Commit Graph

1158 Commits

Author SHA1 Message Date
Evan
916d0416e3 outline AI_CheckGoodMove 2020-12-15 21:57:33 -07:00
Evan
e70e2bcd65 merge with be 2020-12-14 09:09:51 -07:00
Evan
b85dacce9d fix conflicts 2020-12-14 08:50:41 -07:00
Evan
67fefd0261 var terrain, surge fixes 2020-12-13 19:42:48 -07:00
Evan
97172fc5b5 merge with be 2020-12-13 17:21:22 -07:00
Evan
ead8637e4f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation 2020-12-13 17:09:04 -07:00
Evan
ac332d5e98 check bad move 2020-12-13 15:02:21 -07:00
Tim Gates
581306db7b
docs: fix simple typo, redunant -> redundant
There is a small typo in include/constants/battle_frontier.h.

Should read `redundant` rather than `redunant`.
2020-12-13 22:14:50 +11:00
Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
Updated Spite
2020-12-12 22:27:26 -03:00
Eduardo Quezada D'Ottone
db9933ce67
Merge pull request #1244 from ghoulslash/popup
toggleable manual ability popup destruction
2020-12-12 20:36:55 -03:00
LOuroboros
55bc2b4bb9 Corrected small inconsistency in move flag names 2020-12-12 12:18:56 -03:00
LOuroboros
31d483ef44 Some more battle_config.h tweaks 2020-12-12 11:35:05 -03:00
LOuroboros
c5e04cf243 Removed the unnecessary Dragon Energy effect
The move is an Eruption clone, whose effect was already done. Thanks to BuffelSaft for the heads up.
I took the chance and fixed its target too.
2020-12-12 01:35:54 -03:00
LOuroboros
33d7f22494 Improved the comment of B_STANCE_CHANGE_FAIL 2020-12-11 21:54:17 -03:00
LOuroboros
17a9555715 Oopsie. 2020-12-11 21:43:18 -03:00
LOuroboros
9ec2e44f4c Updated Spite 2020-12-11 21:36:59 -03:00
LOuroboros
0ac026e6ca Added the data of SwSh's Crown Tundra's moves
And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
LOuroboros
c930a63c84 Implemented Punk Rock 2020-12-11 19:46:33 -03:00
LOuroboros
2b0702ec04 Implemented Perish Body
Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8 Implemented Sand Spit 2020-12-11 16:47:23 -03:00
LOuroboros
322918e280 Implemented Steam Engine
And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
Evan
34dd11448b sticky barb transfer + pickpocket combo, fix CanBattlerGetOrLoseItem 2020-12-09 10:28:18 -07:00
Evan
a93a8b2194 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-12-08 20:50:43 -07:00
LOuroboros
791d561f14 Reworked the effects of the X Items
Thanks to Karathan's indications.
2020-12-08 18:24:42 -03:00
GriffinR
f95192ed87 Define terminal species IDs relatively 2020-12-08 00:45:05 -05:00
BuffelSaft
72b769ec75 Add config options for Jump Kick
Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
d5ad14c349 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup 2020-12-05 21:03:20 -07:00
Evan
21cab1b7a7 better negative totem boost system, totems occur before switch in abilities 2020-12-05 21:00:51 -07:00
LOuroboros
6a0fee9c56 Fixed Intrepid Sword and Dauntless Shield
And also introduced a new BattleString for BattleScript_BattlerAbilityStatRaiseOnSwitchIn
2020-12-05 14:03:13 -03:00
Evan
39cbc21925 fix trainer theft, update config option 2020-12-03 08:42:12 -05:00
LOuroboros
9e1d7cc827 Implemented Ball Fetch 2020-12-02 23:09:35 -03:00
Evan
dcefaf2563 anim particle changes false by default 2020-12-01 18:01:02 -05:00
Evan
4ad5e368a9 fix merge conflicts 2020-12-01 17:57:57 -05:00
Evan
1e68c46890 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation 2020-12-01 17:51:38 -05:00
Evan
5478179464 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims 2020-12-01 17:46:26 -05:00
Evan
25abdeacc5 tidy up z move code 2020-12-01 16:36:44 -05:00
Evan
2bfc7ea9b1 merge upstream 2020-12-01 15:42:04 -05:00
Evan
ce19e33cc4 handle double and multi battles 2020-12-01 13:43:15 -05:00
Evan
fd8951d040 trainer z move ai 2020-12-01 08:24:33 -05:00
Evan
a0bde70493 z move effects 2020-11-30 10:55:46 -05:00
Evan
752aca7698 finish z move anims 2020-11-29 09:22:31 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Evan
f114534ae3 z move anim/effect, black hole eclipse anim 2020-11-28 13:09:43 -05:00
Evan
