Commit Graph

3061 Commits

Author SHA1 Message Date
LOuroboros
aca51e843e
Update battle_scripts_1.s 2022-03-14 16:14:32 -03:00
ultima-soul
86089ce935 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2022-02-28 22:13:14 -08:00
Eduardo Quezada D'Ottone
ed464a9e8d
Merge pull request #2068 from ghoulslash/be/strugglebug
Fix struggle bug anim
2022-02-25 12:50:55 -03:00
ghoulslash
7c2bbf1df3 fix struggle bug anim 2022-02-25 08:54:35 -05:00
ghoulslash
e4ef3cc3b4 move glare effectiveness exception to code 2022-02-24 22:06:18 -05:00
cbt6
f826a5a82d Use constants for PC locations 2022-02-23 15:07:22 +08:00
GriffinR
0710a5467b Add some missing RGB constant usage 2022-02-15 21:55:51 -05:00
BuffelSaft
6a119c5a30 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-02-13 21:06:15 +13:00
Eduardo Quezada D'Ottone
c849197a88 Config for Minimize raising 2 stages 2022-02-13 00:45:35 -03:00
Eduardo Quezada D'Ottone
d73e6faab8 Config for Growth being affected by sunlight 2022-02-13 00:30:37 -03:00
Eduardo Quezada D'Ottone
0dd2de988a
Merge branch 'battle_engine' into primalReversionTweaks 2022-02-12 23:08:12 -03:00
ghoulslash
209279c207 fix psycho shift string printing 2022-02-09 14:30:30 -05:00
BuffelSaft
0a27b575dc Fix merge error in battle scripts 2022-01-27 17:24:11 +13:00
BuffelSaft
9d1800f53e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-01-27 17:18:51 +13:00
GriffinR
2495d18132 Add missing :req, remove old macros 2022-01-23 18:52:04 -05:00
LOuroboros
8eaf0718ec Review changes
Also updated tryfaintmon call in BattleScript_FlingEnd, and updated CanFling.
2022-01-23 19:13:04 -03:00
LOuroboros
a8a8c7e2fa Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE 2022-01-23 02:37:07 -03:00
GriffinR
a7e6045d71
Merge pull request #1597 from GriffinRichards/misc-cleanup
Miscellaneous fixes
2022-01-19 22:17:37 -05:00
GriffinR
69759b2d12
Merge pull request #1601 from GriffinRichards/fix-decor-flag
Fix FLAG_DECORATION_0 name
2022-01-16 17:44:58 -05:00
Eduardo Quezada D'Ottone
6aabe58649
Merge branch 'battle_engine' into magician 2022-01-15 13:06:13 -03:00
GriffinR
fd7457b05a Remove berry fix 2022-01-13 15:26:20 -05:00
GriffinR
f899a02ac6 Use MON_GIVEN_TO_ constants for givemon 2022-01-12 18:34:26 -05:00
LOuroboros
69f678b3fc Put the new B_WAIT_TIME_SHORTEST to use 2022-01-11 20:21:12 -03:00
LOuroboros
b2965e5522 Added a pause to BattleScript_ProteanActivates 2022-01-11 20:15:47 -03:00
GriffinR
49418f8c01 Add missing commas 2022-01-11 09:55:11 -05:00
GriffinR
3a6c633905 Add seteventmon 2022-01-11 02:16:25 -05:00
GriffinR
110fbc559c Make item optional for givemon and setwildbattle 2022-01-11 02:08:14 -05:00
GriffinR
8b920691e6 Fix FLAG_DECORATION_0 name 2022-01-09 01:31:42 -05:00
Eduardo Quezada D'Ottone
97baedbd5e
Merge pull request #1923 from WiserVisor/battle_engine
Added Sky Drop to Battle Engine
2022-01-07 18:14:40 -03:00
GriffinR
ce55e58ad8 Misc cleanup 2022-01-04 10:09:42 -05:00
GriffinR
23f5c9fd5c Clean up pokedex_area_screen 2021-12-31 00:16:56 -05:00
Eduardo Quezada D'Ottone
5b54986e6b
Merge pull request #1980 from LOuroboros/multiBattles
Multi battle updates
2021-12-29 22:09:06 -03:00
Eduardo Quezada D'Ottone
4d6f54e8d6
Merge pull request #2007 from ghoulslash/be/roleplay
Update Role Play
2021-12-25 11:37:57 -03:00
ghoulslash
