Evan
f1d89b2d79
merge with be
2021-01-15 11:17:45 -07:00
ExpoSeed
b166e9a5e3
Merge pull request #1276 from LOuroboros/x_items_BE
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Reworked the effects of the X Items #1
2021-01-15 12:05:07 -06:00
GriffinR
2da0c3436e
Make filler in PokemonSubstruct0 explicit
2021-01-15 00:14:46 -05:00
GriffinR
564278fd49
Document battle tv data
2021-01-14 06:29:59 -05:00
Evan
d571c8b028
B_TERRAIN_BG_CHANGE TRUE by default
2021-01-13 16:02:32 -07:00
Evan
d26605c9fe
fix bad bg fade if no permanent terrain
2021-01-13 16:01:47 -07:00
Evan
9902f6e603
merge with be
2021-01-13 14:32:14 -07:00
GriffinR
b9e1b050e1
Label remaining battle types
2021-01-13 15:20:29 -05:00
Evan
09dc1b7e89
fix double battle ai logic
2021-01-13 11:08:43 -07:00
Evan
56395a060f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai
2021-01-13 09:23:07 -07:00
ghoulslash
fba17a96a4
Merge pull request #1253 from surskitty/battle_engine
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Increase readability of too-long names
2021-01-12 09:20:53 -07:00
GriffinR
92de664f79
List battle animation indexes alongside tables
2021-01-11 16:07:16 -05:00
surskitty
29343ce1ec
Remove synonyms
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Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-01-11 15:00:11 -05:00
opakedragon
cbaf9b38b2
rename string id to reflect usage
2021-01-11 08:48:00 -05:00
surskitty
f58539b602
Renaming the last two and fixing the merge conflict with PE.
2021-01-10 15:48:57 -05:00
surskitty
a0f1dcb9cf
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2021-01-10 15:40:21 -05:00
Evan
1e22ae4cf2
merge with be
2021-01-10 09:08:25 -07:00
Evan
d4e4405cf5
merge with be
2021-01-10 09:04:21 -07:00
Evan
e748db8ef4
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai
2021-01-10 08:58:16 -07:00
LOuroboros
3ffa7f993a
Renamed some X Defend labels to reflect its new name in the IE
2021-01-10 01:58:02 -03:00
ultima-soul
b5b4efdaa0
Merge pull request #1314 from LOuroboros/battle_debug_constant
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battle_config.h tweaks
2021-01-09 12:36:37 -08:00
SphericalIce
3c2a33b9b2
Use constants for max IVs & the random IV generation flag
2021-01-07 22:13:14 +00:00
ultima-soul
d2d961e447
Merge pull request #1262 from LOuroboros/gen8_abilities_BE
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Implemented various Gen. 8 abilities
2021-01-07 13:31:17 -08:00
LOuroboros
8511ed57e4
Tweaked Steam Engine's battle string
2021-01-07 18:13:16 -03:00
ghoulslash
c392a2011e
Merge pull request #1325 from ExpoSeed/BE/sync
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Sync battle engine
2021-01-07 12:13:26 -07:00
LOuroboros
3d124944b3
Review correction to B_X_ITEMS_BUFF's comment
2021-01-07 16:09:23 -03:00
LOuroboros
cb22cbd3f6
Tweaked preprocessor constant in include/constants/item_effects.h
2021-01-07 16:06:55 -03:00
Evan
aac3f9c3db
kee, maranga, sitrus beries
2021-01-06 13:07:18 -07:00
Evan
c3615485f3
merge in berry branch
2021-01-06 12:54:02 -07:00
Evan
7646855e79
jaboca, rowap berry effects
2021-01-06 11:15:56 -07:00
Evan
efa4fe89ad
micle berry
2021-01-06 10:47:07 -07:00
Evan
f2e486eb0d
custap berry effect, custap/quick claw activation message
2021-01-06 09:37:31 -07:00
Evan
b3a6df8d57
stat raising berries
2021-01-05 22:13:32 -07:00
Evan
4c1e8f2f2e
add curious medicine
2021-01-05 20:02:11 -07:00
Evan
0a3908ee92
add neigh and as one abilities
2021-01-05 19:37:23 -07:00
Evan
f21b0140b9
revert to CheckViability and stat change effect viabilities
2021-01-04 19:39:59 -07:00
Evan
1ae57f26a3
fix up some negative checks, organize some effects in AI_CheckBadMove
2021-01-04 15:30:02 -07:00
Evan
5ae1e3c25b
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai
2021-01-04 11:43:36 -07:00
GriffinR
e0c0143f41
Fix substitute back sprite
2021-01-04 10:14:01 -05:00
LOuroboros
adf039fe12
Made BufferStatRoseMessage print an extra string if B_X_ITEMS_BUFF == GEN_7
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Also turned sText_StatSharply into gText_StatSharply.
