pokeemerald/include/battle_scripts.h

485 lines
24 KiB
C
Raw Normal View History

#ifndef GUARD_BATTLE_SCRIPTS_H
#define GUARD_BATTLE_SCRIPTS_H
2023-03-28 21:07:37 +02:00
extern const u8 BattleScript_MirrorHerbCopyStatChange[];
extern const u8 BattleScript_MirrorHerbCopyStatChangeEnd2[];
extern const u8 BattleScript_NotAffected[];
extern const u8 BattleScript_HitFromCritCalc[];
extern const u8 BattleScript_MoveEnd[];
extern const u8 BattleScript_MakeMoveMissed[];
extern const u8 BattleScript_PrintMoveMissed[];
extern const u8 BattleScript_MoveMissedPause[];
extern const u8 BattleScript_MoveMissed[];
2019-08-22 15:57:33 +02:00
extern const u8 BattleScript_ButItFailedAtkStringPpReduce[];
2017-12-02 14:08:55 +01:00
extern const u8 BattleScript_ButItFailed[];
extern const u8 BattleScript_StatUp[];
extern const u8 BattleScript_StatDown[];
extern const u8 BattleScript_AlreadyAtFullHp[];
2017-12-02 14:08:55 +01:00
extern const u8 BattleScript_PresentHealTarget[];
extern const u8 BattleScript_MoveUsedMustRecharge[];
extern const u8 BattleScript_FaintAttacker[];
extern const u8 BattleScript_FaintTarget[];
2017-12-02 14:08:55 +01:00
extern const u8 BattleScript_GiveExp[];
extern const u8 BattleScript_HandleFaintedMon[];
extern const u8 BattleScript_LocalTrainerBattleWon[];
2017-11-26 01:19:57 +01:00
extern const u8 BattleScript_LocalTwoTrainersDefeated[];
extern const u8 BattleScript_LocalBattleWonLoseTexts[];
extern const u8 BattleScript_LocalBattleWonReward[];
extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
extern const u8 BattleScript_LocalBattleLost[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[];
extern const u8 BattleScript_LocalBattleLostEnd[];
extern const u8 BattleScript_CheckDomeDrew[];
2018-09-01 20:00:13 +02:00
extern const u8 BattleScript_FlushMessageBox[];
extern const u8 BattleScript_LinkBattleWonOrLost[];
extern const u8 BattleScript_FrontierTrainerBattleWon[];
extern const u8 BattleScript_SmokeBallEscape[];
extern const u8 BattleScript_RanAwayUsingMonAbility[];
extern const u8 BattleScript_GotAwaySafely[];
extern const u8 BattleScript_WildMonFled[];
2017-11-26 17:26:11 +01:00
extern const u8 BattleScript_PrintCantRunFromTrainer[];
extern const u8 BattleScript_PrintFailedToRunString[];
2017-11-26 17:26:11 +01:00
extern const u8 BattleScript_PrintCantEscapeFromBattle[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_PrintFullBox[];
extern const u8 BattleScript_ActionSwitch[];
extern const u8 BattleScript_Pausex20[];
extern const u8 BattleScript_LevelUp[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_RainContinuesOrEnds[];
2023-04-29 12:30:39 +02:00
extern const u8 BattleScript_SnowContinuesOrEnds[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_DamagingWeatherContinues[];
extern const u8 BattleScript_SandStormHailSnowEnds[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_SunlightContinues[];
extern const u8 BattleScript_SunlightFaded[];
extern const u8 BattleScript_OverworldWeatherStarts[];
2020-12-14 03:42:48 +01:00
extern const u8 BattleScript_OverworldTerrain[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_SideStatusWoreOff[];
2017-11-26 01:19:57 +01:00
extern const u8 BattleScript_SafeguardProtected[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_SafeguardEnds[];
extern const u8 BattleScript_LeechSeedTurnDrain[];
extern const u8 BattleScript_BideStoringEnergy[];
extern const u8 BattleScript_BideAttack[];
extern const u8 BattleScript_BideNoEnergyToAttack[];
2019-03-06 12:09:34 +01:00
extern const u8 BattleScript_RoarSuccessSwitch[];
extern const u8 BattleScript_RoarSuccessEndBattle[];