4060b09bd6 expand top left move window. add z move init anim 2020-11-27 17:06:36 -05:00
Evan
348d70b309 z move indicator and some data 2020-11-26 15:56:18 -05:00
Evan
7c6e74ab69 update terrain bg config option comment 2020-11-24 21:17:31 -05:00
Evan
6c0878b5fe infestation between turn anim 2020-11-24 17:21:59 -05:00
GriffinR
513c7c5f45 Clarify Kecleon objects 2020-11-23 14:42:47 -05:00
Evan
ef43596a79 toggleable manual ability popup destruction 2020-11-19 15:16:27 -07:00
Evan
07a4400d50 finish switch in ability messages 2020-11-19 11:42:00 -07:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
Evan
5c658c6950 config option for terrain bg change 2020-11-17 20:26:09 -07:00
Evan
c026f705b3 permanent terrain move bgs 2020-11-17 19:45:27 -07:00
ultima-soul
63bd0ec836 Remove Cacophony and fix some Gen 8 ability descriptions to fit. 2020-11-16 15:42:09 -08:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
Eduardo Quezada D'Ottone
4da357aef4 Fixed compatibility with Pokémon Expansion 2020-11-15 13:35:02 -03:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff Review changes 2 2020-11-14 09:01:43 -03:00
Evan
a05d8f7d43 fix conflicts 2020-11-13 11:21:15 -07:00
Evan
435f928aa4 opponent trainer theft config option. Clean up code a bit 2020-11-13 11:00:44 -07:00
Eduardo Quezada D'Ottone
e87f0f1ddb Review changes 2020-11-13 14:51:50 -03:00
ultima-soul
236d7145ae
Merge pull request #1220 from AsparagusEduardo/BE-SteelResistances
Added config option for Steel type resistances.
2020-11-12 23:25:21 -08:00
Evan
64bcac4589 move pickpocket to back of moveend sequence 2020-11-12 23:30:00 -07:00
ultima-soul
c3423b4212
Merge pull request #1206 from ExpoSeed/type-changing-moves
Refactor move effects for type changing moves
2020-11-12 19:10:48 -08:00
Eduardo Quezada D'Ottone
4b9d0d8e24 Added config option for Steel type resistances. 2020-11-11 17:48:02 -03:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
e021a4aa87
Critical Capture Config Option And Catching Charm #556 from ghoulslash
Critical Capture Config Option And Catching Charm
2020-11-10 17:31:08 -03:00
Eduardo Quezada D'Ottone
e6f8d57f08 Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
# Conflicts:
#	include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
LOuroboros
bb4f00737e B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE 2020-11-10 14:26:47 -03:00
Evan
de0518121e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-11-10 09:00:30 -07:00
LOuroboros
a25190f357 A few things.
-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
2020-11-10 10:34:51 -03:00
LOuroboros
e179b9b5fe Updated Intimidate to Gen. 8 standard 2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
df4d927e31 Moved BATTLE_ENGINE define to global.h to fix reading from other branches 2020-11-09 12:45:31 -03:00
Eduardo Quezada D'Ottone
ddb6142709 Review changes 3. 2020-11-08 21:08:58 -03:00
Eduardo Quezada D'Ottone
35d5324324 Review changes. 2020-11-08 21:02:34 -03:00
Evan
03f480fa17 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-11-08 15:21:48 -07:00
Evan
980f208b78 use NATIONAL_DEX_COUNT for critical capture odds 2020-11-08 14:07:43 -07:00
ExpoSeed
d2566c8988 Refactor Multi-Attack, Judgment, and Techno Blast to use the same move effect 2020-11-07 23:34:04 -06:00
ultima-soul
99fdc13e61 Merge branch 'master' into battle_engine_sync 2020-11-07 15:59:20 -08:00
Eduardo Quezada D'Ottone
09a5d6c722 Implemented Wish Mega Evolution 2020-11-07 10:13:32 -03:00
Evan
b3d1e8b5b8 turn crit capture odds into a ratio 2020-11-03 08:57:11 -07:00
Evan
e7372e7c5b add B_ prefix to critical capture configs 2020-11-01 21:50:34 -07:00
Evan
59692e8e7f styling fix 2020-11-01 21:08:58 -07:00
Evan
a6c3d950f6 critical capture config option and catching charm 2020-11-01 16:15:42 -07:00
Eduardo Quezada D'Ottone
5a201f006f
More exp options in battle_config (#530) from MandL27 2020-11-01 19:41:29 -03:00
ExpoSeed
1b65e1a1f0
Merge pull request #520 from ghoulslash/battle_engine
Add Toggle Healthbox Visibility Feature
