Commit Graph

818 Commits

Author SHA1 Message Date
LOuroboros
ffe35fbb06 Updated defeat condition on multi battles 2021-12-19 08:30:43 -03:00
ghoulslash
31bbc4ddde prevent stat-raising damage effects if battle will end 2021-12-17 10:24:07 -05:00
ExpoSeed
d6747527da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-12-16 21:44:01 -06:00
Eduardo Quezada D'Ottone
bbf7b62ceb Config for lost money after losing a battle 2021-12-11 23:03:50 -03:00
LOuroboros
f317b542e2 Updated Teleport 2021-12-11 21:20:04 -03:00
ghoulslash
c0e408bfab fix aqua ring heal anim 2021-12-05 14:44:22 -05:00
ultima-soul
7369f60c06 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync 2021-12-03 17:30:45 -08:00
LOuroboros
f2dd7bce99 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionTweaks 2021-11-30 20:39:58 -03:00
BuffelSaft
a89ce0c38a Swapped webs don't trigger Defiant
Track the side that originally set Sticky Web, and if it matches the side the target of the speed drop is on, don't activate Defiant. Hard to tell if this is a bug or a feature in gen 8 - maybe the swapped webs are considered a "friendly" effect?

Also, fix Sticky Web not activating Defiant.
2021-11-23 22:54:30 +13:00
BuffelSaft
d2eb5f0e61 Remove shell trap effect code
Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
BuffelSaft
42b8f18cb1 Remove Corrosive Gas code
This was not working at all in testing, so it can be done by a separate PR later.
2021-11-22 14:35:01 +13:00
BuffelSaft
70f0018c08 Partially implement Shell Trap
Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
2021-11-22 14:14:41 +13:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
W1serV1ser
c2f81cd5f5 Added Sky Drop 2021-11-20 11:44:48 -08:00
BuffelSaft
14a2e86313 Fix Scale Shot
Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
86efd69370 Finish/fix Beak Blast
This was not working at all, but the basic framework was there; some small changes tidied it up and made it work.
2021-11-19 20:19:10 +13:00
BuffelSaft
98712e576e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2021-11-19 17:48:11 +13:00
BuffelSaft
16a4fc9062 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-19 16:33:24 +13:00
LOuroboros
5c485d9769 Fixed Fling when gLastUsedItem is 0
Also renamed VARIOUS_JUMP_IF_NO_FLING_POWER to VARIOUS_JUMP_IF_FLING_FAILS.
2021-11-15 14:02:33 -03:00
LOuroboros
a01fd2eb7a Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE 2021-11-15 12:47:26 -03:00
LOuroboros
cbb6639f8d Fling tweaks
-Updated and renamed VARIOUS_JUMP_IF_FLING_FAILS (now VARIOUS_JUMP_IF_NO_FLING_POWER)
-Updated BattleScript_EffectFling following Smogon's description of Fling's effect.
-Refactored BattleScript_FlingMentalHerb thanks to GetMentalHerbEffect
-No need to define flingPower when its value is 0
-Forced the target to eat a berry that was flung at them by overwriting their item with the berry thrown and restoring their original item after its effect finishes.
-Added a preproc config for Klutz.
2021-11-15 12:40:10 -03:00
ghoulslash
940a165be7 merge w be 2021-11-13 09:09:15 -05:00
LOuroboros
2fe015e5ce Implemented Fling 2021-11-13 10:27:05 -03:00
BuffelSaft
04867ac0d3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-13 17:33:25 +13:00
BuffelSaft
55b279ba0a Fix several move effects
Dragon Tail, Natural Gift, Spit Up all hit twice now. Could maybe use isparentalbondlaststrike instead of some of the other checks too.
2021-11-13 16:29:12 +13:00
BuffelSaft
6232b046b1 Fix Burn Up
Now works properly with and without Parental Bond. It wasn't broken before, but its interaction with Parental Bond was.
2021-11-13 12:40:45 +13:00
Eduardo Quezada D'Ottone
a7870dbef0
Merge branch 'battle_engine' into magician 2021-11-12 19:40:34 -03:00
BuffelSaft
e606e54f9d Fix Big Pecks/Octolock animation
Also removed MOVE_EFFECT_AFFECTS_USER because that shouldn't be part of playstatchangeanimation. The stat drops still bypass Mirror Armor without this.
