Commit Graph

  • 08ec873ef2 update MoveWithPP macro to use struct CallmeEchoo 2023-04-25 20:35:36 +0200
  • b1f75569a1
    Merge branch 'upcoming' into rhhupcomingdev Bassoonian 2023-04-25 19:50:26 +0200
  • 2885ec2411 Fix move descriptions Bassoonian 2023-04-25 19:48:45 +0200
  • 7fad0a2dbc add MovesWithPP macro to allow for setting pps in tests CallmeEchoo 2023-04-25 19:45:35 +0200
  • 2aa4d2da38 Fix Ice Heal message Bassoonian 2023-04-25 19:38:47 +0200
  • 60e048b83e more robust status cure tests CallmeEchoo 2023-04-25 13:44:16 +0200
  • 9562c7a37a
    Added forbidden Metronome moves from PLA and SV (#2949) Frank DeBlasio 2023-04-24 18:49:53 -0400
  • 59666a1eb4 heal powder test CallmeEchoo 2023-04-24 22:36:58 +0200
  • f74a1b0766 fix strings after update CallmeEchoo 2023-04-24 22:26:56 +0200
  • 632668e8b2 Merge branch 'battleItemFixes' into battleItemTests CallmeEchoo 2023-04-24 21:13:12 +0200
  • 503035010e Merge branch 'upcoming' into battleItemFixes CallmeEchoo 2023-04-24 21:11:34 +0200
  • e0cae31a13 Merge branch 'battleItemFixes' into battleItemTests CallmeEchoo 2023-04-24 21:05:58 +0200
  • 868838a87d
    Add thunder cage case to trap anim IDs (#2941) ghoulslash 2023-04-24 14:35:42 -0400
  • a845eb1dfa Fixed Budew evolution method (#2928) Frank DeBlasio 2023-04-18 16:28:02 -0400
  • e89dc0dd00 Fixes Ominous Wind targeting (#2896) Eduardo Quezada D'Ottone 2023-04-08 13:01:42 -0400
  • c283eacd08 Fixed instances of gSideTimers not using side constants (#2867) ghoulslash 2023-03-27 21:48:50 -0400
  • 69f58adbb2 add check for Gorilla Tactics when resetting choicedMove from knock off (#2854) ghoulslash 2023-03-26 15:03:56 -0400
  • e176fd285e Fixed erroneous uses of non e-reader Enigma Berries (#2839) Eduardo Quezada D'Ottone 2023-03-23 05:58:26 -0300
  • d922ac43e9 changed CanBeConfused to actually check its argument (#2855) AgustinGDLV 2023-03-23 01:50:44 -0700
  • 19ec7e2a1a
    Added new conditions for the trainer slide-in system (#2713) ghoulslash 2023-04-24 08:53:08 -0400
  • a128192bfe Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate LOuroboros 2023-04-24 09:36:09 -0300
  • 330e85ba64 Updates -Undeclared size for certain trainer slide-in variables at struct BattleStruct for reasons. -Added a BattlerHPPercentage function to make HP threshold checks in ShouldDoTrainerSlide a bit more readable. LOuroboros 2023-04-24 09:34:11 -0300
  • c4497bc0a8 revive tests CallmeEchoo 2023-04-24 14:16:17 +0200
  • 0b66cf01ec remove no longer needed variable CallmeEchoo 2023-04-24 14:15:43 +0200
  • a2bc21d902 Update battle_ai_util.h Bassoonian 2023-04-24 14:05:35 +0200
  • 1f6e335a24 merge w upcoming ghoulslash 2023-04-23 18:11:57 -0400
  • f13c39d784 Thawing out for frostbite Bassoonian 2023-04-23 21:20:23 +0200
  • 0b8d148c26 Let AI take Frostbite into account Bassoonian 2023-04-23 20:53:51 +0200
  • 6b2a873071 Add comment in Ice Beam Bassoonian 2023-04-23 20:41:19 +0200
  • a020001a78 Battle Pike functionality Bassoonian 2023-04-23 20:33:28 +0200
  • 13f6acf9a1 General mechanics Bassoonian 2023-04-23 19:20:48 +0200
  • 47b013fc22 Debug menu to give items based on max quantity and map number 3digits display (#2807) Eduardo Quezada D'Ottone 2023-03-09 08:17:29 -0300
  • 25327b9031
    Adds GetMovesArray in CanTargetFaintAi (#2936) ghoulslash 2023-04-23 08:50:06 -0400