extern const u8 BattleScript_MistProtected[];
extern const u8 BattleScript_RageIsBuilding[];
extern const u8 BattleScript_MoveUsedIsDisabled[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_SelectingDisabledMove[];
extern const u8 BattleScript_DisabledNoMore[];
2017-12-03 00:47:21 +01:00
extern const u8 BattleScript_SelectingDisabledMoveInPalace[];
extern const u8 BattleScript_SelectingUnusableMoveInPalace[];
extern const u8 BattleScript_EncoredNoMore[];
extern const u8 BattleScript_DestinyBondTakesLife[];
2018-07-24 21:47:00 +02:00
extern const u8 BattleScript_DmgHazardsOnAttacker[];
extern const u8 BattleScript_DmgHazardsOnTarget[];
extern const u8 BattleScript_DmgHazardsOnFaintedBattler[];
2017-11-26 17:26:11 +01:00
extern const u8 BattleScript_PerishSongTakesLife[];
extern const u8 BattleScript_PerishSongCountGoesDown[];
extern const u8 BattleScript_AllStatsUp[];
extern const u8 BattleScript_RapidSpinAway[];
extern const u8 BattleScript_WrapFree[];
extern const u8 BattleScript_LeechSeedFree[];
extern const u8 BattleScript_SpikesFree[];
2017-11-26 17:26:11 +01:00
extern const u8 BattleScript_MonTookFutureAttack[];
extern const u8 BattleScript_NoMovesLeft[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_SelectingMoveWithNoPP[];
extern const u8 BattleScript_NoPPForMove[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_SelectingTormentedMove[];
2017-12-03 00:47:21 +01:00
extern const u8 BattleScript_MoveUsedIsTormented[];
extern const u8 BattleScript_SelectingTormentedMoveInPalace[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_SelectingNotAllowedMoveTaunt[];
extern const u8 BattleScript_MoveUsedIsTaunted[];
2017-12-03 00:47:21 +01:00
extern const u8 BattleScript_SelectingNotAllowedMoveTauntInPalace[];
extern const u8 BattleScript_WishComesTrue[];
extern const u8 BattleScript_IngrainTurnHeal[];
extern const u8 BattleScript_AtkDefDown[];
2018-09-22 01:12:27 +02:00
extern const u8 BattleScript_DefSpDefDown[];
extern const u8 BattleScript_KnockedOff[];
extern const u8 BattleScript_MoveUsedIsImprisoned[];
extern const u8 BattleScript_SelectingImprisonedMove[];
extern const u8 BattleScript_SelectingImprisonedMoveInPalace[];
extern const u8 BattleScript_GrudgeTakesPp[];
extern const u8 BattleScript_MagicCoatBounce[];
2021-09-22 22:09:23 +02:00
extern const u8 BattleScript_MagicCoatBouncePrankster[];
extern const u8 BattleScript_SnatchedMove[];
extern const u8 BattleScript_EnduredMsg[];
extern const u8 BattleScript_OneHitKOMsg[];
extern const u8 BattleScript_SAtkDown2[];
extern const u8 BattleScript_FocusPunchSetUp[];
extern const u8 BattleScript_MoveUsedIsAsleep[];
extern const u8 BattleScript_MoveUsedWokeUp[];
2017-11-26 17:26:11 +01:00
extern const u8 BattleScript_MonWokeUpInUproar[];
extern const u8 BattleScript_PoisonTurnDmg[];
extern const u8 BattleScript_BurnTurnDmg[];
extern const u8 BattleScript_FrostbiteTurnDmg[];
extern const u8 BattleScript_MoveUsedIsFrozen[];
extern const u8 BattleScript_MoveUsedUnfroze[];
2023-04-23 21:20:23 +02:00
extern const u8 BattleScript_MoveUsedUnfrostbite[];
extern const u8 BattleScript_DefrostedViaFireMove[];
2023-04-23 21:20:23 +02:00
extern const u8 BattleScript_FrostbiteHealedViaFireMove[];
extern const u8 BattleScript_MoveUsedIsParalyzed[];
extern const u8 BattleScript_MoveUsedFlinched[];
2017-11-26 17:26:11 +01:00
extern const u8 BattleScript_PrintUproarOverTurns[];
extern const u8 BattleScript_ThrashConfuses[];
extern const u8 BattleScript_MoveUsedIsConfused[];
extern const u8 BattleScript_MoveUsedIsConfusedNoMore[];
extern const u8 BattleScript_PrintPayDayMoneyString[];
extern const u8 BattleScript_WrapTurnDmg[];