93a7e139ec merge w be 2021-12-24 09:40:12 -05:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine 2021-12-23 15:29:10 -08:00
ghoulslash
b6b5d862f4 update role play mechanics 2021-12-23 08:37:11 -05:00
LOuroboros
e28fa7f91c
Update event_scripts.s 2021-12-21 22:10:54 -03:00
LOuroboros
ffe35fbb06 Updated defeat condition on multi battles 2021-12-19 08:30:43 -03:00
ultima-soul
b0b8b9bf46 Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-12-17 23:51:29 -08:00
ultima-soul
4f2e3bf214 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-12-17 21:23:54 -08:00
ghoulslash
31bbc4ddde prevent stat-raising damage effects if battle will end 2021-12-17 10:24:07 -05:00
ExpoSeed
65186b8c3a Fix some style issues 2021-12-16 21:57:30 -06:00
ExpoSeed
d6747527da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-12-16 21:44:01 -06:00
Eduardo Quezada D'Ottone
bbf7b62ceb Config for lost money after losing a battle 2021-12-11 23:03:50 -03:00
ultima-soul
26f29a04fd Revert "Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync"
This reverts commit ac2bcece75, reversing
changes made to 349262ebc3.
2021-12-10 09:41:54 -08:00
ultima-soul
ac2bcece75 Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync 2021-12-09 14:16:05 -08:00
ultima-soul
a5afdac0ae Resolved review suggestions for upstream Battle Engine sync. 2021-12-08 12:08:16 -08:00
GriffinR
cc05b08227 Fix incorrect ever grande flower animation palettes 2021-12-06 11:17:42 -05:00
ghoulslash
1e644c9d4c fix spacing 2021-12-05 14:45:48 -05:00
ghoulslash
c0e408bfab fix aqua ring heal anim 2021-12-05 14:44:22 -05:00
ultima-soul
7369f60c06 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync 2021-12-03 17:30:45 -08:00
GriffinR
d501636730 Fix incorrect flag animation palettes 2021-12-03 16:36:18 -05:00
ultima-soul
d408b56549 Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-12-01 20:18:57 -08:00
ultima-soul
23bf41713c Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-12-01 20:17:08 -08:00
LOuroboros
2e67153982 Renamed the Enigma Berries' constants 2021-12-01 22:16:38 -03:00
LOuroboros
f2dd7bce99 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionTweaks 2021-11-30 20:39:58 -03:00
ultima-soul
d0623d7b71 Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-11-27 21:40:08 -08:00
ultima-soul
0312c5be8b Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-27 21:38:26 -08:00
BuffelSaft
fd4414fe62 Spaces instead of tabs 2021-11-23 23:01:43 +13:00
BuffelSaft
a89ce0c38a Swapped webs don't trigger Defiant
Track the side that originally set Sticky Web, and if it matches the side the target of the speed drop is on, don't activate Defiant. Hard to tell if this is a bug or a feature in gen 8 - maybe the swapped webs are considered a "friendly" effect?

Also, fix Sticky Web not activating Defiant.
2021-11-23 22:54:30 +13:00
GriffinR
e0fae879da
Merge pull request #1558 from GriffinRichards/update-macros
Update event macro comments
2021-11-22 19:10:49 -05:00
BuffelSaft
6b8f86c276 Snap Trap placeholder anims
Set up animation data for Snap Trap so it can be easily replaced with a proper animation later.
2021-11-23 11:05:36 +13:00
BuffelSaft
d2eb5f0e61 Remove shell trap effect code
Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
BuffelSaft
42b8f18cb1 Remove Corrosive Gas code
This was not working at all in testing, so it can be done by a separate PR later.
