LOuroboros
05a34edb7d
Implemented Infernal Parade's effect
2023-03-26 20:04:55 -03:00
LOuroboros
1595a66559
Implemented Triple Arrows' effect
2023-03-26 20:04:36 -03:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch ( #2534 )
2023-03-26 16:20:47 -04:00
GriffinR
6be9a79b8c
Merge pull request #1871 from GriffinRichards/doc-trendy-sayings
...
Document the trendy sayings word group
2023-03-24 08:05:51 -04:00
Zunawe
492422b6bd
Fix scanner item flag name
2023-03-23 21:47:26 -07:00
LOuroboros
7ce5c5fc66
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-03-23 06:27:09 -03:00
tennis
358180946d
Fix Intimidate targetting dead sides and false postpones
2023-03-22 11:46:50 +00:00
Eduardo Quezada
ef914a2fac
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
2023-03-21 16:13:27 -03:00
May8th1995
9ec31c61bf
Fixes weirdly set value for eject buttons etc ( #2846 )
...
* Fixes weirdly set value for eject buttons etc
* Remove known fialing from fixed test
---------
Co-authored-by: tennis <May8th1995@users.noreply.github.com>
2023-03-21 20:12:46 +01:00
Eduardo Quezada
51b716c9d9
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230319
...
# Conflicts:
# data/battle_scripts_2.s
# include/constants/battle_string_ids.h
# include/constants/songs.h
# src/battle_message.c
# src/data/pokemon/species_info.h
2023-03-19 20:28:56 -03:00
LOuroboros
f4e8389779
Added Psyblade and Hydro Steam
2023-03-17 09:25:39 -03:00
LOuroboros
aefd318945
Applied review suggestions and expanded usage of activateAfterFaint in Cmd_setmoveeffect
2023-03-14 11:43:52 -03:00
GriffinR
0c380862d6
Document the trendy saying word group
2023-03-13 15:58:40 -04:00
Eduardo Quezada
a0feaabef1
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
2023-03-12 15:53:32 -03:00
Eduardo Quezada
7ce68994ec
Made Mega Evolution properly use TryBattleFormChange
2023-03-12 02:32:09 -03:00
LOuroboros
6dbe772e27
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate
2023-03-10 18:23:33 -03:00
LOuroboros
f06c040bca
Updated the debug menu
...
-Updated the text string used by Debug_FlagsNotSetMessage.
-Renamed Debug_FlagsNotSetMessage to Debug_FlagsNotSetOverworldConfigMessage.
-Added an equivalent for the battle config file called Debug_FlagsNotSetBattleConfigMessage,
-DEBUG_FLAG_NO_COLLISION -> OW_FLAG_NO_COLLISION
-And moved it to include/config/overworld.h, because at the end of the day it's still an overworld flag just like the other 2 already in that file.
-Corrected miswritten preproc config in DebugAction_Flags_CatchingOnOff.
-Updated the comment that describes the effect of DEBUG_OVERWORLD_MENU reducing the number of characters a tiny bit and fixing a typo.
2023-03-08 15:27:22 -03:00
DizzyEggg
bf4735e87c
remove test changes
2023-03-08 13:41:08 +01:00
DizzyEggg
f6089a0057
Mega Evolution after switching and based on speed
2023-03-07 22:34:57 +01:00
Eduardo Quezada
4625a46748
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_interface.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
2023-03-07 11:26:33 -03:00
Eduardo Quezada D'Ottone
81a80e566c
Refactor Mega Evolution indicator sprite ( #2805 )
2023-03-07 08:06:28 -03:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings ( #2737 )
...
