2017-09-06 14:35:16 +02:00
|
|
|
// Includes
|
|
|
|
|
|
|
|
#include "global.h"
|
2017-09-07 20:31:23 +02:00
|
|
|
#include "malloc.h"
|
2017-09-06 15:29:59 +02:00
|
|
|
#include "sprite.h"
|
|
|
|
#include "rom4.h"
|
2017-09-13 16:59:25 +02:00
|
|
|
#include "rng.h"
|
2017-09-08 21:18:03 +02:00
|
|
|
#include "data3.h"
|
2017-09-12 22:47:51 +02:00
|
|
|
#include "event_scripts.h"
|
2017-09-08 20:05:45 +02:00
|
|
|
#include "berry.h"
|
2017-09-08 23:17:03 +02:00
|
|
|
#include "palette.h"
|
2017-09-06 15:29:59 +02:00
|
|
|
#include "field_player_avatar.h"
|
2017-09-16 19:54:33 +02:00
|
|
|
#include "fieldmap.h"
|
2017-09-06 22:14:55 +02:00
|
|
|
#include "event_data.h"
|
|
|
|
#include "rom_818CFC8.h"
|
|
|
|
#include "rom_81BE66C.h"
|
2017-09-07 02:28:36 +02:00
|
|
|
#include "field_ground_effect.h"
|
2017-09-07 21:50:49 +02:00
|
|
|
#include "map_obj_8097404.h"
|
2017-09-08 20:16:44 +02:00
|
|
|
#include "mauville_old_man.h"
|
2017-09-16 22:40:00 +02:00
|
|
|
#include "metatile_behavior.h"
|
2017-09-15 20:26:01 +02:00
|
|
|
#include "field_effect.h"
|
2017-09-08 01:28:46 +02:00
|
|
|
#include "field_effect_helpers.h"
|
2017-09-06 14:35:16 +02:00
|
|
|
#include "field_map_obj.h"
|
|
|
|
|
2017-09-07 04:46:44 +02:00
|
|
|
#define NUM_FIELD_MAP_OBJECT_TEMPLATES 0x51
|
|
|
|
|
2017-09-13 15:41:11 +02:00
|
|
|
#define null_object_step(name, retval) \
|
|
|
|
static bool8 FieldObjectCB2_##name(struct MapObject *, struct Sprite *);\
|
|
|
|
void FieldObjectCB_##name(struct Sprite *sprite)\
|
|
|
|
{\
|
|
|
|
FieldObjectStep(&gMapObjects[sprite->data0], sprite, FieldObjectCB2_##name);\
|
|
|
|
}\
|
|
|
|
static bool8 FieldObjectCB2_##name(struct MapObject *mapObject, struct Sprite *sprite)\
|
|
|
|
{\
|
|
|
|
return (retval);\
|
|
|
|
}
|
|
|
|
|
|
|
|
#define field_object_step(name, table) \
|
|
|
|
extern bool8 (*const (table)[])(struct MapObject *, struct Sprite *);\
|
|
|
|
static bool8 FieldObjectCB2_##name(struct MapObject *, struct Sprite *);\
|
|
|
|
void FieldObjectCB_##name(struct Sprite *sprite)\
|
|
|
|
{\
|
|
|
|
FieldObjectStep(&gMapObjects[sprite->data0], sprite, FieldObjectCB2_##name);\
|
|
|
|
}\
|
|
|
|
static bool8 FieldObjectCB2_##name(struct MapObject *mapObject, struct Sprite *sprite)\
|
|
|
|
{\
|
|
|
|
return (table)[sprite->data1](mapObject, sprite);\
|
|
|
|
}
|
|
|
|
|
2017-09-16 14:44:43 +02:00
|
|
|
#define field_object_path(idx, table, sub, path, catch, coord)\
|
|
|
|
field_object_step(GoInDirectionSequence##idx, table)\
|
|
|
|
extern const u8 path[4];\
|
|
|
|
bool8 sub(struct MapObject *mapObject, struct Sprite *sprite)\
|
|
|
|
{\
|
|
|
|
u8 route[sizeof(path)];\
|
|
|
|
memcpy(route, path, sizeof(path));\
|
|
|
|
if (mapObject->mapobj_unk_21 == (catch) && mapObject->coords1.coord == mapObject->coords2.coord)\
|
|
|
|
{\
|
|
|
|
mapObject->mapobj_unk_21 = (catch) + 1;\
|
|
|
|
}\
|
|
|
|
return MoveFieldObjectInNextDirectionInSequence(mapObject, sprite, route);\
|
|
|
|
}\
|
|
|
|
|
2017-09-06 14:35:16 +02:00
|
|
|
// Static struct declarations
|
|
|
|
|
|
|
|
// Static RAM declarations
|
|
|
|
|
2017-09-08 23:58:41 +02:00
|
|
|
extern u8 gUnknown_020375B4;
|
|
|
|
extern u16 gUnknown_020375B6;
|
|
|
|
|
2017-09-06 14:35:16 +02:00
|
|
|
// Static ROM declarations
|
|
|
|
|
2017-09-08 01:45:30 +02:00
|
|
|
static void sub_808D450(void);
|
2017-09-06 23:29:13 +02:00
|
|
|
static u8 GetFieldObjectIdByLocalId(u8);
|
|
|
|
static u8 GetFieldObjectIdByLocalIdAndMapInternal(u8, u8, u8);
|
|
|
|
static bool8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *);
|
2017-09-08 20:20:13 +02:00
|
|
|
static void FieldObjectHandleDynamicGraphicsId(struct MapObject *);
|
2017-09-07 00:26:37 +02:00
|
|
|
static void RemoveFieldObjectInternal (struct MapObject *);
|
2017-09-07 00:12:44 +02:00
|
|
|
/*static*/ u16 GetFieldObjectFlagIdByFieldObjectId(u8);
|
2017-09-07 02:28:36 +02:00
|
|
|
void sub_8096518(struct MapObject *, struct Sprite *);
|
2017-09-08 01:45:30 +02:00
|
|
|
static void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *, struct SpriteTemplate *, const struct SubspriteTable **);
|
2017-09-07 04:00:51 +02:00
|
|
|
/*static*/ void GetFieldObjectMovingCameraOffset(s16 *, s16 *);
|
2017-09-07 04:33:11 +02:00
|
|
|
/*static*/ struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8, u8, u8);
|
2017-09-08 21:27:08 +02:00
|
|
|
static void sub_808E894(u16);
|
2017-09-08 01:45:30 +02:00
|
|
|
static void RemoveFieldObjectIfOutsideView(struct MapObject *);
|
2017-09-08 01:28:46 +02:00
|
|
|
static void sub_808E1B8(u8, s16, s16);
|
2017-09-08 02:04:59 +02:00
|
|
|
static void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8);
|
2017-09-08 01:28:46 +02:00
|
|
|
/*static*/ void sub_808E38C(struct MapObject *);
|
2017-09-08 23:34:12 +02:00
|
|
|
static u8 sub_808E8F4(const struct SpritePalette *);
|
|
|
|
static u8 FindFieldObjectPaletteIndexByTag(u16);
|
2017-09-09 00:12:27 +02:00
|
|
|
static void sub_808EAB0(u16, u8);
|
2017-09-10 21:54:41 +02:00
|
|
|
static bool8 FieldObjectDoesZCoordMatch(struct MapObject *, u8);
|
2017-09-10 22:13:19 +02:00
|
|
|
//static void CameraObject_0(struct Sprite *);
|
|
|
|
/*static*/ void CameraObject_1(struct Sprite *);
|
|
|
|
//static void CameraObject_2(struct Sprite *);
|
2017-09-11 16:29:00 +02:00
|
|
|
/*static*/ struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count);
|
2017-09-13 16:59:25 +02:00
|
|
|
void npc_reset(struct MapObject *, struct Sprite *);
|
|
|
|
void FieldObjectSetRegularAnim(struct MapObject *, struct Sprite *, u8);
|
2017-09-16 22:10:55 +02:00
|
|
|
|
2017-09-16 15:43:49 +02:00
|
|
|
u8 GetFaceDirectionAnimId(u32);
|
2017-09-16 19:54:33 +02:00
|
|
|
u8 GetGoSpeed0AnimId(u32);
|
2017-09-16 22:10:55 +02:00
|
|
|
u8 GetGoSpeed1AnimId(u32);
|
|
|
|
u8 GetGoSpeed3AnimId(u32);
|
|
|
|
u8 sub_8093438(u32);
|
|
|
|
u8 sub_80934BC(u32);
|
|
|
|
u8 sub_8093514(u32);
|
|
|
|
u8 GetJumpLedgeAnimId(u32);
|
|
|
|
void sub_8092F88(u32, s16 *, s16 *, s16, s16);
|
|
|
|
|
2017-09-13 16:59:25 +02:00
|
|
|
bool8 FieldObjectExecRegularAnim(struct MapObject *, struct Sprite *);
|
2017-09-14 14:38:21 +02:00
|
|
|
void SetFieldObjectStepTimer(struct Sprite *, s16);
|
|
|
|
bool8 RunFieldObjectStepTimer(struct Sprite *);
|
2017-09-15 03:22:14 +02:00
|
|
|
bool8 npc_block_way__next_tile(struct MapObject *, u8);
|
2017-09-16 21:16:39 +02:00
|
|
|
u32 state_to_direction(u8, u32, u32);
|
2017-09-16 15:43:49 +02:00
|
|
|
void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *);
|
|
|
|
void sub_80964E8(struct MapObject *, struct Sprite *);
|
|
|
|
bool8 FieldObjectIsSpecialAnimActive(struct MapObject *);
|
|
|
|
void FieldObjectExecSpecialAnim(struct MapObject *, struct Sprite *);
|
|
|
|
void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *);
|
|
|
|
void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *);
|
|
|
|
void npc_obj_transfer_image_anim_pause_flag(struct MapObject *, struct Sprite *);
|
|
|
|
void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *);
|
2017-09-06 15:29:59 +02:00
|
|
|
|
2017-09-06 14:35:16 +02:00
|
|
|
// ROM data
|
|
|
|
|
2017-09-07 04:46:44 +02:00
|
|
|
void (*const gUnknown_08505438[NUM_FIELD_MAP_OBJECT_TEMPLATES])(struct Sprite *);
|
|
|
|
const u8 gUnknown_0850557C[NUM_FIELD_MAP_OBJECT_TEMPLATES];
|
|
|
|
const u8 gUnknown_085055CD[NUM_FIELD_MAP_OBJECT_TEMPLATES];
|
2017-09-08 20:16:44 +02:00
|
|
|
const struct MapObjectGraphicsInfo *const gMauvilleOldManGraphicsInfoPointers[7];
|
|
|
|
const struct MapObjectGraphicsInfo *const gFieldObjectGraphicsInfoPointers[0xEF];
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 (*const gUnknown_0850D714[11])(s16, s16, s16, s16);
|
2017-09-06 20:25:17 +02:00
|
|
|
|
2017-09-06 14:35:16 +02:00
|
|
|
// Code
|
|
|
|
|
2017-09-06 23:29:13 +02:00
|
|
|
static void npc_clear_ids_and_state(struct MapObject *mapObject)
|
2017-09-06 14:46:47 +02:00
|
|
|
{
|
2017-09-06 20:25:17 +02:00
|
|
|
*mapObject = (struct MapObject){};
|
2017-09-06 14:46:47 +02:00
|
|
|
mapObject->localId = 0xFF;
|
|
|
|
mapObject->mapNum = -1;
|
|
|
|
mapObject->mapGroup = -1;
|
|
|
|
mapObject->mapobj_unk_1C = -1;
|
|
|
|
}
|
2017-09-06 15:25:16 +02:00
|
|
|
|
2017-09-06 15:29:59 +02:00
|
|
|
static void npcs_clear_ids_and_state(void)
|
2017-09-06 15:25:16 +02:00
|
|
|
{
|
|
|
|
u8 i;
|
2017-09-06 15:42:10 +02:00
|
|
|
|
2017-09-08 20:53:00 +02:00
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
2017-09-06 15:25:16 +02:00
|
|
|
{
|
2017-09-06 16:48:51 +02:00
|
|
|
npc_clear_ids_and_state(&gMapObjects[i]);
|
2017-09-06 15:25:16 +02:00
|
|
|
}
|
|
|
|
}
|
2017-09-06 15:29:59 +02:00
|
|
|
|
|
|
|
void sub_808D438(void)
|
|
|
|
{
|
|
|
|
strange_npc_table_clear();
|
|
|
|
npcs_clear_ids_and_state();
|
|
|
|
ClearPlayerAvatarInfo();
|
|
|
|
sub_808D450();
|
|
|
|
}
|
2017-09-06 15:38:38 +02:00
|
|
|
|
2017-09-08 01:45:30 +02:00
|
|
|
static void sub_808D450(void)
|
2017-09-06 15:38:38 +02:00
|
|
|
{
|
|
|
|
u8 spriteIdx;
|
|
|
|
|
|
|
|
spriteIdx = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31);
|
|
|
|
gSprites[spriteIdx].oam.affineMode = 1;
|
|
|
|
InitSpriteAffineAnim(&gSprites[spriteIdx]);
|
|
|
|
StartSpriteAffineAnim(&gSprites[spriteIdx], 0);
|
|
|
|
gSprites[spriteIdx].invisible = TRUE;
|
|
|
|
|
|
|
|
spriteIdx = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31);
|
|
|
|
gSprites[spriteIdx].oam.affineMode = 1;
|
|
|
|
InitSpriteAffineAnim(&gSprites[spriteIdx]);
|
|
|
|
StartSpriteAffineAnim(&gSprites[spriteIdx], 1);
|
|
|
|
gSprites[spriteIdx].invisible = TRUE;
|
|
|
|
}
|
2017-09-06 15:42:10 +02:00
|
|
|
|
|
|
|
u8 sub_808D4F4(void)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
2017-09-08 20:53:00 +02:00
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
2017-09-06 15:42:10 +02:00
|
|
|
{
|
2017-09-06 16:48:51 +02:00
|
|
|
if (!gMapObjects[i].active)
|
2017-09-06 15:42:10 +02:00
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return i;
|
|
|
|
}
|
2017-09-06 15:49:51 +02:00
|
|
|
|
|
|
|
u8 GetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapId, u8 mapGroupId)
|
|
|
|
{
|
|
|
|
if (localId < 0xff)
|
|
|
|
{
|
|
|
|
return GetFieldObjectIdByLocalIdAndMapInternal(localId, mapId, mapGroupId);
|
|
|
|
}
|
|
|
|
return GetFieldObjectIdByLocalId(localId);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 TryGetFieldObjectIdByLocalIdAndMap(u8 localId, u8 mapId, u8 mapGroupId, u8 *fieldObjectId)
|
|
|
|
{
|
|
|
|
*fieldObjectId = GetFieldObjectIdByLocalIdAndMap(localId, mapId, mapGroupId);
|
2017-09-08 20:53:00 +02:00
|
|
|
if (*fieldObjectId == NUM_FIELD_OBJECTS)
|
2017-09-06 15:49:51 +02:00
|
|
|
{
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-06 15:52:31 +02:00
|
|
|
|
|
|
|
u8 GetFieldObjectIdByXY(s16 x, s16 y)
|
|
|
|
{
|
|
|
|
u8 i;
|
2017-09-06 16:48:51 +02:00
|
|
|
|
2017-09-08 20:53:00 +02:00
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
2017-09-06 15:52:31 +02:00
|
|
|
{
|
2017-09-06 16:48:51 +02:00
|
|
|
if (gMapObjects[i].active && gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y)
|
2017-09-06 15:52:31 +02:00
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return i;
|
|
|
|
}
|
2017-09-06 16:48:51 +02:00
|
|
|
|
2017-09-06 23:29:13 +02:00
|
|
|
static u8 GetFieldObjectIdByLocalIdAndMapInternal(u8 localId, u8 mapId, u8 mapGroupId)
|
2017-09-06 16:48:51 +02:00
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
2017-09-08 20:53:00 +02:00
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
2017-09-06 16:48:51 +02:00
|
|
|
{
|
|
|
|
if (gMapObjects[i].active && gMapObjects[i].localId == localId && gMapObjects[i].mapNum == mapId && gMapObjects[i].mapGroup == mapGroupId)
|
|
|
|
{
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 20:53:00 +02:00
|
|
|
return NUM_FIELD_OBJECTS;
|
2017-09-06 16:48:51 +02:00
|
|
|
}
|
2017-09-06 20:25:17 +02:00
|
|
|
|
2017-09-07 00:26:37 +02:00
|
|
|
static u8 GetFieldObjectIdByLocalId(u8 localId)
|
2017-09-06 20:25:17 +02:00
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
2017-09-08 20:53:00 +02:00
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
2017-09-06 20:25:17 +02:00
|
|
|
{
|
|
|
|
if (gMapObjects[i].active && gMapObjects[i].localId == localId)
|
|
|
|
{
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 20:53:00 +02:00
|
|
|
return NUM_FIELD_OBJECTS;
|
2017-09-06 20:25:17 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
// This function has the same nonmatching quirk as in Ruby/Sapphire.