2021-11-22 14:35:01 +13:00
BuffelSaft
70f0018c08 Partially implement Shell Trap
Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
2021-11-22 14:14:41 +13:00
ultima-soul
a8f9a54787 Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-11-21 10:41:32 -08:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
GriffinR
23dd1dad7f Fix incorrect palettes in Mauville flower tileset anims 2021-11-21 11:23:03 -05:00
W1serV1ser
c2f81cd5f5 Added Sky Drop 2021-11-20 11:44:48 -08:00
BuffelSaft
14a2e86313 Fix Scale Shot
Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
86efd69370 Finish/fix Beak Blast
This was not working at all, but the basic framework was there; some small changes tidied it up and made it work.
2021-11-19 20:19:10 +13:00
BuffelSaft
98712e576e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2021-11-19 17:48:11 +13:00
GriffinR
42a83ee50e Use STR_VAR names for apprentice_buff and frontier_gettrainername 2021-11-18 23:20:05 -05:00
GriffinR
e66ea0cb99 Reformat compare + goto_if/call_if to single statements 2021-11-18 23:06:51 -05:00
GriffinR
6c6487dd7a Missing spaces to tabs in scripts files 2021-11-18 21:02:22 -05:00
TheXaman
2f8896f2f0 Merge branch 'master' of https://github.com/pret/pokeemerald into tx_debug_system 2021-11-18 15:13:04 +01:00
GriffinR
c89dfd9f56 Finish updating macro comments 2021-11-18 01:47:58 -05:00
GriffinR
b5b5d95de6 Distinguish 'virtual object' names from object events 2021-11-17 23:40:53 -05:00
GriffinR
c4f8f4d11a Add STR_VAR_# ids to string buffer macros 2021-11-17 22:00:44 -05:00
GriffinR
c940b67716 Continue macro comment updating 2021-11-17 17:45:59 -05:00
GriffinR
61aa9c3ba9 More updating event macro comments 2021-11-16 17:46:34 -05:00
GriffinR
d414787932 Some TV clean-up 2021-11-16 16:22:17 -05:00
GriffinR
5d9c31a610 Label slot machine ids, fix GetPriceReduction 2021-11-16 15:43:52 -05:00
GriffinR
63c5905914 Continue updating event macro comments 2021-11-16 13:10:23 -05:00
GriffinR
04cc923d6c Handle optional arguments for warp commands, add WARP_ID_NONE 2021-11-16 10:53:00 -05:00
LOuroboros
5c485d9769 Fixed Fling when gLastUsedItem is 0
Also renamed VARIOUS_JUMP_IF_NO_FLING_POWER to VARIOUS_JUMP_IF_FLING_FAILS.
2021-11-15 14:02:33 -03:00
GriffinR
65d3b58374 Add PARTY_NOTHING_CHOSEN 2021-11-15 10:57:06 -05:00
GriffinR
f85de6eca5 Start event macro comment updates 2021-11-15 10:54:57 -05:00
LOuroboros
a01fd2eb7a Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE 2021-11-15 12:47:26 -03:00
LOuroboros
cbb6639f8d Fling tweaks
-Updated and renamed VARIOUS_JUMP_IF_FLING_FAILS (now VARIOUS_JUMP_IF_NO_FLING_POWER)
-Updated BattleScript_EffectFling following Smogon's description of Fling's effect.
-Refactored BattleScript_FlingMentalHerb thanks to GetMentalHerbEffect
-No need to define flingPower when its value is 0
-Forced the target to eat a berry that was flung at them by overwriting their item with the berry thrown and restoring their original item after its effect finishes.
-Added a preproc config for Klutz.
2021-11-15 12:40:10 -03:00
GriffinR
b14fe9dce3
Merge pull request #1547 from GriffinRichards/doc-sounddata
Clean up sound, add CRY_MODE constants
2021-11-13 15:54:40 -05:00
ghoulslash
940a165be7 merge w be 2021-11-13 09:09:15 -05:00
ghoulslash
9df66f4ac1
Merge pull request #1843 from Blackforest92/battle_engine
Update Giga Impact's graphic and use fade-in battle animation.