* start working on defog tests
* defog tests + improve terrain end battlescripts
* newline
2023-03-06 20:35:08 +01:00
DizzyEggg
306c4565a0
merge
2023-03-06 15:32:28 +01:00
Eduardo Quezada D'Ottone
b3ffc9d1c4
Set link tutorial as complete when using Cheat Start ( #2802 )
2023-03-06 09:29:34 +01:00
GriffinR
bb078e0618
Merge pull request #1864 from AsparagusEduardo/pret/doc/songsComments
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Document music usage to make it easier to search for a specific track
2023-03-05 15:29:38 -05:00
Eduardo Quezada
a6bd35ceab
Review changes
2023-03-05 17:17:39 -03:00
ghoulslash
dec1b16138
Swallow/Spit Up Gen 5 Behavior and tests for Swallow/Spit Up/Stockpile ( #2790 )
2023-03-05 09:50:47 -05:00
GriffinR
ce6875817f
Merge pull request #1860 from GriffinRichards/metatile-labels
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Format metatile_labels
2023-03-04 23:36:04 -05:00
Eduardo Quezada
9917f5cc8b
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230303
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# Conflicts:
# Makefile
# include/constants/pokemon.h
# include/pokemon.h
# make_tools.mk
# src/battle_ai_script_commands.c
# src/battle_controllers.c
# src/battle_main.c
# src/battle_script_commands.c
# src/party_menu.c
# src/pokemon.c
# src/trade.c
# src/trainer_pokemon_sprites.c
2023-03-03 11:00:50 -03:00
ghoulslash
4e138fa4b7
Fix wrong Contrary message when affected by Intimidate ( #2723 )
2023-03-02 09:38:00 -05:00
LOuroboros
fe735f9700
Applied review suggestions
...
-Merged EFFECT_CEASELESS_EDGE and EFFECT_STONE_AXE into EFFECT_HIT_SET_ENTRY_HAZARD
-Updated gDmgHazardsStringIds and relevant battle scripts. Can't say that I like it at all. String tables are stupid imo.
-Coupled Barb Barrage's effect in CalcMoveBasePower with Venoshock's
2023-03-02 01:39:44 -03:00
LOuroboros
fe74dd938b
Small corrections
2023-03-01 04:00:19 -03:00
LOuroboros
23673c2e9d
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-03-01 03:57:00 -03:00
GriffinR
ec89e519f9
Merge pull request #1858 from AsparagusEduardo/pret/doc/fateful
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Rename eventLegal to modernFatefulEncounter
2023-02-28 11:48:34 -05:00
DizzyEggg
c92a65dc40
Add config for stockpile raising def stats
2023-02-27 21:09:02 +01:00
DizzyEggg
3338a6b786
add messages for stockpile effects wear off
2023-02-27 12:31:29 +01:00
LOuroboros
a54a8d9b2a
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate
2023-02-27 07:43:19 -03:00
AgustinGDLV
e537be76ea
Z-moves bypass protection ( #2730 )
2023-02-27 09:17:07 +01:00
DizzyEggg
44d2cc7232
Fix bugs related to Trainer Slide messages ( #2699 )
...
* start working on trainer slides
* use cmd->nextInstr
2023-02-27 09:11:25 +01:00
LOuroboros
fe09f3e0d3
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate
2023-02-26 23:42:01 -03:00
Eduardo Quezada
41bf9ea63c
Removed trailing whitespaces
2023-02-26 18:43:15 -03:00
DizzyEggg
8ccffa617a
fix createspriteontargets on electricy anim
2023-02-26 19:47:44 +01:00
DizzyEggg
4bdca43dbd
refactor mega evolution indicator sprite
2023-02-26 12:51:35 +01:00
Zunawe
f376b71f7c
Fix wrong route in item flag name
2023-02-25 13:48:39 -08:00
Eduardo Quezada
d330ca051a
Document music usage to make it easier to search for a specific track
2023-02-23 11:44:23 -03:00
Eduardo Quezada
f5aa3b8272
Document the 2 different sText_GotchaPkmnCaught
2023-02-23 11:43:40 -03:00
ghoulslash
827bf11307
Merge pull request #2660 from DizzyEggg/ace_voltswitch
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Fix Volt Switch / Roar with ace pokemon
2023-02-23 09:20:18 -05:00
DizzyEggg
dc83708443
Remove unused script BattleScript_TargetAbilityStatRaiseOnMoveEnd
2023-02-22 22:51:59 +01:00
Zunawe
60be59d18b
Fix wrong route in hidden item flag name
2023-02-22 13:13:57 -08:00
DizzyEggg
877e3fd6af
merge with upcoming
2023-02-22 19:27:42 +01:00
DizzyEggg
460dceb48b
fix intimidate derp
2023-02-22 19:20:18 +01:00
DizzyEggg
83281944fa
Add tests for Contrary
2023-02-22 16:24:27 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect ( #2716 )
...
