Commit Graph

2081 Commits

Author SHA1 Message Date
DizzyEggg
0bb51037d7 Finish frontier util 2018-11-01 21:31:10 +01:00
DizzyEggg
37d742cbd8 Document recorded battle 2018-11-01 15:06:50 +01:00
Diegoisawesome
645830624d Continue script_menu.c 2018-10-31 23:03:41 -05:00
DizzyEggg
7de1c4bd14 Make frontier util compile 2018-10-30 22:17:03 +01:00
DizzyEggg
90ef269426 Merge branch 'master' into battle_frontier_2 2018-10-30 21:48:18 +01:00
DizzyEggg
0da7d7e6ae why is this function so hard to match 2018-10-30 21:45:26 +01:00
Diegoisawesome
9adbb5d871
Merge pull request #375 from garakmon/animation-test-temp
Back animation names
2018-10-30 12:00:37 -05:00
Diegoisawesome
2837859bdb
Merge pull request #373 from garakmon/battle-anim
Split battle_anim_80FE840 and move data to C
2018-10-30 11:53:05 -05:00
garak
3cb7a33f42 label back animations 2018-10-30 12:37:53 -04:00
Diegoisawesome
c8ef69a00d
Merge pull request #372 from garakmon/sprite-tags
Synchronize sprite tags
2018-10-30 11:26:44 -05:00
Diegoisawesome
f3af20d3cf
Merge pull request #370 from DizzyEggg/battle_tower
Decompile Battle Tower
2018-10-30 11:18:24 -05:00
DizzyEggg
3a9eeef844 Frontier, finish ranking hall 2018-10-28 21:11:53 +01:00
DizzyEggg
98d8dbfd8a Up to sub_81a443c 2018-10-28 00:50:06 +02:00
DizzyEggg
e850517123 more battle frontier 2 2018-10-27 21:01:35 +02:00
DizzyEggg
269d7c2510 up to factory 2018-10-27 17:39:05 +02:00
DizzyEggg
826d0ea2ab Begin frontier records 2018-10-27 15:44:29 +02:00
DizzyEggg
b252bd0292 Window priority to window bg 2018-10-27 00:53:07 +02:00
DizzyEggg
0e6fbbfe09 Make battle tower compile 2018-10-27 00:04:18 +02:00
DizzyEggg
52be8eeaf1 Merge branch 'master' into battle_tower 2018-10-26 23:55:36 +02:00
DizzyEggg
dc273cc19d Battle tower - ewram variables 2018-10-26 23:54:41 +02:00
garak
7747a891a2 finish 80FE840 data (actually) 2018-10-25 18:59:05 -04:00
garak
de90ce9123 finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
DizzyEggg
1efdaebe23 finish decompiling battle tower 2018-10-25 21:27:10 +02:00
garak
17c26fae1a fire, electric, ice data 2018-10-24 20:01:40 -04:00
DizzyEggg
549b669f2a battle tower, match sth and dumb loop instead of goto 2018-10-24 23:14:45 +02:00
garak
22a0b58e57 effects_2 and water data 2018-10-24 15:52:21 -04:00
garak
2f4b00e34b finish effects_1 data 2018-10-23 12:17:31 -04:00
garak
68814c42de begin 80FE840 data 2018-10-23 08:25:51 -04:00
DizzyEggg
b330bdba51 More and more battle tower 2018-10-22 19:22:57 +02:00
garak
d267fcbfb1 name remaining tags 2018-10-22 10:36:43 -04:00
garak
2b9fd18dd4 battle_anims.s data to C 2018-10-21 22:30:20 -04:00
garak
f2363f5982 more tag names 2018-10-21 19:30:27 -04:00
Diegoisawesome
32d2640dc7 Match GameClear (thanks Egg) 2018-10-21 16:24:43 -05:00
DizzyEggg
0ab27e44b1 more tower, fail 2018-10-21 20:13:12 +02:00
Diegoisawesome
8e7202ec3d Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
Diegoisawesome
97bbb326b8 GameClear nonsense 2018-10-20 19:53:41 -05:00
Slawter666