2020-10-31 23:07:39 -05:00
aaaaaa123456789
1c3d75f673 Merge branch 'master' into reverts 2020-10-26 12:16:36 -03:00
Eduardo Quezada
ae60ae8a2d Review changes. 2020-10-24 03:07:45 -03:00
Eduardo Quezada
b5834b617d Merge branch 'BattleEngine' into PR-LGPE_IOA_Moves
# Conflicts:
#	src/data/text/move_descriptions.h
2020-10-24 00:36:29 -03:00
Kurausukun
44c2d15ca9 re-match sub_81C79BC (from #1177)
also re-define RBG macros
2020-10-23 22:07:30 -04:00
Eduardo Quezada
d596fa7e12 Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
# Conflicts:
#	include/battle_util.h
#	include/constants/battle_config.h
#	src/battle_util.c
2020-10-23 21:49:59 -03:00
Kurausukun
90211248af re-match Cmd_unknown_24 (from #1140)
changes to data structs are necessary. other things that look
unnecessary, like the order of operands, are also necessary. fuck this
function.
2020-10-23 20:47:10 -04:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
More Battle Config options
2020-10-23 10:59:12 -05:00
MandL27
6d5547bdb4 fix indentation 2020-10-21 16:20:49 -04:00
MandL27
efdaa25640 Add B_SCALED_EXP and B_SPLIT_EXP 2020-10-21 16:19:07 -04:00
LOuroboros
503134167a Review corrections 2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066 Reincorporated badge based stat boosts 2020-10-21 12:57:57 -03:00
Eduardo Quezada
8f9659f846 Fixed Pika Papow's name. 2020-10-19 11:45:54 -03:00
Eduardo Quezada
a23e9a8a37 Adapting move changes (part 2) + Hyperspace Fury type. 2020-10-18 12:07:11 -03:00
Eduardo Quezada
3342573881 Updated name of setting. 2020-10-18 11:19:39 -03:00
Eduardo Quezada
b1903af8c1 Adapting move changes (part 1) 2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867 Organized interface settings into their own category. 2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855 Configurable double wild battle chance, surfing double battles and flag for forcing them. 2020-10-17 14:25:43 -03:00
Eduardo Quezada
6c9f864651 Tweaking battle_config to accomodate pokemon_config and item_config 2020-10-17 10:52:44 -03:00
Evan
bd26919acc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee Review changes and option to hide split icon. 2020-10-15 20:15:44 -03:00
LOuroboros
e4635525e7 Renamed the HOLD_EFFECT_EV_BOOST label 2020-10-15 04:52:03 -03:00
LOuroboros
5257ef70df Oopsie, the Gen. 8 effect should be the default one 2020-10-15 04:31:44 -03:00
LOuroboros
fcc3c6c6ba Added a way to quickly switch Rapid Spin's move effect from Gen. 3 to 8 2020-10-15 04:21:40 -03:00
Eduardo Quezada
0d39b29691 Option to use Gen 3 Physical/Special split. 2020-10-15 00:16:50 -03:00
Eduardo Quezada
47259092e3 LGPE & Isle of Armor move data. 2020-10-14 21:50:22 -03:00
Evan
c9504ca749 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-13 11:34:41 -06:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
Evan
5ab17cc713 Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine 2020-10-09 09:13:17 -06:00
GriffinR
65a4e06737 Add ITEM6_HEAL constants, change move flags to shifts 2020-10-05 18:48:51 -04:00
GriffinR
66bd1e6d3f Use constants for item digits 2020-09-25 11:18:52 -04:00
aaaaaa123456789
7dc95a0103 Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
2020-09-13 06:30:55 -03:00
DizzyEggg
97d0643110 Merge with master 2020-09-08 12:48:28 +02:00
PokeCodec
3d87a88067 Make battle pyramid defines into enums 2020-09-04 19:49:53 -04:00
PokeCodec
3a2a2b6ba9 Fix issues according to feedback 2020-09-04 19:49:53 -04:00
PokeCodec
d4158e490a Match more functions 2020-09-04 19:49:53 -04:00
PikalaxALT
135ed6a162
Merge pull request #1163 from GriffinRichards/doc-animthrow
Minor battle_anim_throw cleanup
2020-09-04 19:44:33 -04:00
GriffinR
f5495d1220 Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
GriffinR
afb3472282 Minor battle_anim_throw cleanup 2020-08-30 15:11:44 -04:00
GriffinR
a9719c92bf
Merge pull request #1160 from kiliwily/master2
add MAX_LEVEL_UP_MOVES macro
2020-08-28 19:18:03 -04:00
kiliwily
c68c2b66e8 add more macros 2020-08-29 01:02:20 +02:00
GriffinR
09cfed64b5