|
|
|
|
#ifdef NONMATCHING
|
2017-09-08 01:45:30 +02:00
|
|
|
static u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 mapId, u8 mapGroupId)
|
2017-09-06 20:25:17 +02:00
|
|
|
{
|
|
|
|
u8 slot;
|
|
|
|
struct MapObject *mapObject;
|
|
|
|
u16 x;
|
|
|
|
u16 y;
|
|
|
|
|
|
|
|
if (GetAvailableFieldObjectSlot(template->localId, mapId, mapGroupId, &slot))
|
|
|
|
{
|
2017-09-08 20:53:00 +02:00
|
|
|
return NUM_FIELD_OBJECTS;
|
2017-09-06 20:25:17 +02:00
|
|
|
}
|
|
|
|
mapObject = &gMapObjects[slot];
|
|
|
|
npc_clear_ids_and_state(mapObject);
|
|
|
|
x = template->x + 7;
|
|
|
|
y = template->y + 7;
|
|
|
|
mapObject->active = TRUE;
|
|
|
|
mapObject->mapobj_bit_2 = TRUE;
|
|
|
|
mapObject->graphicsId = template->graphicsId;
|
|
|
|
mapObject->animPattern = template->movementType;
|
|
|
|
mapObject->localId = template->localId;
|
|
|
|
mapObject->mapNum = mapId;
|
|
|
|
mapObject->mapGroup = mapGroupId;
|
|
|
|
mapObject->coords1.x = x;
|
|
|
|
mapObject->coords1.y = y;
|
|
|
|
mapObject->coords2.x = x;
|
|
|
|
mapObject->coords2.y = y;
|
|
|
|
mapObject->coords3.x = x;
|
|
|
|
mapObject->coords3.y = y;
|
|
|
|
mapObject->mapobj_unk_0B_0 = template->elevation;
|
|
|
|
mapObject->elevation = template->elevation;
|
|
|
|
mapObject->mapobj_unk_19 = template->unkA_0;
|
|
|
|
mapObject->mapobj_unk_19b = template->unkA_4;
|
|
|
|
mapObject->trainerType = template->unkC;
|
|
|
|
mapObject->trainerRange_berryTreeId = template->unkE;
|
|
|
|
mapObject->mapobj_unk_20 = gUnknown_085055CD[template->movementType];
|
|
|
|
FieldObjectSetDirection(mapObject, mapObject->mapobj_unk_20);
|
|
|
|
FieldObjectHandleDynamicGraphicsId(mapObject);
|
2017-09-08 02:04:59 +02:00
|
|
|
|
|
|
|
// This block is the culprit
|
2017-09-06 20:25:17 +02:00
|
|
|
if (gUnknown_0850557C[mapObject->animPattern])
|
|
|
|
{
|
|
|
|
if (mapObject->mapobj_unk_19 == 0)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_unk_19 ++;
|
|
|
|
}
|
|
|
|
if (mapObject->mapobj_unk_19b == 0)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_unk_19b ++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return slot;
|
|
|
|
}
|
|
|
|
#else
|
2017-09-08 01:45:30 +02:00
|
|
|
static __attribute__((naked)) u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 mapId, u8 mapGroupId)
|
2017-09-06 20:25:17 +02:00
|
|
|
{
|
|
|
|
asm_unified("\tpush {r4-r7,lr}\n"
|
|
|
|
"\tmov r7, r9\n"
|
|
|
|
"\tmov r6, r8\n"
|
|
|
|
"\tpush {r6,r7}\n"
|
|
|
|
"\tsub sp, 0x4\n"
|
|
|
|
"\tadds r5, r0, 0\n"
|
|
|
|
"\tlsls r1, 24\n"
|
|
|
|
"\tlsrs r6, r1, 24\n"
|
|
|
|
"\tlsls r2, 24\n"
|
|
|
|
"\tlsrs r7, r2, 24\n"
|
|
|
|
"\tldrb r0, [r5]\n"
|
|
|
|
"\tadds r1, r6, 0\n"
|
|
|
|
"\tadds r2, r7, 0\n"
|
|
|
|
"\tmov r3, sp\n"
|
|
|
|
"\tbl GetAvailableFieldObjectSlot\n"
|
|
|
|
"\tlsls r0, 24\n"
|
|
|
|
"\tcmp r0, 0\n"
|
|
|
|
"\tbeq _0808D66E\n"
|
|
|
|
"\tmovs r0, 0x10\n"
|
|
|
|
"\tb _0808D762\n"
|
|
|
|
"_0808D66E:\n"
|
|
|
|
"\tmov r0, sp\n"
|
|
|
|
"\tldrb r1, [r0]\n"
|
|
|
|
"\tlsls r0, r1, 3\n"
|
|
|
|
"\tadds r0, r1\n"
|
|
|
|
"\tlsls r0, 2\n"
|
|
|
|
"\tldr r1, =gMapObjects\n"
|
|
|
|
"\tadds r4, r0, r1\n"
|
|
|
|
"\tadds r0, r4, 0\n"
|
|
|
|
"\tbl npc_clear_ids_and_state\n"
|
|
|
|
"\tldrh r3, [r5, 0x4]\n"
|
|
|
|
"\tadds r3, 0x7\n"
|
|
|
|
"\tlsls r3, 16\n"
|
|
|
|
"\tlsrs r3, 16\n"
|
|
|
|
"\tldrh r2, [r5, 0x6]\n"
|
|
|
|
"\tadds r2, 0x7\n"
|
|
|
|
"\tlsls r2, 16\n"
|
|
|
|
"\tlsrs r2, 16\n"
|
|
|
|
"\tldrb r0, [r4]\n"
|
|
|
|
"\tmovs r1, 0x1\n"
|
|
|
|
"\torrs r0, r1\n"
|
|
|
|
"\tmovs r1, 0x4\n"
|
|
|
|
"\torrs r0, r1\n"
|
|
|
|
"\tstrb r0, [r4]\n"
|
|
|
|
"\tldrb r0, [r5, 0x1]\n"
|
|
|
|
"\tstrb r0, [r4, 0x5]\n"
|
|
|
|
"\tldrb r0, [r5, 0x9]\n"
|
|
|
|
"\tstrb r0, [r4, 0x6]\n"
|
|
|
|
"\tldrb r0, [r5]\n"
|
|
|
|
"\tstrb r0, [r4, 0x8]\n"
|
|
|
|
"\tstrb r6, [r4, 0x9]\n"
|
|
|
|
"\tstrb r7, [r4, 0xA]\n"
|
|
|
|
"\tstrh r3, [r4, 0xC]\n"
|
|
|
|
"\tstrh r2, [r4, 0xE]\n"
|
|
|
|
"\tstrh r3, [r4, 0x10]\n"
|
|
|
|
"\tstrh r2, [r4, 0x12]\n"
|
|
|
|
"\tstrh r3, [r4, 0x14]\n"
|
|
|
|
"\tstrh r2, [r4, 0x16]\n"
|
|
|
|
"\tldrb r0, [r5, 0x8]\n"
|
|
|
|
"\tmovs r7, 0xF\n"
|
|
|
|
"\tadds r1, r7, 0\n"
|
|
|
|
"\tands r1, r0\n"
|
|
|
|
"\tldrb r2, [r4, 0xB]\n"
|
|
|
|
"\tmovs r0, 0x10\n"
|
|
|
|
"\tnegs r0, r0\n"
|
|
|
|
"\tmov r8, r0\n"
|
|
|
|
"\tands r0, r2\n"
|
|
|
|
"\torrs r0, r1\n"
|
|
|
|
"\tstrb r0, [r4, 0xB]\n"
|
|
|
|
"\tldrb r1, [r5, 0x8]\n"
|
|
|
|
"\tlsls r1, 4\n"
|
|
|
|
"\tands r0, r7\n"
|
|
|
|
"\torrs r0, r1\n"
|
|
|
|
"\tstrb r0, [r4, 0xB]\n"
|
|
|
|
"\tldrb r1, [r5, 0xA]\n"
|
|
|
|
"\tlsls r1, 28\n"
|
|
|
|
"\tmovs r0, 0xF\n"
|
|
|
|
"\tmov r9, r0\n"
|
|
|
|
"\tlsrs r1, 28\n"
|
|
|
|
"\tldrb r2, [r4, 0x19]\n"
|
|
|
|
"\tmov r0, r8\n"
|
|
|
|
"\tands r0, r2\n"
|
|
|
|
"\torrs r0, r1\n"
|
|
|
|
"\tstrb r0, [r4, 0x19]\n"
|
|
|
|
"\tldrb r1, [r5, 0xA]\n"
|
|
|
|
"\tlsrs r1, 4\n"
|
|
|
|
"\tlsls r1, 4\n"
|
|
|
|
"\tands r0, r7\n"
|
|
|
|
"\torrs r0, r1\n"
|
|
|
|
"\tstrb r0, [r4, 0x19]\n"
|
|
|
|
"\tldrh r0, [r5, 0xC]\n"
|
|
|
|
"\tstrb r0, [r4, 0x7]\n"
|
|
|
|
"\tldrh r0, [r5, 0xE]\n"
|
|
|
|
"\tstrb r0, [r4, 0x1D]\n"
|
|
|
|
"\tldr r1, =gUnknown_085055CD\n"
|
|
|
|
"\tldrb r0, [r5, 0x9]\n"
|
|
|
|
"\tadds r0, r1\n"
|
|
|
|
"\tldrb r1, [r0]\n"
|
|
|
|
"\tadds r0, r4, 0\n"
|
|
|
|
"\tadds r0, 0x20\n"
|
|
|
|
"\tstrb r1, [r0]\n"
|
|
|
|
"\tldrb r1, [r0]\n"
|
|
|
|
"\tadds r0, r4, 0\n"
|
|
|
|
"\tbl FieldObjectSetDirection\n"
|
|
|
|
"\tadds r0, r4, 0\n"
|
|
|
|
"\tbl FieldObjectHandleDynamicGraphicsId\n"
|
|
|
|
"\tldr r1, =gUnknown_0850557C\n"
|
|
|
|
"\tldrb r0, [r4, 0x6]\n"
|
|
|
|
"\tadds r0, r1\n"
|
|
|
|
"\tldrb r0, [r0]\n"
|
|
|
|
"\tcmp r0, 0\n"
|
|
|
|
"\tbeq _0808D75E\n"
|
|
|
|
"\tldrb r2, [r4, 0x19]\n"
|
|
|
|
"\tadds r0, r7, 0\n"
|
|
|
|
"\tands r0, r2\n"
|
|
|
|
"\tcmp r0, 0\n"
|
|
|
|
"\tbne _0808D746\n"
|
|
|
|
"\tlsls r0, r2, 28\n"
|
|
|
|
"\tlsrs r0, 28\n"
|
|
|
|
"\tadds r0, 0x1\n"
|
|
|
|
"\tmov r1, r9\n"
|
|
|
|
"\tands r0, r1\n"
|
|
|
|
"\tmov r1, r8\n"
|
|
|
|
"\tands r1, r2\n"
|
|
|
|
"\torrs r1, r0\n"
|
|
|
|
"\tstrb r1, [r4, 0x19]\n"
|
|
|
|
"_0808D746:\n"
|
|
|
|
"\tldrb r2, [r4, 0x19]\n"
|
|
|
|
"\tmovs r0, 0xF0\n"
|
|
|
|
"\tands r0, r2\n"
|
|
|
|
"\tcmp r0, 0\n"
|
|
|
|
"\tbne _0808D75E\n"
|
|
|
|
"\tlsrs r1, r2, 4\n"
|
|
|
|
"\tadds r1, 0x1\n"
|
|
|
|
"\tlsls r1, 4\n"
|
|
|
|
"\tadds r0, r7, 0\n"
|
|
|
|
"\tands r0, r2\n"
|
|
|
|
"\torrs r0, r1\n"
|
|
|
|
"\tstrb r0, [r4, 0x19]\n"
|
|
|
|
"_0808D75E:\n"
|
|
|
|
"\tmov r0, sp\n"
|
|
|
|
"\tldrb r0, [r0]\n"
|
|
|
|
"_0808D762:\n"
|
|
|
|
"\tadd sp, 0x4\n"
|
|
|
|
"\tpop {r3,r4}\n"
|
|
|
|
"\tmov r8, r3\n"
|
|
|
|
"\tmov r9, r4\n"
|
|
|
|
"\tpop {r4-r7}\n"
|
|
|
|
"\tpop {r1}\n"
|
|
|
|
"\tbx r1\n"
|
|
|
|
".pool");
|
|
|
|
}
|
|
|
|
#endif
|
2017-09-06 22:14:55 +02:00
|
|
|
|
|
|
|
u8 unref_sub_808D77C(u8 localId)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
u8 nObjects;
|
|
|
|
struct MapObjectTemplate *template;
|
|
|
|
|
|
|
|
if (gMapHeader.events != NULL)
|
|
|
|
{
|
|
|
|
if (InBattlePyramid())
|
|
|
|
{
|
|
|
|
nObjects = sub_81AAA40();
|
|
|
|
}
|
|
|
|
else if (InTrainerHill())
|
|
|
|
{
|
|
|
|
nObjects = 2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
nObjects = gMapHeader.events->mapObjectCount;
|
|
|
|
}
|
|
|
|
for (i = 0; i < nObjects; i ++)
|
|
|
|
{
|
|
|
|
template = &gSaveBlock1Ptr->mapObjectTemplates[i];
|
|
|
|
if (template->localId == localId && !FlagGet(template->flagId))
|
|
|
|
{
|
|
|
|
return InitFieldObjectStateFromTemplate(template, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 20:53:00 +02:00
|
|
|
return NUM_FIELD_OBJECTS;
|
2017-09-06 22:14:55 +02:00
|
|
|
}
|
2017-09-06 23:25:20 +02:00
|
|
|
|
2017-09-06 23:29:13 +02:00
|
|
|
static bool8 GetAvailableFieldObjectSlot(u16 localId, u8 mapNum, u8 mapGroup, u8 *result)
|
|
|
|
// Looks for an empty slot.
|
|
|
|
// Returns FALSE and the location of the available slot
|
|
|
|
// in *result.
|
|
|
|
// If no slots are available, or if the object is already
|
|
|
|
// loaded, returns TRUE.