* implemented Shell Trap
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
DizzyEggg
64e26f5c86
Fix Contrary String on Intimidate
2023-02-22 13:11:16 +01:00
Jaizu
403a6f4544
Merge pull request #2712 from DizzyEggg/fix_abilities_empty_field
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Fix switch-in abilities activating on an empty field
2023-02-22 09:49:13 +01:00
DizzyEggg
31138455de
remove unneeded VARIOUS_JUMP_IF_NO_VALID_TARGETS
2023-02-22 09:28:12 +01:00
DizzyEggg
d73ab0246f
Fix Explosion + Galvanize + Volt Absorb and Mind Blown ( #2688 )
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* Fix Explosion and Mind Blown
* Use battler ability in jumpifabilitypresent
2023-02-21 22:50:29 +00:00
Eduardo Quezada
5ca9213d07
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_script_commands.c
2023-02-21 17:47:02 -03:00
Martin Griffin
29c64c82f3
Test Red Card
...
Dragon Tail activates Red Card if the target does not switch.
2023-02-21 10:44:58 +00:00
Martin Griffin
afe09e9653
Test Dragon Tail
...
Remove the "But it failed!" message if the foe cannot be switched.
2023-02-21 10:43:57 +00:00
LOuroboros
24581426a1
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate
2023-02-21 04:46:28 -03:00
LOuroboros
3a91a5c930
Added new trainer slide-in msg conditions
...
Now they can say something:
-When their last Pokémon's HP is between 25% and 50%.
-When a critical hit is dealt to their first Pokémon for the first time.
-When a super effective hit is dealt to their first Pokémon for the first time.
-When a STAB move is used against (but doesn't faint) the opponent's Pokémon.
-When the Player's Pokémon's move doesn't affect the opponent's Pokémon.
-When they're about to trigger a Mega Evolution.
-When they're about to trigger a Z-Move.
Misc. changes:
-Split GetEnemyMonCount for readability's sake.
-Optimized the size allocated to trainerSlideLowHpMsgDone.
2023-02-21 04:40:02 -03:00
Zunawe
8f74a6777a
Fix spelling mistake for item flag
2023-02-20 18:17:30 -08:00
DizzyEggg
53180ebf87
Update Healing wish to gen5 / gen8 mechanics ( #2708 )
...
* Updated Healing Wish and added config
* Fixed Lunar Dance message
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-02-20 11:25:43 +00:00
ghoulslash
4b64433816
Add Battle Anim cmds for dynamic Task, Sprite creation + Misc. Anim Fixes ( #2649 )
...
* add createvisualtaskontargets, createspriteontargets to fix electroweb, fiery wrath anims
* add missing semicolon
* add Cmd_createspriteontargets_onpos for heal block, fix heal block targeting
* remove duplicate func
* improve origin pulse anim
* fix IsDoubleBattle call
* venom drench acid uses average battler positions
* add GetSubpriorityForMoveAnim
* add GetBattleAnimMoveTargets for CreateSpriteOnTargets and Cmd_createvisualtaskontargets
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-02-19 11:48:12 +01:00
DizzyEggg
66d2f253a1
merge with master
2023-02-17 15:43:15 +01:00
DizzyEggg
0c523f9518
Fix Magic bounce powder moves against grass types ( #2633 )
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* Fix Magic bounce powder moves against grass types
2023-02-17 13:55:51 +00:00
DizzyEggg
56c9564e7a
8th gen Howl's effect ( #2700 )
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* Howl gen8 effect
2023-02-17 10:28:46 +00:00
Eduardo Quezada D'Ottone
625a7622e2
Merge pull request #2697 from AsparagusEduardo/RHH/sync/pret_20230214
...