3d8874d919 Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-10-21 00:20:09 +01:00
DizzyEggg
16026fe91d More battle tower. 2018-10-21 00:06:42 +02:00
Slawter666
7a072d4527 Continue synchronising 2018-10-20 21:01:45 +01:00
Diegoisawesome
2a3ba78831
Merge pull request #369 from garakmon/pan-constants
Use sound pan constants in data/battle_anim_scripts.s
2018-10-19 20:27:54 -05:00
DizzyEggg
f4e55999a5 begin porting and decomping battle tower 2018-10-20 00:33:51 +02:00
garak
38fcc46abb Merge remote-tracking branch 'upstream/master' into pan-constants 2018-10-19 16:05:14 -04:00
garak
901f3ff557 use sound panning constants in battle_anim_scripts 2018-10-19 15:57:19 -04:00
Diegoisawesome
bf8fa23462
Merge pull request #365 from garakmon/event-flags
[WIP] Event flags
2018-10-19 14:24:34 -05:00
garak
113a8d1efd clean flags and remove temp macro 2018-10-19 14:59:18 -04:00
Diegoisawesome
95d8815721
Merge pull request #368 from Diegoisawesome/master
Finish porting/decompiling field_player_avatar
2018-10-19 00:08:59 -05:00
Diegoisawesome
dd3689fdbf Finish porting/decompiling field_player_avatar 2018-10-19 00:05:54 -05:00
garak
cb5981cdf2 name more event flags 2018-10-18 21:32:21 -04:00
garak
c27043bd3c more event flags 2018-10-18 15:28:59 -04:00
DizzyEggg
dfee5deca8 Move Bitmap struct and clear sprite/text files 2018-10-18 21:24:37 +02:00
Diegoisawesome
b23dc9a123
Merge pull request #366 from Diegoisawesome/master
Finish shop and fldeff_escalator
2018-10-18 12:08:38 -05:00
Diegoisawesome
6206acd2d2 Finish shop and fldeff_escalator 2018-10-18 12:05:02 -05:00
garak
d1b7f32b0a begin event flag names, add temporary hidden item macro 2018-10-17 22:07:23 -04:00
garak
7d88b9647f
Merge branch 'master' into event-flags 2018-10-17 12:30:45 -04:00
garak
ff97873c30 label temp flags, test replace script 2018-10-17 12:25:12 -04:00
Slawter666
b7b1d609d0 More synchronisation 2018-10-17 13:52:26 +01:00
Diegoisawesome
f67bbbdaaa
Merge pull request #364 from Diegoisawesome/master
Port/decompile field_control_avatar
2018-10-16 21:54:14 -05:00
Diegoisawesome
e75f0b4f80 Port/decompile field_control_avatar 2018-10-16 21:47:08 -05:00
Slawter666
1435c96b41 Further synchronisation 2018-10-17 01:11:44 +01:00
DizzyEggg
1f358fbb07
Use constants 2018-10-16 22:34:53 +02:00
Slawter666
3aff112127 Begin synchronising with pokeruby 2018-10-16 14:55:16 +01:00
Diegoisawesome
a9abb930aa
Merge pull request #352 from huderlem/shop
[WIP] Shop
2018-10-14 19:03:48 -05:00
Diegoisawesome
7f211b2588
Merge pull request #359 from Slawter666/label_field_effect_helpers
Label field_effect_helpers.c
2018-10-14 18:37:11 -05:00
Deokishisu
bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Slawter666
137f6549ff label field_effect_helpers 2018-10-14 23:43:40 +01:00
Deokishisu
94bec0b8db Fix Double Underscores
Whoops.
2018-10-14 16:14:01 -04:00
Deokishisu
d7ba8a306c Rename OW Sprites
Rename OW Sprites to be more descriptive where possible. If an OW sprite was used by only one Trainer class, it was renamed. Additionally, some non-Trainer sprites were renamed.

