ghoulslash
f3b9e6bb63
Merge pull request #1976 from kleeenexfeu/patch-2
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[battle_engine] Moxie interaction with spread move/follow me fix
2022-01-16 10:58:50 -05:00
GriffinR
755d9143a6
Merge pull request #1600 from GriffinRichards/remove-berry-fix
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Remove berry fix
2022-01-15 12:20:22 -05:00
Eduardo Quezada D'Ottone
6aabe58649
Merge branch 'battle_engine' into magician
2022-01-15 13:06:13 -03:00
GriffinR
bd43b905b7
Apply palettes to some field effect pngs
2022-01-14 12:51:13 -05:00
GriffinR
4dec9b83a3
Move more graphics out of misc
2022-01-14 12:29:30 -05:00
Eduardo Quezada D'Ottone
80c1e11245
Merge branch 'BattleEngine' into BE_Instruct
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# Conflicts:
# src/battle_script_commands.c
2022-01-13 20:13:01 -03:00
GriffinR
fd7457b05a
Remove berry fix
2022-01-13 15:26:20 -05:00
ghoulslash
2b69b02724
Merge pull request #2017 from AsparagusEduardo/BE_forbiddenAssist
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Extrapolated Assist forbidden flags to Gen 8 moves
2022-01-13 11:52:11 -05:00
ghoulslash
cbb4bca49a
Merge pull request #2028 from AsparagusEduardo/BE_AnchorShot
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Fixed Anchor Shot description.
2022-01-13 11:43:39 -05:00
ghoulslash
46c2a9ada5
Merge pull request #2033 from LOuroboros/galarianZenMode
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Allow Galarian Darmanitan's Zen Mode to work
2022-01-13 11:42:54 -05:00
ghoulslash
543252bc6c
Merge pull request #2034 from LOuroboros/proteanMsgboxFlush
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Tweaked Protean's effect's InGame appearance
2022-01-13 11:42:31 -05:00
LOuroboros
a4f0de5106
Removed the last bits of HOLD_EFFECT_GRACIDEA
2022-01-12 01:54:29 -03:00
LOuroboros
bee4019d22
Tweaked Protean's effect's InGame appearance
2022-01-11 19:52:51 -03:00
GriffinR
01af8e877f
Move starter choose out of interface/misc
2022-01-11 17:49:08 -05:00
GriffinR
694aa3c65d
Move balls, shop, link, map popups, and bag out of interface
2022-01-11 13:53:23 -05:00
GriffinR
fa2d25d366
Merge pull request #1594 from GriffinRichards/pokestorage-clean
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Misc pokemon_storage_system cleanup
2022-01-11 12:26:02 -05:00
GriffinR
d782d3544d
Move pokeblock graphics out of interface
2022-01-11 11:46:58 -05:00
GriffinR
565dd24309
Move party menu graphics out of interface
2022-01-11 11:37:13 -05:00
GriffinR
7103839a61
Move summary screen graphics out of interface, fix some names
2022-01-11 11:22:45 -05:00
GriffinR
fde18b4774
Fix berry crusher graphics name
2022-01-11 10:42:00 -05:00
GriffinR
0a78cb5c9e
Fix some battle dome graphics names
2022-01-11 10:04:47 -05:00
LOuroboros
24b5a5709a
Allow Galarian Darmanitan's Zen Mode to work
2022-01-10 23:01:18 -03:00
GriffinR
4024b3f1b3
Merge pull request #1590 from GriffinRichards/dex-enum
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Convert pokedex defines to enums
2022-01-10 14:56:26 -05:00
LOuroboros
352523403a
Fixed usage of B_MULTI_BATTLE_WHITEOUT
2022-01-09 14:57:45 -03:00
GriffinR
429d53b95c
Use runningState directly in CheckMovementInputNotOnBike
2022-01-09 11:12:35 -05:00
GriffinR
8b920691e6
Fix FLAG_DECORATION_0 name
2022-01-09 01:31:42 -05:00
GriffinR
8f1a760937
Add missing array constants in field_player_avatar
2022-01-08 23:55:26 -05:00
Eduardo Quezada D'Ottone
f6b32c8d17
Fixed Anchor Shot description.