|
2017-09-06 23:25:20 +02:00
|
|
|
{
|
|
|
|
u8 i = 0;
|
|
|
|
|
2017-09-08 20:53:00 +02:00
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
2017-09-06 23:25:20 +02:00
|
|
|
{
|
|
|
|
if (!gMapObjects[i].active)
|
|
|
|
break;
|
|
|
|
if (gMapObjects[i].localId == localId && gMapObjects[i].mapNum == mapNum && gMapObjects[i].mapGroup == mapGroup)
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-08 20:53:00 +02:00
|
|
|
if (i >= NUM_FIELD_OBJECTS)
|
2017-09-06 23:25:20 +02:00
|
|
|
return TRUE;
|
|
|
|
*result = i;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
if (gMapObjects[i].active && gMapObjects[i].localId == localId && gMapObjects[i].mapNum == mapNum && gMapObjects[i].mapGroup == mapGroup)
|
|
|
|
return TRUE;
|
|
|
|
i ++;
|
2017-09-08 20:53:00 +02:00
|
|
|
} while (i < NUM_FIELD_OBJECTS);
|
2017-09-06 23:25:20 +02:00
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-06 23:55:36 +02:00
|
|
|
|
2017-09-08 01:45:30 +02:00
|
|
|
static void RemoveFieldObject(struct MapObject *mapObject)
|
2017-09-06 23:55:36 +02:00
|
|
|
{
|
|
|
|
mapObject->active = FALSE;
|
|
|
|
RemoveFieldObjectInternal(mapObject);
|
|
|
|
}
|
2017-09-07 00:12:44 +02:00
|
|
|
|
|
|
|
void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
|
|
|
{
|
|
|
|
u8 index;
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &index))
|
|
|
|
{
|
|
|
|
FlagSet(GetFieldObjectFlagIdByFieldObjectId(index));
|
|
|
|
RemoveFieldObject(&gMapObjects[index]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-09-07 00:26:37 +02:00
|
|
|
static void RemoveFieldObjectInternal(struct MapObject *mapObject)
|
2017-09-07 00:12:44 +02:00
|
|
|
{
|
|
|
|
struct SpriteFrameImage image;
|
|
|
|
image.size = GetFieldObjectGraphicsInfo(mapObject->graphicsId)->size;
|
|
|
|
gSprites[mapObject->spriteId].images = ℑ
|
|
|
|
DestroySprite(&gSprites[mapObject->spriteId]);
|
|
|
|
}
|
2017-09-07 00:26:37 +02:00
|
|
|
|
|
|
|
void unref_sub_808D958(void)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
2017-09-08 20:53:00 +02:00
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
2017-09-07 00:26:37 +02:00
|
|
|
{
|
|
|
|
if (i != gPlayerAvatar.mapObjectId)
|
|
|
|
{
|
|
|
|
RemoveFieldObject(&gMapObjects[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2017-09-07 02:28:36 +02:00
|
|
|
|
2017-09-08 01:45:30 +02:00
|
|
|
static u8 SpawnFieldObjectInternal(struct MapObjectTemplate *mapObjectTemplate, struct SpriteTemplate *spriteTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
|
2017-09-07 02:28:36 +02:00
|
|
|
{
|
|
|
|
struct MapObject *mapObject;
|
2017-09-07 03:46:53 +02:00
|
|
|
const struct MapObjectGraphicsInfo *graphicsInfo;
|
2017-09-07 02:28:36 +02:00
|
|
|
struct Sprite *sprite;
|
|
|
|
u8 mapObjectId;
|
|
|
|
u8 paletteSlot;
|
|
|
|
u8 spriteId;
|
|
|
|
|
|
|
|
mapObjectId = InitFieldObjectStateFromTemplate(mapObjectTemplate, mapNum, mapGroup);
|
2017-09-08 20:53:00 +02:00
|
|
|
if (mapObjectId == NUM_FIELD_OBJECTS)
|
2017-09-07 02:28:36 +02:00
|
|
|
{
|
2017-09-08 20:53:00 +02:00
|
|
|
return NUM_FIELD_OBJECTS;
|
2017-09-07 02:28:36 +02:00
|
|
|
}
|
|
|
|
mapObject = &gMapObjects[mapObjectId];
|
|
|
|
graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
|
|
|
|
paletteSlot = graphicsInfo->paletteSlot;
|
|
|
|
if (paletteSlot == 0)
|
|
|
|
{
|
|
|
|
npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, 0);
|
|
|
|
}
|
|
|
|
else if (paletteSlot == 10)
|
|
|
|
{
|
|
|
|
npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, 10);
|
|
|
|
}
|
|
|
|
else if (paletteSlot >= 16)
|
|
|
|
{
|
|
|
|
paletteSlot -= 16;
|
|
|
|
sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
|
|
|
|
}
|
|
|
|
if (mapObject->animPattern == 0x4c)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_13 = TRUE;
|
|
|
|
}
|
|
|
|
*(u16 *)&spriteTemplate->paletteTag = 0xFFFF;
|
|
|
|
spriteId = CreateSprite(spriteTemplate, 0, 0, 0);
|
|
|
|
if (spriteId == MAX_SPRITES)
|
|
|
|
{
|
|
|
|
gMapObjects[mapObjectId].active = FALSE;
|
2017-09-08 20:53:00 +02:00
|
|
|
return NUM_FIELD_OBJECTS;
|
2017-09-07 02:28:36 +02:00
|
|
|
}
|
|
|
|
sprite = &gSprites[spriteId];
|
|
|
|
sub_8092FF0(mapObject->coords2.x + cameraX, mapObject->coords2.y + cameraY, &sprite->pos1.x, &sprite->pos1.y);
|
|
|
|
sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
|
|
|
|
sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
|
|
|
|
sprite->pos1.x += 8;
|
|
|
|
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
|
|
|
|
sprite->oam.paletteNum = paletteSlot;
|
|
|
|
sprite->coordOffsetEnabled = TRUE;
|
|
|
|
sprite->data0 = mapObjectId;
|
|
|
|
mapObject->spriteId = spriteId;
|
|
|
|
mapObject->mapobj_bit_12 = graphicsInfo->inanimate;
|
|
|
|
if (!mapObject->mapobj_bit_12)
|
|
|
|
{
|
|
|
|
StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18));
|
|
|
|
}
|
|
|
|
SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1);
|
|
|
|
sub_8096518(mapObject, sprite);
|
|
|
|
return mapObjectId;
|
|
|
|
}
|
2017-09-07 03:46:53 +02:00
|
|
|
|
2017-09-08 01:45:30 +02:00
|
|
|
static u8 SpawnFieldObject(struct MapObjectTemplate *mapObjectTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
|
2017-09-07 03:46:53 +02:00
|
|
|
{
|
|
|
|
const struct MapObjectGraphicsInfo *graphicsInfo;
|
|
|
|
struct SpriteTemplate spriteTemplate;
|
2017-09-07 04:33:11 +02:00
|
|
|
const struct SubspriteTable *subspriteTables;
|
2017-09-07 03:46:53 +02:00
|
|
|
struct SpriteFrameImage spriteFrameImage;
|
|
|
|
u8 mapObjectId;
|
|
|
|
|
2017-09-07 04:33:11 +02:00
|
|
|
subspriteTables = NULL;
|
2017-09-07 03:46:53 +02:00
|
|
|
graphicsInfo = GetFieldObjectGraphicsInfo(mapObjectTemplate->graphicsId);
|
2017-09-07 04:33:11 +02:00
|
|
|
MakeObjectTemplateFromFieldObjectTemplate(mapObjectTemplate, &spriteTemplate, &subspriteTables);
|
2017-09-07 03:46:53 +02:00
|
|
|
spriteFrameImage.size = graphicsInfo->size;
|
|
|
|
spriteTemplate.images = &spriteFrameImage;
|
|
|
|
mapObjectId = SpawnFieldObjectInternal(mapObjectTemplate, &spriteTemplate, mapNum, mapGroup, cameraX, cameraY);
|
2017-09-08 20:53:00 +02:00
|
|
|
if (mapObjectId == NUM_FIELD_OBJECTS)
|
2017-09-07 03:46:53 +02:00
|
|
|
{
|
2017-09-08 20:53:00 +02:00
|
|
|
return NUM_FIELD_OBJECTS;
|
2017-09-07 03:46:53 +02:00
|
|
|
}
|
|
|
|
gSprites[gMapObjects[mapObjectId].spriteId].images = graphicsInfo->images;
|
2017-09-07 04:33:11 +02:00
|
|
|
if (subspriteTables != NULL)
|
2017-09-07 03:46:53 +02:00
|
|
|
{
|
2017-09-07 04:33:11 +02:00
|
|
|
SetSubspriteTables(&gSprites[gMapObjects[mapObjectId].spriteId], subspriteTables);
|
2017-09-07 03:46:53 +02:00
|
|
|
}
|
|
|
|
return mapObjectId;
|
|
|
|
}
|
2017-09-07 04:00:51 +02:00
|
|
|
|
|
|
|
u8 SpawnSpecialFieldObject(struct MapObjectTemplate *mapObjectTemplate)
|
|
|
|
{
|
|
|
|
s16 cameraX;
|
|
|
|
s16 cameraY;
|
|
|
|
|
|
|
|
GetFieldObjectMovingCameraOffset(&cameraX, &cameraY);
|
|
|
|
return SpawnFieldObject(mapObjectTemplate, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, cameraX, cameraY);
|
|
|
|
}
|
2017-09-07 04:33:11 +02:00
|
|
|
|
|
|
|
u8 SpawnSpecialFieldObjectParametrized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z)
|
|
|
|
{
|
|
|
|
struct MapObjectTemplate mapObjectTemplate;
|
|
|
|
|
|
|
|
x -= 7;
|
|
|
|
y -= 7;
|
|
|
|
mapObjectTemplate.localId = localId;
|
|
|
|
mapObjectTemplate.graphicsId = graphicsId;
|
|
|
|
mapObjectTemplate.unk2 = 0;
|
|
|
|
mapObjectTemplate.x = x;
|
|
|
|
mapObjectTemplate.y = y;
|
|
|
|
mapObjectTemplate.elevation = z;
|
|
|
|
mapObjectTemplate.movementType = movementBehavior;
|
|
|
|
mapObjectTemplate.unkA_0 = 0;
|
|
|
|
mapObjectTemplate.unkA_4 = 0;
|
|
|
|
mapObjectTemplate.unkC = 0;
|
|
|
|
mapObjectTemplate.unkE = 0;
|
|
|
|
return SpawnSpecialFieldObject(&mapObjectTemplate);
|
|
|
|
}
|
|
|
|
|
|
|
|
u8 show_sprite(u8 localId, u8 mapNum, u8 mapGroup)
|
|
|
|
{
|
|
|
|
struct MapObjectTemplate *mapObjectTemplate;
|
|
|
|
s16 cameraX;
|
|
|
|
s16 cameraY;
|
|
|
|
|
|
|
|
mapObjectTemplate = GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
|
|
|
|
if (mapObjectTemplate == NULL)
|
|
|
|
{
|
2017-09-08 20:53:00 +02:00
|
|
|
return NUM_FIELD_OBJECTS;
|
2017-09-07 04:33:11 +02:00
|
|
|
}
|
|
|
|
GetFieldObjectMovingCameraOffset(&cameraX, &cameraY);
|
|
|
|
return SpawnFieldObject(mapObjectTemplate, mapNum, mapGroup, cameraX, cameraY);
|
|
|
|
}
|
|
|
|
|
2017-09-08 01:45:30 +02:00
|
|
|
static void MakeObjectTemplateFromFieldObjectGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *sprTemplate, const struct SubspriteTable **subspriteTables)
|
2017-09-07 04:33:11 +02:00
|
|
|
{
|
|
|
|
const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(graphicsId);
|
|
|
|
|
|
|
|
sprTemplate->tileTag = gfxInfo->tileTag;
|
|
|
|
sprTemplate->paletteTag = gfxInfo->paletteTag1;
|
|
|
|
sprTemplate->oam = gfxInfo->oam;
|
|
|
|
sprTemplate->anims = gfxInfo->anims;
|
|
|
|
sprTemplate->images = gfxInfo->images;
|
|
|
|
sprTemplate->affineAnims = gfxInfo->affineAnims;
|
|
|
|
sprTemplate->callback = callback;
|
|
|
|
*subspriteTables = gfxInfo->subspriteTables;
|
|
|
|
}
|
2017-09-07 04:46:44 +02:00
|
|
|
|
2017-09-08 01:45:30 +02:00
|
|
|
static void MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *sprTemplate, const struct SubspriteTable **subspriteTables)
|
2017-09-07 04:46:44 +02:00
|
|
|
{
|
|
|
|
MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, gUnknown_08505438[callbackIndex], sprTemplate, subspriteTables);
|
|
|
|
}
|
2017-09-07 20:16:30 +02:00
|
|
|
|
2017-09-08 01:45:30 +02:00
|
|
|
static void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjectTemplate, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
|
2017-09-07 20:16:30 +02:00
|
|
|
{
|
|
|
|
MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObjectTemplate->graphicsId, mapObjectTemplate->movementType, spriteTemplate, subspriteTables);
|
|
|
|
}
|
2017-09-07 20:31:23 +02:00
|
|
|
|
|
|
|
u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority)
|
|
|
|
{
|
|
|
|
struct SpriteTemplate *spriteTemplate;
|
|
|
|
const struct SubspriteTable *subspriteTables;
|
|
|
|
struct Sprite *sprite;
|
|
|
|
u8 spriteIdx;
|
|
|
|
|
|
|
|
spriteTemplate = malloc(sizeof(struct SpriteTemplate));
|
|
|
|
MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, callback, spriteTemplate, &subspriteTables);
|
|
|
|
if (spriteTemplate->paletteTag != 0xffff)
|
|
|
|
{
|
|
|
|
sub_808E894(spriteTemplate->paletteTag);
|
|
|
|
}
|
|
|
|
spriteIdx = CreateSprite(spriteTemplate, x, y, subpriority);
|
|
|
|
free(spriteTemplate);
|
|
|
|
|
|
|
|
if (spriteIdx != MAX_SPRITES && subspriteTables != NULL)
|
|
|
|
{
|
|
|
|
sprite = &gSprites[spriteIdx];
|
|
|
|
SetSubspriteTables(sprite, subspriteTables);
|
|
|
|
sprite->subspriteMode = 2;
|
|
|
|
}
|
|
|
|
return spriteIdx;
|
|
|
|
}
|
2017-09-07 21:50:49 +02:00
|
|
|
|
|
|
|
u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
|
|
|
|
{
|
|
|
|
const struct MapObjectGraphicsInfo *graphicsInfo;
|
|
|
|
struct SpriteTemplate spriteTemplate;
|
|
|
|
const struct SubspriteTable *subspriteTables;
|
|
|
|
u8 spriteId;
|
|
|
|
struct Sprite *sprite;
|
|
|
|
|
|
|
|
graphicsInfo = GetFieldObjectGraphicsInfo(graphicsId);
|
|
|
|
MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, sub_8097AC8, &spriteTemplate, &subspriteTables);
|
|
|
|
*(u16 *)&spriteTemplate.paletteTag = 0xffff;
|
|
|
|
x += 7;
|
|
|
|
y += 7;
|
|
|
|
sub_80930E0(&x, &y, 8, 16);
|
|
|
|
spriteId = CreateSpriteAtEnd(&spriteTemplate, x, y, 0);
|
|
|
|
if (spriteId != MAX_SPRITES)
|
|
|
|
{
|
|
|
|
sprite = &gSprites[spriteId];
|
|
|
|
sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
|
|
|
|
sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
|
|
|
|
sprite->pos1.y += sprite->centerToCornerVecY;
|
|
|
|
sprite->oam.paletteNum = graphicsInfo->paletteSlot;
|
|
|
|
if (sprite->oam.paletteNum >= 16)
|
|
|
|
{
|
|
|
|
sprite->oam.paletteNum -= 16;
|
|
|
|
}
|
|
|
|
sprite->coordOffsetEnabled = TRUE;
|
|
|
|
sprite->data0 = a1;
|
|
|
|
sprite->data1 = z;
|
|
|
|
if (graphicsInfo->paletteSlot == 10)
|
|
|
|
{
|
|
|
|
npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
|
|
|
|
}
|
|
|
|
else if (graphicsInfo->paletteSlot >= 16)
|
|
|
|
{
|
|
|
|
sub_808EAB0(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot | 0xf0);
|
|
|
|
}
|
|
|
|
if (subspriteTables != NULL)
|
|
|
|
{
|
|
|
|
SetSubspriteTables(sprite, subspriteTables);
|
|
|
|
sprite->subspriteMode = 2;
|
|
|
|
}
|
|
|
|
InitObjectPriorityByZCoord(sprite, z);
|
|
|
|
SetObjectSubpriorityByZCoord(z, sprite, 1);
|
|
|
|
StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(direction));
|
|
|
|
}
|
|
|
|
return spriteId;
|
|
|
|
}
|
2017-09-07 21:58:38 +02:00
|
|
|
|
|
|
|
void SpawnFieldObjectsInView(s16 cameraX, s16 cameraY)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
s16 left;
|
|
|
|
s16 right;
|
|
|
|
s16 top;
|
|
|
|
s16 bottom;
|
|
|
|
u8 objectCount;
|
|
|
|
s16 npcX;
|
|
|
|
s16 npcY;
|
|
|
|
|
|
|
|
if (gMapHeader.events != NULL)
|
|
|
|
{
|
|
|
|
left = gSaveBlock1Ptr->pos.x - 2;
|
|
|
|
right = gSaveBlock1Ptr->pos.x + 17;
|
|
|
|
top = gSaveBlock1Ptr->pos.y;
|
|
|
|
bottom = gSaveBlock1Ptr->pos.y + 16;
|
|
|
|
|
|
|
|
if (InBattlePyramid())
|
|
|
|
{
|
|
|
|
objectCount = sub_81AAA40();
|
|
|
|
}
|
|
|
|
else if (InTrainerHill())
|
|
|
|
{
|
|
|
|
objectCount = 2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
objectCount = gMapHeader.events->mapObjectCount;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < objectCount; i++)
|
|
|
|
{
|
|
|
|
struct MapObjectTemplate *template = &gSaveBlock1Ptr->mapObjectTemplates[i];
|
|
|
|
npcX = template->x + 7;
|
|
|
|
npcY = template->y + 7;
|
|
|
|
|
|
|
|
if (top <= npcY && bottom >= npcY && left <= npcX && right >= npcX
|
|
|
|
&& !FlagGet(template->flagId))
|
|
|
|
SpawnFieldObject(template, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, cameraX, cameraY);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2017-09-07 22:09:59 +02:00
|
|
|
|
2017-09-08 01:45:30 +02:00
|
|
|
/*static*/ void RemoveFieldObjectsOutsideView(void)
|
2017-09-07 22:09:59 +02:00
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
u8 j;
|
|
|
|
bool8 isActiveLinkPlayer;
|
|
|
|
struct MapObject *mapObject;
|
|
|
|
|
2017-09-08 20:53:00 +02:00
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
2017-09-07 22:09:59 +02:00
|
|
|
{
|
|
|
|
for (j = 0, isActiveLinkPlayer = FALSE; j < ARRAY_COUNT(gLinkPlayerMapObjects); j ++)
|
|
|
|
{
|
|
|
|
if (gLinkPlayerMapObjects[j].active && i == gLinkPlayerMapObjects[j].mapObjId)
|
|
|
|
isActiveLinkPlayer = TRUE;
|
|
|
|
}
|
|
|
|
if (!isActiveLinkPlayer)
|
|
|
|
{
|
|
|
|
mapObject = &gMapObjects[i];
|
|
|
|
|
|
|
|
if (mapObject->active && !mapObject->mapobj_bit_16)
|
|
|
|
RemoveFieldObjectIfOutsideView(mapObject);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2017-09-07 23:41:56 +02:00
|
|
|
|
2017-09-08 01:45:30 +02:00
|
|
|
static void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject)
|
2017-09-07 23:41:56 +02:00
|
|
|
{
|
|
|
|
s16 left;
|
|
|
|
s16 right;
|
|
|
|
s16 top;
|
|
|
|
s16 bottom;
|
|
|
|
|
|
|
|
left = gSaveBlock1Ptr->pos.x - 2;
|
|
|
|
right = gSaveBlock1Ptr->pos.x + 17;
|
|
|
|
top = gSaveBlock1Ptr->pos.y;
|
|
|
|