Renamed:
LittleBoy1 -> NinjaBoy
LittleGirl1 -> Twin
Woman2 -> PokefanF
OldMan1 -> ExpertM
OldWoman1 -> ExpertF
Man3 -> PokefanM
Woman6 -> LinkReceptionist
Man7 -> DevonEmployee
Boy4 -> RichBoy
Boy5 -> GameboyKid (Consistent with pokecrystal)
ContestOldMan -> ContestJudge

Renamed Because of Numbering Changes:
LittleBoy2 -> LittleBoy
LittleGirl2 -> LittleGirl
OldWoman2 -> OldWoman
OldMan2 -> OldMan
Man4 -> Man3
Man5 -> Man4
Man6 -> Man5
Woman3 -> Woman2
Woman4 -> Woman3
Woman5 -> Woman4
Woman7 -> Woman5
2018-10-14 15:49:55 -04:00
Deokishisu
a8afec762b Merge branch 'master' of https://github.com/pret/pokeemerald into LabelOWsProperly 2018-10-14 14:22:56 -04:00
Diegoisawesome
02049d52ee
Merge pull request #351 from DizzyEggg/apprentice
Decompile apprentice
2018-10-14 13:20:38 -05:00
Deokishisu
c89b14f5ef Merge branch 'master' of https://github.com/pret/pokeemerald into LabelOWsProperly 2018-10-14 14:19:23 -04:00
Diegoisawesome
43316ffae8
Merge pull request #356 from DizzyEggg/clean_battlestruct
Clean a couple of battlestructs' fields
2018-10-14 13:18:29 -05:00
Deokishisu
e129f4864f Merge branch 'master' of https://github.com/pret/pokeemerald into LabelOWsProperly 2018-10-14 14:16:07 -04:00
Diegoisawesome
0979ea91fb
Merge pull request #357 from DizzyEggg/move_heap
Move HEAP_SIZE to malloc and use void instead of empty argument list
2018-10-14 13:15:31 -05:00
DizzyEggg
c3113db931 Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00
Diegoisawesome
d40e737d52
Merge pull request #349 from golemgalvanize/decompile_field_effect_helpers
Decompile field effect helpers
2018-10-14 12:48:18 -05:00
Diegoisawesome
e0bc3fd59c
Merge pull request #355 from DizzyEggg/use_eos
Use defines for text chars
2018-10-14 12:21:37 -05:00
DizzyEggg
ecdf0fd69d Clean battle structs 2018-10-14 18:37:52 +02:00
Deokishisu
2bd86dad2f Rename Boy4 to RichBoy 2018-10-14 12:26:48 -04:00
DizzyEggg
b73611bccb clean battle structs 2018-10-14 18:10:54 +02:00
DizzyEggg
cd4f65ecef Make apprentice compile 2018-10-14 17:06:47 +02:00
DizzyEggg
f47ed3268c Finish documenting apprentice for now 2018-10-14 17:00:41 +02:00
DizzyEggg
d60e4e23f8
Merge pull request #25 from Slawter666/apprentice-data
Move apprentice data to C
2018-10-14 16:28:27 +02:00
DizzyEggg
7952cfeba5 document more of apprentice 2018-10-14 16:27:48 +02:00
Slawter666
f08b56d645 Move apprentice data to C 2018-10-14 15:26:13 +01:00
DizzyEggg
af7aa624cd make aprentice compile 2018-10-14 15:23:14 +02:00
DizzyEggg
84936b4260 Merge branch 'master' into apprentice 2018-10-14 15:07:16 +02:00
DizzyEggg
541043a661 Use defines for text chars 2018-10-14 15:04:25 +02:00
DizzyEggg
7a008a944a Move 'blend_palette'.c to util.c 2018-10-14 14:43:19 +02:00
DizzyEggg
145df49063 Document more of apprentice 2018-10-14 14:35:51 +02:00
DizzyEggg
b4a42a6832 Decompile apprentice 2018-10-14 11:37:44 +02:00