Merge pull request #1146 from GriffinRichards/rename-songs
Give songs meaningful english names
2020-08-28 16:14:21 -04:00
kiliwily
5e7b6a089c add MAX_LEVEL_UP_MOVES macro 2020-08-28 20:36:07 +02:00
Thomas Winwood
58786a7ac0 Add MAX_PER_STAT_EVS macro 2020-08-28 02:25:02 +01:00
DizzyEggg
f70a9ce153 Merge with master 2020-08-27 12:01:28 +02:00
GriffinR
fbb70b3727 Document contest AI scripts 2020-08-21 14:57:17 -04:00
GriffinR
ee72696b53 Sync encounter musics with encounter music types 2020-08-20 21:03:24 -04:00
GriffinR
d356e35b64 Fix incorrect pike curtain SE names 2020-08-20 20:23:08 -04:00
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
GriffinR
6c34effda9
Merge pull request #1138 from GriffinRichards/doc-contest
Document contest
2020-08-20 16:03:47 -04:00
PokeCodec
e27975afaa Match battle script commands by correcting a function and the pokemon struct 2020-08-18 22:05:01 -04:00
GriffinR
503dafd210 Fix wallys parents misnamed as uncle/aunt 2020-08-18 17:51:41 -04:00
GriffinR
65bd2faf94 Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest 2020-08-16 05:59:10 -04:00
GriffinR
2749948eeb Clean up contest doc 2020-08-16 05:52:17 -04:00
GriffinR
e98e4652fd Document contest live updates 2020-08-16 05:18:09 -04:00
GriffinR
70851d9083 Add MAP_SCRIPT descriptions 2020-08-11 15:50:09 -04:00
GriffinR
8b95e1964b
Merge pull request #1121 from GriffinRichards/doc-roulette
Document roulette
2020-08-10 17:18:09 -04:00
GriffinR
078c341b2b
Merge pull request #1122 from GriffinRichards/clean-battlemsg
Add stat stage constants, clean up misc battle msg data
2020-08-10 14:29:27 -04:00
GriffinR
5e8ffff62f Add stat stage constants 2020-08-04 20:38:57 -04:00
PikalaxALT
03eba6a62c
Merge pull request #1116 from GriffinRichards/doc-slotmachine
Document slot machine
2020-08-01 09:56:44 -04:00
GriffinR
22b5b6b074 Start documenting roulette 2020-07-30 19:37:16 -04:00
GriffinR
7ada56f039
Merge pull request #1085 from GriffinRichards/doc-overworld
Document field effects / misc overworld
2020-07-28 17:54:25 -04:00
GriffinR
1f4813bfd2 Document slot machine funcs 2020-07-28 17:38:05 -04:00
DizzyEggg
0066640a1e Merge with master 2020-07-27 14:51:39 +02:00
GriffinR
36a4764a78 Document some slot machine data 2020-07-26 02:15:59 -04:00
GriffinR
2439f42de4 Add warnings to generated files 2020-07-24 03:43:37 -04:00
GriffinR
aca50c87be Continue new contest documentation 2020-07-24 00:14:53 -04:00
GriffinR
52a4428ba6 Begin new contest documentation 2020-07-23 17:55:40 -04:00
GriffinR
4a42e2a710
Merge branch 'master' into doc-overworld 2020-07-23 10:31:52 -04:00
GriffinR
813f0c724f Sync flags with pokeruby 2020-07-22 18:00:41 -04:00
GriffinR
af09e73d67
Merge branch 'master' into doc-overworld 2020-07-18 20:24:09 -04:00
GriffinR
1a27af8855
Merge pull request #1100 from GriffinRichards/clean-battlescrdata
Misc battle and battle palace documentation
2020-07-18 20:22:44 -04:00
GriffinR
fb402725c6 Convert more battle constants to bit shifts 2020-07-18 18:39:38 -04:00
GriffinR
aba42513d3 Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
GriffinR
96fd719a19
Merge pull request #1081 from GriffinRichards/add-localids
Add local object event ids for referenced objects
2020-07-17 18:18:47 -04:00
DizzyEggg
14daa9f4a5 Inverse battles 2020-07-17 20:53:22 +02:00
DizzyEggg
42f48d1a61 Power Construct 2020-07-16 15:40:56 +02:00
Evan
b428b39fd1 hide hp boxes during anims 2020-07-15 16:23:44 -06:00
DizzyEggg
1a94d27fe6 Emergency Exit 2020-07-15 17:21:12 +02:00
DizzyEggg
62dc94e9c8 Merge with master 2020-07-15 10:13:19 +02:00
GriffinR
e129d04b93
Merge branch 'master' into doc-overworld 2020-07-15 00:40:47 -04:00
GriffinR
3c356a1d7a
Merge pull request #1082 from GriffinRichards/add-flagvarsave
Allow flag/var counts to be updated alongside values
2020-07-14 19:58:38 -04:00
GriffinR
c177872c9c
Merge pull request #1080 from AsparagusEduardo/EndBalls
Created constant for easier Ball Expansion.
2020-07-14 19:56:20 -04:00
ghoulslash
8f669bb57d
Add critical capture (#402)
* add critical capture