extern const u8 BattleScript_WrapEnds[];
extern const u8 BattleScript_MoveUsedIsInLove[];
extern const u8 BattleScript_MoveUsedIsInLoveCantAttack[];
extern const u8 BattleScript_NightmareTurnDmg[];
extern const u8 BattleScript_CurseTurnDmg[];
extern const u8 BattleScript_TargetPRLZHeal[];
extern const u8 BattleScript_TargetWokeUp[];
extern const u8 BattleScript_TargetBurnHeal[];
extern const u8 BattleScript_MoveEffectSleep[];
extern const u8 BattleScript_YawnMakesAsleep[];
extern const u8 BattleScript_MoveEffectPoison[];
extern const u8 BattleScript_MoveEffectBurn[];
extern const u8 BattleScript_MoveEffectFrostbite[];
extern const u8 BattleScript_MoveEffectFreeze[];
extern const u8 BattleScript_MoveEffectParalysis[];
extern const u8 BattleScript_MoveEffectUproar[];
extern const u8 BattleScript_MoveEffectToxic[];
extern const u8 BattleScript_MoveEffectPayDay[];
extern const u8 BattleScript_MoveEffectWrap[];
extern const u8 BattleScript_MoveEffectConfusion[];
2018-09-01 20:00:13 +02:00
extern const u8 BattleScript_MoveEffectRecoil[];
2017-11-26 01:19:57 +01:00
extern const u8 BattleScript_DoRecoil33[];
extern const u8 BattleScript_Recoil33End[];
extern const u8 BattleScript_ItemSteal[];
extern const u8 BattleScript_DrizzleActivates[];
extern const u8 BattleScript_SpeedBoostActivates[];
extern const u8 BattleScript_TraceActivates[];
extern const u8 BattleScript_TraceActivatesEnd3[];
extern const u8 BattleScript_RainDishActivates[];
extern const u8 BattleScript_SandstreamActivates[];
extern const u8 BattleScript_ShedSkinActivates[];
2018-09-01 20:00:13 +02:00
extern const u8 BattleScript_IntimidateActivates[];
extern const u8 BattleScript_DroughtActivates[];
extern const u8 BattleScript_TookAttack[];
extern const u8 BattleScript_SturdyPreventsOHKO[];
extern const u8 BattleScript_DampStopsExplosion[];
extern const u8 BattleScript_MoveHPDrain_PPLoss[];
extern const u8 BattleScript_MoveHPDrain[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_MonMadeMoveUseless_PPLoss[];
extern const u8 BattleScript_MonMadeMoveUseless[];
extern const u8 BattleScript_FlashFireBoost_PPLoss[];
extern const u8 BattleScript_FlashFireBoost[];
extern const u8 BattleScript_AbilityNoStatLoss[];
extern const u8 BattleScript_BRNPrevention[];
extern const u8 BattleScript_PRLZPrevention[];
extern const u8 BattleScript_PSNPrevention[];
extern const u8 BattleScript_ObliviousPreventsAttraction[];
2022-05-08 23:57:30 +02:00
extern const u8 BattleScript_FlinchPrevention[];
2017-11-26 01:19:57 +01:00
extern const u8 BattleScript_OwnTempoPrevents[];
extern const u8 BattleScript_SoundproofProtected[];
extern const u8 BattleScript_AbilityNoSpecificStatLoss[];
extern const u8 BattleScript_StickyHoldActivates[];
extern const u8 BattleScript_ColorChangeActivates[];
extern const u8 BattleScript_RoughSkinActivates[];
extern const u8 BattleScript_CuteCharmActivates[];
2019-03-01 13:59:08 +01:00
extern const u8 BattleScript_AbilityStatusEffect[];
extern const u8 BattleScript_SynchronizeActivates[];
extern const u8 BattleScript_NoItemSteal[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_AbilityCuredStatus[];
2018-09-01 20:00:13 +02:00
extern const u8 BattleScript_IgnoresWhileAsleep[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_IgnoresAndUsesRandomMove[];
extern const u8 BattleScript_MoveUsedLoafingAround[];
2020-04-18 13:04:28 +02:00
extern const u8 BattleScript_TruantLoafingAround[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_IgnoresAndFallsAsleep[];
2018-09-01 20:00:13 +02:00
extern const u8 BattleScript_IgnoresAndHitsItself[];
extern const u8 BattleScript_SubstituteFade[];