It's ya boi, pret merge! (pret merge 2023/02/16)
2023-02-16 21:57:41 -03:00
Eduardo Quezada
f4f8ab6ee9
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
2023-02-16 17:06:49 -03:00
ghoulslash
6b0b427d93
Merge pull request #2680 from DizzyEggg/mirror_armor
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Fix Mirror Armor against Clear Body
2023-02-16 09:29:04 -05:00
ghoulslash
60a3da5811
Merge pull request #2691 from DizzyEggg/clang_scales
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Fix Clanging Scales target and effect
2023-02-16 09:13:33 -05:00
DizzyEggg
4c18ed2bd4
remove comment
2023-02-16 15:11:48 +01:00
ghoulslash
8c81cf1e66
Merge pull request #2692 from DizzyEggg/shields_down
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Fix Shield Down Ability pop-up
2023-02-16 09:11:24 -05:00
DizzyEggg
1c970afd6a
fix follow me working in singles ( #2644 )
...
* fix follow me working in singles
2023-02-16 10:53:29 +01:00
DizzyEggg
f6a0c882d1
Fix Shield Down Ability pop-up
2023-02-15 23:44:00 +01:00
DizzyEggg
94651e77a5
Fix Clang Scales target and effect
2023-02-15 22:18:18 +01:00
Eduardo Quezada
b62e5aa72e
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
...
# Conflicts:
# src/battle_main.c
# src/field_specials.c
# src/trade.c
2023-02-15 14:11:03 -03:00
Eduardo Quezada
bd54990333
Review changes
2023-02-15 13:56:11 -03:00
GriffinR
69fdf0faa4
Merge pull request #1853 from GriffinRichards/doc-contest-bar
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Clarify AI_CV_AttackDown_UnknownTypeList
2023-02-15 11:29:57 -05:00
GriffinR
b656565af0
Standardize RS mossdeep gym metatile labels
2023-02-14 11:42:13 -05:00
ghoulslash
908b509401
Fix Round's Base Power calc, Add Turn order effects ( #2602 )
...
* fix round base power calc, add turn order change
* remove unused callnative cmd
* fix round turn order update
* fix moveTarget getting set incorrectly in HandleAction_UseMove. also redirection doesn't affect MOVE_TARGET_ALL_BATTLERS
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-02-14 16:49:50 +01:00
DizzyEggg
0577d8d04d
Fix Mirror Armor against Clear Body
2023-02-13 14:44:34 +01:00
DizzyEggg
5d958e245a
Merge pull request #2669 from Jaizu/giga_impact_contests
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Fix Giga Impact on contests.
2023-02-13 09:22:24 +01:00
Eduardo Quezada
96865f66af
Updated term to modernFatefulEncounter
2023-02-11 22:36:42 -03:00
Eduardo Quezada
6da5e0a280
Rename eventLegal to fatefulEncounter
2023-02-11 17:13:53 -03:00
DizzyEggg
513ecd50ba
Fix Spacial Rend animation
2023-02-09 13:24:23 +01:00
Jaizu
9f7267e48d
Fix Giga Impact on contests.
2023-02-09 11:29:29 +01:00
DizzyEggg
896b575c07
Fix volt switch breaking ace pokemon
2023-02-08 12:42:38 +01:00
DizzyEggg
ff088752e7
Insomnia ability pop-up ( #2643 )
...