2021-11-11 14:32:38 +13:00
BuffelSaft
e637714e1b Requested changes
Various bug fixes, syntax corrections etc.
2021-11-10 21:11:15 +13:00
BuffelSaft
e2599c2469 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-10 14:31:32 +13:00
BuffelSaft
e407883b58 Rethink final strike effects
This is now checked in SetMoveEffect instead of in each move that should behave this way. Some effects will need to be redone to make them play nice with this change, but some just work as is.
2021-11-07 20:31:09 +13:00
BuffelSaft
72d12a575d Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-07 12:13:18 +13:00
ghoulslash
da6ec51fc2 merge w be 2021-11-06 10:43:35 -04:00
ghoulslash
41bf1dc2f4 merge w be 2021-11-06 10:40:57 -04:00
Eduardo Quezada D'Ottone
ae8de0f07a Merge branch 'BattleEngine' into BE_TerrainMoves
# Conflicts:
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	src/battle_util.c
2021-11-06 10:44:05 -03:00
BuffelSaft
5acebe32aa
Merge pull request #1817 from LOuroboros/photonGeyser
Implemented Photon Geyser and Shell Side Arm
2021-11-06 16:04:53 +13:00
BuffelSaft
14ebba04af
Align comment with others
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-06 12:43:57 +13:00
BuffelSaft
4007a8d1f8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into relic_song 2021-11-06 11:52:51 +13:00
LOuroboros
5f458c9cd3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-05 10:58:53 -03:00
BuffelSaft
ee83d1142c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-05 21:40:05 +13:00
BuffelSaft
6df3975fc6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-05 14:32:33 +13:00
LOuroboros
22f7e81bef Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-04 12:25:26 -03:00
LOuroboros
4f251e6ec2 Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN 2021-11-04 12:13:55 -03:00
LOuroboros
e0b53f87fc Primal Reversion Tweaks
-Fixed the inconsistent Primal Reversion activation in double battles.
-Optimized the primal weather checks in attackcanceler a little.
-Fixed the issue with multi-target fire/water moves during primal rain/sun.
2021-11-04 12:04:14 -03:00
BuffelSaft
c9ae140bd1 Fix Clangourous Soul
I broke this while trying to tidy up the code, it worked perfectly before. Also, make sure the "recoil' doesn't break Disguise.
2021-11-04 21:50:42 +13:00
BuffelSaft
ecbe048f96 Fix Octolock
Fixed two issues:
- Octolock doesn't have an end of turn animation in gen 8
- The def drop anim wasn't played if Sp. Def was at -6 and def could still drop
2021-11-04 21:26:04 +13:00
BuffelSaft
cecd341011 Fix Tar Shot
If Tar Shot can't do anything to the target it should fail. Checking this is clunky, but it works.
2021-11-04 20:47:45 +13:00
BuffelSaft
3baf2aa331 Remove trynextdart, update waitmessage 0x40
Not dealing with Dragon Darts in this PR. Updated waitmessage 0x40 to waitmessage B_WAIT_TIME_LONG.
2021-11-04 20:19:18 +13:00
BuffelSaft
28e78cb6c4 Gen 8 moves initial commit
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
e930dae278 Remove ability pop up for Hunger Switch
Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
616be576fc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-04 15:29:38 +13:00
LOuroboros
b931e34172 Handled Mimicry's interaction with Steel Roller's effect 2021-11-03 23:23:28 -03:00
BuffelSaft
eeb40daede Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2 2021-11-04 13:52:58 +13:00
LOuroboros
f6628e301f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-03 20:43:33 -03:00
LOuroboros
f0d7c75ec8 Syntax corrections 2021-11-03 17:48:04 -03:00
ghoulslash
48c29a9cd8 proper mirror armor sticky web targeting 2021-11-03 15:05:52 -04:00
LOuroboros
af6e72ecfe Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-03 08:56:01 -03:00
BuffelSaft
6ce1f01b8c Hunger Switch and Aura Wheel
Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
BuffelSaft
18b87416d5 Fixes
- Fix Sheer Force interaction (needed after adding | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN)
- Fix "X Transformed!" target
- Allow switching between both forms
- Allow form change if target is KO'ed
2021-11-03 17:56:16 +13:00
BuffelSaft
74c85b5818 Implement Relic Song's form change
Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
f323e2c047 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil 2021-11-03 14:18:28 +13:00
BuffelSaft
d99fd30e4d Looping battle script, correct message
Testing in Sword showed that the pop up should happen once if two mons are cured, and that the correct message is "X was cured of its poisoning!"