  • 909a20c27a
    Reset battle vars and flags after player whites out (#2875) ghoulslash 2023-04-23 08:42:52 -0400
  • cf17324040
    Fixed duplicate item strings in Bag/Party menus with battle items (#2915) ghoulslash 2023-04-23 08:32:38 -0400
  • 594bc831d6
    Adds define B_RESTORE_HELD_BATTLE_ITEMS following Gen9 (#2932) ghoulslash 2023-04-23 08:26:51 -0400
  • 2332c6d5a0
    Fixes status z-moves overwrting damage dealing z-moves (#2937) ghoulslash 2023-04-23 08:23:58 -0400
  • a561c6da6a Add config to Frostbite & allow it to be inflicted Bassoonian 2023-04-22 23:14:49 +0200
  • 9c9a1fb831 Allow for healing with items Bassoonian 2023-04-22 19:18:10 +0200
  • f50bfb3770 Frostbite hurts at the end of the turn and halves SpA Bassoonian 2023-04-22 18:47:36 +0200
  • 623e7c5f25 Add Frostbite status Bassoonian 2023-04-22 18:23:08 +0200
  • 1b6bb3e9eb make the test fail intentionally CallmeEchoo 2023-04-22 17:53:37 +0200
  • 18ac81174d Dire Hit test CallmeEchoo 2023-04-22 17:41:19 +0200
  • 727f1ac37c guard spec test CallmeEchoo 2023-04-22 15:04:40 +0200
  • 42215c94e7 actually working restore hp tests CallmeEchoo 2023-04-22 02:39:46 +0200
  • 929e4749da temporarily rename test string for easier test runs CallmeEchoo 2023-04-22 02:34:50 +0200
  • ff609f2761 healing items tests CallmeEchoo 2023-04-21 22:51:33 +0200
  • 4bad450ecf Full Restore confusion test CallmeEchoo 2023-04-21 21:57:00 +0200
  • 38476bd22c fix Full Restore not healing confusion CallmeEchoo 2023-04-21 21:37:02 +0200
  • 30204e9953 fix wrong z-move ususage Alex 2023-04-21 20:59:54 +0200
  • cbac6d0e87 Full Restore test CallmeEchoo 2023-04-21 20:57:30 +0200
  • b4aee00432 replace pokemon with battler in string CallmeEchoo 2023-04-21 20:57:19 +0200
  • 1cc28c89ef X item tests CallmeEchoo 2023-04-21 20:36:41 +0200
  • 4a08ede2c4 Add GetMovesArray in GetMovesArray Alex 2023-04-21 20:13:30 +0200
  • 301a12fe98 fix battleUsage for heal powder CallmeEchoo 2023-04-21 10:51:43 +0200
  • 94cb569c47 local specialties tests CallmeEchoo 2023-04-21 10:25:58 +0200
  • e1e8277fba batch 1 CallmeEchoo 2023-04-21 00:29:58 +0200
  • c81a985b5b Fix USE_ITEM explicit targets Martin Griffin 2023-04-20 21:45:16 +0100
  • 76f02774ea Detect memory leaks in tests Martin Griffin 2023-04-20 20:35:22 +0100
  • ae80d545c5
    Support for multi battles where Trainer has only one mon (#2670) DizzyEggg 2023-04-20 16:12:11 +0200
  • 6c7f5881e4
    Add two EV-related configs (#2825) citrusbolt 2023-04-20 08:05:32 -0600
  • 3aec63b8cf new define to restore items after battle Alex 2023-04-20 15:08:42 +0200
  • 115efe7ea5
    fix dire hit and paralyze heal (#2931) Jaizu 2023-04-20 10:00:59 +0200
  • 216b7a4dfd fix dire hit and paralyze heal CallmeEchoo 2023-04-20 09:44:18 +0200
  • d3fed5639b
    Added config to enable NEW_ROCKS_PARTICLE (#2929) psf 2023-04-19 15:54:57 -0700
  • 52ce399240
    Fix TM reusability shortcomings (#2930) Bassoonian 2023-04-19 17:01:00 +0200
  • b09ab5a3ee Updated Triple Arrows' effect's code and tests yet again Also added a function to get a move's secondaryEffectChance, meant to handle abilities, side statuses and the like that modify it. LOuroboros 2023-04-19 01:52:23 -0300
  • d5b36c7c60
    Reusable TMs (#2903) Bassoonian 2023-04-19 01:52:20 +0200