* Insomnia ability pop-up
* remove B_MSG_STAYED_AWAKE_USING constant
2023-02-07 18:47:23 +01:00
ghoulslash
7e9d40d401
Merge pull request #2645 from DizzyEggg/damp_aftermath
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Damp shows ability pop-up when reacting with Aftermath
2023-02-07 10:18:23 -05:00
DizzyEggg
dcb63e1518
Merge pull request #2610 from ghoulslash/be/animsilktrap
...
Silk trap Animation
2023-02-07 16:13:53 +01:00
ghoulslash
a775f6f31a
Merge pull request #2642 from AlexOn1ine/strange_steam_v2
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Fix Strange Steam anim
2023-02-07 09:25:04 -05:00
DizzyEggg
0dc5e1e685
aftermath damp pop-ups and string
2023-02-07 13:01:56 +01:00
ghoulslash
0c4c3fbbb7
Fix Poison Gas Anim for MOVE_TARGET_BOTH ( #2608 )
...
* poison gas anim handles MOVE_TARGET_BOTH
* fix sprite position fields
* fix it again
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-02-07 12:14:36 +01:00
Alex
2f412b206a
Fix Strange Steam anim
2023-02-07 00:40:37 +01:00
DizzyEggg
04ce8ec213
Fix Volt Absorb not activating on Thunderwave
2023-02-06 20:55:56 +01:00
Eduardo Quezada
101ea6522d
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_util.c
2023-02-02 17:56:13 -03:00
LOuroboros
4b5a6e2328
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-02-01 20:18:56 -03:00
GriffinR
28ada9c93b
Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest-bar
2023-02-01 15:52:19 -05:00
GriffinR
9003966fcc
Misc field_specials cleanup
2023-02-01 11:48:55 -05:00
ghoulslash
3f616215ea
add silk trap anim
2023-01-28 09:03:18 -05:00
Martin Griffin
a13ffdbfba
U-turn does not switch the user out if Emergency Exit activates
2023-01-27 00:57:22 +00:00
Eduardo Quezada
7774c9727d
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230125
...
# Conflicts:
# tools/mapjson/mapjson.cpp
2023-01-25 20:28:55 -03:00
Eduardo Quezada
3288309c43
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_script_commands.c
2023-01-25 19:57:19 -03:00
Eduardo Quezada D'Ottone
1bfc922c72
Merge pull request #2471 from ghoulslash/be/gen9items
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Start Gen9 Hold Effects
2023-01-23 14:58:08 -03:00
Eduardo Quezada D'Ottone
2b22bdf1e7
Merge pull request #2579 from LOuroboros/allahu
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Fixed Explosion & Intimidate's 'interaction'
2023-01-23 11:37:06 -03:00
ghoulslash
f97ec1975a
merge w upcoming
2023-01-23 09:24:03 -05:00
GriffinR
29c1af50ca
Fix Best Streak stat name
2023-01-20 11:25:04 -05:00
Eduardo Quezada
4a9515e8db
Restored improvements from upstream
2023-01-20 12:34:15 -03:00
Eduardo Quezada
749225ace1
Matching merge from upstream pret
...
# Conflicts:
# graphics/interface/menu_info.png
# include/pokemon.h
# src/battle_ai_switch_items.c
# src/battle_anim_mons.c
# src/battle_anim_water.c
# src/battle_controller_opponent.c
# src/battle_gfx_sfx_util.c
# src/battle_main.c
# src/battle_pike.c
# src/battle_script_commands.c
# src/data/pokemon/species_info.h
# src/pokemon.c
# src/pokemon_summary_screen.c
2023-01-20 12:31:54 -03:00
GriffinR
b7d92e8537
Revert incorrect constant usage, add new correct ones
2023-01-18 12:11:09 -05:00
GriffinR
5a906c33ac
Merge branch 'master' into sync_battle_anim_args
2023-01-18 11:47:33 -05:00
LOuroboros
773e7f0de2
Fixed Explosion & Intimidate's 'interaction'
2023-01-17 22:16:42 -03:00
GriffinR
c663154760
Merge pull request #1836 from GriffinRichards/fix-clone
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Add fix for Battle Tower cloning bug
2023-01-15 00:32:24 -05:00
Eduardo Quezada
ac4825ad28
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_util.c
2023-01-13 11:50:47 -03:00
LOuroboros
bdcc84f019
Updated the implementation
2023-01-09 15:18:22 -03:00
LOuroboros
dccceb9689
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2023-01-09 14:59:41 -03:00
ghoulslash
cc7c546011
Merge pull request #2473 from LOuroboros/mimicry
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Reimplemented Mimicry
2023-01-09 12:54:44 -05:00
LOuroboros
620a6a5e90
Extra review changes
...