2021-11-03 11:51:20 +13:00
LOuroboros
69b42de0d9 Implemented Mimicry
Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
ghoulslash
592a1dab63 fix mirror armor setstatchanger, handle reflected stat blockage 2021-11-02 12:02:58 -04:00
ghoulslash
ffcba355b0 merge w be 2021-11-02 10:36:08 -04:00
BuffelSaft
4668e11765 Looping battlescript version 1
Would be better if it simply updated the target, cured the status and returned I think, needs testing.
2021-11-03 00:45:24 +13:00
BuffelSaft
95435b5f7f Pastel Veil switchin effect attempt
Battle script isn't working for partner for some reason.
2021-11-02 23:06:10 +13:00
BuffelSaft
40bced517a Pastel Veil blocks poison for whole side
Tested vs Toxic, Toxic Thread and Sludge with 100% effect chance.
2021-11-02 20:00:57 +13:00
Eduardo Quezada D'Ottone
f3013d8ee9 Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
ghoulslash
e4242d04ab remove battler skipping in neutralizing gas exit bs 2021-11-01 14:28:41 -04:00
ghoulslash
48bea554a3 fix tryendneutralizinggas placement 2021-11-01 14:21:28 -04:00
ghoulslash
98b4b821dc merge with be 2021-11-01 13:55:55 -04:00
ghoulslash
a1e64fce4f handle simple beam, gastro acid 2021-11-01 13:50:57 -04:00
ghoulslash
b5d20da927 merge with be 2021-11-01 11:36:18 -04:00
BuffelSaft
5d678bc2ce Fix move effect defines
Had a define in a comment, which offset all the new move effects and misaligned their battle scripts.
2021-11-01 23:51:03 +13:00
BuffelSaft
0345dea918 Replace EFFECT_DOUBLE_HIT with FLAG_TWO_STRIKES
This removes the need to have separate move effects for Twineedle, Double Iron Bash, and any custom two strike moves.
2021-11-01 23:39:37 +13:00
BuffelSaft
fb25e1ac98 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-01 22:37:23 +13:00
ghoulslash
52d4d1cd34 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into utility_umbrella 2021-10-31 11:40:00 -04:00
ghoulslash
bc170f3a43 merge with be 2021-10-31 11:04:39 -04:00
ghoulslash
468ee66cd8 fix synthesis and leaf guard w utility umbrella 2021-10-30 11:04:50 -04:00
ghoulslash
3e364b4870 switchin abilities activate after wandering spirit 2021-10-30 09:16:33 -04:00
ghoulslash
f4537b1213 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into wandering_spirit 2021-10-30 09:14:32 -04:00
ghoulslash
4b0325dbe4 neutralizing gas switchout 2021-10-30 09:13:08 -04:00
BuffelSaft
47bfeaeecd Implement Gorilla Tactics
It's Choice Band but as an ability.