bottom = gSaveBlock1Ptr->pos.y + 16;
|
2017-09-08 03:17:55 +02:00
|
|
|
|
2017-09-07 23:41:56 +02:00
|
|
|
if (mapObject->coords2.x >= left && mapObject->coords2.x <= right
|
|
|
|
&& mapObject->coords2.y >= top && mapObject->coords2.y <= bottom)
|
|
|
|
return;
|
|
|
|
if (mapObject->coords1.x >= left && mapObject->coords1.x <= right
|
|
|
|
&& mapObject->coords1.y >= top && mapObject->coords1.y <= bottom)
|
|
|
|
return;
|
|
|
|
RemoveFieldObject(mapObject);
|
|
|
|
}
|
2017-09-08 00:54:51 +02:00
|
|
|
|
|
|
|
void sub_808E16C(s16 x, s16 y)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
|
|
|
ClearPlayerAvatarInfo();
|
2017-09-08 20:53:00 +02:00
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
2017-09-08 00:54:51 +02:00
|
|
|
{
|
|
|
|
if (gMapObjects[i].active)
|
|
|
|
{
|
|
|
|
sub_808E1B8(i, x, y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
sub_808D450();
|
|
|
|
}
|
2017-09-08 01:28:46 +02:00
|
|
|
|
|
|
|
static void sub_808E1B8(u8 mapObjectId, s16 x, s16 y)
|
|
|
|
{
|
|
|
|
u8 spriteId;
|
|
|
|
u8 paletteSlot;
|
|
|
|
struct MapObject *mapObject;
|
|
|
|
const struct SubspriteTable *subspriteTables;
|
|
|
|
const struct MapObjectGraphicsInfo *graphicsInfo;
|
|
|
|
struct SpriteFrameImage spriteFrameImage;
|
|
|
|
struct SpriteTemplate spriteTemplate;
|
|
|
|
struct Sprite *sprite;
|
|
|
|
|
|
|
|
#define i spriteId
|
|
|
|
for (i = 0; i < ARRAY_COUNT(gLinkPlayerMapObjects); i ++)
|
|
|
|
{
|
|
|
|
if (gLinkPlayerMapObjects[i].active && mapObjectId == gLinkPlayerMapObjects[i].mapObjId)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#undef i
|
|
|
|
|
|
|
|
mapObject = &gMapObjects[mapObjectId];
|
|
|
|
subspriteTables = NULL;
|
|
|
|
graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
|
|
|
|
spriteFrameImage.size = graphicsInfo->size;
|
|
|
|
MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObject->graphicsId, mapObject->animPattern, &spriteTemplate, &subspriteTables);
|
|
|
|
spriteTemplate.images = &spriteFrameImage;
|
|
|
|
*(u16 *)&spriteTemplate.paletteTag = 0xffff;
|
|
|
|
paletteSlot = graphicsInfo->paletteSlot;
|
|
|
|
if (paletteSlot == 0)
|
|
|
|
{
|
|
|
|
npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
|
|
|
|
}
|
|
|
|
else if (paletteSlot == 10)
|
|
|
|
{
|
|
|
|
npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
|
|
|
|
}
|
|
|
|
else if (paletteSlot >= 16)
|
|
|
|
{
|
|
|
|
paletteSlot -= 16;
|
|
|
|
sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
|
|
|
|
}
|
|
|
|
*(u16 *)&spriteTemplate.paletteTag = 0xffff;
|
|
|
|
spriteId = CreateSprite(&spriteTemplate, 0, 0, 0);
|
|
|
|
if (spriteId != MAX_SPRITES)
|
|
|
|
{
|
|
|
|
sprite = &gSprites[spriteId];
|
|
|
|
sub_8092FF0(x + mapObject->coords2.x, y + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
|
|
|
|
sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
|
|
|
|
sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
|
|
|
|
sprite->pos1.x += 8;
|
|
|
|
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
|
|
|
|
sprite->images = graphicsInfo->images;
|
|
|
|
if (mapObject->animPattern == 0x0b)
|
|
|
|
{
|
|
|
|
SetPlayerAvatarFieldObjectIdAndObjectId(mapObjectId, spriteId);
|
|
|
|
mapObject->mapobj_unk_1B = sub_8154228();
|
|
|
|
}
|
|
|
|
if (subspriteTables != NULL)
|
|
|
|
{
|
|
|
|
SetSubspriteTables(sprite, subspriteTables);
|
|
|
|
}
|
|
|
|
sprite->oam.paletteNum = paletteSlot;
|
|
|
|
sprite->coordOffsetEnabled = TRUE;
|
|
|
|
sprite->data0 = mapObjectId;
|
|
|
|
mapObject->spriteId = spriteId;
|
|
|
|
if (!mapObject->mapobj_bit_12 && mapObject->animPattern != 0x0b)
|
|
|
|
{
|
|
|
|
StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18));
|
|
|
|
}
|
|
|
|
sub_808E38C(mapObject);
|
|
|
|
SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1);
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 01:45:30 +02:00
|
|
|
|
|
|
|
/*static*/ void sub_808E38C(struct MapObject *mapObject)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
mapObject->mapobj_bit_2 = TRUE;
|
|
|
|
mapObject->mapobj_bit_22 = FALSE;
|
|
|
|
mapObject->mapobj_bit_17 = FALSE;
|
|
|
|
mapObject->mapobj_bit_18 = FALSE;
|
|
|
|
mapObject->mapobj_bit_19 = FALSE;
|
|
|
|
mapObject->mapobj_bit_20 = FALSE;
|
|
|
|
mapObject->mapobj_bit_21 = FALSE;
|
|
|
|
FieldObjectClearAnim(mapObject);
|
|
|
|
}
|
2017-09-08 02:04:59 +02:00
|
|
|
|
|
|
|
static void SetPlayerAvatarFieldObjectIdAndObjectId(u8 mapObjectId, u8 spriteId)
|
|
|
|
{
|
|
|
|
gPlayerAvatar.mapObjectId = mapObjectId;
|
|
|
|
gPlayerAvatar.spriteId = spriteId;
|
|
|
|
gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gMapObjects[mapObjectId].graphicsId);
|
|
|
|
SetPlayerAvatarExtraStateTransition(gMapObjects[mapObjectId].graphicsId, 0x20);
|
|
|
|
}
|
2017-09-08 03:04:32 +02:00
|
|
|
|
|
|
|
void FieldObjectSetGraphicsId(struct MapObject *mapObject, u8 graphicsId)
|
|
|
|
{
|
|
|
|
const struct MapObjectGraphicsInfo *graphicsInfo;
|
|
|
|
struct Sprite *sprite;
|
|
|
|
u8 paletteSlot;
|
|
|
|
|
|
|
|
graphicsInfo = GetFieldObjectGraphicsInfo(graphicsId);
|
|
|
|
sprite = &gSprites[mapObject->spriteId];
|
|
|
|
paletteSlot = graphicsInfo->paletteSlot;
|
|
|
|
if (paletteSlot == 0)
|
|
|
|
{
|
|
|
|
pal_patch_for_npc(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
|
|
|
|
}
|
|
|
|
else if (paletteSlot == 10)
|
|
|
|
{
|
|
|
|
npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
|
|
|
|
}
|
|
|
|
else if (paletteSlot >= 16)
|
|
|
|
{
|
|
|
|
paletteSlot -= 16;
|
|
|
|
sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
|
|
|
|
}
|
|
|
|
sprite->oam.shape = graphicsInfo->oam->shape;
|
|
|
|
sprite->oam.size = graphicsInfo->oam->size;
|
|
|
|
sprite->images = graphicsInfo->images;
|
|
|
|
sprite->anims = graphicsInfo->anims;
|
|
|
|
sprite->subspriteTables = graphicsInfo->subspriteTables;
|
|
|
|
sprite->oam.paletteNum = paletteSlot;
|
|
|
|
mapObject->mapobj_bit_12 = graphicsInfo->inanimate;
|
|
|
|
mapObject->graphicsId = graphicsId;
|
|
|
|
sub_8093038(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
|
|
|
|
sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
|
|
|
|
sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
|
|
|
|
sprite->pos1.x += 8;
|
|
|
|
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
|
|
|
|
if (mapObject->mapobj_bit_15)
|
|
|
|
{
|
|
|
|
CameraObjectReset1();
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 03:17:55 +02:00
|
|
|
|
2017-09-08 19:41:55 +02:00
|
|
|
void FieldObjectSetGraphicsIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 graphicsId)
|
2017-09-08 03:17:55 +02:00
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
FieldObjectSetGraphicsId(&gMapObjects[mapObjectId], graphicsId);
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 19:41:55 +02:00
|
|
|
|
|
|
|
void FieldObjectTurn(struct MapObject *mapObject, u8 direction)
|
|
|
|
{
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
if (!mapObject->mapobj_bit_12)
|
|
|
|
{
|
|
|
|
StartSpriteAnim(&gSprites[mapObject->spriteId], FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18));
|
|
|
|
SeekSpriteAnim(&gSprites[mapObject->spriteId], 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void FieldObjectTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direction)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
FieldObjectTurn(&gMapObjects[mapObjectId], direction);
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 19:46:21 +02:00
|
|
|
|
|
|
|
void PlayerObjectTurn(struct PlayerAvatar *playerAvatar, u8 direction)
|
|
|
|
{
|
|
|
|
FieldObjectTurn(&gMapObjects[playerAvatar->mapObjectId], direction);
|
|
|
|
}
|
2017-09-08 20:05:45 +02:00
|
|
|
|
2017-09-08 20:16:44 +02:00
|
|
|
/*static*/ void get_berry_tree_graphics(struct MapObject *mapObject, struct Sprite *sprite)
|
2017-09-08 20:05:45 +02:00
|
|
|
{
|
|
|
|
u8 berryStage;
|
|
|
|
u8 berryId;
|
|
|
|
|
|
|
|
mapObject->mapobj_bit_13 = TRUE;
|
|
|
|
sprite->invisible = TRUE;
|
|
|
|
berryStage = GetStageByBerryTreeId(mapObject->trainerRange_berryTreeId);
|
|
|
|
if (berryStage != 0)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_13 = FALSE;
|
|
|
|
sprite->invisible = FALSE;
|
|
|
|
berryId = GetBerryTypeByBerryTreeId(mapObject->trainerRange_berryTreeId) - 1;
|
|
|
|
berryStage -= 1;
|
|
|
|
if (berryId >= NUM_BERRIES)
|
|
|
|
{
|
|
|
|
berryId = 0;
|
|
|
|
}
|
|
|
|
FieldObjectSetGraphicsId(mapObject, gBerryTreeFieldObjectGraphicsIdTablePointers[berryId][berryStage]);
|
|
|
|
sprite->images = gBerryTreePicTablePointers[berryId];
|
|
|
|
sprite->oam.paletteNum = gBerryTreePaletteSlotTablePointers[berryId][berryStage];
|
|
|
|
StartSpriteAnim(sprite, berryStage);
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 20:16:44 +02:00
|
|
|
|
|
|
|
const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8 graphicsId)
|
|
|
|
{
|
|
|
|
u8 bard;
|
|
|
|
|
|
|
|
if (graphicsId >= SPRITE_VAR)
|
|
|
|
{
|
|
|
|
graphicsId = VarGetFieldObjectGraphicsId(graphicsId - SPRITE_VAR);
|
|
|
|
}
|
|
|
|
if (graphicsId == 0x45)
|
|
|
|
{
|
|
|
|
bard = sub_81201C8();
|
|
|
|
return gMauvilleOldManGraphicsInfoPointers[bard];
|
|
|
|
}
|
|
|
|
if (graphicsId >= NUM_OBJECT_GRAPHICS_INFO)
|
|
|
|
{
|
|
|
|
graphicsId = 0x05; // LittleBoy1
|
|
|
|
}
|
|
|
|
return gFieldObjectGraphicsInfoPointers[graphicsId];
|
|
|
|
}
|
2017-09-08 20:20:13 +02:00
|
|
|
|
|
|
|
static void FieldObjectHandleDynamicGraphicsId(struct MapObject *mapObject)
|
|
|
|
{
|
|
|
|
if (mapObject->graphicsId >= SPRITE_VAR)
|
|
|
|
{
|
|
|
|
mapObject->graphicsId = VarGetFieldObjectGraphicsId(mapObject->graphicsId - SPRITE_VAR);
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 20:36:58 +02:00
|
|
|
|
|
|
|
void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGroup, u8 state)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
gMapObjects[mapObjectId].mapobj_bit_13 = state;
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 20:40:34 +02:00
|
|
|
|
|
|
|
void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, u8 *localId, u8 *mapNum, u8 *mapGroup)
|
|
|
|
{
|
|
|
|
*localId = mapObject->localId;
|
|
|
|
*mapNum = mapObject->mapNum;
|
|
|
|
*mapGroup = mapObject->mapGroup;
|
|
|
|
}
|
2017-09-08 20:53:00 +02:00
|
|
|
|
|
|
|
void sub_808E75C(s16 x, s16 y)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
struct MapObject *mapObject;
|
|
|
|
|
|
|
|
mapObjectId = GetFieldObjectIdByXY(x, y);
|
|
|
|
if (mapObjectId != NUM_FIELD_OBJECTS)
|
|
|
|
{
|
|
|
|
mapObject = &gMapObjects[mapObjectId];
|
|
|
|
mapObject->mapobj_bit_2 = TRUE;
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 20:58:17 +02:00
|
|
|
|
|
|
|
void sub_808E78C(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
struct MapObject *mapObject;
|
|
|
|
struct Sprite *sprite;
|
|
|
|
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
mapObject = &gMapObjects[mapObjectId];
|
|
|
|
sprite = &gSprites[mapObject->spriteId];
|
|
|
|
mapObject->mapobj_bit_26 = TRUE;
|
|
|
|
sprite->subpriority = subpriority;
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 21:05:04 +02:00
|
|
|
|
|
|
|
void sub_808E7E4(u8 localId, u8 mapNum, u8 mapGroup)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
struct MapObject *mapObject;
|
|
|
|
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
mapObject = &gMapObjects[mapObjectId];
|
|
|
|
mapObject->mapobj_bit_26 = FALSE;
|
|
|
|
mapObject->mapobj_bit_2 = TRUE;
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 21:08:10 +02:00
|
|
|
|
|
|
|
void sub_808E82C(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
struct Sprite *sprite;
|
|
|
|
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
sprite = &gSprites[gMapObjects[mapObjectId].spriteId];
|
|
|
|
sprite->pos2.x = x;
|
|
|
|
sprite->pos2.y = y;
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 21:11:29 +02:00
|
|
|
|
|
|
|
void gpu_pal_allocator_reset__manage_upper_four(void)
|
|
|
|
{
|
|
|
|
FreeAllSpritePalettes();
|
|
|
|
gReservedSpritePaletteCount = 12;
|
|
|
|
}
|
2017-09-08 21:18:03 +02:00
|
|
|
|
2017-09-08 21:27:08 +02:00
|
|
|
static void sub_808E894(u16 paletteTag)
|
2017-09-08 21:18:03 +02:00
|
|
|
{
|
|
|
|
u16 paletteSlot;
|
|
|
|
|
2017-09-08 23:34:12 +02:00
|
|
|
paletteSlot = FindFieldObjectPaletteIndexByTag(paletteTag);
|
2017-09-08 21:18:03 +02:00
|
|
|
if (paletteSlot != 0x11ff) // always true
|
|
|
|
{
|
|
|
|
sub_808E8F4(&gUnknown_0850BBC8[paletteSlot]);
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 21:21:32 +02:00
|
|
|
|
|
|
|
void sub_808E8C0(u16 *paletteTags)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
|
|
|
for (i = 0; paletteTags[i] != 0x11ff; i ++)
|
|
|
|
{
|
|
|
|
sub_808E894(paletteTags[i]);
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 21:27:08 +02:00
|
|
|
|
2017-09-08 23:34:12 +02:00
|
|
|
static u8 sub_808E8F4(const struct SpritePalette *spritePalette)
|
2017-09-08 21:27:08 +02:00
|
|
|
{
|
|
|
|
if (IndexOfSpritePaletteTag(spritePalette->tag) != 0xff)
|
|
|
|
{
|
|
|
|
return 0xff;
|
|
|
|
}
|
|
|
|
return LoadSpritePalette(spritePalette);
|
|
|
|
}
|
2017-09-08 23:17:03 +02:00
|
|
|
|
|
|
|
void pal_patch_for_npc(u16 paletteTag, u8 paletteSlot)
|
|
|
|
{
|
2017-09-08 23:34:12 +02:00
|
|
|
u16 paletteIdx;
|
2017-09-08 23:17:03 +02:00
|
|
|
|
|
|
|
paletteIdx = FindFieldObjectPaletteIndexByTag(paletteTag);
|
|
|
|
LoadPalette(gUnknown_0850BBC8[paletteIdx].data, 16 * paletteSlot + 256, 0x20);
|
|
|
|
}
|
2017-09-08 23:21:58 +02:00
|
|
|
|
2017-09-12 22:47:51 +02:00
|
|
|
void pal_patch_for_npc_range(const u16 *paletteTags, u8 minSlot, u8 maxSlot)
|
2017-09-08 23:21:58 +02:00
|
|
|
{
|
|
|
|
while (minSlot < maxSlot)
|
|
|
|
{
|
|
|
|
pal_patch_for_npc(*paletteTags, minSlot);
|
|
|
|
paletteTags ++;
|
|
|
|
minSlot ++;
|
|
|
|
}
|
|
|
|
}
|
2017-09-08 23:34:12 +02:00
|
|
|
|
|
|
|
static u8 FindFieldObjectPaletteIndexByTag(u16 tag)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
|
|
|
for (i = 0; gUnknown_0850BBC8[i].tag != 0x11ff; i ++)
|
|
|
|
{
|
|
|
|
if (gUnknown_0850BBC8[i].tag == tag)
|
|
|
|
{
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0xff;
|
|
|
|
}
|
2017-09-08 23:58:41 +02:00
|
|
|
|
|
|
|
void npc_load_two_palettes__no_record(u16 tag, u8 slot)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
|
|
|
pal_patch_for_npc(tag, slot);
|
|
|
|
for (i = 0; gUnknown_0850BD00[i].tag != 0x11ff; i ++)
|
|
|
|
{
|
|
|
|
if (gUnknown_0850BD00[i].tag == tag)
|
|
|
|
{
|
|
|
|
pal_patch_for_npc(gUnknown_0850BD00[i].data[gUnknown_020375B4], gUnknown_084975C4[slot]);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2017-09-09 00:04:23 +02:00
|
|
|
|
|
|
|
void npc_load_two_palettes__and_record(u16 tag, u8 slot)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
|
|
|
gUnknown_020375B6 = tag;
|
|
|
|
pal_patch_for_npc(tag, slot);
|
|
|
|
for (i = 0; gUnknown_0850BD78[i].tag != 0x11ff; i ++)
|
|
|
|
{
|
|
|
|
if (gUnknown_0850BD78[i].tag == tag)
|
|
|
|
{
|
|
|
|
pal_patch_for_npc(gUnknown_0850BD78[i].data[gUnknown_020375B4], gUnknown_084975C4[slot]);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2017-09-09 00:12:27 +02:00
|
|
|
|
|
|
|
static void sub_808EAB0(u16 tag, u8 slot)
|
|
|
|
{
|
|
|
|
pal_patch_for_npc(tag, slot);
|
|
|
|
}
|
2017-09-09 03:25:20 +02:00
|
|
|
|