2021-11-13 08:54:37 -05:00
LOuroboros
2fe015e5ce Implemented Fling 2021-11-13 10:27:05 -03:00
Eduardo Quezada D'Ottone
704957efb9 Fixed Relic Song's SE 2021-11-13 07:30:12 -03:00
Eduardo Quezada D'Ottone
a7870dbef0
Merge branch 'battle_engine' into magician 2021-11-12 19:40:34 -03:00
LOuroboros
ad5bcd06cf Fixed a small buffer overflow in AI_CV_Recycle_ItemsToEncourage 2021-11-11 22:27:17 -03:00
BuffelSaft
e606e54f9d Fix Big Pecks/Octolock animation
Also removed MOVE_EFFECT_AFFECTS_USER because that shouldn't be part of playstatchangeanimation. The stat drops still bypass Mirror Armor without this.
2021-11-11 14:32:38 +13:00
BuffelSaft
e637714e1b Requested changes
Various bug fixes, syntax corrections etc.
2021-11-10 21:11:15 +13:00
BuffelSaft
e2599c2469 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-10 14:31:32 +13:00
Blackforest92
76ba9d835a pulled latest RHH battle_engine 08-11-2021 2021-11-08 16:38:42 +07:00
GriffinR
c4169cfd29 Disambiguate cry functions 2021-11-07 14:26:09 -05:00
GriffinR
54b254a829 Add CRY_MODE constants 2021-11-07 13:33:05 -05:00
Eduardo Quezada D'Ottone
c2a17510a9 Terrain Pulse animations 2021-11-07 11:25:08 -03:00
Eduardo Quezada D'Ottone
e9804a5023 Secret Power animation config 2021-11-06 17:32:34 -03:00
ghoulslash
da6ec51fc2 merge w be 2021-11-06 10:43:35 -04:00
ghoulslash
41bf1dc2f4 merge w be 2021-11-06 10:40:57 -04:00
Eduardo Quezada D'Ottone
ae8de0f07a Merge branch 'BattleEngine' into BE_TerrainMoves
# Conflicts:
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	src/battle_util.c
2021-11-06 10:44:05 -03:00
BuffelSaft
5acebe32aa
Merge pull request #1817 from LOuroboros/photonGeyser
Implemented Photon Geyser and Shell Side Arm
2021-11-06 16:04:53 +13:00
BuffelSaft
14ebba04af
Align comment with others
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-06 12:43:57 +13:00
BuffelSaft
4007a8d1f8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into relic_song 2021-11-06 11:52:51 +13:00
LOuroboros
5f458c9cd3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-05 10:58:53 -03:00
BuffelSaft
ee83d1142c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-05 21:40:05 +13:00
BuffelSaft
bf786c6c9a Fix Magma Storm
Fix the strings and animation displayed when Magma Storm. Also move gTrappingMoves to battle_script_message.c as it's only sued in this file, and this allows ARRAY_COUNT(sTrappingMoves) to replace the constant in SetMoveEffect.
2021-11-05 18:22:52 +13:00
BuffelSaft
a8d44f84a1
Merge pull request #1852 from Blackforest92/battle_engine_2
Update waterfall, trick room, & focus blast BG
2021-11-05 15:27:52 +13:00
BuffelSaft
6df3975fc6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-05 14:32:33 +13:00
cbt6
32aaf6912f Rename movement scripts to use Faster over Fastest 2021-11-05 02:22:28 +08:00
LOuroboros
22f7e81bef Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-04 12:25:26 -03:00
LOuroboros
4f251e6ec2 Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN 2021-11-04 12:13:55 -03:00
LOuroboros
e0b53f87fc Primal Reversion Tweaks
-Fixed the inconsistent Primal Reversion activation in double battles.
-Optimized the primal weather checks in attackcanceler a little.
-Fixed the issue with multi-target fire/water moves during primal rain/sun.
2021-11-04 12:04:14 -03:00
BuffelSaft
c9ae140bd1 Fix Clangourous Soul
I broke this while trying to tidy up the code, it worked perfectly before. Also, make sure the "recoil' doesn't break Disguise.