2022-01-08 20:19:53 -03:00
sphericalice
6a21c3f5f3
Remove unneeded brackets in GetWeekCount
2022-01-08 20:39:45 +00:00
Eduardo Quezada D'Ottone
eba4c36189
Merge pull request #2024 from TheXaman/rhh_BE_B_SLEEP_TURNS
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Yawn now uses B_SLEEP_TURNS
2022-01-07 21:56:06 -03:00
GriffinR
ca9bc34bea
Clean up pokemon_storage_system graphics
2022-01-07 17:36:38 -05:00
GriffinR
5cbe572607
Add window constants in pokemon_storage_system
2022-01-07 17:05:58 -05:00
Eduardo Quezada D'Ottone
97baedbd5e
Merge pull request #1923 from WiserVisor/battle_engine
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Added Sky Drop to Battle Engine
2022-01-07 18:14:40 -03:00
GriffinR
577e6cc740
Merge pull request #1586 from GriffinRichards/clean-areascreen
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Clean up pokedex_area_screen
2022-01-06 23:02:23 -05:00
GriffinR
713cd6616e
Add glow tile empty
2022-01-06 22:33:00 -05:00
kiliwily
8a9740b819
Update field_specials.c
2022-01-06 19:47:56 +01:00
kiliwily
ba9b533845
Revert "Update field_specials.c"
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This reverts commit f67137ddb2
.
2022-01-06 19:45:38 +01:00
kiliwily
f67137ddb2
Update field_specials.c
2022-01-06 19:29:58 +01:00
GriffinR
d4111d5520
Add comment about pokedex reordering
2022-01-05 14:50:19 -05:00
TheXaman
328b501394
Update src/battle_util.c
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2022-01-05 18:54:42 +01:00
TheXaman
9733f92c7f
Yawn now uses B_SLEEP_TURNS, resolves #1873
2022-01-05 18:48:01 +01:00
GriffinR
5d033c2e4d
Convert pokedex defines to enums
2022-01-05 12:18:49 -05:00
W1serV1ser
178c4c66ba
Fixed gSideTimers typo
2022-01-04 12:38:50 -08:00
W1serV1ser
66faa6aa15
Follow Me/Rage Powder effect on target goes away once affected by Sky Drop
2022-01-04 12:33:31 -08:00
GriffinR
ce55e58ad8
Misc cleanup
2022-01-04 10:09:42 -05:00
sphericalice
48bf1ab98d
Use SPECIES_NONE and ITEM_NONE in battle_tower.c
2022-01-04 13:46:46 +00:00
sphericalice
2d536bf560
Use TEXT_SKIP_DRAW in CreateAvailableDecorationsMenu
2022-01-02 21:02:53 +00:00
Eduardo Quezada D'Ottone
d433d67558
Extrapolated Assist forbidden flags to Gen 8 moves
2022-01-01 20:21:29 -03:00
Eduardo Quezada D'Ottone
221e38ff86
Merge pull request #1957 from ghoulslash/be/ability_popup
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Ability Popup Fixes + Longer Ability Names config
2022-01-01 19:39:55 -03:00
sphericalice
61a0036c47
Clarify ScrollableMultichoice_ProcessInput comment
2021-12-31 17:34:46 +00:00
sphericalice
9e660b2cdf
Update src/field_specials.c
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-12-31 16:29:11 +00:00
sphericalice
4f6323606f
Update field_specials.c to match the style
2021-12-31 16:24:44 +00:00
GriffinR
23f5c9fd5c
Clean up pokedex_area_screen
2021-12-31 00:16:56 -05:00
sphericalice
50522fdea4
Remove some magic numbers from TryPushBoulder
2021-12-30 12:21:47 +00:00
LOuroboros
34c6e6ca31
Update battle_ai_util.c
2021-12-30 01:48:56 -03:00
Eduardo Quezada D'Ottone
5b54986e6b
Merge pull request #1980 from LOuroboros/multiBattles