-Foolproofed the ability checks in ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN
-Made BattleScript_OverworldWeatherStarts and BattleScript_OverworldTerrain call the battle scripts that handle weather form changes, weather abilities, terrain seeds and terrain abilities.
-Consequentially, I removed the activation for weather and terrain abilities that I added to TryDoEventsBeforeFirstTurn, and the activation of Protosynthesis in ABILITYEFFECT_ON_SWITCHIN.
-Added a weatherAbilityDone to prevent abilities that lack self-checks like Protosynthesis from getting stuck in a loop.
-Removed now pointless ABILITYEFFECT_WEATHER_FORM. I think Duke/Sneed69 added it to fix Castform's form change, but it no longer serves a purpose.
2023-01-09 14:22:14 -03:00
LOuroboros
91b2e1bb50
More review changes and added lackings
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-Removed unnecessary special handling of terrain-inducing overworld weather states from ChangeTypeBasedOnTerrain.
-Mimicry now activates normally for terrain-inducing overworld weather states.
-Weather abilities now activate normally when switchineffects is called, and at the beginning of a battle.
-Terrain abilities now activate normally at the beginning of a battle.
2023-01-09 07:55:55 -03:00
Eduardo Quezada
d72a3731d4
Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
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# Conflicts:
# include/constants/battle_move_effects.h
2023-01-06 15:25:49 -03:00
LOuroboros
72566e6323
Turned Stone Axe's and Ceaseless Edge's effects into MOVE_EFFECTs
2023-01-05 03:02:56 -03:00
LOuroboros
2414283bb7
Removed BattleScript_EffectHit_Ret
2023-01-04 12:32:55 -03:00
ghoulslash
a425de77a6
Merge pull request #2446 from LOuroboros/primal
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Updated AnimTask_PrimalReversion
2023-01-04 09:16:28 -05:00
Eduardo Quezada
ada47831aa
Fixed reusable repels/lures function forcefully using items while menu config is on
2023-01-04 00:00:13 -03:00
LOuroboros
f1ca254c28
Updated the Mimicry reimplementation
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Mimicry is now a proud member of ABILITYEFFECT_ON_TERRAIN.
Misc. changes:
-Ditched the dependency on and usage of gBattlerAttacker for the effects inside ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN.
-Made Cmd_switchineffects activate ABILITYEFFECT_ON_TERRAIN to take into account overworld weather-induced field terrains.
-Updated the text strings printed by the battle scripts inside the aforementioned AbilityBattleEffects caseIDs.
-Removed constant label of unused VARIOUS_TRY_TO_APPLY_MIMICRY which I forgot about.
-Updated ChangeTypeBasedOnTerrain, partly as a result of the aforementioned changes but also for optimization purposes.
-There was never a reason to establish an empty scope, or to use GET_MOVE_TYPE and the variables that complemented it.
-Removed case ABILITY_QUARK_DRIVE from AbilityBattleEffects' case ABILITYEFFECT_ON_SWITCHIN.