|
|
|
void unref_sub_808EAC4(struct MapObject *mapObject, s16 x, s16 y)
|
|
|
|
{
|
|
|
|
mapObject->coords3.x = mapObject->coords2.x;
|
|
|
|
mapObject->coords3.y = mapObject->coords2.y;
|
2017-09-09 03:27:02 +02:00
|
|
|
mapObject->coords2.x += x;
|
|
|
|
mapObject->coords2.y += y;
|
2017-09-09 03:25:20 +02:00
|
|
|
}
|
2017-09-09 03:27:02 +02:00
|
|
|
|
|
|
|
void npc_coords_shift(struct MapObject *mapObject, s16 x, s16 y)
|
|
|
|
{
|
|
|
|
mapObject->coords3.x = mapObject->coords2.x;
|
|
|
|
mapObject->coords3.y = mapObject->coords2.y;
|
|
|
|
mapObject->coords2.x = x;
|
|
|
|
mapObject->coords2.y = y;
|
|
|
|
}
|
|
|
|
|
2017-09-09 03:28:22 +02:00
|
|
|
/*static*/ void npc_coords_set(struct MapObject *mapObject, s16 x, s16 y)
|
|
|
|
{
|
|
|
|
mapObject->coords3.x = x;
|
|
|
|
mapObject->coords3.y = y;
|
|
|
|
mapObject->coords2.x = x;
|
|
|
|
mapObject->coords2.y = y;
|
|
|
|
}
|
|
|
|
|
2017-09-09 03:35:46 +02:00
|
|
|
void sub_808EB08(struct MapObject *mapObject, s16 x, s16 y)
|
|
|
|
{
|
|
|
|
struct Sprite *sprite;
|
|
|
|
const struct MapObjectGraphicsInfo *graphicsInfo;
|
|
|
|
|
|
|
|
sprite = &gSprites[mapObject->spriteId];
|
|
|
|
graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
|
|
|
|
npc_coords_set(mapObject, x, y);
|
|
|
|
sub_8093038(mapObject->coords2.x, mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y);
|
|
|
|
sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
|
|
|
|
sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
|
|
|
|
sprite->pos1.x += 8;
|
|
|
|
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
|
|
|
|
sub_808E38C(mapObject);
|
|
|
|
if (mapObject->mapobj_bit_15)
|
|
|
|
{
|
|
|
|
CameraObjectReset1();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-09-10 21:12:48 +02:00
|
|
|
void sub_808EBA8(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
x += 7;
|
|
|
|
y += 7;
|
|
|
|
sub_808EB08(&gMapObjects[mapObjectId], x, y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-09-10 21:14:46 +02:00
|
|
|
void npc_coords_shift_still(struct MapObject *mapObject)
|
|
|
|
{
|
|
|
|
npc_coords_shift(mapObject, mapObject->coords2.x, mapObject->coords2.y);
|
|
|
|
}
|
|
|
|
|
2017-09-10 21:35:21 +02:00
|
|
|
void UpdateFieldObjectCoordsForCameraUpdate(void)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
s16 dx;
|
|
|
|
s16 dy;
|
|
|
|
|
|
|
|
if (gCamera.active)
|
|
|
|
{
|
|
|
|
dx = gCamera.x;
|
|
|
|
dy = gCamera.y;
|
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
|
|
|
{
|
|
|
|
if (gMapObjects[i].active)
|
|
|
|
{
|
|
|
|
gMapObjects[i].coords1.x -= dx;
|
|
|
|
gMapObjects[i].coords1.y -= dy;
|
|
|
|
gMapObjects[i].coords2.x -= dx;
|
|
|
|
gMapObjects[i].coords2.y -= dy;
|
|
|
|
gMapObjects[i].coords3.x -= dx;
|
|
|
|
gMapObjects[i].coords3.y -= dy;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-09-10 21:54:41 +02:00
|
|
|
u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
for (i = 0; i < NUM_FIELD_OBJECTS; i ++)
|
|
|
|
{
|
|
|
|
if (gMapObjects[i].active)
|
|
|
|
{
|
|
|
|
if (gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y && FieldObjectDoesZCoordMatch(&gMapObjects[i], z))
|
|
|
|
{
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NUM_FIELD_OBJECTS;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool8 FieldObjectDoesZCoordMatch(struct MapObject *mapObject, u8 z)
|
|
|
|
{
|
|
|
|
if (mapObject->mapobj_unk_0B_0 != 0 && z != 0 && mapObject->mapobj_unk_0B_0 != z)
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-10 21:56:03 +02:00
|
|
|
|
|
|
|
void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y)
|
|
|
|
{
|
|
|
|
UpdateFieldObjectCoordsForCameraUpdate();
|
|
|
|
SpawnFieldObjectsInView(x, y);
|
|
|
|
RemoveFieldObjectsOutsideView();
|
|
|
|
}
|
2017-09-10 22:02:20 +02:00
|
|
|
|
2017-09-10 22:13:19 +02:00
|
|
|
u8 AddCameraObject(u8 linkedSpriteId)
|
2017-09-10 22:02:20 +02:00
|
|
|
{
|
|
|
|
u8 spriteId;
|
|
|
|
|
|
|
|
spriteId = CreateSprite(&gUnknown_084975D4, 0, 0, 4);
|
|
|
|
gSprites[spriteId].invisible = TRUE;
|
2017-09-10 22:13:19 +02:00
|
|
|
gSprites[spriteId].data0 = linkedSpriteId;
|
2017-09-10 22:02:20 +02:00
|
|
|
return spriteId;
|
|
|
|
}
|
2017-09-10 22:13:19 +02:00
|
|
|
|
|
|
|
void ObjectCB_CameraObject(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
void (*callbacks[ARRAY_COUNT(gUnknown_084975EC)])(struct Sprite *);
|
|
|
|
|
|
|
|
memcpy(callbacks, gUnknown_084975EC, sizeof gUnknown_084975EC);
|
|
|
|
callbacks[sprite->data1](sprite);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*static*/ void CameraObject_0(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
sprite->pos1.x = gSprites[sprite->data0].pos1.x;
|
|
|
|
sprite->pos1.y = gSprites[sprite->data0].pos1.y;
|
|
|
|
sprite->invisible = TRUE;
|
|
|
|
sprite->data1 = 1;
|
|
|
|
CameraObject_1(sprite);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*static*/ void CameraObject_1(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
s16 x;
|
|
|
|
s16 y;
|
|
|
|
|
|
|
|
y = gSprites[sprite->data0].pos1.y;
|
|
|
|
x = gSprites[sprite->data0].pos1.x;
|
|
|
|
sprite->data2 = x - sprite->pos1.x;
|
|
|
|
sprite->data3 = y - sprite->pos1.y;
|
|
|
|
sprite->pos1.x = x;
|
|
|
|
sprite->pos1.y = y;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*static*/ void CameraObject_2(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
sprite->pos1.x = gSprites[sprite->data0].pos1.x;
|
|
|
|
sprite->pos1.y = gSprites[sprite->data0].pos1.y;
|
|
|
|
sprite->data2 = 0;
|
|
|
|
sprite->data3 = 0;
|
|
|
|
}
|
2017-09-10 22:32:26 +02:00
|
|
|
|
2017-09-10 22:36:19 +02:00
|
|
|
static struct Sprite *FindCameraObject(void)
|
2017-09-10 22:32:26 +02:00
|
|
|
{
|
|
|
|
u8 spriteId;
|
|
|
|
|
|
|
|
for (spriteId = 0; spriteId < MAX_SPRITES; spriteId ++)
|
|
|
|
{
|
|
|
|
if (gSprites[spriteId].inUse && gSprites[spriteId].callback == ObjectCB_CameraObject)
|
|
|
|
{
|
|
|
|
return &gSprites[spriteId];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
2017-09-10 22:36:19 +02:00
|
|
|
|
|
|
|
void CameraObjectReset1(void)
|
|
|
|
{
|
|
|
|
struct Sprite *cameraObject;
|
|
|
|
|
|
|
|
cameraObject = FindCameraObject();
|
|
|
|
if (cameraObject != NULL)
|
|
|
|
{
|
|
|
|
cameraObject->data1 = 0;
|
|
|
|
cameraObject->callback(cameraObject);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CameraObjectSetFollowedObjectId(u8 objectId)
|
|
|
|
{
|
|
|
|
struct Sprite *cameraObject;
|
|
|
|
|
|
|
|
cameraObject = FindCameraObject();
|
|
|
|
if (cameraObject != NULL)
|
|
|
|
{
|
|
|
|
cameraObject->data0 = objectId;
|
|
|
|
CameraObjectReset1();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
u8 CameraObjectGetFollowedObjectId(void)
|
|
|
|
{
|
|
|
|
struct Sprite *cameraObject;
|
|
|
|
|
|
|
|
cameraObject = FindCameraObject();
|
|
|
|
if (cameraObject == NULL)
|
|
|
|
{
|
|
|
|
return MAX_SPRITES;
|
|
|
|
}
|
|
|
|
return cameraObject->data0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CameraObjectReset2(void)
|
|
|
|
{
|
|
|
|
FindCameraObject()->data1 = 2;
|
|
|
|
}
|
2017-09-10 22:53:08 +02:00
|
|
|
|
|
|
|
u8 CopySprite(struct Sprite *sprite, s16 x, s16 y, u8 subpriority)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
|
|
|
for (i = 0; i < MAX_SPRITES; i ++)
|
|
|
|
{
|
|
|
|
if (!gSprites[i].inUse)
|
|
|
|
{
|
|
|
|
gSprites[i] = *sprite;
|
|
|
|
gSprites[i].pos1.x = x;
|
|
|
|
gSprites[i].pos1.y = y;
|
|
|
|
gSprites[i].subpriority = subpriority;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return i;
|
|
|
|
}
|
2017-09-10 22:57:08 +02:00
|
|
|
|
|
|
|
u8 obj_unfreeze(struct Sprite *sprite, s16 x, s16 y, u8 subpriority)
|
|
|
|
{
|
|
|
|
s16 i;
|
|
|
|
|
|
|
|
for (i = MAX_SPRITES - 1; i > -1; i --)
|
|
|
|
{
|
|
|
|
if (!gSprites[i].inUse)
|
|
|
|
{
|
|
|
|
gSprites[i] = *sprite;
|
|
|
|
gSprites[i].pos1.x = x;
|
|
|
|
gSprites[i].pos1.y = y;
|
|
|
|
gSprites[i].subpriority = subpriority;
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return MAX_SPRITES;
|
|
|
|
}
|
2017-09-10 23:04:37 +02:00
|
|
|
|
|
|
|
void FieldObjectSetDirection(struct MapObject *mapObject, u8 direction)
|
|
|
|
{
|
|
|
|
s8 d2;
|
|
|
|
mapObject->mapobj_unk_20 = mapObject->mapobj_unk_18;
|
|
|
|
if (!mapObject->mapobj_bit_9)
|
|
|
|
{
|
|
|
|
d2 = direction;
|
|
|
|
mapObject->mapobj_unk_18 = d2;
|
|
|
|
}
|
|
|
|
mapObject->placeholder18 = direction;
|
|
|
|
}
|
2017-09-10 23:11:03 +02:00
|
|
|
|
|
|
|
static const u8 *GetFieldObjectScriptPointerByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
|
|
|
{
|
|
|
|
return GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->script;
|
|
|
|
}
|
|
|
|
|
|
|
|
const u8 *GetFieldObjectScriptPointerByFieldObjectId(u8 mapObjectId)
|
|
|
|
{
|
|
|
|
return GetFieldObjectScriptPointerByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup);
|
|
|
|
}
|
|
|
|
|
|
|
|
static u16 GetFieldObjectFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
|
|
|
{
|
|
|
|
return GetFieldObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->flagId;
|
|
|
|
}
|
|
|
|
|
|
|
|
u16 GetFieldObjectFlagIdByFieldObjectId(u8 mapObjectId)
|
|
|
|
{
|
|
|
|
return GetFieldObjectFlagIdByLocalIdAndMap(gMapObjects[mapObjectId].localId, gMapObjects[mapObjectId].mapNum, gMapObjects[mapObjectId].mapGroup);
|
|
|
|
}
|
2017-09-10 23:47:37 +02:00
|
|
|
|
|
|
|
u8 sub_808F080(u8 localId, u8 mapNum, u8 mapGroup)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
|
|
|
|
if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
return 0xFF;
|
|
|
|
}
|
|
|
|
return gMapObjects[mapObjectId].trainerType;
|
|
|
|
}
|
2017-09-11 16:19:03 +02:00
|
|
|
|
|
|
|
u8 sub_808F0BC(u8 mapObjectId)
|
|
|
|
{
|
|
|
|
return gMapObjects[mapObjectId].trainerType;
|
|
|
|
}
|
|
|
|
|
|
|
|
u8 sub_808F0D4(u8 localId, u8 mapNum, u8 mapGroup)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
|
|
|
|
if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
return 0xFF;
|
|
|
|
}
|
|
|
|
return gMapObjects[mapObjectId].trainerRange_berryTreeId;
|
|
|
|
}
|
|
|
|
|
|
|
|
u8 FieldObjectGetBerryTreeId(u8 mapObjectId)
|
|
|
|
{
|
|
|
|
return gMapObjects[mapObjectId].trainerRange_berryTreeId;
|
|
|
|
}
|
|
|
|
|
2017-09-11 16:29:00 +02:00
|
|
|
struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
|
|
|
{
|
|
|
|
struct MapObjectTemplate *templates;
|
|
|
|
const struct MapHeader *mapHeader;
|
|
|
|
u8 count;
|
|
|
|
|
|
|
|
if (gSaveBlock1Ptr->location.mapNum == mapNum && gSaveBlock1Ptr->location.mapGroup == mapGroup)
|
|
|
|
{
|
|
|
|
templates = gSaveBlock1Ptr->mapObjectTemplates;
|
|
|
|
count = gMapHeader.events->mapObjectCount;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum);
|
|
|
|
templates = mapHeader->events->mapObjects;
|
|
|
|
count = mapHeader->events->mapObjectCount;
|
|
|
|
}
|
|
|
|
return FindFieldObjectTemplateInArrayByLocalId(localId, templates, count);
|
|
|
|
}
|
|
|
|
|
2017-09-11 16:31:09 +02:00
|
|
|
struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
|
|
|
for (i = 0; i < count; i ++)
|
|
|
|
{
|
|
|
|
if (templates[i].localId == localId)
|
|
|
|
{
|
|
|
|
return &templates[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
2017-09-11 16:40:34 +02:00
|
|
|
|
2017-09-11 16:46:26 +02:00
|
|
|
struct MapObjectTemplate *sub_808F1B4(const struct MapObject *mapObject)
|
2017-09-11 16:40:34 +02:00
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if (mapObject->mapNum != gSaveBlock1Ptr->location.mapNum || mapObject->mapGroup != gSaveBlock1Ptr->location.mapGroup)
|
|
|
|
{
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
for (i = 0; i < 64; i ++) // Using ARRAY_COUNT here results in the wrong conditional branch instruction (bls instead of ble)
|
|
|
|
{
|
|
|
|
if (mapObject->localId == gSaveBlock1Ptr->mapObjectTemplates[i].localId)
|
|
|
|
{
|
|
|
|
return &gSaveBlock1Ptr->mapObjectTemplates[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
2017-09-11 16:46:26 +02:00
|
|
|
|
|
|
|
void sub_808F208(const struct MapObject *mapObject)
|
|
|
|
{
|
|
|
|
struct MapObjectTemplate *mapObjectTemplate;
|
|
|
|
|
|
|
|
mapObjectTemplate = sub_808F1B4(mapObject);
|
|
|
|
if (mapObjectTemplate != NULL)
|
|
|
|
{
|
|
|
|
mapObjectTemplate->x = mapObject->coords2.x - 7;
|
|
|
|
mapObjectTemplate->y = mapObject->coords2.y - 7;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void sub_808F228(const struct MapObject *mapObject, const u8 *script)
|
|
|
|
{
|
|
|
|
struct MapObjectTemplate *mapObjectTemplate;
|
|
|
|
|
|
|
|
mapObjectTemplate = sub_808F1B4(mapObject);
|
|
|
|
if (mapObjectTemplate != NULL)
|
|
|
|
{
|
|
|
|
mapObjectTemplate->script = script;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void sub_808F23C(const struct MapObject *mapObject, u8 movementType)
|
|
|
|
{
|
|
|
|
struct MapObjectTemplate *mapObjectTemplate;
|
|
|
|
|
|
|
|
mapObjectTemplate = sub_808F1B4(mapObject);
|
|
|
|
if (mapObjectTemplate != NULL)
|
|
|
|
{
|
|
|
|
mapObjectTemplate->movementType = movementType;
|
|
|
|
}
|
|
|
|
}
|
2017-09-12 22:17:52 +02:00
|
|
|
|
|
|
|
void sub_808F254(u8 localId, u8 mapNum, u8 mapGroup)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
sub_808F208(&gMapObjects[mapObjectId]);
|
|
|
|
}
|
|
|
|
}
|
2017-09-12 22:47:51 +02:00
|
|
|
|
|
|
|
void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 action)
|
|
|
|
{
|
|
|
|
u8 mapObjectId;
|
|
|
|
|
|
|
|
if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
|
|
|
|
{
|
|
|
|
switch (action)
|
|
|
|
{
|
|
|
|
case 6:
|
|
|
|
sub_808F228(&gMapObjects[mapObjectId], gUnknown_082766A2);
|
|
|
|
break;
|
|
|
|
case 7:
|
|
|
|
sub_808F228(&gMapObjects[mapObjectId], gUnknown_082766A6);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-09-12 23:35:08 +02:00
|
|
|
void npc_paltag_set_load(u8 palSlot)
|
2017-09-12 22:47:51 +02:00
|
|
|
{
|
|
|
|
gpu_pal_allocator_reset__manage_upper_four();
|
|
|
|
gUnknown_020375B6 = 0x11ff;
|
2017-09-12 23:35:08 +02:00
|
|
|
gUnknown_020375B4 = palSlot;
|
|
|
|
if (palSlot == 1)
|
2017-09-12 22:47:51 +02:00
|
|
|
{
|
|
|
|
pal_patch_for_npc_range(gUnknown_0850BE38[gUnknown_020375B4], 0, 6);
|
|
|
|
gReservedSpritePaletteCount = 8;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pal_patch_for_npc_range(gUnknown_0850BE38[gUnknown_020375B4], 0, 10);
|
|
|
|
}
|
|
|
|
}
|
2017-09-12 23:35:08 +02:00
|
|
|
|
|
|
|
u16 npc_paltag_by_palslot(u8 palSlot)
|
|
|
|
{
|
|
|
|
u8 i;
|
|
|
|
|
|
|
|
if (palSlot < 10)
|
|
|
|
{
|
|
|
|
return gUnknown_0850BE38[gUnknown_020375B4][palSlot];
|
|
|
|
}
|
|
|
|
for (i = 0; gUnknown_0850BD78[i].tag != 0x11ff; i ++)
|
|
|
|
{
|
|
|
|
if (gUnknown_0850BD78[i].tag == gUnknown_020375B6)
|
|
|
|
{
|
|
|
|
return gUnknown_0850BD78[i].data[gUnknown_020375B4];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0x11ff;
|
|
|
|
}
|
2017-09-13 15:41:11 +02:00
|
|
|
|
2017-09-13 16:59:25 +02:00
|
|
|
// Map Object Step Callbacks
|
|
|
|
|
2017-09-13 15:41:11 +02:00
|
|
|
null_object_step(NoMovement1, FALSE)
|
|
|
|
|
|
|
|
field_object_step(GoRandomDirections, gUnknown_0850D6F4)
|
|
|
|
|
2017-09-13 16:59:25 +02:00
|
|
|
bool8 sub_808F44C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808F460(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808F48C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (!FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-14 14:38:21 +02:00