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Multi battle updates
2021-12-29 22:09:06 -03:00
Eduardo Quezada D'Ottone
ba43280a7c
Refactored Instruct to use the regular forbidden move lookup table
2021-12-29 21:04:15 -03:00
GriffinR
4192a40adf
Merge pull request #1583 from GriffinRichards/renametilemaps
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Give less generic names to some tilemaps, some misc fixes
2021-12-29 00:57:37 -05:00
GriffinR
aadab8b016
Move pokemon and easy chat constants to global, misc clean-up
2021-12-28 18:07:41 -05:00
GriffinR
aba5264260
RGB macro use in slot_machine
2021-12-28 17:46:05 -05:00
GriffinR
4fc345fff5
Rename unused frontier pass tilemap
2021-12-28 14:54:09 -05:00
GriffinR
3acf002a9c
Rename generic jp contest tilemaps
2021-12-28 13:16:40 -05:00
LOuroboros
cc1a243145
Update src/battle_script_commands.c
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-12-28 12:18:44 -03:00
GriffinR
ee5e65d9ed
Rename generic title screen tilemaps
2021-12-28 03:57:44 -05:00
W1serV1ser
e0f7e7a2d9
Updated variable name in MOVEEND_SKY_DROP_CONFUSE
2021-12-27 12:10:38 -08:00
Eduardo Quezada D'Ottone
4d6f54e8d6
Merge pull request #2007 from ghoulslash/be/roleplay
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Update Role Play
2021-12-25 11:37:57 -03:00
LOuroboros
599ca58059
Update main_menu.c
2021-12-25 07:04:19 -03:00
Eduardo Quezada D'Ottone
7bffe6d1d5
Merge pull request #2004 from ghoulslash/be/sports
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Add sport effects back
2021-12-24 18:59:50 -03:00
LOuroboros
03205c995d
Update battle_script_commands.c
2021-12-24 01:59:40 -03:00
Eduardo Quezada D'Ottone
2ebe427a42
Merge branch 'BattleEngine' into BE_wildNaturalEnemies
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# Conflicts:
# src/battle_controller_opponent.c
2021-12-23 21:19:59 -03:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine
2021-12-23 15:29:10 -08:00
W1serV1ser
58a5a9cbec
Simplified skyDropTargets storage and made other minor improvements
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A lot of these changes are based on ghoulslash's version of Sky Drop.
2021-12-23 15:27:11 -08:00
Eduardo Quezada D'Ottone
a725592a6b
Merge pull request #1999 from ghoulslash/be/moveeffect
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More battle-will-end checks on stat-changing damaging effects
2021-12-23 20:23:16 -03:00
Eduardo Quezada D'Ottone
67697d2de3
Merge pull request #1582 from ghoulslash/smart_wild_ai
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Smart Wild AI Option
2021-12-23 20:18:18 -03:00
ghoulslash
0a95a31ee9
fix formatting
2021-12-23 08:44:54 -05:00
ghoulslash
b6b5d862f4
update role play mechanics
2021-12-23 08:37:11 -05:00
LOuroboros
d94dae18f7
Removed more commented out addresses
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I like to help.
2021-12-21 22:49:30 -03:00
ghoulslash
4b5c5d14fc
Merge pull request #1989 from AsparagusEduardo/BE_debugHoldEffects
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Updated AI debug hold effect name display.