2021-10-30 18:31:44 +13:00
ghoulslash
af914ee7ed merge w be 2021-10-29 22:33:50 -04:00
ghoulslash
28bc7dc14d start ability 2021-10-29 22:32:19 -04:00
BuffelSaft
6b65ef5bcf
Merge pull request #1824 from ghoulslash/itemheal_fix
Fix iteam healing after a failed move
2021-10-30 15:25:28 +13:00
BuffelSaft
f0e9b09258
Merge pull request #1822 from ghoulslash/harvest
fix recycle and harvest
2021-10-30 15:00:56 +13:00
ghoulslash
2502820e83 document a couple hitmarkers. fix failing moves not updating hp from own healing effects 2021-10-29 09:03:14 -04:00
ghoulslash
204748e01a fix recycle and harvest 2021-10-28 17:52:52 -04:00
ghoulslash
f342e7c590 merge with be 2021-10-28 17:03:10 -04:00
ghoulslash
e2e31f0b74 skill swap config option for switchin abilities 2021-10-28 16:53:00 -04:00
LOuroboros
a77f058146 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-10-28 14:24:43 -03:00
ghoulslash
34e966fdee
Merge pull request #1815 from LOuroboros/hyperspaceFury
Implemented Hyperspace Fury
2021-10-28 13:20:33 -04:00
LOuroboros
82101d3581 Optimizations 2021-10-28 14:02:43 -03:00
LOuroboros
28522f3ffb Fixed Hyperspace Fury not breaking through protections
Also repositioned VARIOUS_JUMP_IF_SPECIES.
2021-10-28 12:09:44 -03:00
ghoulslash
bebaded415 merge with be 2021-10-27 16:48:38 -04:00
LOuroboros
d5b5090d52 Fixed BattleScript_EffectPhotonGeyser 2021-10-27 11:14:08 -03:00
LOuroboros
fc7f1acf20 Merge branch 'Photon_Geyser' of https://github.com/MissingNoL/pokeemerald-expansion into photonGeyser 2021-10-27 11:13:59 -03:00
LOuroboros
1ab8c84f41 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hyperspaceFury 2021-10-26 21:23:21 -03:00
Eduardo Quezada D'Ottone
773c773bac Merge remote-tracking branch 'RHH/battle_engine' into BE_ghostEscape
# Conflicts:
#	include/constants/battle_config.h
2021-10-26 20:35:01 -03:00
ghoulslash
83c1170698
Merge pull request #1802 from LOuroboros/rapidSpin
Fixed Rapid Spin
2021-10-25 15:47:27 -04:00
LOuroboros
442376e75b Replaced jumpifbyte with jumpifhalfword in a few BattleScripts 2021-10-25 16:36:17 -03:00
Eduardo Quezada D'Ottone
f4ff76c8ae MOVE_EFFECT_MEAN_LOOK now fails on ghost types. 2021-10-23 11:42:33 -03:00
Eduardo Quezada D'Ottone
76b6250104
Merge branch 'battle_engine' into plasmaFists 2021-10-23 11:06:34 -03:00
Eduardo Quezada D'Ottone
382ec13492
Merge pull request #1752 from ghoulslash/quick_draw
Quick Draw
2021-10-22 22:39:03 -03:00
LOuroboros
4c90cbe625 Repositioned the gMoveResultFlags check 2021-10-22 19:58:27 -03:00
LOuroboros
24876ac5e3 Small tweak for BattleScript_EffectRapidSpin 2021-10-22 07:21:31 -03:00
LOuroboros
dd82e051bd Fixed Rapid Spin raising Speed even when the move fails 2021-10-22 07:21:10 -03:00
LOuroboros
a6315ffc75 Implemented Plasma Fists 2021-10-19 09:50:18 -03:00
LOuroboros
d9b8e11a9c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE 2021-10-19 07:47:42 -03:00
ghoulslash
8dc77e6fe3
Merge pull request #1782 from LOuroboros/glare
Updated Glare
2021-10-17 22:11:33 -04:00
Eduardo Quezada D'Ottone
ead5c92469
Merge branch 'battle_engine' into PLG 2021-10-17 17:38:54 -03:00
LOuroboros
e7ad7319e3 Updated Glare 2021-10-17 12:03:35 -03:00
LOuroboros
d6304099ac Review optimization
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-10-17 09:42:31 -03:00
LOuroboros
59cfbe55c1 Gave Grav Apple a move effect of its own 2021-10-17 09:27:35 -03:00
BuffelSaft
e59be67023 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-10-15 16:25:11 +13:00
Eduardo Quezada D'Ottone
21837b659a
Merge branch 'battle_engine' into bug_bite 2021-10-14 19:46:50 -03:00
Eduardo Quezada D'Ottone
8be9e4ae1d
Merge pull request #1763 from BuffelSaft/battle_bond
Fix Battle Bond
2021-10-14 18:23:13 -03:00
BuffelSaft
85dd7ff63c Fix Storm Drain/Dive bug
If Storm Drain is triggered by dive it should clear the attacker's semi-invulnerable status.