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
|
2017-09-13 16:59:25 +02:00
|
|
|
sprite->data1 = 3;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808F4C8(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
2017-09-14 14:38:21 +02:00
|
|
|
if (RunFieldObjectStepTimer(sprite))
|
2017-09-13 16:59:25 +02:00
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808F4E8(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[4];
|
|
|
|
u8 chosenDirection;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D710, sizeof directions);
|
|
|
|
chosenDirection = directions[Random() & 0x03];
|
|
|
|
FieldObjectSetDirection(mapObject, chosenDirection);
|
|
|
|
sprite->data1 = 5;
|
2017-09-15 03:22:14 +02:00
|
|
|
if (npc_block_way__next_tile(mapObject, chosenDirection))
|
2017-09-13 16:59:25 +02:00
|
|
|
{
|
|
|
|
sprite->data1 = 1;
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808F534(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 6;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808F564(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 1;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-14 01:13:44 +02:00
|
|
|
|
|
|
|
bool8 FieldObjectIsTrainerAndCloseToPlayer(struct MapObject *mapObject)
|
|
|
|
{
|
|
|
|
s16 playerX;
|
|
|
|
s16 playerY;
|
|
|
|
s16 objX;
|
|
|
|
s16 objY;
|
|
|
|
s16 minX;
|
|
|
|
s16 maxX;
|
|
|
|
s16 minY;
|
|
|
|
s16 maxY;
|
|
|
|
|
|
|
|
if (!TestPlayerAvatarFlags(0x80))
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
if (mapObject->trainerType != 1 && mapObject->trainerType != 3)
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
PlayerGetDestCoords(&playerX, &playerY);
|
|
|
|
objX = mapObject->coords2.x;
|
|
|
|
objY = mapObject->coords2.y;
|
|
|
|
minX = objX - mapObject->trainerRange_berryTreeId;
|
|
|
|
minY = objY - mapObject->trainerRange_berryTreeId;
|
|
|
|
maxX = objX + mapObject->trainerRange_berryTreeId;
|
|
|
|
maxY = objY + mapObject->trainerRange_berryTreeId;
|
|
|
|
if (minX > playerX || maxX < playerX || minY > playerY || maxY < playerY)
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-14 01:21:05 +02:00
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetRegularRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 01:21:05 +02:00
|
|
|
{
|
2017-09-14 01:54:43 +02:00
|
|
|
u8 direction;
|
2017-09-14 01:21:05 +02:00
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
if (absdx > absdy)
|
2017-09-14 01:21:05 +02:00
|
|
|
{
|
2017-09-14 01:54:43 +02:00
|
|
|
direction = DIR_EAST;
|
2017-09-14 02:34:25 +02:00
|
|
|
if (dx < 0)
|
2017-09-14 01:21:05 +02:00
|
|
|
{
|
2017-09-14 01:54:43 +02:00
|
|
|
direction = DIR_WEST;
|
2017-09-14 01:21:05 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-09-14 01:54:43 +02:00
|
|
|
direction = DIR_SOUTH;
|
2017-09-14 02:34:25 +02:00
|
|
|
if (dy < 0)
|
2017-09-14 01:21:05 +02:00
|
|
|
{
|
2017-09-14 01:54:43 +02:00
|
|
|
direction = DIR_NORTH;
|
2017-09-14 01:21:05 +02:00
|
|
|
}
|
|
|
|
}
|
2017-09-14 01:54:43 +02:00
|
|
|
return direction;
|
2017-09-14 01:21:05 +02:00
|
|
|
}
|
2017-09-14 01:45:59 +02:00
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetNorthSouthRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 01:45:59 +02:00
|
|
|
{
|
2017-09-14 01:54:43 +02:00
|
|
|
u8 direction;
|
2017-09-14 01:45:59 +02:00
|
|
|
|
2017-09-14 01:54:43 +02:00
|
|
|
direction = DIR_SOUTH;
|
2017-09-14 02:34:25 +02:00
|
|
|
if (dy < 0)
|
2017-09-14 01:45:59 +02:00
|
|
|
{
|
2017-09-14 01:54:43 +02:00
|
|
|
direction = DIR_NORTH;
|
2017-09-14 01:45:59 +02:00
|
|
|
}
|
2017-09-14 01:54:43 +02:00
|
|
|
return direction;
|
2017-09-14 01:45:59 +02:00
|
|
|
}
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetEastWestRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 01:45:59 +02:00
|
|
|
{
|
2017-09-14 01:54:43 +02:00
|
|
|
u8 direction;
|
2017-09-14 01:45:59 +02:00
|
|
|
|
2017-09-14 01:54:43 +02:00
|
|
|
direction = DIR_EAST;
|
2017-09-14 02:34:25 +02:00
|
|
|
if (dx < 0)
|
2017-09-14 01:45:59 +02:00
|
|
|
{
|
2017-09-14 01:54:43 +02:00
|
|
|
direction = DIR_WEST;
|
2017-09-14 01:45:59 +02:00
|
|
|
}
|
2017-09-14 01:54:43 +02:00
|
|
|
return direction;
|
|
|
|
}
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetNorthEastRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 01:54:43 +02:00
|
|
|
{
|
|
|
|
u8 direction;
|
2017-09-15 20:26:01 +02:00
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 01:54:43 +02:00
|
|
|
if (direction == DIR_SOUTH)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 01:54:43 +02:00
|
|
|
if (direction == DIR_EAST)
|
|
|
|
{
|
|
|
|
direction = DIR_NORTH;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (direction == DIR_EAST)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 01:54:43 +02:00
|
|
|
if (direction == DIR_SOUTH)
|
|
|
|
{
|
|
|
|
direction = DIR_NORTH;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return direction;
|
2017-09-14 01:45:59 +02:00
|
|
|
}
|
2017-09-14 02:22:38 +02:00
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetNorthWestRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 02:22:38 +02:00
|
|
|
{
|
|
|
|
u8 direction;
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:22:38 +02:00
|
|
|
if (direction == DIR_SOUTH)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:22:38 +02:00
|
|
|
if (direction == DIR_WEST)
|
|
|
|
{
|
|
|
|
direction = DIR_NORTH;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (direction == DIR_WEST)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:22:38 +02:00
|
|
|
if (direction == DIR_SOUTH)
|
|
|
|
{
|
|
|
|
direction = DIR_NORTH;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return direction;
|
|
|
|
}
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetSouthEastRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 02:22:38 +02:00
|
|
|
{
|
|
|
|
u8 direction;
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:22:38 +02:00
|
|
|
if (direction == DIR_NORTH)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:22:38 +02:00
|
|
|
if (direction == DIR_EAST)
|
|
|
|
{
|
|
|
|
direction = DIR_SOUTH;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (direction == DIR_EAST)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:22:38 +02:00
|
|
|
if (direction == DIR_NORTH)
|
|
|
|
{
|
|
|
|
direction = DIR_SOUTH;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return direction;
|
|
|
|
}
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetSouthWestRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 02:22:38 +02:00
|
|
|
{
|
|
|
|
u8 direction;
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:22:38 +02:00
|
|
|
if (direction == DIR_NORTH)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:22:38 +02:00
|
|
|
if (direction == DIR_WEST)
|
|
|
|
{
|
|
|
|
direction = DIR_SOUTH;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (direction == DIR_WEST)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:22:38 +02:00
|
|
|
if (direction == DIR_NORTH)
|
|
|
|
{
|
|
|
|
direction = DIR_SOUTH;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return direction;
|
|
|
|
}
|
2017-09-14 02:26:08 +02:00
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetNonEastRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 02:26:08 +02:00
|
|
|
{
|
|
|
|
u8 direction;
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:26:08 +02:00
|
|
|
if (direction == DIR_EAST)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:26:08 +02:00
|
|
|
}
|
|
|
|
return direction;
|
|
|
|
}
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetNonWestRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 02:26:08 +02:00
|
|
|
{
|
|
|
|
u8 direction;
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:26:08 +02:00
|
|
|
if (direction == DIR_WEST)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetNorthSouthRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:26:08 +02:00
|
|
|
}
|
|
|
|
return direction;
|
|
|
|
}
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetNonSouthRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 02:26:08 +02:00
|
|
|
{
|
|
|
|
u8 direction;
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:26:08 +02:00
|
|
|
if (direction == DIR_SOUTH)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:26:08 +02:00
|
|
|
}
|
|
|
|
return direction;
|
|
|
|
}
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
u8 GetNonNorthRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy)
|
2017-09-14 02:26:08 +02:00
|
|
|
{
|
|
|
|
u8 direction;
|
|
|
|
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetRegularRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:26:08 +02:00
|
|
|
if (direction == DIR_NORTH)
|
|
|
|
{
|
2017-09-14 02:34:25 +02:00
|
|
|
direction = GetEastWestRunningPastFacingDirection(dx, dy, absdx, absdy);
|
2017-09-14 02:26:08 +02:00
|
|
|
}
|
|
|
|
return direction;
|
|
|
|
}
|
2017-09-14 02:34:25 +02:00
|
|
|
|
2017-09-14 14:38:21 +02:00
|
|
|
u8 GetRunningPastFacingDirection(struct MapObject *mapObject, u8 movementType)
|
2017-09-14 02:34:25 +02:00
|
|
|
{
|
|
|
|
s16 dx;
|
|
|
|
s16 dy;
|
|
|
|
s16 absdx;
|
|
|
|
s16 absdy;
|
|
|
|
|
|
|
|
if (!FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
PlayerGetDestCoords(&dx, &dy);
|
|
|
|
dx -= mapObject->coords2.x;
|
|
|
|
dy -= mapObject->coords2.y;
|
|
|
|
absdx = dx;
|
|
|
|
absdy = dy;
|
|
|
|
if (absdx < 0)
|
|
|
|
{
|
|
|
|
absdx = -absdx;
|
|
|
|
}
|
|
|
|
if (absdy < 0)
|
|
|
|
{
|
|
|
|
absdy = -absdy;
|
|
|
|
}
|
|
|
|
return gUnknown_0850D714[movementType](dx, dy, absdx, absdy);
|
|
|
|
}
|
2017-09-14 02:36:58 +02:00
|
|
|
|
|
|
|
field_object_step(LookRandomDirections, gUnknown_0850D740)
|
2017-09-14 03:11:59 +02:00
|
|
|
|
|
|
|
bool8 sub_808F988(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808F99C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808F9C8(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
2017-09-14 14:38:21 +02:00
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
|
2017-09-14 03:11:59 +02:00
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FA0C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
2017-09-14 14:38:21 +02:00
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
2017-09-14 03:11:59 +02:00
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FA3C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[4];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D710, sizeof directions);
|
2017-09-15 21:53:07 +02:00
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_ANY);
|
2017-09-14 03:11:59 +02:00
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x03];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-15 03:22:14 +02:00
|
|
|
|
|
|
|
field_object_step(RandomlyGoNorthOrSouth, gUnknown_0850D754)
|
|
|
|
|
|
|
|
bool8 sub_808FAC8(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FADC(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FB08(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (!FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
|
|
|
|
sprite->data1 = 3;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FB44(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FB64(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[2];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D770, sizeof directions);
|
|
|
|
direction = directions[Random() & 0x01];
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 5;
|
|
|
|
if (npc_block_way__next_tile(mapObject, direction))
|
|
|
|
{
|
|
|
|
sprite->data1 = 1;
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FBB0(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 6;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FBE0(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 1;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-15 03:25:30 +02:00
|
|
|
|
|
|
|
field_object_step(RandomlyGoEastOrWest, gUnknown_0850D774)
|
|
|
|
|
|
|
|
bool8 sub_808FC4C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FC60(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FC8C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (!FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
|
|
|
|
sprite->data1 = 3;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FCC8(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FCE8(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[2];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D790, sizeof directions);
|
|
|
|
direction = directions[Random() & 0x01];
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 5;
|
|
|
|
if (npc_block_way__next_tile(mapObject, direction))
|
|
|
|
{
|
|
|
|
sprite->data1 = 1;
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FD34(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 6;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FD64(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 1;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-15 03:30:14 +02:00
|
|
|
|
|
|
|
field_object_step(FaceFixedDirection, gUnknown_0850D794)
|
|
|
|
|
|
|
|
bool8 sub_808FDD0(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FDFC(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FE1C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-15 20:26:01 +02:00
|
|
|
|
|
|
|
static bool8 FieldObjectCB2_BerryTree(struct MapObject *mapObject, struct Sprite *sprite);
|
|
|
|
extern bool8 (*const gUnknown_0850D7A0[])(struct MapObject *mapObject, struct Sprite *sprite);
|
|
|
|
void FieldObjectCB_BerryTree(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
struct MapObject *mapObject;
|
|
|
|
|
|
|
|
mapObject = &gMapObjects[sprite->data0];
|
|
|
|
if (!(sprite->data7 & 0x0001))
|
|
|
|
{
|
|
|
|
get_berry_tree_graphics(mapObject, sprite);
|
|
|
|
sprite->data7 |= 0x0001;
|
|
|
|
}
|
|
|
|
FieldObjectStep(mapObject, sprite, FieldObjectCB2_BerryTree);
|
|
|
|
}
|
|
|
|
static bool8 FieldObjectCB2_BerryTree(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
return gUnknown_0850D7A0[sprite->data1](mapObject, sprite);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 do_berry_tree_growth_sparkle_1 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 berryStage;
|
|
|
|
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
mapObject->mapobj_bit_13 = TRUE;
|
|
|
|
sprite->invisible = TRUE;
|
|
|
|
berryStage = GetStageByBerryTreeId(mapObject->trainerRange_berryTreeId);
|
|
|
|
if (berryStage == 0)
|
|
|
|
{
|
|
|
|
if (!(sprite->data7 & 0x0004) && sprite->animNum == 4)
|
|
|
|
{
|
|
|
|
gFieldEffectSpawnParams[0] = mapObject->coords2.x;
|
|
|
|
gFieldEffectSpawnParams[1] = mapObject->coords2.y;
|
|
|
|
gFieldEffectSpawnParams[2] = sprite->subpriority - 1;
|
|
|
|
gFieldEffectSpawnParams[3] = sprite->oam.priority;
|
|
|
|
FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE);
|
|
|
|
sprite->animNum = berryStage;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
mapObject->mapobj_bit_13 = FALSE;
|
|
|
|
sprite->invisible = FALSE;
|
|
|
|
berryStage --;
|
|
|
|
if (sprite->animNum != berryStage)
|
|
|
|
{
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