extern const u8 BattleScript_BerryCurePrlzEnd2[];
extern const u8 BattleScript_BerryCureParRet[];
extern const u8 BattleScript_BerryCurePsnEnd2[];
extern const u8 BattleScript_BerryCurePsnRet[];
extern const u8 BattleScript_BerryCureBrnEnd2[];
extern const u8 BattleScript_BerryCureBrnRet[];
extern const u8 BattleScript_BerryCureFrzEnd2[];
extern const u8 BattleScript_BerryCureFrzRet[];
2023-04-23 19:20:48 +02:00
extern const u8 BattleScript_BerryCureFsbEnd2[];
extern const u8 BattleScript_BerryCureFsbRet[];
extern const u8 BattleScript_BerryCureSlpEnd2[];
extern const u8 BattleScript_BerryCureSlpRet[];
extern const u8 BattleScript_BerryCureConfusionEnd2[];
extern const u8 BattleScript_BerryCureConfusionRet[];
extern const u8 BattleScript_BerryCureChosenStatusEnd2[];
extern const u8 BattleScript_BerryCureChosenStatusRet[];
extern const u8 BattleScript_WhiteHerbEnd2[];
extern const u8 BattleScript_WhiteHerbRet[];
2020-06-29 18:04:13 +02:00
extern const u8 BattleScript_ItemHealHP_RemoveItemRet[];
extern const u8 BattleScript_ItemHealHP_RemoveItemEnd2[];
extern const u8 BattleScript_BerryPPHealEnd2[];
extern const u8 BattleScript_ItemHealHP_End2[];
extern const u8 BattleScript_ItemHealHP_Ret[];
2017-11-26 17:15:28 +01:00
extern const u8 BattleScript_SelectingNotAllowedMoveChoiceItem[];
2022-08-24 04:40:04 +02:00
extern const u8 BattleScript_SelectingNotAllowedMoveChoiceItemInPalace[];
extern const u8 BattleScript_HangedOnMsg[];
extern const u8 BattleScript_BerryConfuseHealEnd2[];
2021-01-06 06:13:32 +01:00
extern const u8 BattleScript_BerryConfuseHealRet[];
extern const u8 BattleScript_BerryStatRaiseEnd2[];
2021-01-06 06:13:32 +01:00
extern const u8 BattleScript_BerryStatRaiseRet[];
extern const u8 BattleScript_BerryFocusEnergyRet[];
extern const u8 BattleScript_BerryFocusEnergyEnd2[];
extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
2018-08-25 21:04:12 +02:00
extern const u8 BattleScript_ArenaTurnBeginning[];
2020-07-17 02:12:12 +02:00
extern const u8 BattleScript_PalacePrintFlavorText[];
2018-11-11 18:33:16 +01:00
extern const u8 BattleScript_ArenaDoJudgment[];
extern const u8 BattleScript_FrontierLinkBattleLost[];
2017-11-26 17:26:11 +01:00
extern const u8 BattleScript_AskIfWantsToForfeitMatch[];
2017-12-03 00:47:21 +01:00
extern const u8 BattleScript_PrintPlayerForfeited[];
extern const u8 BattleScript_PrintPlayerForfeitedLinkBattle[];
2017-11-26 01:19:57 +01:00
extern const u8 BattleScript_BallThrow[];
extern const u8 BattleScript_BallThrowByWally[];
extern const u8 BattleScript_SafariBallThrow[];
extern const u8 BattleScript_SuccessBallThrow[];
extern const u8 BattleScript_WallyBallThrow[];
extern const u8 BattleScript_ShakeBallThrow[];
extern const u8 BattleScript_TrainerBallBlock[];
extern const u8 BattleScript_RunByUsingItem[];
extern const u8 BattleScript_ActionWatchesCarefully[];
extern const u8 BattleScript_ActionGetNear[];
extern const u8 BattleScript_ActionThrowPokeblock[];
2018-07-18 22:07:48 +02:00
extern const u8 BattleScript_EmbargoEndTurn[];
extern const u8 BattleScript_TelekinesisEndTurn[];
extern const u8 BattleScript_BufferEndTurn[];
2018-07-18 22:07:48 +02:00
extern const u8 BattleScript_AquaRingHeal[];
2018-07-21 12:56:07 +02:00
extern const u8 BattleScript_AuroraVeilEnds[];
extern const u8 BattleScript_LuckyChantEnds[];
extern const u8 BattleScript_TailwindEnds[];
2018-07-21 13:24:20 +02:00
extern const u8 BattleScript_TrickRoomEnds[];
extern const u8 BattleScript_WonderRoomEnds[];
extern const u8 BattleScript_MagicRoomEnds[];
extern const u8 BattleScript_TerrainEnds[];
extern const u8 BattleScript_TerrainEnds_Ret[];
2018-07-21 13:24:20 +02:00
