this build again 2021-09-25 22:33:07 -03:00
LOuroboros
1b039062da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-09-25 22:20:34 -03:00
GriffinR
a66d7e1b43 Document some single-remaining symbols 2021-09-24 17:14:20 -04:00
Syreldar
4c05520bf3 Fixed Retaliate's naming. 2021-09-24 16:02:26 +02:00
ghoulslash
2f69748e0d merge with be 2021-09-23 14:38:01 -04:00
ghoulslash
94ec25319f syntax fixes. Use BlocksPrankster for perish song battle script 2021-09-23 14:35:37 -04:00
ghoulslash
d4a153bf14
Update data/battle_scripts_1.s
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-09-23 12:21:16 -06:00
BuffelSaft
530998c4b7 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-09-23 16:41:35 +12:00
BuffelSaft
2f03ac31b9 Multihit refactor and Parental Bond
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
Eduardo Quezada D'Ottone
2c66aa84b6
Merge pull request #1378 from ghoulslash/gen8_move_effects
Several Gen 8 Move Effects
2021-09-22 22:48:29 -03:00
ghoulslash
d738297f24 merge with be 2021-09-22 16:26:09 -04:00
ghoulslash
3559a1b8e6 fix prankster + magic coat 2021-09-22 16:09:23 -04:00
ghoulslash
8cc0bb6ac0
Merge pull request #1652 from BuffelSaft/multi-hit-resist-berry
Fix multihit moves vs damage reducing berries
2021-09-22 09:42:53 -06:00
ghoulslash
13062b5a8f fix lash out, obstruct, and decorate 2021-09-22 09:43:40 -04:00
ghoulslash
80a48de702 ally cannot block prankster + perish song 2021-09-21 11:54:59 -04:00
ghoulslash
32d19a9b19 syntax fixes. add B_PRANKSTER_DARK_TYPES check to perish song 2021-09-20 21:36:10 -04:00
ghoulslash
0ea6c65b83 merge with be 2021-09-17 09:10:09 -04:00
ghoulslash
faa963fd04 merge with be 2021-09-17 09:07:38 -04:00
ghoulslash
b916d7991c merge with be 2021-09-16 21:52:29 -04:00
ghoulslash
e756b0accc merge with be 2021-09-16 21:41:29 -04:00
ghoulslash
af8d86f0c9 merge with be 2021-09-16 13:33:35 -04:00
ghoulslash
c2e0990aab fix some merge conflicts 2021-09-16 13:29:36 -04:00
ghoulslash
9d8672e3df merge with be 2021-09-16 13:12:59 -04:00
ghoulslash
2067f563cd cannot block your own prankster elevated perish song 2021-09-16 11:47:05 -04:00
ghoulslash
aeafd9e222 perish song + prankster interaction 2021-09-16 11:34:01 -04:00
ghoulslash
9c94eb6140 but it failed check for rototiller 2021-09-16 10:24:32 -04:00
ghoulslash
85f3982fb9 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into prankster 2021-09-15 17:52:45 -04:00
ghoulslash
845e333ba1 fix electric/misty terrain interactions with yawn/rest failures 2021-09-15 17:11:42 -04:00
ghoulslash
aa475ab300 merge with be 2021-09-15 16:42:23 -04:00
ghoulslash
0bca01cb74 mental herb fixes 2021-09-15 12:56:58 -04:00
ghoulslash
b85586a33a merge with be 2021-09-15 12:54:39 -04:00
ghoulslash
60713a8f2d fix room service activation msg, stat target 2021-09-14 12:50:36 -04:00
ghoulslash
95af97593b fix some comment styling. fix throat spray for multi-target moves 2021-09-14 11:53:35 -04:00
ghoulslash
f3f26d1a6f merge with be 2021-09-13 19:40:28 -04:00
BuffelSaft
7d3980de58 Fix multihit moves vs damage reducing berries
The extra waitmessage command is ugly but appears to be needed - if it's moved before the printstring, the message isn't displayed long enough on single hit moves.