2021-12-20 14:07:29 -05:00
ghoulslash
78b42fabef
Merge pull request #2001 from AsparagusEduardo/BE_debugDoc
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Using TAG_NONE in battle debug
2021-12-20 14:06:59 -05:00
LOuroboros
cb44de13b3
B_NEW_MULTI_BATTLE_DEFEAT_CONDITION -> B_MULTI_BATTLE_WHITEOUT
2021-12-19 20:53:57 -03:00
Eduardo Quezada D'Ottone
4ab4250d5d
Merge branch 'battle_engine' into be/sports
2021-12-19 20:42:15 -03:00
Eduardo Quezada D'Ottone
a57043b589
Merge pull request #1983 from sphericalice/last_ball_refactor
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Refactor CanThrowLastUsedBall and related functions
2021-12-19 20:21:50 -03:00
Eduardo Quezada D'Ottone
6d17156f74
Merge pull request #1934 from BuffelSaft/fix-burmy
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Fix Burmy form change
2021-12-19 20:18:19 -03:00
LOuroboros
ffe35fbb06
Updated defeat condition on multi battles
2021-12-19 08:30:43 -03:00
Eduardo Quezada D'Ottone
4ca9f406f6
Merge pull request #1947 from LOuroboros/lightBall
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Updated Light Ball's effect and improved readability
2021-12-18 15:03:18 -03:00
Eduardo Quezada D'Ottone
3a24bc8298
Merge branch 'battle_engine' into DizzyEggg-patch-1
2021-12-18 14:52:19 -03:00
Eduardo Quezada D'Ottone
1772997082
Merge pull request #1994 from AsparagusEduardo/BE_HPDrain
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Config for HP bars moving faster for higher HP amounts. Credit to Dat.H
2021-12-18 13:50:05 -03:00
Eduardo Quezada D'Ottone
a075cca448
Merge branch 'battle_engine' into fix-burmy
2021-12-18 13:38:12 -03:00
Eduardo Quezada D'Ottone
bd75ee9688
Using TAG_NONE in battle debug
2021-12-18 10:55:04 -03:00
LOuroboros
4a74d288d4
Review corrections
2021-12-18 00:01:50 -03:00
LOuroboros
dbca24aa82
[LEAK INFORMED] Documented the unk19 item field
2021-12-17 19:41:39 -03:00
ultima-soul
84ce9745d5
Merge pull request #1990 from AsparagusEduardo/BE_debugArrows
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Improved battle debug number value changing
2021-12-17 09:21:04 -08:00
ghoulslash
31bbc4ddde
prevent stat-raising damage effects if battle will end
2021-12-17 10:24:07 -05:00
Eduardo Quezada D'Ottone
837641f304
Update src/battle_debug.c
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Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:46 -03:00
Eduardo Quezada D'Ottone
8005db5040
Update src/battle_debug.c
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Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:35 -03:00
Eduardo Quezada D'Ottone
3a12cdb8cb
Update src/battle_debug.c
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Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:02 -03:00
ultima-soul
961710ddd9
Merge pull request #1986 from AsparagusEduardo/BE_steamEngine
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Added Steam Engine's overworld effect
2021-12-16 16:15:58 -08:00
GriffinR
6e5520207f
Merge pull request #1573 from GriffinRichards/tilesetanim
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Clean up tileset_anims
2021-12-15 09:47:54 -05:00
GriffinR
961dbee5e3
Clean up tileset_anims
2021-12-14 21:41:07 -05:00
LOuroboros
660a3df929
Update trade.c
2021-12-14 14:47:04 -03:00
Eduardo Quezada D'Ottone
abe9910251
Fixed speed to be more like vanilla's
2021-12-12 12:42:14 -03:00
Eduardo Quezada D'Ottone
7ca07527fa
Config for HP bars moving faster for higher HP amounts. Credit to Dat.H
2021-12-12 12:33:49 -03:00
Eduardo Quezada D'Ottone
6f363b219e
Improved battle debug value change
2021-12-11 16:41:04 -03:00
Eduardo Quezada D'Ottone
2773b14de5
Updated AI debug hold effect name display.
2021-12-11 00:09:47 -03:00
Eduardo Quezada D'Ottone
aa2b2e6a70
Merge pull request #1929 from ultima-soul/battle_engine_sync
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Battle Engine Upstream Sync
2021-12-09 20:02:45 -03:00
ultima-soul
a5afdac0ae
Resolved review suggestions for upstream Battle Engine sync.
2021-12-08 12:08:16 -08:00
DizzyEggg
0a7dd2edd6
Fix Intimidate affecting fainted mons
2021-12-07 12:19:27 +01:00
Eduardo Quezada D'Ottone
756700ff4d
Added Steam Engine's overworld effect
2021-12-06 20:52:32 -03:00
DizzyEggg
dff72b97dd
Merge pull request #1971 from sphericalice/patch-2
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Remove extra spaces in battle strings
2021-12-06 14:13:39 +01:00
DizzyEggg
97539d7443
Merge pull request #1951 from ghoulslash/be/sheercold
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Ice Types immune to Sheer Cold
2021-12-06 14:12:06 +01:00
sphericalice
5c02facde4
Use more specific enum names for throwable Balls
2021-12-05 23:17:44 +00:00
sphericalice
3db871c49a
Refactor CanThrowLastUsedBall and related functions
2021-12-05 23:10:05 +00:00
LOuroboros
a5659f3339
AI partners no longer get exp.