extern const u8 BattleScript_MudSportEnds[];
extern const u8 BattleScript_WaterSportEnds[];
2018-07-21 15:11:13 +02:00
extern const u8 BattleScript_SturdiedMsg[];
extern const u8 BattleScript_GravityEnds[];
2018-07-22 18:40:18 +02:00
extern const u8 BattleScript_MoveStatDrain[];
extern const u8 BattleScript_MoveStatDrain_PPLoss[];
extern const u8 BattleScript_TargetsStatWasMaxedOut[];
2018-07-22 18:40:18 +02:00
extern const u8 BattleScript_AttackerAbilityStatRaise[];
extern const u8 BattleScript_AttackerAbilityStatRaiseEnd3[];
extern const u8 BattleScript_PoisonHealActivates[];
2018-07-22 21:05:12 +02:00
extern const u8 BattleScript_BadDreamsActivates[];
2018-07-22 22:21:47 +02:00
extern const u8 BattleScript_SwitchInAbilityMsg[];
2021-10-30 04:32:19 +02:00
extern const u8 BattleScript_SwitchInAbilityMsgRet[];
2018-07-24 21:47:00 +02:00
extern const u8 BattleScript_ToxicSpikesPoisoned[];
extern const u8 BattleScript_ToxicSpikesAbsorbed[];
2018-07-24 22:09:55 +02:00
extern const u8 BattleScript_StickyWebOnSwitchIn[];
2018-07-26 21:56:23 +02:00
extern const u8 BattleScript_SolarPowerActivates[];
extern const u8 BattleScript_CursedBodyActivates[];
extern const u8 BattleScript_MummyActivates[];
extern const u8 BattleScript_WeakArmorActivates[];
2018-07-26 23:40:55 +02:00
extern const u8 BattleScript_FellStingerRaisesStat[];
2023-04-29 12:30:39 +02:00
extern const u8 BattleScript_SnowWarningActivatesHail[];
extern const u8 BattleScript_SnowWarningActivatesSnow[];
2018-07-28 17:13:47 +02:00
extern const u8 BattleScript_HarvestActivates[];
2018-07-29 12:21:28 +02:00
extern const u8 BattleScript_ImposterActivates[];
2018-07-31 23:09:47 +02:00
extern const u8 BattleScript_SelectingNotAllowedMoveAssaultVest[];
2022-08-24 04:40:04 +02:00
extern const u8 BattleScript_SelectingNotAllowedMoveAssaultVestInPalace[];
extern const u8 BattleScript_SelectingNotAllowedPlaceholder[];
extern const u8 BattleScript_SelectingNotAllowedPlaceholderInPalace[];
2018-07-31 23:09:47 +02:00
extern const u8 BattleScript_SelectingNotAllowedMoveGravity[];
extern const u8 BattleScript_MoveUsedGravityPrevents[];
extern const u8 BattleScript_SelectingNotAllowedMoveGravityInPalace[];
extern const u8 BattleScript_SelectingNotAllowedMoveHealBlock[];
extern const u8 BattleScript_MoveUsedHealBlockPrevents[];
extern const u8 BattleScript_SelectingNotAllowedMoveHealBlockInPalace[];
extern const u8 BattleScript_ToxicSpikesFree[];
extern const u8 BattleScript_StickyWebFree[];
extern const u8 BattleScript_StealthRockFree[];
extern const u8 BattleScript_SpikesDefog[];
extern const u8 BattleScript_ToxicSpikesDefog[];
extern const u8 BattleScript_StickyWebDefog[];
extern const u8 BattleScript_StealthRockDefog[];
2018-09-16 18:55:32 +02:00
extern const u8 BattleScript_MegaEvolution[];
2020-11-07 13:53:34 +01:00
extern const u8 BattleScript_WishMegaEvolution[];
extern const u8 BattleScript_MoveEffectRecoilWithStatus[];
extern const u8 BattleScript_EffectWithChance[];
2018-09-22 16:15:00 +02:00
extern const u8 BattleScript_MoveEffectClearSmog[];
2018-09-23 19:03:53 +02:00
extern const u8 BattleScript_SideStatusWoreOffReturn[];
2018-09-29 15:43:56 +02:00
extern const u8 BattleScript_MoveEffectSmackDown[];
2018-09-29 18:40:14 +02:00
extern const u8 BattleScript_MoveEffectFlameBurst[];
extern const u8 BattleScript_TrainerASlideMsgRet[];
extern const u8 BattleScript_TrainerASlideMsgEnd2[];
extern const u8 BattleScript_TrainerBSlideMsgRet[];
extern const u8 BattleScript_TrainerBSlideMsgEnd2[];
2018-11-24 19:37:10 +01:00
extern const u8 BattleScript_MoveEffectFeint[];
2018-11-30 21:21:43 +01:00