* synax and format fixes
2020-07-14 17:47:15 +02:00
DizzyEggg
2c9b4f4b17 Show targets in double battles while hitting multiple pokemon at once 2020-07-14 10:39:54 +02:00
Eduardo Quezada
b31efcd6e3 Renamed constant, 2020-07-12 01:49:32 -04:00
DizzyEggg
4c3f40a361 Merge with master 2020-07-11 12:59:23 +02:00
GriffinR
beeb673ba1 Merge branch 'master' of https://github.com/pret/pokeemerald into add-flagvarsave 2020-07-08 16:03:32 -04:00
GriffinR
ebb6c4ee66
Merge branch 'master' into doc-overworld 2020-07-08 15:51:58 -04:00
GriffinR
89bcf3cbd9
Merge branch 'master' into add-localids 2020-07-08 15:47:45 -04:00
GriffinR
431c60c92c Merge branch 'master' of https://github.com/pret/pokeemerald into doc-confetti 2020-07-08 15:45:31 -04:00
GriffinR
c0bc7e8f7b Fix elevator metatile typo 2020-07-06 16:02:49 -04:00
GriffinR
1ce929157f Clean up field effect doc 2020-07-02 05:05:13 -04:00
GriffinR
abdf7cbf02 Label fishing effect functions 2020-06-29 16:53:38 -04:00
DizzyEggg
08a5ba0db2 Sitrus berry gen4 effect code 2020-06-29 18:56:19 +02:00
DizzyEggg
5ddb4634f5 berries work like in gen4 2020-06-29 18:04:13 +02:00
GriffinR
4ea6992172 Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
DizzyEggg
3bdf675221 Hopefully illusion works as intended now 2020-06-28 19:45:48 +02:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup (#454)
* Toxic Thread doesn't have power.