  • e6505bda4b
    Fix some sprites (#2926) Jaizu 2023-04-19 01:49:42 +0200
  • 76d0d8a94e
    Fix battle message strings for stats (#2927) Alex 2023-04-18 23:02:51 +0200
  • 9d93af2261
    Fixed Budew evolution method (#2928) Frank DeBlasio 2023-04-18 16:28:02 -0400
  • 787c0a159a Updated Triple Arrows' tests Thanks to MGriffin. LOuroboros 2023-04-18 11:26:43 -0300
  • 2043380ee2 Oopsie LOuroboros 2023-04-18 10:34:39 -0300
  • 28ce87f6d3 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 LOuroboros 2023-04-18 07:35:59 -0300
  • 43a5aa09ef Corrections -Optimized BattleScript_EffectTakeHeart -Updated the checks for EFFECT_JUNGLE_HEALING and EFFECT_TAKE_HEART in AI_CheckBadMove -Updated the code for MOVE_EFFECT_TRIPLE_ARROWS inside SetMoveEffect LOuroboros 2023-04-16 15:12:53 -0300
  • afdfe1503d
    fix several issues in BS_ItemCureStatus (#2916) Eduardo Quezada D'Ottone 2023-04-17 16:04:59 -0400
  • 61f99b4cb9
    Fix Ability PopUp freeze (#2920) Eduardo Quezada D'Ottone 2023-04-17 13:43:26 -0400
  • 60c88d8fcc
    Update data/battle_scripts_1.s Alex 2023-04-17 19:12:39 +0200
  • 0531ab5d87 Fix Ability PopUp freeze Alex 2023-04-17 18:47:54 +0200
  • efd7465c12 fix gBattleMons using party indices instead of battle indices CallmeEchoo 2023-04-17 13:34:11 +0200
  • 037fd2ac0e
    Fix Rare Candies (#2918) Eduardo Quezada D'Ottone 2023-04-16 18:35:34 -0400
  • 73ba8264e0 Fix Rare Candies Jaizu 2023-04-16 21:34:07 +0200
  • 7d4807d956 fix nightmare status only being healed in doubles CallmeEchoo 2023-04-16 13:11:49 +0200
  • 6c8cf2c026 merge w master ghoulslash 2023-04-15 22:04:35 -0400
  • d3a090020b added code review AgustinGDLV 2023-04-15 15:30:07 -0700
  • aefe582596 GetSideParty/GetBattlerParty Martin Griffin 2023-04-15 00:52:14 +0100
  • 82dc1e3e93 fixed dupe strings in battle item use AgustinGDLV 2023-04-15 09:27:28 -0700
  • 7d499548e8 Updates -Added EFFECT_JUNGLE_HEALING to IsHealingMoveEffect -Modified the code for EFFECT_TAKE_HEART inside AI_CheckViability and AI_CheckBadMove LOuroboros 2023-04-15 10:48:46 -0300
  • dacd0785db Fixed Mega Evolution script name Eduardo Quezada 2023-04-14 15:17:19 -0400
  • 2eabcea86e
    Battle Item Refactor (#2902) AgustinGDLV 2023-04-14 11:25:50 -0700
  • 11beec62ee Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange Eduardo Quezada 2023-04-14 11:31:02 -0400
  • 48fba7a35c
    Fixed AI not considering Hidden Abilities in its team during switching logic (#2908) Martin Griffin 2023-04-14 14:56:46 +0100
  • 958bc34cdf Fixed AI not considering Hidden Abilities in its team during switching logic Eduardo Quezada 2023-04-14 09:42:48 -0400
  • 0397a1d8d6
    pret merge 2023/04/13 (#2907) Eduardo Quezada D'Ottone 2023-04-13 17:19:39 -0400
  • 7c29a24110 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413 Eduardo Quezada 2023-04-13 17:05:48 -0400
  • 513ebcb0dd
    Improved PR Template (#2905) Martin Griffin 2023-04-13 19:02:20 +0100
  • eaddeabe16 Improve PR Template Eduardo Quezada 2023-04-13 13:17:25 -0400
  • 86242c1c70
    MOVE_REVIVAL_BLESSING Effect (#2883) AgustinGDLV 2023-04-11 17:14:25 -0700
  • e4656f3ab8
    Add AI_FLAG_OMNISCIENT (#2872) Eduardo Quezada D'Ottone 2023-04-10 13:25:40 -0400
  • e3ca217d64 rename IsBattlerAIControlled ghoulslash 2023-04-10 11:36:17 -0400