extern const u8 BattleScript_ProteanActivates[];
2018-11-30 22:12:18 +01:00
extern const u8 BattleScript_DazzlingProtected[];
2018-12-01 11:35:49 +01:00
extern const u8 BattleScript_MoveUsedPsychicTerrainPrevents[];
2018-12-03 12:50:32 +01:00
extern const u8 BattleScript_MoveUsedPowder[];
2021-07-27 18:31:48 +02:00
extern const u8 BattleScript_SelectingNotAllowedStuffCheeks[];
2022-08-24 04:40:04 +02:00
extern const u8 BattleScript_SelectingNotAllowedStuffCheeksInPalace[];
2019-02-01 14:17:24 +01:00
extern const u8 BattleScript_SelectingNotAllowedBelch[];
extern const u8 BattleScript_SelectingNotAllowedBelchInPalace[];
2019-02-09 14:30:16 +01:00
extern const u8 BattleScript_PsychicSurgeActivates[];
extern const u8 BattleScript_GrassySurgeActivates[];
extern const u8 BattleScript_MistySurgeActivates[];
extern const u8 BattleScript_ElectricSurgeActivates[];
2019-02-14 12:15:53 +01:00
extern const u8 BattleScript_SpectralThiefSteal[];
extern const u8 BattleScript_StatUpMsg[];
2022-05-06 10:15:24 +02:00
extern const u8 BattleScript_AbilityRaisesDefenderStat[];
extern const u8 BattleScript_PowderMoveNoEffect[];
2020-06-29 18:26:53 +02:00
extern const u8 BattleScript_GrassyTerrainHeals[];
extern const u8 BattleScript_VCreateStatLoss[];
extern const u8 BattleScript_SpikyShieldEffect[];
extern const u8 BattleScript_KingsShieldEffect[];
extern const u8 BattleScript_BanefulBunkerEffect[];
extern const u8 BattleScript_FlowerVeilProtectsRet[];
2019-03-31 22:02:39 +02:00
extern const u8 BattleScript_SweetVeilProtectsRet[];
extern const u8 BattleScript_MoveEffectCoreEnforcer[];
extern const u8 BattleScript_SelectingNotAllowedMoveThroatChop[];
extern const u8 BattleScript_MoveUsedIsThroatChopPrevented[];
extern const u8 BattleScript_SelectingNotAllowedMoveThroatChopInPalace[];
extern const u8 BattleScript_ThroatChopEndTurn[];
2019-05-07 15:26:58 +02:00
extern const u8 BattleScript_GemActivates[];
extern const u8 BattleScript_BerryReduceDmg[];
extern const u8 BattleScript_PrintBerryReduceString[];
2019-05-09 20:31:58 +02:00
extern const u8 BattleScript_WeaknessPolicy[];
extern const u8 BattleScript_TargetItemStatRaise[];
extern const u8 BattleScript_RockyHelmetActivates[];
extern const u8 BattleScript_ItemHurtEnd2[];
extern const u8 BattleScript_AirBaloonMsgIn[];
extern const u8 BattleScript_AirBaloonMsgPop[];
2019-05-10 11:03:33 +02:00
extern const u8 BattleScript_ItemHurtRet[];
extern const u8 BattleScript_ToxicOrb[];
extern const u8 BattleScript_FlameOrb[];
2019-05-10 15:12:33 +02:00
extern const u8 BattleScript_MoveEffectIncinerate[];
2019-05-23 12:32:14 +02:00
extern const u8 BattleScript_MoveEffectBugBite[];
2019-08-08 13:06:55 +02:00
extern const u8 BattleScript_IllusionOff[];
extern const u8 BattleScript_DancerActivates[];
2019-12-21 09:01:42 +01:00
extern const u8 BattleScript_AftermathDmg[];
2020-04-19 21:18:39 +02:00
extern const u8 BattleScript_AttackerFormChange[];
extern const u8 BattleScript_AttackerFormChangeEnd3[];
extern const u8 BattleScript_TargetFormChange[];
2020-04-11 12:24:25 +02:00
extern const u8 BattleScript_AnticipationActivates[];
2020-04-18 12:52:15 +02:00
extern const u8 BattleScript_SlowStartEnds[];
2020-04-18 19:09:17 +02:00
extern const u8 BattleScript_HealerActivates[];
2020-04-18 19:59:09 +02:00
extern const u8 BattleScript_ScriptingAbilityStatRaise[];
2020-04-19 12:07:56 +02:00
extern const u8 BattleScript_ReceiverActivates[];
extern const u8 BattleScript_FriskActivates[];
extern const u8 BattleScript_FriskMsg[];
extern const u8 BattleScript_FriskMsgWithPopup[];
2020-04-19 15:44:44 +02:00
extern const u8 BattleScript_MoodyActivates[];