2021-11-04 21:50:42 +13:00
BuffelSaft
ecbe048f96 Fix Octolock
Fixed two issues:
- Octolock doesn't have an end of turn animation in gen 8
- The def drop anim wasn't played if Sp. Def was at -6 and def could still drop
2021-11-04 21:26:04 +13:00
BuffelSaft
cecd341011 Fix Tar Shot
If Tar Shot can't do anything to the target it should fail. Checking this is clunky, but it works.
2021-11-04 20:47:45 +13:00
BuffelSaft
3baf2aa331 Remove trynextdart, update waitmessage 0x40
Not dealing with Dragon Darts in this PR. Updated waitmessage 0x40 to waitmessage B_WAIT_TIME_LONG.
2021-11-04 20:19:18 +13:00
BuffelSaft
28e78cb6c4 Gen 8 moves initial commit
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
e930dae278 Remove ability pop up for Hunger Switch
Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
616be576fc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-04 15:29:38 +13:00
LOuroboros
b931e34172 Handled Mimicry's interaction with Steel Roller's effect 2021-11-03 23:23:28 -03:00
BuffelSaft
eeb40daede Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2 2021-11-04 13:52:58 +13:00
LOuroboros
f6628e301f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-03 20:43:33 -03:00
LOuroboros
f0d7c75ec8 Syntax corrections 2021-11-03 17:48:04 -03:00
ghoulslash
48c29a9cd8 proper mirror armor sticky web targeting 2021-11-03 15:05:52 -04:00
GriffinR
e14210ce1f
Merge pull request #1536 from GriffinRichards/clean-braille
Add font id constants, better braille support
2021-11-03 13:17:29 -04:00
GriffinR
0ba22ca112
Merge pull request #1534 from GriffinRichards/doc-btrans
Document battle transition
2021-11-03 11:26:20 -04:00
LOuroboros
af6e72ecfe Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-03 08:56:01 -03:00
Blackforest92
b9c23f7c62 Update waterfall, trick room, & focus blast BG 2021-11-03 16:29:09 +07:00
BuffelSaft
6ce1f01b8c Hunger Switch and Aura Wheel
Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
BuffelSaft
18b87416d5 Fixes
- Fix Sheer Force interaction (needed after adding | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN)
- Fix "X Transformed!" target
- Allow switching between both forms
- Allow form change if target is KO'ed
2021-11-03 17:56:16 +13:00
BuffelSaft
74c85b5818 Implement Relic Song's form change
Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
f323e2c047 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil 2021-11-03 14:18:28 +13:00
BuffelSaft
d99fd30e4d Looping battle script, correct message
Testing in Sword showed that the pop up should happen once if two mons are cured, and that the correct message is "X was cured of its poisoning!"
2021-11-03 11:51:20 +13:00
LOuroboros
69b42de0d9 Implemented Mimicry
Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
Blackforest92
0f5c9f5cb0 Adjust Giga Impact background to fade in before impact 2021-11-03 00:37:22 +07:00
ghoulslash
592a1dab63 fix mirror armor setstatchanger, handle reflected stat blockage 2021-11-02 12:02:58 -04:00
ghoulslash
ffcba355b0 merge w be 2021-11-02 10:36:08 -04:00
BuffelSaft
4668e11765 Looping battlescript version 1
Would be better if it simply updated the target, cured the status and returned I think, needs testing.
2021-11-03 00:45:24 +13:00
BuffelSaft
95435b5f7f Pastel Veil switchin effect attempt
Battle script isn't working for partner for some reason.
2021-11-02 23:06:10 +13:00
BuffelSaft
40bced517a Pastel Veil blocks poison for whole side
Tested vs Toxic, Toxic Thread and Sludge with 100% effect chance.
2021-11-02 20:00:57 +13:00
Blackforest92
2d5ed4a1e2 Allow Giga Impact fadein background & upgrade its graphic 2021-11-02 12:53:11 +07:00
BuffelSaft
1e3b3d482b
Merge pull request #1838 from Blackforest92/battle_engine
Edit Spacial Rend and Hurricane background
2021-11-02 17:11:47 +13:00