* Added missing commas.

* Autotomize typo.

It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
548a43f8d9 Rocky Helmet before Knock Off 2020-06-25 16:15:11 +02:00
GriffinR
2ed1f7c6f9 Byte-align daily flags 2020-06-24 18:05:22 -04:00
GriffinR
06025e887f Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
GriffinR
18d57a3802 Document some overworld and field effects 2020-06-23 15:48:53 -04:00
GriffinR
fac6288156 Add local object event ids for referenced objects 2020-06-22 17:18:58 -04:00
DizzyEggg
f2d2c1b76f
Merge pull request #438 from LOuroboros/effect_sleep_hit
Implemented Relic Song's effect
2020-06-22 10:10:15 +02:00
Eduardo Quezada
7244b80fc6 Created constant for easier Ball Expansion. 2020-06-21 02:36:46 -04:00
GriffinR
24569583e4 Document contest results 2020-06-18 17:50:13 -04:00
LOuroboros
33a45ba181 Implemented Relic Song's effect 2020-06-16 07:06:38 -03:00
LOuroboros
5f763a8380 Fixed Freeze Shock's 1st turn battle string 2020-06-16 04:11:37 -03:00
GriffinR
c2a07276ae
Merge branch 'master' into doc-link 2020-06-13 16:15:11 -04:00
GriffinR
2859900ea9 Second pass on documenting union room 2020-06-10 17:30:59 -04:00
Sierraffinity
74edaed426 Begin item_menu.c cleanup 2020-06-10 13:07:42 -07:00
GriffinR
e6f5c4f264 Sync link_rfu_2.c 2020-06-07 12:54:50 -04:00
GriffinR
3f97763181 Document cable_club.c 2020-06-06 16:10:03 -04:00
GriffinR
9190af73b7 Label union room battle trainer 2020-06-03 15:28:29 -04:00
GriffinR
7632404ba5 Document union_room_chat.c 2020-06-02 18:35:00 -04:00
GriffinR
f53e2491bf Document union_room_player_avatar.c 2020-06-01 10:23:12 -04:00
GriffinR
4fe507e453 Document union_room.c 2020-05-31 13:11:18 -04:00
AJ Fontaine
9311dfdbb3
Teatime and Eternabeam should be one word each 2020-05-31 10:00:21 -04:00
DizzyEggg
19699bee23
Merge pull request #390 from ghoulslash/battle_engine
add animations for all moves
2020-05-29 12:53:17 +02:00
DizzyEggg
013f9b6a17 merge wiith masteer and summary screen change 2020-05-29 12:50:54 +02:00
Evan
fdc6e80e1e fix anim defines 2020-05-28 12:19:07 -06:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge (#363)
* Turns for Uproar

* Chances for the amount of hits with multi-hit moves.

* Electric type mon's immunity to paralysis

* (Hi) Jump Kick to always do 1/2 of maxHP when crashing

* Turns for Disable.

* Minimized mons can always be hit by moves like Stomp

* Grass types immune to powder and spore moves.

* Psywave's damage formula

* Fixed random usage.
2020-05-28 10:38:27 +02:00
Evan
ed4035caf1 fix anim particle config options 2020-05-26 08:54:02 -06:00
Evan
6c20a49dc6 animations for all moves 2020-05-25 00:37:32 -06:00
ghoulslash
13cf2cb217
Animation Particles, BGs, and gen 4 anims (#384)
* undo some revert(?)