2020-07-15 17:21:12 +02:00
extern const u8 BattleScript_EmergencyExit[];
extern const u8 BattleScript_EmergencyExitNoPopUp[];
extern const u8 BattleScript_EmergencyExitWild[];
extern const u8 BattleScript_EmergencyExitWildNoPopUp[];
2020-07-16 15:20:03 +02:00
extern const u8 BattleScript_CheekPouchActivates[];
2020-11-19 18:35:37 +01:00
extern const u8 BattleScript_TotemVar[];
extern const u8 BattleScript_TotemFlaredToLife[];
2020-11-19 19:42:00 +01:00
extern const u8 BattleScript_AnnounceAirLockCloudNine[];
extern const u8 BattleScript_BattlerAbilityStatRaiseOnSwitchIn[];
2020-12-03 02:53:00 +01:00
extern const u8 BattleScript_CottonDownActivates[];
2020-12-03 03:09:35 +01:00
extern const u8 BattleScript_BallFetch[];
2020-12-11 20:41:53 +01:00
extern const u8 BattleScript_SandSpitActivates[];
extern const u8 BattleScript_PerishBodyActivates[];
extern const u8 BattleScript_ActivateAsOne[];
extern const u8 BattleScript_RaiseStatOnFaintingTarget[];
extern const u8 BattleScript_QuickClawActivation[];
2021-10-13 03:49:18 +02:00
extern const u8 BattleScript_QuickDrawActivation[];
extern const u8 BattleScript_CustapBerryActivation[];
2021-01-06 18:47:07 +01:00
extern const u8 BattleScript_MicleBerryActivateEnd2[];
extern const u8 BattleScript_MicleBerryActivateRet[];
2021-01-06 19:15:56 +01:00
extern const u8 BattleScript_JabocaRowapBerryActivates[];
extern const u8 BattleScript_NotAffectedAbilityPopUp[];
extern const u8 BattleScript_BattlerShookOffTaunt[];
extern const u8 BattleScript_BattlerGotOverItsInfatuation[];
2020-11-12 02:08:46 +01:00
extern const u8 BattleScript_Pickpocket[];
extern const u8 BattleScript_StickyBarbTransfer[];
2021-01-06 23:28:58 +01:00
extern const u8 BattleScript_AttackerItemStatRaise[];
2021-01-08 03:33:39 +01:00
extern const u8 BattleScript_RedCardActivates[];
2021-01-08 04:31:27 +01:00
extern const u8 BattleScript_EjectButtonActivates[];
2021-01-08 05:11:56 +01:00
extern const u8 BattleScript_EjectPackActivate_Ret[];
extern const u8 BattleScript_EjectPackActivate_End2[];
extern const u8 BattleScript_EjectPackActivates[];
2021-01-16 02:11:55 +01:00
extern const u8 BattleScript_MentalHerbCureRet[];
extern const u8 BattleScript_MentalHerbCureEnd2[];
extern const u8 BattleScript_TerrainPreventsEnd2[];
extern const u8 BattleScript_MistyTerrainPrevents[];
extern const u8 BattleScript_ElectricTerrainPrevents[];
2021-01-17 00:14:36 +01:00
extern const u8 BattleScript_DarkTypePreventsPrankster[];
extern const u8 BattleScript_GulpMissileGorging[];
extern const u8 BattleScript_GulpMissileGulping[];
2021-10-02 03:32:48 +02:00
extern const u8 BattleScript_BattleBondActivatesOnMoveEndAttacker[];
extern const u8 BattleScript_DesolateLandActivates[];
extern const u8 BattleScript_DesolateLandEvaporatesWaterTypeMoves[];
extern const u8 BattleScript_PrimordialSeaActivates[];
extern const u8 BattleScript_PrimordialSeaFizzlesOutFireTypeMoves[];
extern const u8 BattleScript_DeltaStreamActivates[];
extern const u8 BattleScript_MysteriousAirCurrentBlowsOn[];
extern const u8 BattleScript_AttackWeakenedByStrongWinds[];
2021-10-06 14:10:56 +02:00
extern const u8 BattleScript_BlockedByPrimalWeatherEnd3[];
extern const u8 BattleScript_BlockedByPrimalWeatherRet[];
2021-08-25 08:35:21 +02:00
extern const u8 BattleScript_PrimalReversion[];
2021-10-28 18:59:59 +02:00
extern const u8 BattleScript_HyperspaceFuryRemoveProtect[];
extern const u8 BattleScript_SelectingNotAllowedMoveGorillaTactics[];
2022-08-24 04:40:04 +02:00
extern const u8 BattleScript_SelectingNotAllowedMoveGorillaTacticsInPalace[];
2021-10-12 16:32:51 +02:00
extern const u8 BattleScript_WanderingSpiritActivates[];