2021-12-04 23:00:57 -03:00
Eduardo Quezada D'Ottone
1708ac4b1b
Wild mon that have a natural enemy or preys on other mon will attack them whem partnered in double wild battles.
2021-12-04 22:13:29 -03:00
kleeenexfeu
340d505116
Moxie/follow me fix
2021-12-04 17:41:31 +01:00
kleeenexfeu
e7321c22f2
Moxie spread move fix
2021-12-04 17:38:26 +01:00
ultima-soul
7369f60c06
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync
2021-12-03 17:30:45 -08:00
sphericalice
10c6630ffd
Remove extra spaces in battle strings
2021-12-03 19:34:03 +00:00
LOuroboros
ac606364e9
Removed ITEM_ENIGMA_BERRY_E_READER usage
2021-12-03 15:44:12 -03:00
ultima-soul
23bf41713c
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-12-01 20:17:08 -08:00
ghoulslash
fbf74a9988
fix protect struct reset
2021-12-01 15:30:07 -05:00
LOuroboros
19af517bbb
Edited pointless or useless Primal Reversion code
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Also added an equivalent to GetMegaEvolutionSpecies and GetWishMegaEvolutionSpecies for Primal Reversion.
Also also modified how CanBattlerGetOrLoseItem checks for Primal Reversion.
Also also also rewrote the check that triggers Primal Reversion in TryDoEventsBeforeFirstTurn.
2021-12-01 00:56:33 -03:00
LOuroboros
f2dd7bce99
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionTweaks
2021-11-30 20:39:58 -03:00
GriffinR
1a08d8fcb4
Add BUGFIX for roamer's status
2021-11-29 12:56:03 -05:00
ghoulslash
e731d93c0b
update a couple gen 3 ability names
2021-11-29 12:46:14 -05:00
ghoulslash
7a7c6afc39
larger ability popup, fix ability name printing/clearing, and config for longer ability names
2021-11-29 12:42:01 -05:00
ghoulslash
d108f77aa4
revert ai item usage code
2021-11-28 13:12:56 -05:00
ultima-soul
0312c5be8b
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-27 21:38:26 -08:00
GriffinR
4c64863bc5
Merge pull request #1567 from LOuroboros/sBattleTerrainTable
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Renamed gBattleTerrainTable
2021-11-27 23:43:22 -05:00
LOuroboros
b042eb6436
gBattleTerrainTable -> sBattleTerrainTable
2021-11-28 01:22:27 -03:00
cbt6
c59c7b0518
Use enums for jump distances
2021-11-28 12:01:29 +08:00
cbt6
b6430098d4
Rename speed parameter to distance in jump functions
2021-11-28 12:01:29 +08:00
ghoulslash
e2af9ec3b4
ice type immunity to sheer cold
2021-11-26 11:49:49 -05:00
LOuroboros
68c557fd46
Updated Light Ball's effect and improved readability
2021-11-24 19:04:15 -03:00
ghoulslash
95ad508868
baton pass status4_xx_sport
2021-11-23 21:25:03 -05:00
ghoulslash
5c52abd856
gen3 sport move functionality behind config
2021-11-23 21:20:32 -05:00
ghoulslash
b5bc8bb346
fix B_SPORT_DMG_REDUCTION
2021-11-23 18:37:27 -05:00
ghoulslash
e3ddad2d11
add sport effects back
2021-11-23 18:36:10 -05:00
BuffelSaft
cca7ec8c58
Fix and rename GetMoveTargetType
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Change name to GetBattlerMoveTargetType and make it actually use the battlerId argument.
2021-11-24 12:09:54 +13:00
kleeenexfeu
1a3561bb0b
space
2021-11-23 13:48:03 +01:00
kleeenexfeu
6ceffaaf3e
recalculate turn order after relevant actions
2021-11-23 13:46:36 +01:00
BuffelSaft
a89ce0c38a
Swapped webs don't trigger Defiant
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Track the side that originally set Sticky Web, and if it matches the side the target of the speed drop is on, don't activate Defiant. Hard to tell if this is a bug or a feature in gen 8 - maybe the swapped webs are considered a "friendly" effect?