* cfru particles and bgs

* remove commented out particles
2020-05-24 18:13:40 +02:00
hondew
cfc47e642f Clean up slot drawing
Fix typos
2020-05-24 08:24:20 -05:00
hondew
26a197847a Rename tag offset functions
Fix typo
2020-05-24 08:24:20 -05:00
Evan
181bfbf5fd cfru particles and bgs 2020-05-22 10:10:10 -06:00
Evan
5c25c97baa Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine 2020-05-22 08:40:19 -06:00
ultima-soul
9ee5db6a96 Expand ability ids to u16. Thanks to ghoulslash for some assistance! 2020-05-18 14:54:12 -07:00
Evan
c18b5966bf undo some revert(?) 2020-05-03 22:09:03 -06:00
hondew
048d1ffbdb Clarify stages 2020-05-02 13:38:25 -04:00
DizzyEggg
4fc88d18aa Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-04-29 09:17:25 +02:00
GriffinR
cb5b8da77b More trainer type usage 2020-04-28 19:59:08 -05:00
GriffinR
8d9e39e6d1 Sync map types with pokefirered 2020-04-28 19:59:08 -05:00
GriffinR
e5757a3def Use trainer type constants 2020-04-28 19:59:08 -05:00
GriffinR
ecd4824f67 Index heal location data, use better names 2020-04-28 19:59:08 -05:00
DizzyEggg
ee68f0f826 Fix switch-in abilities when shift style switch 2020-04-25 11:17:59 +02:00
Eduardo Alvaro Quezada D'Ottone
d529ac3b60
More Battle config (#352)
* Binding move turns.

* Binding damage.

* Incineratable Gems.

* Flash Fire while frozen.

* Sleep turns.

* Synchronized natures %

* Confusion self damage chance.

* Fixed confused self-damage check
2020-04-23 09:01:28 +02:00
DizzyEggg
40ce053ce1 Adrenaline Orb 2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b Destiny Knot 2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539 Power Herb 2020-04-22 10:44:19 +02:00
DizzyEggg
e4086e6fb5 Schooling fix 2020-04-21 21:04:45 +02:00
DizzyEggg
633ebe6148 Schooling 2020-04-21 20:43:47 +02:00
LOuroboros
f8f61c10ac
Added data for Plasma Fists, Photon Geyser and Double Iron Bash (#348) 2020-04-21 20:09:28 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion (#306)
* Status move poisoning for Steel and Poison types.

* Can poison itself with Toxic Orb.

* Secondary effect poisoning now working.

* Created a function that checks if abilities can bypass type immunities.

* Created macro to handle typeimmunity

* Applied review changes.

* Applied review requests.

* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa Ally Switch, tbd 2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2 Fairy Lock 2020-04-20 19:41:07 +02:00
DizzyEggg
2daf1fbbf8 Geomancy 2020-04-20 19:02:03 +02:00
LOuroboros
260cbe6b65
Fixed the definitions of King's Shield, Forest's Curse and Land's Wrath (#340) 2020-04-20 14:12:09 +02:00
Eduardo Alvaro Quezada D'Ottone
4697a5b687
More Battle configs (#339)
* Fixed naming of King Shield's description variable.

* Config for King Shield lowering attack.

* Config for terrain type attack boost.

* Standarized battle config descriptions.

* Adjusted config logic accounting for GEN_8.

* Changed KING_S_SHIELD back to KINGS_SHIELD

* Missed B_ABILITY_WEATHER.
2020-04-20 14:11:28 +02:00
DizzyEggg
d38e0d8ae5 AI dont rely on power if bad effects 2020-04-20 11:27:09 +02:00
Eduardo Alvaro Quezada D'Ottone
30900879a9
Option for setting Payback's damage double damage if the opponent switches out. (#338)
* Option for setting Payback's damage double damage if the opponent switches out.

* Simplified

* Moody moved to ability settings
2020-04-20 00:00:44 +02:00
DizzyEggg
dd17360ab0 Zen Mode and Shields Down 2020-04-19 21:18:39 +02:00
DizzyEggg
ad481c8688 Moody 2020-04-19 15:44:44 +02:00
DizzyEggg
c01ed5325c Poison Touch fix 2020-04-19 14:43:54 +02:00
DizzyEggg
6a3944d27c Frisk, would be easier if it didnt scan 2 opponents 2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4 Beast Boost and Receiver 2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9 Soul Heart 2020-04-18 19:59:09 +02:00
DizzyEggg
cbc0d8a57d Healer 2020-04-18 19:09:17 +02:00
DizzyEggg
7178ea6b46 Shore Up 2020-04-18 18:34:18 +02:00
DizzyEggg
34f5d9e2ae Burn Up And Purify 2020-04-17 21:14:26 +02:00
DizzyEggg
e00b76b8da Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-04-15 13:31:52 +02:00