DizzyEggg
36b8a6a9a2 More apprentice work 2018-10-13 23:23:33 +02:00
DizzyEggg
a496a763ca Merge record mixing, pokemon and global with apprentice 2018-10-13 20:38:46 +02:00
Diegoisawesome
32fbf67d47
Merge branch 'master' into shop 2018-10-13 12:55:06 -05:00
Diegoisawesome
a26380663c Merge branch 'master' of github.com:pret/pokeemerald 2018-10-13 12:44:23 -05:00
Diegoisawesome
35c6938814 Port/decompile cable_club.s 2018-10-13 12:41:10 -05:00
Marcus Huderle
b24559d69b Merge remote-tracking branch 'upstream/master' into shop
# Conflicts:
#	asm/shop.s
2018-10-13 10:22:58 -05:00
DizzyEggg
74b81bf229 start apprentice 2018-10-13 00:48:26 +02:00
Diegoisawesome
04836db167 Start porting cable_club.c 2018-10-11 16:02:58 -05:00
golem galvanize
803c2388ce finish porting field_effect_helpers 2018-10-10 12:02:02 -04:00
golem galvanize
35ee9f67c0 ported some of field_effect_helpers 2018-10-09 17:32:39 -04:00
Marcus Huderle
807050a048
Merge pull request #348 from DizzyEggg/anim_files
Decompile/Port battle_anim_80A5C6C
2018-10-07 12:23:07 -05:00
DizzyEggg
dbb09aa445 get rid of SPRITE and TASK 2018-10-07 19:19:13 +02:00
DizzyEggg
413e26e83d port 80d51ac 2018-10-07 17:45:37 +02:00
DizzyEggg
61343d5069 Decompile battle_anim_80A9C70 2018-10-07 15:39:46 +02:00
DizzyEggg
8c834b9ae8 battle anim 80a5c6c decompiled 2018-10-07 12:32:20 +02:00
DizzyEggg
54fc92bc92 Start porting ruby battle anim file 2018-10-06 23:04:53 +02:00
Diegoisawesome
7a7aeed5e8
Merge pull request #347 from Deokishisu/GamV
Fill out VERSION_ enum with all possible values
2018-10-06 13:45:21 -05:00
Marcus Huderle
b9e38a569e
Merge pull request #320 from DizzyEggg/anims
Document battle animation scripts
2018-10-06 08:20:41 -05:00
Deokishisu
9f69ea1931
Update gGameVersion to use GAME_VERSION 2018-10-06 01:57:39 -04:00
Marcus Huderle
ec0d350137 Move metatile behavior constants to include/constants and sync closer to pokeruby 2018-10-04 17:57:07 -05:00
Diegoisawesome
25033ef311 Finish tileset_anims macroization 2018-09-23 14:58:36 -05:00
Diegoisawesome
584cad6c0b
Merge pull request #339 from Kermalis/master
Rename voicegroups
2018-09-22 15:48:29 -05:00
Kermalis
e93f1182e6 Rename voicegroups 2018-09-22 16:42:34 -04:00
Diegoisawesome
58a5e4a261 Merge branch 'master' of github.com:pret/pokeemerald 2018-09-22 15:39:34 -05:00
Diegoisawesome
9e840dc5fe Merge remote-tracking branch 'Tetra/master' 2018-09-22 15:23:47 -05:00
Diegoisawesome
d50554bb8e Use macros and defines in tileset_anims 2018-09-22 15:02:49 -05:00
DizzyEggg
611360c29e calledattack to calledmove 2018-09-22 19:08:41 +02:00
DizzyEggg
e362c06aea gRandomMove to gCalledMove 2018-09-22 18:41:00 +02:00
Tetrable
1f767e4c49 Document and make tileset_anims.c easier to use 2018-09-22 13:27:43 +01:00
Tetrable
4d9c513e3e Document and improve tileset_anims.c further 2018-09-22 12:50:24 +01:00