get_berry_tree_graphics(mapObject, sprite);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, 0x39);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FF48 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
sprite->data1 = 0;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 do_berry_tree_growth_sparkle_2 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
sprite->data2 = 0;
|
|
|
|
sprite->data7 |= 0x0002;
|
|
|
|
gFieldEffectSpawnParams[0] = mapObject->coords2.x;
|
|
|
|
gFieldEffectSpawnParams[1] = mapObject->coords2.y;
|
|
|
|
gFieldEffectSpawnParams[2] = sprite->subpriority - 1;
|
|
|
|
gFieldEffectSpawnParams[3] = sprite->oam.priority;
|
|
|
|
FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE);
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_808FFB4 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
sprite->data2 ++;
|
|
|
|
mapObject->mapobj_bit_13 = (sprite->data2 & 0x02) >> 1;
|
|
|
|
sprite->animPaused = TRUE;
|
|
|
|
if (sprite->data2 > 64)
|
|
|
|
{
|
|
|
|
get_berry_tree_graphics(mapObject, sprite);
|
|
|
|
sprite->data1 = 4;
|
|
|
|
sprite->data2 = 0;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090004 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
sprite->data2 ++;
|
|
|
|
mapObject->mapobj_bit_13 = (sprite->data2 & 0x02) >> 1;
|
|
|
|
sprite->animPaused = TRUE;
|
|
|
|
if (sprite->data2 > 64)
|
|
|
|
{
|
|
|
|
sprite->data1 = 0;
|
|
|
|
sprite->data7 &= ~0x0002;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-15 20:36:54 +02:00
|
|
|
|
|
|
|
field_object_step(RandomlyLookNorthOrSouth, gUnknown_0850D7B4)
|
|
|
|
|
|
|
|
bool8 sub_8090094 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80900A8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80900D4 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090118 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090148 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[2];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D770, sizeof gUnknown_0850D770);
|
2017-09-15 21:53:07 +02:00
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_SOUTH);
|
2017-09-15 20:36:54 +02:00
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x01];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-15 20:42:54 +02:00
|
|
|
|
|
|
|
field_object_step(RandomlyLookEastOrWest, gUnknown_0850D7C8)
|
|
|
|
|
|
|
|
bool8 sub_80901D4 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80901E8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090214 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]);
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090258 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090288 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[2];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D790, sizeof gUnknown_0850D790);
|
2017-09-15 21:53:07 +02:00
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_EAST_WEST);
|
2017-09-15 20:42:54 +02:00
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x01];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-15 21:26:51 +02:00
|
|
|
|
|
|
|
field_object_step(RandomlyLookNorthOrWest, gUnknown_0850D7DC)
|
|
|
|
|
|
|
|
bool8 sub_8090314 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090328 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090354 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090398 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80903C8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[2];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D7F0, sizeof gUnknown_0850D7F0);
|
2017-09-15 21:53:07 +02:00
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_WEST);
|
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x01];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
field_object_step(RandomlyLookNorthOrEast, gUnknown_0850D7F4)
|
|
|
|
|
|
|
|
bool8 sub_8090454 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090468 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090494 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80904D8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090508 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[2];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D808, sizeof gUnknown_0850D808);
|
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_EAST);
|
2017-09-15 21:26:51 +02:00
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x01];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-15 21:57:38 +02:00
|
|
|
|
|
|
|
field_object_step(RandomlyLookSouthOrWest, gUnknown_0850D80C)
|
|
|
|
|
|
|
|
bool8 sub_8090594 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80905A8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80905D4 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090618 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090648 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[2];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D820, sizeof gUnknown_0850D820);
|
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_SOUTH_WEST);
|
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x01];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-15 22:00:39 +02:00
|
|
|
|
|
|
|
field_object_step(RandomlyLookSouthOrEast, gUnknown_0850D824)
|
|
|
|
|
|
|
|
bool8 sub_80906D4 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80906E8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090714 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090758 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090788 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[2];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D838, sizeof gUnknown_0850D838);
|
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_SOUTH_EAST);
|
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x01];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-15 22:08:01 +02:00
|
|
|
|
|
|
|
field_object_step(RandomlyLookNorthOrSouthOrWest, gUnknown_0850D83C)
|
|
|
|
|
|
|
|
bool8 sub_8090814 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090828 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090854 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090898 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80908C8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[4];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D850, sizeof gUnknown_0850D850);
|
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_SOUTH_WEST);
|
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x03];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
field_object_step(RandomlyLookNorthOrSouthOrEast, gUnknown_0850D854)
|
|
|
|
|
|
|
|
bool8 sub_8090954 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090968 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090994 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80909D8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090A08 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[4];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D868, sizeof gUnknown_0850D868);
|
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_SOUTH_EAST);
|
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x03];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
field_object_step(RandomlyLookNorthOrEastOrWest, gUnknown_0850D86C)
|
|
|
|
|
|
|
|
bool8 sub_8090A94 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090AA8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090AD4 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090B18 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090B48 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[4];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D880, sizeof gUnknown_0850D880);
|
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_EAST_WEST);
|
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x03];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
field_object_step(RandomlyLookSouthOrEastOrWest, gUnknown_0850D884)
|
|
|
|
|
|
|
|
bool8 sub_8090BD4 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090BE8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090C14 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090C58 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 4;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090C88 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[4];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D898, sizeof gUnknown_0850D898);
|
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_SOUTH_EAST_WEST);
|
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[Random() & 0x03];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-15 22:34:03 +02:00
|
|
|
|
|
|
|
field_object_step(LookAroundCounterclockwise, gUnknown_0850D89C)
|
|
|
|
|
|
|
|
bool8 sub_8090D14 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090D40 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, 48);
|
|
|
|
sprite->data1 = 2;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090D64 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090D90 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[5];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D8AC, sizeof gUnknown_0850D8AC);
|
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_ANY);
|
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[mapObject->mapobj_unk_18];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 0;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
field_object_step(LookAroundClockwise, gUnknown_0850D8B4)
|
|
|
|
|
|
|
|
bool8 sub_8090E18 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090E44 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
SetFieldObjectStepTimer(sprite, 48);
|
|
|
|
sprite->data1 = 2;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090E68 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
|
|
|
{
|
|
|
|
sprite->data1 = 3;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090E94 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 directions[5];
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
memcpy(directions, gUnknown_0850D8C4, sizeof gUnknown_0850D8C4);
|
|
|
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_ANY);
|
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = directions[mapObject->mapobj_unk_18];
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 0;
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-16 03:26:56 +02:00
|
|
|
|
|
|
|
field_object_step(AlternatelyGoInOppositeDirections, gUnknown_0850D8CC)
|
|
|
|
|
|
|
|
bool8 sub_8090F1C (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090F30 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
u8 direction;
|
|
|
|
|
|
|
|
direction = gUnknown_085055CD[mapObject->animPattern];
|
|
|
|
if (mapObject->mapobj_unk_21)
|
|
|
|
{
|
|
|
|
direction = GetOppositeDirection(direction);
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, direction);
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8090F68 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
bool8 blockingWay;
|
|
|
|
u8 animId;
|
|
|
|
|
|
|
|
if (mapObject->mapobj_unk_21 && mapObject->coords1.x == mapObject->coords2.x && mapObject->coords1.y == mapObject->coords2.y)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_unk_21 = 0;
|
|
|
|
FieldObjectSetDirection(mapObject, GetOppositeDirection(mapObject->placeholder18));
|
|
|
|
}
|
|
|
|
blockingWay = npc_block_way__next_tile(mapObject, mapObject->placeholder18);
|
|
|
|
animId = GetGoSpeed0AnimId(mapObject->placeholder18);
|
|
|
|
if (blockingWay == TRUE)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_unk_21 ++;
|
|
|
|
FieldObjectSetDirection(mapObject, GetOppositeDirection(mapObject->placeholder18));
|
|
|
|
animId = GetGoSpeed0AnimId(mapObject->placeholder18);
|
|
|
|
blockingWay = npc_block_way__next_tile(mapObject, mapObject->placeholder18);
|
|
|
|
}
|
|
|
|
if (blockingWay)
|
|
|
|
{
|
|
|
|
animId = GetStepInPlaceDelay16AnimId(mapObject->mapobj_unk_18);
|
|
|
|
}
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, animId);
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 3;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8091020 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 1;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-16 03:39:24 +02:00
|
|
|
|
|
|
|
bool8 sub_8091048(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 MoveFieldObjectInNextDirectionInSequence(struct MapObject *mapObject, struct Sprite *sprite, u8 *route)
|
|
|
|
{
|
|
|
|
u8 blockingWay;
|
|
|
|
u8 animId;
|
|
|
|
|
|
|
|
if (mapObject->mapobj_unk_21 == 3 && mapObject->coords1.x == mapObject->coords2.x && mapObject->coords1.y == mapObject->coords2.y)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_unk_21 = 0;
|
|
|
|
}
|
|
|
|
FieldObjectSetDirection(mapObject, route[mapObject->mapobj_unk_21]);
|
|
|
|
animId = GetGoSpeed0AnimId(mapObject->placeholder18);
|
|
|
|
blockingWay = npc_block_way__next_tile(mapObject, mapObject->placeholder18);
|
|
|
|
if (blockingWay == TRUE)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_unk_21 ++;
|
|
|
|
FieldObjectSetDirection(mapObject, route[mapObject->mapobj_unk_21]);
|
|
|
|
animId = GetGoSpeed0AnimId(mapObject->placeholder18);
|
|
|
|
blockingWay = npc_block_way__next_tile(mapObject, mapObject->placeholder18);
|
|
|
|
}
|
|
|
|
if (blockingWay)
|
|
|
|
{
|
|
|
|
animId = GetStepInPlaceDelay16AnimId(mapObject->mapobj_unk_18);
|
|
|
|
}
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, animId);
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
2017-09-16 14:13:37 +02:00
|
|
|
|
|
|
|
bool8 sub_8091110(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 1;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-16 14:44:43 +02:00
|
|
|
|
|
|
|
field_object_path( 1, gUnknown_0850D8DC, sub_809117C, gUnknown_0850D8E8, 2, x)
|
|
|
|
field_object_path( 2, gUnknown_0850D8EC, sub_8091208, gUnknown_0850D8F8, 1, x)
|
|
|
|
field_object_path( 3, gUnknown_0850D8FC, sub_8091294, gUnknown_0850D908, 1, y)
|
|
|
|
field_object_path( 4, gUnknown_0850D90C, sub_8091320, gUnknown_0850D918, 2, y)
|
|
|
|
field_object_path( 5, gUnknown_0850D91C, sub_80913AC, gUnknown_0850D928, 2, x)
|
|
|
|
field_object_path( 6, gUnknown_0850D92C, sub_8091438, gUnknown_0850D938, 1, x)
|
|
|
|
field_object_path( 7, gUnknown_0850D93C, sub_80914C4, gUnknown_0850D710, 1, y)
|
|
|
|
field_object_path( 8, gUnknown_0850D948, sub_8091550, gUnknown_0850D954, 2, y)
|
|
|
|
field_object_path( 9, gUnknown_0850D958, sub_80915DC, gUnknown_0850D964, 2, y)
|
|
|
|
field_object_path(10, gUnknown_0850D968, sub_8091668, gUnknown_0850D974, 1, y)
|
|
|
|
field_object_path(11, gUnknown_0850D978, sub_80916F4, gUnknown_0850D984, 1, x)
|
|
|
|
field_object_path(12, gUnknown_0850D988, sub_8091780, gUnknown_0850D994, 2, x)
|
|
|
|
field_object_path(13, gUnknown_0850D998, sub_809180C, gUnknown_0850D9A4, 2, y)
|
|
|
|
field_object_path(14, gUnknown_0850D9A8, sub_8091898, gUnknown_0850D9B4, 1, y)
|
|
|
|
field_object_path(15, gUnknown_0850D9B8, sub_8091924, gUnknown_0850D9C4, 1, x)
|
|
|
|
field_object_path(16, gUnknown_0850D9C8, sub_80919B0, gUnknown_0850D9D4, 2, x)
|
|
|
|
field_object_path(17, gUnknown_0850D9D8, sub_8091A3C, gUnknown_0850D9E4, 2, y)
|
|
|
|
field_object_path(18, gUnknown_0850D9E8, sub_8091AC8, gUnknown_0850D9F4, 2, y)