Also, fix Sticky Web not activating Defiant.
2021-11-23 22:54:30 +13:00
BuffelSaft
499fb8071d
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-23 17:12:24 +13:00
BuffelSaft
fa0b5188bb
Dynamic move targeting
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Properly implement Expanding Force by replacing all instances that read move target from gBattleMoves with a function.
2021-11-23 16:56:11 +13:00
BuffelSaft
6b8f86c276
Snap Trap placeholder anims
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Set up animation data for Snap Trap so it can be easily replaced with a proper animation later.
2021-11-23 11:05:36 +13:00
BuffelSaft
ff60882b29
Requested changes
2021-11-23 11:04:39 +13:00
BuffelSaft
62f01e89d7
Fix Burmy form change
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Wasn't properly tracking if Burmy had appeared in battle; gSentPokesToOpponent is used only for exp calculation and is cleared when an opponent faints, so a new var was needed.
2021-11-23 00:46:43 +13:00
BuffelSaft
8118f3bb44
Fix Brick Break
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Should remove the target's screens, not the attacker's.
2021-11-22 16:17:10 +13:00
BuffelSaft
50d0cd52e8
Clean up Corrosive Gas
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Remove code and unused move effect.
2021-11-22 15:13:54 +13:00
BuffelSaft
d2eb5f0e61
Remove shell trap effect code
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Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
BuffelSaft
42b8f18cb1
Remove Corrosive Gas code
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This was not working at all in testing, so it can be done by a separate PR later.
2021-11-22 14:35:01 +13:00
BuffelSaft
70f0018c08
Partially implement Shell Trap
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Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
2021-11-22 14:14:41 +13:00
W1serV1ser
5d1228fc2e
More spacing and format fixes
2021-11-21 15:42:31 -08:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
Eduardo Quezada D'Ottone
dee7f97a8d
Merge branch 'battle_engine' into battle_ai
2021-11-21 14:46:09 -03:00
Eduardo Quezada D'Ottone
30a4ef3723
Merge pull request #1924 from ghoulslash/be/wish
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Fix wish
2021-11-21 14:04:06 -03:00
ghoulslash
3404039330
Merge pull request #1918 from kleeenexfeu/be_mega_evo_alter_turn
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Mega Evolution alters turn order
2021-11-21 08:12:21 -05:00
BuffelSaft
abb67e96e8
Finish Expanding Force
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Hits both foes if the user is affected by Psychic Terrain. Modified targeting is also shown in the move selection screen.
2021-11-21 21:49:47 +13:00
BuffelSaft
bcaa17ffb3
Finish/tidy up Court Change
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Use a macro to simplify timer and status updates, and swap things like reflectBattlerId to the opposing side - this is required for the effects to be properly swapped.
2021-11-21 17:20:45 +13:00
ghoulslash
3fb62f74c6
fix rampage cancelling
2021-11-20 18:35:56 -05:00
ghoulslash
37ab20e29c
fix wish
2021-11-20 16:49:04 -05:00
W1serV1ser
844a0217f7
Fixed spacing, added braces, and reverted comment
2021-11-20 12:04:21 -08:00
W1serV1ser
c2f81cd5f5
Added Sky Drop
2021-11-20 11:44:48 -08:00
kleeenexfeu
62b31aec55
syntax
2021-11-20 02:12:43 +01:00
kleeenexfeu
da20dae9c3
Only recalculate speed for battler choosing a move
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Other actions have priority
2021-11-20 02:09:33 +01:00
kleeenexfeu
c1743db19a
follow suggestion
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:30:45 +01:00
ghoulslash
fb468b6776
fix unseen fist check
2021-11-19 16:32:00 -05:00
kleeenexfeu
fa4d71817b
Spaces instead of tab
2021-11-19 22:30:30 +01:00
kleeenexfeu
03a9f3f413
Mega Evolution alters turn order
2021-11-19 22:03:10 +01:00
Eduardo Quezada D'Ottone
1696e60b9f
Merge pull request #1876 from ghoulslash/be/ai_updates
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Some more CanAIFaintTarget checks and other AI updates
2021-11-19 17:33:21 -03:00
Eduardo Quezada D'Ottone
ef3f573cc2
Merge pull request #1917 from BuffelSaft/unseen_fist
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Implement Unseen Fist
2021-11-19 17:29:25 -03:00
BuffelSaft
14a2e86313
Fix Scale Shot
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Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
48c91d03cd
Fix terrain checks on DLC moves
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Expanding Force and Rising Voltage now boost damage correctly. Expanding Force doesn't hit both targets yet however.