DizzyEggg
66fd9b2ddf Label trainer hill battle type 2018-09-20 22:00:00 +02:00
DizzyEggg
bf64333299 Give labels to healthbox gfx 2018-09-20 21:42:38 +02:00
DizzyEggg
e4b7ba0977 Document some not labeled battle things 2018-09-20 11:55:35 +02:00
Diegoisawesome
8a05bf82ec Merge branch 'master' of github.com:pret/pokeemerald 2018-09-18 10:03:57 -05:00
Diegoisawesome
899ae7a59a Add defines for tile, metatile, and palette count 2018-09-18 10:03:24 -05:00
Diegoisawesome
7f2d52d9e0
Merge pull request #332 from DizzyEggg/patch-5
Use defines for BattleAI_ChooseMoveOrAction
2018-09-17 10:11:25 -05:00
Diegoisawesome
6978a896d1
Merge pull request #331 from DizzyEggg/patch-3
Use pokeruby's formatting for move descriptions
2018-09-17 10:11:12 -05:00
DizzyEggg
5164215c91
Use defines for BattleAI_ChooseMoveOrAction 2018-09-16 17:06:35 +02:00
DizzyEggg
94bbfa7fa0
Use pokeruby's formatting for move descriptions 2018-09-16 15:58:13 +02:00
DizzyEggg
de65ddf4b6
Make it easier to edit ability text 2018-09-16 10:17:10 +02:00
Diegoisawesome
6a8f27c1ac
Merge pull request #326 from DizzyEggg/cablecarutil
Decompile cable_car_util.c
2018-09-16 01:06:33 -05:00
DizzyEggg
4d2637883a Slot machine is decompiled. 2018-09-15 23:19:37 +02:00
DizzyEggg
db248dada2 slot machine is decompiled 2018-09-15 22:59:45 +02:00
DizzyEggg
0547e260a4 More of slot machine 2018-09-15 18:01:20 +02:00
DizzyEggg
ff13cb6352 decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
DizzyEggg
2a7811456a Add anim tag sprite defines 2018-09-15 00:30:20 +02:00
Diegoisawesome
b8c9d9a980
Merge pull request #324 from Diegoisawesome/master
Document main_menu
2018-09-14 12:17:11 -05:00
Diegoisawesome
b860d583e4 Document main_menu 2018-09-14 12:15:46 -05:00
DizzyEggg
a08d9dd451 Merge branch 'master' into anims 2018-09-12 22:59:04 +02:00
DizzyEggg
8a81bd1bce Sync battle anim labels with pokeruby 2018-09-12 22:58:03 +02:00
Diegoisawesome
095cbbc5c2
Merge pull request #321 from Slawter666/data
Move more data to C
2018-09-11 22:10:26 -05:00
Slawter666
f40fa37398 Move battle_bg data to C 2018-09-11 23:37:47 +01:00
Marcus Huderle
ba125b23fd Remove transparency from event object spritesheets 2018-09-11 17:18:10 -05:00
Slawter666
991151f461 Move item_use data to C 2018-09-11 03:04:19 +01:00
Slawter666
3c16d8c598 Move braille_puzzles data to C 2018-09-11 02:17:21 +01:00
Slawter666
b6ee8823f0 Move field_special_scene data to C 2018-09-11 02:04:03 +01:00
Slawter666
bcea321494 Finish converting data2b data 2018-09-11 01:35:47 +01:00
DizzyEggg
10b479a3ca Document battle animation scripts. 2018-09-10 21:19:19 +02:00
Diegoisawesome
d9941cd1a8 Standardize sprite visibility to boolean 2018-09-10 10:25:58 -05:00
Diegoisawesome
cb053b3a15
Merge pull request #312 from DizzyEggg/decompile_frontier_2
Decompile Battle Factory
2018-09-10 10:20:41 -05:00