2021-09-12 18:33:04 +12:00
ghoulslash
0cd7f3ffcd
Merge pull request #1635 from rh-hideout/DizzyEggg-galvanize_explosion
fix galvanize explosion + lightning rod
2021-09-09 12:04:42 -06:00
ghoulslash
9d3f906fda
Merge pull request #1537 from DizzyEggg/intimidate_popup
Fix lag caused by ability pop-up while it's set to False
2021-09-09 09:34:50 -06:00
ghoulslash
b8a71cabd1 merge with be 2021-09-09 09:44:18 -04:00
DizzyEggg
decf65a025
Merge pull request #1580 from ghoulslash/water_bubble
Water Bubble Prevents Burn
2021-09-08 20:00:45 +02:00
DizzyEggg
6a8f55dabf
fix galvanice explosion 2021-09-08 12:38:46 +02:00
BuffelSaft
a4b630e6b5 Fix MOVE_EFFECT_REMOVE_STATUS
Wake-Up Slap and Sparkling Aria now print the correct message when the target is cured.

Also, fix Ice Hammer's effect chance.
2021-09-07 16:34:32 +12:00
ghoulslash
e93ad2e255 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into water_bubble 2021-09-06 09:24:28 -04:00
ghoulslash
949c4ef63b add ability popup 2021-09-06 09:24:15 -04:00
DizzyEggg
cdec3077b2
Merge pull request #1630 from BuffelSaft/disguise2
Fix many Disguise bugs
2021-09-06 10:32:37 +02:00
BuffelSaft
bdbb4b5f7e Fix many Disguise bugs
Use an unused hitmarker flag to indicate that an HP change shouldn't break Disguise.
2021-09-06 18:27:42 +12:00
ghoulslash
933696b3cd merge with be 2021-09-03 17:41:00 -04:00
ghoulslash
79f39a1fd0 fix eject button 2021-09-03 14:56:36 -04:00
ghoulslash
5c5276b04d red card fixes 2021-09-03 14:29:28 -04:00
ghoulslash
93e2e09148 fix terrain seeds. create generic CompareStat function 2021-09-03 12:17:38 -04:00
ghoulslash
6ce1227447 fix throat spray bugs. move shell bell, throat spray etc to life orb moveend case 2021-09-03 11:05:11 -04:00
ExpoSeed
5a5c257f68 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad merge with be 2021-09-02 15:33:42 -04:00
ultima-soul
a10a02a536
Merge pull request #1221 from ghoulslash/battle_engine
Implement Pickpocket
2021-09-02 11:33:34 -07:00
LOuroboros
69b7910f47 Gave an entrance animation to Delta Stream 2021-08-31 00:15:17 -03:00
LOuroboros
0a38054925 Print STRINGID_ATTACKWEAKENEDBSTRONGWINDS properly 2021-08-30 21:21:07 -03:00
ExpoSeed
0f99d9d4c6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-08-30 13:26:40 -05:00
LOuroboros
216d8f0608 Solved game freezing issue
My approach with BattleScript_AttackWeakenedByStrongWinds was incorrect and thus caused the game to freeze when Battle Scene is enabled, so I resorted to printing the string directly, which I don't like because there is no pauses between `attackstring` and `STRINGID_ATTACKWEAKENEDBSTRONGWINDS`.
2021-08-27 18:28:34 -03:00
LOuroboros
9e4f33d09e Implemented Desolate Land, Primordial Sea and Delta Stream 2021-08-27 17:56:43 -03:00
ghoulslash
85f98300ff use B_WAIT_TIME_SHORT and B_WAIT_TIME_LONG 2021-08-12 14:14:51 -06:00
ghoulslash
0bbbd1e7a9 fix electric/misty yawn/rest interactions 2021-08-12 14:08:41 -06:00
ghoulslash
c7c0fbc296 merge with be, make AI CanBeStatused functions separate from general util ones 2021-08-12 13:37:53 -06:00
ghoulslash
d218322b2c merge with be 2021-08-12 01:26:13 -04:00
ultima-soul
02c9e040df Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
ghoulslash
ab529b4e89 add stuff cheeks 2021-07-27 10:31:48 -06:00
LOuroboros
f1195e1884 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-07-27 09:08:52 -03:00
ghoulslash
4ca6d76160 add bug bite 2021-07-25 14:55:52 -06:00
ghoulslash
c914ed8572 fix sucker punch, surging strikes, obstruct, and snipe shot 2021-07-25 09:38:54 -06:00
ghoulslash
a37d4c3da9 merge with be, give life dew jungle healing effect 2021-07-25 08:22:05 -06:00
ghoulslash
fd61770c34 water bubble prevents burn 2021-07-25 07:53:44 -06:00
ghoulslash
72d346fa46
Merge pull request #1560 from rh-hideout/DizzyEggg-patch-3
Fix White Smoke affecting Shell Smash's def drop
2021-07-24 07:14:08 -06:00
GriffinR
06351bf63c Remove address comments 2021-07-20 15:18:31 -04:00