2021-10-14 16:40:18 +13:00
BuffelSaft
fc6e8f598c Merge branch 'battle_engine' into battle_bond 2021-10-14 16:24:59 +13:00
BuffelSaft
bb8d0e3d6b Fix Battle Bond
Battle Bond Greninja transforms only after a KO, and doesn't revert when switched out.
2021-10-14 16:18:11 +13:00
Eduardo Quezada D'Ottone
d689842689
Merge pull request #1657 from ghoulslash/rototiller
Rototiller Fix + MOVE_TARGET_ALL_BATTLERS
2021-10-13 22:45:50 -03:00
ghoulslash
7f2efb6619 format fixes, fix healing berries from printing message at full hp 2021-10-13 18:40:45 -04:00
ghoulslash
a3d2bdc9cf merge with be 2021-10-13 18:30:53 -04:00
GriffinR
def6cc8158 Label battle script macro arguments 2021-10-13 17:44:04 -04:00
GriffinR
fc15b0d5f0 Add controller buffer constants, finish misc battle doc 2021-10-13 16:21:39 -04:00
ghoulslash
3248bd796a add quick draw 2021-10-12 21:49:18 -04:00
ghoulslash
996301d5d3 add mirror armor 2021-10-12 18:04:34 -04:00
ghoulslash
bbd09fdcf7 add wandering spirit 2021-10-12 10:32:51 -04:00
ghoulslash
6212a3c431
Merge pull request #1703 from AsparagusEduardo/fix_ConfuseBerries
Fixed confuse berries affecting the wrong battler.
2021-10-10 20:21:03 -04:00
ghoulslash
06bcfea3b8 merge with be 2021-10-10 19:56:33 -04:00
ghoulslash
fcada4fcad handle rototiller + prankster 2021-10-10 19:54:17 -04:00
Eduardo Quezada D'Ottone
7798468ce9
Merge pull request #1738 from BuffelSaft/safety-googles
Fix Safety Googles
2021-10-10 18:34:20 -03:00
Eduardo Quezada D'Ottone
01f563cb5e Fix infinite loop 2021-10-10 08:46:31 -03:00
BuffelSaft
8a7e6379b6
Merge pull request #1732 from ghoulslash/perish_song
Fix Soundproof cancelling out user's Perish Song
2021-10-10 22:55:20 +13:00
LOuroboros
91a68cd5db Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
BuffelSaft
07bdd2ffe6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-10-09 15:18:51 +13:00
BuffelSaft
274e964d91 Fix Safety Googles
Fix typo and update gLastUsedItem before calling the safety goggles battle script.
2021-10-09 15:05:01 +13:00
GriffinR
31b501e7eb Start misc battle documentation 2021-10-08 16:39:46 -04:00
ghoulslash
ce455ac7e7 merge with be 2021-10-08 07:44:32 -04:00
BuffelSaft
fbc4d7584e
Merge pull request #1610 from LOuroboros/primalAbilities
Implement Desolate Land, Primordial Sea and Delta Stream
2021-10-08 20:01:09 +13:00
ghoulslash
9a4e0cf757 magician fixes, handle edge cases 2021-10-07 17:37:47 -04:00
LOuroboros
359da5313e Handled some edge cases
Gastro Acid, Worry Seed, Simple Beam, Core Enforcer and Transform
2021-10-07 01:53:20 -03:00
LOuroboros
7548e74013 Forgot to clear the primal weathers in some places 2021-10-07 00:43:23 -03:00
ghoulslash
1031703309 magician base functionality 2021-10-06 16:00:02 -04:00
ghoulslash
5f5df066d6 fix perish song + soundproof 2021-10-06 15:18:42 -04:00
ghoulslash
4aeadd96c9 merge with be 2021-10-06 14:49:23 -04:00
ghoulslash
391cfabcac merge with be 2021-10-06 14:31:21 -04:00
ghoulslash
4382420dd2 merge with be 2021-10-06 13:32:59 -04:00