2023-01-03 02:27:41 -03:00
LOuroboros
d0f5653f5e
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2023-01-02 19:00:41 -03:00
Eduardo Quezada
a23501a4a3
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# src/battle_script_commands.c
2023-01-02 18:54:57 -03:00
LOuroboros
0a00942a26
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-01-02 16:00:13 -03:00
ghoulslash
8b28d4329b
Merge pull request #2525 from AsparagusEduardo/RHH/pr/fix/FixFrontierTutor2
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Fixed right Frontier move tutor not loading their move list correctly.
2023-01-02 13:55:00 -05:00
LOuroboros
13d8c0d167
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2023-01-02 14:34:24 -03:00
LOuroboros
ca32d43433
Streamlined ability-on-weather changes
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Also renamed activateweatherabilities and activateterrainabilities.
2023-01-02 14:32:56 -03:00
Eduardo Quezada
16e8a5dd7f
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# include/battle_util.h
2023-01-01 16:02:40 -03:00
LOuroboros
f2e63a2e41
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2022-12-31 03:33:42 -03:00
Eduardo Quezada D'Ottone
4dc72dcfc1
Merge pull request #1956 from SonikkuA-DatH/SonikkuA-DatH-Teatime2
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Implementing Teatime effect
2022-12-30 17:49:54 -03:00
LOuroboros
e8dfb66c30
Adding ability effect triggers for terrains and weather
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A new, probably better way to handle the announcement trigger that abilities such as Protosynthesis and Quark Drive have, when the battle weather or the field terrain change.
Misc. changes:
-EFFECT_DAMAGE_SET_TERRAIN -> EFFECT_HIT_SET_REMOVE_TERRAIN
-It's more appropriate as the effect can be used to force set a terrain or simply to remove an active terrain, after all.
-The main reason for the rename was the inconsistency with the battle script's label.
-Reverted accidentally committed change to B_DOUBLE_WILD_CHANCE, performed back in c8abf00c
.
2022-12-30 03:25:16 -03:00
GriffinR
e88139d1b5
Add fix for Battle Tower cloning bug
2022-12-29 11:22:53 -05:00
LOuroboros
0ef148dfbb
Applied more corrections
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-Removed BattleScript_WindRiderActivatesEnd2
-Tweaked the condition of Wind Power in AbilityBattleEffects
-Renamed ApplySupremeOverlordModifier to GetSupremeOverlordModifier
2022-12-28 08:50:15 -03:00
LOuroboros
0159065dea
Removed Shell Trap
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It's time to let it go for my own mental sanity.
Besides, it's a Gen. 7 move. I shouldn't have added it here.
2022-12-28 07:51:11 -03:00
SphericalIce
200b71be02
Fix Beat Up's battle script to avoid an out-of-bounds array access
2022-12-27 10:49:57 +00:00
LOuroboros
17410fa9c5
Fixed some issues of the Intimidate's rework
2022-12-26 00:50:44 -03:00
SonikkuA-DatH
3e807e5b1e
Update battle_scripts_1.s
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fix ORs
2022-12-21 15:12:06 -08:00
LOuroboros
4bb86c5d96
Implemented Barb Barrage's effect
2022-12-21 19:48:50 -03:00
LOuroboros
1229fa752a
Fixed Triple Axe's target, added its effect and fixed Ceaseless Edge's
2022-12-21 19:48:49 -03:00
LOuroboros
2cb9400ef0
Implemented Dire Claw's effect
2022-12-21 19:48:48 -03:00
LOuroboros
3ce4869766
Implemented Shell Trap's effect
2022-12-21 19:48:10 -03:00
LOuroboros
ae482ed1f4
Implemented Ceaseless Edge's effect
2022-12-21 19:47:00 -03:00
SonikkuA-DatH
0a5154499e
Update battle_scripts_1.s
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Compensating Substitute, removing item
2022-12-21 14:27:39 -08:00
Eduardo Quezada
c0d4e14a61
Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
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# Conflicts:
# include/config/battle.h
# include/constants/battle_move_effects.h
2022-12-21 12:46:09 -03:00