2021-11-19 20:20:16 +13:00
BuffelSaft
86efd69370
Finish/fix Beak Blast
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This was not working at all, but the basic framework was there; some small changes tidied it up and made it work.
2021-11-19 20:19:10 +13:00
BuffelSaft
98712e576e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-19 17:48:11 +13:00
BuffelSaft
c4f27174c3
Implement Unseen Fist
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Unseen Fist allows contact moves to bypass protect effects, but doesn't lift the effect.
2021-11-19 16:21:33 +13:00
GriffinR
c89dfd9f56
Finish updating macro comments
2021-11-18 01:47:58 -05:00
GriffinR
b5b5d95de6
Distinguish 'virtual object' names from object events
2021-11-17 23:40:53 -05:00
GriffinR
1b35f9adad
Use specific name limits for string limit functions
2021-11-17 22:11:03 -05:00
GriffinR
b9fa18bdd4
Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into update-macros
2021-11-17 22:03:37 -05:00
GriffinR
c940b67716
Continue macro comment updating
2021-11-17 17:45:59 -05:00
GriffinR
700425ef5f
Index sMapHealLocations
2021-11-17 15:52:04 -05:00
GriffinR
c1970a4bc8
Remove dead sub references
2021-11-17 15:47:47 -05:00
GriffinR
ecb13cdbf7
Merge pull request #1550 from GriffinRichards/doc-pokenav
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Document Pokénav
2021-11-17 14:47:34 -05:00
GriffinR
eb95ac0b9c
Document field_tasks
2021-11-17 14:44:42 -05:00
GriffinR
61aa9c3ba9
More updating event macro comments
2021-11-16 17:46:34 -05:00
GriffinR
d414787932
Some TV clean-up
2021-11-16 16:22:17 -05:00
GriffinR
5d9c31a610
Label slot machine ids, fix GetPriceReduction
2021-11-16 15:43:52 -05:00
GriffinR
63c5905914
Continue updating event macro comments
2021-11-16 13:10:23 -05:00
GriffinR
04cc923d6c
Handle optional arguments for warp commands, add WARP_ID_NONE
2021-11-16 10:53:00 -05:00
Eduardo Quezada D'Ottone
7dbc94deef
Fixed undef
2021-11-15 23:36:52 -03:00
Eduardo Quezada D'Ottone
0af63c04eb
Removed redundant uses of STATUS3_GASTRO_ACID check.
2021-11-15 23:29:54 -03:00
Eduardo Quezada D'Ottone
cc833ebb59
Created macro + config for always critting when using high-crit moves
2021-11-15 23:21:46 -03:00
Eduardo Quezada D'Ottone
a1bd6bd52f
Updated species that benefit from Leek
2021-11-15 22:30:20 -03:00
Eduardo Quezada D'Ottone
bef896c65a
Merge pull request #1908 from kleeenexfeu/kleeenexfeu-PartyBattlerShouldAvoidHazardsfix
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PartyBattlerShouldAvoidHazards fix
2021-11-15 19:54:46 -03:00
LOuroboros
5c485d9769
Fixed Fling when gLastUsedItem is 0
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Also renamed VARIOUS_JUMP_IF_NO_FLING_POWER to VARIOUS_JUMP_IF_FLING_FAILS.
2021-11-15 14:02:33 -03:00
GriffinR
c1130592fa
Drop some overworld prefixes
2021-11-15 10:58:05 -05:00
GriffinR
65d3b58374
Add PARTY_NOTHING_CHOSEN
2021-11-15 10:57:06 -05:00
LOuroboros
de74177966
Oops
2021-11-15 12:52:05 -03:00
kleeenexfeu
ea34d4694d
PartyBattlerShouldAvoidHazards fix
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AI was loading and modifying wrong data in the RAM
2021-11-15 16:48:44 +01:00