|
|
|
|
field_object_path(19, gUnknown_0850D9F8, sub_8091B54, gUnknown_0850DA04, 2, x)
|
|
|
|
field_object_path(20, gUnknown_0850DA08, sub_8091BE0, gUnknown_0850DA14, 2, x)
|
|
|
|
field_object_path(21, gUnknown_0850DA18, sub_8091C6C, gUnknown_0850DA24, 2, y)
|
|
|
|
field_object_path(22, gUnknown_0850DA28, sub_8091CF8, gUnknown_0850DA34, 2, y)
|
|
|
|
field_object_path(23, gUnknown_0850DA38, sub_8091D84, gUnknown_0850DA44, 2, x)
|
|
|
|
field_object_path(24, gUnknown_0850DA48, sub_8091E10, gUnknown_0850DA54, 2, x)
|
2017-09-16 15:43:49 +02:00
|
|
|
|
|
|
|
field_object_step(CopyPlayer1, gUnknown_0850DA58)
|
|
|
|
|
|
|
|
bool8 mss_npc_reset_oampriv3_1_unk2_unk3(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
if (mapObject->mapobj_unk_21 == 0)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_unk_21 = player_get_direction_lower_nybble();
|
|
|
|
}
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8091EC0(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.running1 == 2)
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
2017-09-16 19:54:33 +02:00
|
|
|
return gUnknown_0850DA64[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), NULL);
|
2017-09-16 15:43:49 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8091F20(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
sprite->data1 = 1;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-09-16 19:54:33 +02:00
|
|
|
bool8 sub_8091F48(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
2017-09-16 15:43:49 +02:00
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-09-16 19:54:33 +02:00
|
|
|
bool8 sub_8091F4C(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
2017-09-16 15:43:49 +02:00
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, playerDirection)));
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2017-09-16 19:54:33 +02:00
|
|
|
bool8 sub_8091F94(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
|
|
|
{
|
|
|
|
u32 direction;
|
|
|
|
s16 x;
|
|
|
|
s16 y;
|
|
|
|
|
|
|
|
direction = playerDirection;
|
|
|
|
if (FieldObjectIsFarawayIslandMew(mapObject))
|
|
|
|
{
|
|
|
|
direction = sub_81D427C();
|
|
|
|
if (direction == 0)
|
|
|
|
{
|
|
|
|
direction = playerDirection;
|
|
|
|
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
|
|
|
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
|
|
|
}
|
|
|
|
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(direction));
|
|
|
|
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
|
|
|
}
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2017-09-16 22:10:55 +02:00
|
|
|
bool8 sub_80920A4(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
|
|
|
{
|
|
|
|
u32 direction;
|
|
|
|
s16 x;
|
|
|
|
s16 y;
|
|
|
|
|
|
|
|
direction = playerDirection;
|
|
|
|
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
|
|
|
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed1AnimId(direction));
|
|
|
|
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
|
|
|
}
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_809215C(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
|
|
|
{
|
|
|
|
u32 direction;
|
|
|
|
s16 x;
|
|
|
|
s16 y;
|
|
|
|
|
|
|
|
direction = playerDirection;
|
|
|
|
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
|
|
|
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed3AnimId(direction));
|
|
|
|
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
|
|
|
}
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8092214(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
|
|
|
{
|
|
|
|
u32 direction;
|
|
|
|
s16 x;
|
|
|
|
s16 y;
|
|
|
|
|
|
|
|
direction = playerDirection;
|
|
|
|
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
|
|
|
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, sub_8093438(direction));
|
|
|
|
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
|
|
|
}
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 cph_IM_DIFFERENT(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
|
|
|
{
|
|
|
|
u32 direction;
|
|
|
|
|
|
|
|
direction = playerDirection;
|
|
|
|
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, sub_80934BC(direction));
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_8092314(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
|
|
|
{
|
|
|
|
u32 direction;
|
|
|
|
s16 x;
|
|
|
|
s16 y;
|
|
|
|
|
|
|
|
direction = playerDirection;
|
|
|
|
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
|
|
|
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, sub_8093514(direction));
|
|
|
|
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
|
|
|
}
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 oac_hopping(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
|
|
|
{
|
|
|
|
u32 direction;
|
|
|
|
s16 x;
|
|
|
|
s16 y;
|
|
|
|
|
|
|
|
direction = playerDirection;
|
|
|
|
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
|
|
|
x = mapObject->coords2.x;
|
|
|
|
y = mapObject->coords2.y;
|
|
|
|
sub_8092F88(direction, &x, &y, 2, 2);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetJumpLedgeAnimId(direction));
|
|
|
|
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
|
|
|
{
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
|
|
|
}
|
|
|
|
mapObject->mapobj_bit_1 = TRUE;
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2017-09-16 22:40:00 +02:00
|
|
|
field_object_step(CopyPlayer2, gUnknown_0850DA90)
|
|
|
|
|
|
|
|
bool8 mss_08062EA4(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.running1 == 2)
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
return gUnknown_0850DA64[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), sub_8088E64);
|
|
|
|
}
|
|
|
|
|
2017-09-16 22:53:55 +02:00
|
|
|
bool8 sub_80925AC(struct MapObject *, struct Sprite *);
|
|
|
|
|
|
|
|
void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
struct MapObject *mapObject;
|
|
|
|
|
|
|
|
mapObject = &gMapObjects[sprite->data0];
|
|
|
|
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data7))
|
|
|
|
{
|
|
|
|
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
|
|
|
|
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE);
|
|
|
|
mapObject->mapobj_unk_21 = 1;
|
|
|
|
sprite->data7 ++;
|
|
|
|
}
|
|
|
|
FieldObjectStep(&gMapObjects[sprite->data0], sprite, sub_80925AC);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80925AC(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
struct MapObject *mapObject;
|
|
|
|
|
|
|
|
mapObject = &gMapObjects[sprite->data0];
|
|
|
|
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data7))
|
|
|
|
{
|
|
|
|
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
|
|
|
|
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);
|
|
|
|
mapObject->mapobj_unk_21 = 1;
|
|
|
|
sprite->data7 ++;
|
|
|
|
}
|
|
|
|
FieldObjectStep(&gMapObjects[sprite->data0], sprite, sub_80925AC);
|
|
|
|
}
|
|
|
|
|
2017-09-16 23:24:26 +02:00
|
|
|
extern bool8 (*const gUnknown_0850DA9C[])(struct MapObject *, struct Sprite *);
|
|
|
|
bool8 sub_809268C(struct MapObject *, struct Sprite *);
|
|
|
|
|
|
|
|
void FieldObjectCB_Hidden1(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (!sprite->data7)
|
|
|
|
{
|
|
|
|
gMapObjects[sprite->data0].mapobj_bit_26 = TRUE;
|
|
|
|
sprite->subspriteMode = 2;
|
|
|
|
sprite->oam.priority = 3;
|
|
|
|
sprite->data7 ++;
|
|
|
|
}
|
|
|
|
FieldObjectStep(&gMapObjects[sprite->data0], sprite, sub_809268C);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_809268C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
return gUnknown_0850DA9C[sprite->data1](mapObject, sprite);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_80926AC (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
bool8 sub_80926B8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
sprite->data1 = 0;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-09-16 23:34:41 +02:00
|
|
|
field_object_step(WalkInPlace1, gUnknown_0850DAA0)
|
|
|
|
|
|
|
|
bool8 sub_8092718(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay16AnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
field_object_step(WalkInPlace4, gUnknown_0850DAA8)
|
|
|
|
|
|
|
|
bool8 sub_8092788(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay32AnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
field_object_step(WalkInPlace2, gUnknown_0850DAB0)
|
|
|
|
|
|
|
|
bool8 sub_80927F8(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay8AnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
field_object_step(WalkInPlace3, gUnknown_0850DAB8)
|
|
|
|
|
|
|
|
bool8 sub_8092868(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay4AnimId(mapObject->mapobj_unk_18));
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
field_object_step(Hidden2, gUnknown_0850DAC0)
|
|
|
|
|
|
|
|
bool8 sub_80928D8(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
npc_reset(mapObject, sprite);
|
|
|
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
|
|
|
mapObject->mapobj_bit_13 = TRUE;
|
|
|
|
sprite->data1 = 1;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
bool8 sub_809290C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
|
|
|
{
|
|
|
|
sprite->data1 = 2;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 sub_809292C(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2017-09-16 23:41:46 +02:00
|
|
|
void npc_reset(struct MapObject *mapObject, struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
mapObject->mapobj_bit_1 = FALSE;
|
|
|
|
mapObject->mapobj_bit_6 = FALSE;
|
|
|
|
mapObject->mapobj_bit_7 = FALSE;
|
|
|
|
mapObject->mapobj_unk_1C = 0xFF;
|
|
|
|
sprite->data1 = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
#define dirn2anim(name, table)\
|
|
|
|
extern const u8 table[4];\
|
|
|
|
u8 name(u8 direction)\
|
|
|
|
{\
|
|
|
|
return table[direction];\
|
|
|
|
}
|
|
|
|
|
|
|
|
dirn2anim(FieldObjectDirectionToImageAnimId, gUnknown_0850DACC)
|
|
|
|
dirn2anim(get_go_image_anim_num, gUnknown_0850DAD5)
|
|
|
|
dirn2anim(get_go_fast_image_anim_num, gUnknown_0850DADE)
|
|
|
|
dirn2anim(get_go_faster_image_anim_num, gUnknown_0850DAE7)
|
|
|
|
dirn2anim(get_go_fastest_image_anim_num, gUnknown_0850DAF0)
|
|
|
|
dirn2anim(sub_80929AC, gUnknown_0850DAF9)
|
|
|
|
dirn2anim(sub_80929BC, gUnknown_0850DB02)
|
|
|
|
dirn2anim(sub_80929CC, gUnknown_0850DB0B)
|
|
|
|
dirn2anim(sub_80929DC, gUnknown_0850DB14)
|
|
|
|
dirn2anim(sub_80929EC, gUnknown_0850DB1D)
|
|
|
|
dirn2anim(sub_80929FC, gUnknown_0850DB26)
|
|
|
|
dirn2anim(sub_8092A0C, gUnknown_0850DB2F)
|
|
|
|
dirn2anim(sub_8092A1C, gUnknown_0850DB38)
|
|
|
|
dirn2anim(sub_8092A2C, gUnknown_0850DB41)
|
|
|
|
dirn2anim(get_run_image_anim_num, gUnknown_0850DB4A)
|
|
|
|
|
2017-09-17 00:04:26 +02:00
|
|
|
struct UnkStruct_085094AC {
|
2017-09-17 00:18:34 +02:00
|
|
|
const union AnimCmd *const *anims;
|
|
|
|
u8 animPos[4];
|
2017-09-17 00:04:26 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
extern const struct UnkStruct_085094AC gUnknown_085094AC[];
|
|
|
|
|
2017-09-17 00:18:34 +02:00
|
|
|
static const struct UnkStruct_085094AC *sub_8092A4C(const union AnimCmd *const *anims)
|
2017-09-17 00:04:26 +02:00
|
|
|
{
|
|
|
|
const struct UnkStruct_085094AC *retval;
|
|
|
|
|
2017-09-17 00:18:34 +02:00
|
|
|
for (retval = gUnknown_085094AC; retval->anims != NULL; retval ++)
|
2017-09-17 00:04:26 +02:00
|
|
|
{
|
2017-09-17 00:18:34 +02:00
|
|
|
if (retval->anims == anims)
|
2017-09-17 00:04:26 +02:00
|
|
|
{
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2017-09-17 00:18:34 +02:00
|
|
|
void npc_apply_anim_looping(struct MapObject *mapObject, struct Sprite *sprite, u8 animNum)
|
|
|
|
{
|
|
|
|
const struct UnkStruct_085094AC *unk85094AC;
|
|
|
|
|
|
|
|
if (!mapObject->mapobj_bit_12)
|
|
|
|
{
|
|
|
|
sprite->animNum = animNum;
|
|
|
|
unk85094AC = sub_8092A4C(sprite->anims);
|
|
|
|
if (unk85094AC != NULL)
|
|
|
|
{
|
|
|
|
if (sprite->animCmdIndex == unk85094AC->animPos[0])
|
|
|
|
{
|
|
|
|
sprite->animCmdIndex = unk85094AC->animPos[3];
|
|
|
|
}
|
|
|
|
else if (sprite->animCmdIndex == unk85094AC->animPos[1])
|
|
|
|
{
|
|
|
|
sprite->animCmdIndex = unk85094AC->animPos[2];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
SeekSpriteAnim(sprite, sprite->animCmdIndex);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void obj_npc_animation_step(struct MapObject *mapObject, struct Sprite *sprite, u8 animNum)
|
|
|
|
{
|
|
|
|
const struct UnkStruct_085094AC *unk85094AC;
|
|
|
|
|
|
|
|
if (!mapObject->mapobj_bit_12)
|
|
|
|
{
|
|
|
|
u8 animPos;
|
|
|
|
|
|
|
|
sprite->animNum = animNum;
|
|
|
|
unk85094AC = sub_8092A4C(sprite->anims);
|
|
|
|
if (unk85094AC != NULL)
|
|
|
|
{
|
|
|
|
animPos = unk85094AC->animPos[1];
|
|
|
|
if (sprite->animCmdIndex <= unk85094AC->animPos[0])
|
|
|
|
{
|
|
|
|
animPos = unk85094AC->animPos[0];
|
|
|
|
}
|
|
|
|
SeekSpriteAnim(sprite, animPos);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-09-16 15:43:49 +02:00
|
|
|
asm(".section .text.get_face_direction_anim_id");
|
|
|
|
|
|
|
|
void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
|
|
|
|
|
|
|
|
u8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *mapObject)
|
|
|
|
{
|
|
|
|
if (mapObject->mapobj_bit_6)
|
|
|
|
{
|
|
|
|
return mapObject->mapobj_bit_7;
|
|
|
|
}
|
|
|
|
return 0x10;
|
|
|
|
}
|
|
|
|
|
|
|
|
u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *mapObject)
|
|
|
|
{
|
|
|
|
u8 specialAnimState;
|
|
|
|
|
|
|
|
specialAnimState = FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject);
|
|
|
|
if (specialAnimState != 0 && specialAnimState != 16)
|
|
|
|
{
|
|
|
|
FieldObjectClearAnimIfSpecialAnimActive(mapObject);
|
|
|
|
}
|
|
|
|
return specialAnimState;
|
|
|
|
}
|
|
|
|
|
|
|
|
u8 FieldObjectGetSpecialAnim(struct MapObject *mapObject)
|
|
|
|
{
|
|
|
|
if (mapObject->mapobj_bit_6)
|
|
|
|
{
|
|
|
|
return mapObject->mapobj_unk_1C;
|
|
|
|
}
|
|
|
|
return 0xFF;
|
|
|
|
}
|
|
|
|
|
|
|
|
void FieldObjectStep(struct MapObject *mapObject, struct Sprite *sprite, bool8 (*callback)(struct MapObject *, struct Sprite *))
|
|
|
|
{
|
|
|
|
DoGroundEffects_OnSpawn(mapObject, sprite);
|
|
|
|
sub_80964E8(mapObject, sprite);
|
|
|
|
if (FieldObjectIsSpecialAnimActive(mapObject))
|
|
|
|
{
|
|
|
|
FieldObjectExecSpecialAnim(mapObject, sprite);
|
|
|
|
}
|
|
|
|
else if (!mapObject->mapobj_bit_8)
|
|
|
|
{
|
|
|
|
while (callback(mapObject, sprite));
|
|
|
|
}
|
|
|
|
DoGroundEffects_OnBeginStep(mapObject, sprite);
|
|
|
|
DoGroundEffects_OnFinishStep(mapObject, sprite);
|
|
|
|
npc_obj_transfer_image_anim_pause_flag(mapObject, sprite);
|
|
|
|
sub_8096518(mapObject, sprite);
|
|
|
|
FieldObjectUpdateSubpriority(mapObject, sprite);
|
|
|
|
}
|
|
|
|
|
2017-09-16 23:41:46 +02:00
|
|
|
#define dirn2anim_2(name, table) \
|
2017-09-16 22:10:55 +02:00
|
|
|
extern const u8 table[5]; \
|
|
|
|
u8 name(u32 direction) \
|
|
|
|
{ \
|
|
|
|
u8 dirn2; \
|
|
|
|
u8 animIds[5]; \
|
|
|
|
dirn2 = direction; \
|
|
|
|
memcpy(animIds, table, 5); \
|
|
|
|
if (dirn2 > DIR_EAST) \
|
|
|
|
{ \
|
|
|
|
dirn2 = 0; \
|
|
|
|
} \
|
|
|
|
return animIds[dirn2]; \
|
2017-09-16 15:43:49 +02:00
|
|
|
}
|
2017-09-16 22:10:55 +02:00
|
|
|
|
2017-09-16 23:41:46 +02:00
|
|
|
dirn2anim_2(GetFaceDirectionAnimId, gUnknown_0850DBA0);
|