2021-10-13 00:04:34 +02:00
extern const u8 BattleScript_MirrorArmorReflect[];
extern const u8 BattleScript_GooeyActivates[];
extern const u8 BattleScript_PastelVeilActivates[];
extern const u8 BattleScript_MimicryActivatesEnd3[];
extern const u8 BattleScript_ApplyMimicry[];
extern const u8 BattleScript_AttackerFormChangeEnd3NoPopup[];
extern const u8 BattleScript_AttackerFormChangeMoveEffect[];
extern const u8 BattleScript_BothCanNoLongerEscape[];
extern const u8 BattleScript_OctolockEndTurn[];
2021-10-30 04:32:19 +02:00
extern const u8 BattleScript_NeutralizingGasExits[];
2021-10-06 22:00:02 +02:00
extern const u8 BattleScript_MagicianActivates[];
2021-06-15 19:57:21 +02:00
extern const u8 BattleScript_BeakBlastSetUp[];
extern const u8 BattleScript_BeakBlastBurn[];
extern const u8 BattleScript_DefDownSpeedUp[];
extern const u8 BattleScript_AffectionBasedStatusHeal[];
extern const u8 BattleScript_AffectionBasedEndurance[];
extern const u8 BattleScript_SymbiosisActivates[];
extern const u8 BattleScript_MultiHitPrintStrings[];
extern const u8 BattleScript_BurnUpRemoveType[];
extern const u8 BattleScript_TargetAbilityStatRaiseRet[];
extern const u8 BattleScript_DoubleShockRemoveType[];
2022-12-03 03:07:25 +01:00
extern const u8 BattleScript_SeedSowerActivates[];
2022-12-03 05:17:22 +01:00
extern const u8 BattleScript_AngerShellActivates[];
extern const u8 BattleScript_WellBakedBodyActivates[];
2022-12-03 10:21:01 +01:00
extern const u8 BattleScript_WindRiderActivatesMoveEnd[];
2022-12-04 01:20:34 +01:00
extern const u8 BattleScript_WindPowerActivates[];
extern const u8 BattleScript_WindPowerActivatesEnd2[];
extern const u8 BattleScript_ProtosynthesisActivates[];
extern const u8 BattleScript_QuarkDriveActivates[];
2022-12-05 00:17:14 +01:00
extern const u8 BattleScript_GoodAsGoldActivates[];
2022-12-05 00:24:35 +01:00
extern const u8 BattleScript_RuinAbilityActivates[];
2022-12-06 03:36:18 +01:00
extern const u8 BattleScript_CudChewActivates[];
2022-12-06 06:51:13 +01:00
extern const u8 BattleScript_SupremeOverlordActivates[];
2022-12-06 09:03:07 +01:00
extern const u8 BattleScript_CostarActivates[];
2022-12-06 09:14:05 +01:00
extern const u8 BattleScript_ToxicDebrisActivates[];
2022-12-06 09:29:26 +01:00
extern const u8 BattleScript_EarthEaterActivates[];
2022-12-09 02:29:07 +01:00
extern const u8 BattleScript_MimicryActivates_End3[];
extern const u8 BattleScript_IceFaceNullsDamage[];
2023-01-09 19:18:22 +01:00
extern const u8 BattleScript_BattlerFormChangeWithStringEnd3[];
2023-02-07 13:01:56 +01:00
extern const u8 BattleScript_DampPreventsAftermath[];
extern const u8 BattleScript_HealingWishActivates[];
extern const u8 BattleScript_LunarDanceActivates[];
extern const u8 BattleScript_ShellTrapSetUp[];
2023-02-27 09:17:07 +01:00
extern const u8 BattleScript_CouldntFullyProtect[];
extern const u8 BattleScript_MoveEffectStockpileWoreOff[];
extern const u8 BattleScript_StealthRockActivates[];
extern const u8 BattleScript_SpikesActivates[];
extern const u8 BattleScript_BerserkGeneRet[];
extern const u8 BattleScript_TargetFormChangeWithStringNoPopup[];
extern const u8 BattleScript_DefDown[];
2020-11-30 16:55:46 +01:00
// zmoves
extern const u8 BattleScript_ZMoveActivateDamaging[];
extern const u8 BattleScript_ZMoveActivateStatus[];
extern const u8 BattleScript_ZEffectPrintString[];
extern const u8 BattleScript_RecoverHPZMove[];
extern const u8 BattleScript_StatUpZMove[];
2020-12-01 21:35:39 +01:00
extern const u8 BattleScript_HealReplacementZMove[];
2020-11-30 16:55:46 +01:00
extern const u8 BattleScript_EffectExtremeEvoboost[];
#endif // GUARD_BATTLE_SCRIPTS_H