2021-01-04 07:41:56 -03:00
LOuroboros
dbc3690282
Tweaked preprocessor directives
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Changed #ifdef X_ITEMS_REWORK == FALSE to #ifndef ITEM_EXPANSION
Changed #ifdef X_ITEMS_REWORK == TRUE to #ifdef ITEM_EXPANSION
2021-01-04 03:58:31 -03:00
LOuroboros
517c8ffdd0
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_abilities_BE
2021-01-03 22:05:14 -03:00
ExpoSeed
7dadcb94b8
Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD
2021-01-03 17:14:43 -06:00
BuffelSaft
10cf5b3673
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only
2021-01-04 10:55:30 +13:00
GriffinR
d992e4277e
Merge pull request #1283 from GriffinRichards/doc-factscreen
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Document battle factory screen
2021-01-03 02:51:59 -05:00
GriffinR
f2ce06683d
Merge pull request #1285 from GriffinRichards/doc-fieldscr
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Minor field_screen_effect / field_player_avatar documentation
2021-01-03 01:59:36 -05:00
GriffinR
88e951bfe3
Label some ReturnToField funcs
2021-01-01 17:11:06 -05:00
GriffinR
c711a2f73b
Document warp spin functions
2021-01-01 17:11:02 -05:00
Evan
f172245ad6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into totem
2021-01-01 08:49:43 -07:00
ExpoSeed
24362e8bed
Merge pull request #1250 from ghoulslash/infestation
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infestation between turn anim
2020-12-31 18:06:13 -06:00
surskitty
aa9796a6ae
Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip.
2020-12-31 18:57:36 -05:00
GriffinR
ec85c01e7c
Merge branch 'master' into doc-factscreen
2020-12-31 00:40:45 -05:00
GriffinR
0bf49198f6
Resume factory screen doc
2020-12-30 13:28:15 -05:00
GriffinR
2f426e0e7d
Index battle controller cmd tables
2020-12-29 17:21:58 -05:00
GriffinR
769ddf22c2
Label remaining subs in battle_tower.c
2020-12-24 16:18:47 -05:00
Evan
59813c9ce7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into be_config
2020-12-23 10:27:54 -07:00
ghoulslash
450ac70ab2
Merge pull request #1288 from LOuroboros/comments
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Some more small battle_config.h tweaks
2020-12-23 10:27:09 -07:00
LOuroboros
320cc37ac9
USE_BATTLE_DEBUG -> B_ENABLE_DEBUG
2020-12-23 14:04:14 -03:00
LOuroboros
b3c5613ff7
battle_config.h tweaks
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-Moved the USE_BATTLE_DEBUG constant from include/battle_debug.h
-Slight correction to a few comments in battle_config.h
2020-12-23 13:16:01 -03:00
ghoulslash
0af8cab87e
Merge pull request #1283 from LOuroboros/ct_moves_data
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Added the data of SwSh's Crown Tundra's moves
2020-12-21 23:13:23 -07:00
Evan
21e7d6d318
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai
2020-12-20 16:33:43 -07:00
Evan
7988a1f41d
Ai_TryOnAlly and reorganize files
2020-12-20 14:47:20 -07:00
Evan
31ec3e8479
non-partner good move checks
2020-12-19 21:58:23 -07:00
LOuroboros
a417a1b2b9
Corrected Punk Rock's checks
2020-12-19 16:18:39 -03:00
Evan
8a544665e4
move common ai params to preloaded struct
2020-12-16 22:56:10 -07:00
Evan
916d0416e3
outline AI_CheckGoodMove
2020-12-15 21:57:33 -07:00
GriffinR
15c2856b24
Merge pull request #1265 from Kurausukun/berry_crush
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fakematch fixes, begin documenting Berry Crush (based on #1187 )
2020-12-14 23:22:41 -05:00
GriffinR
c611421882
Merge pull request #1267 from ipatix/m4a_names
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refactor m4a.c/m4a_1.s constant/variable/type naming
2020-12-14 20:03:53 -05:00
GriffinR
18a5feb413
Merge pull request #1269 from GriffinRichards/bugfix
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Use BUGFIX for some inline fixes
2020-12-14 20:00:59 -05:00
Evan
b85dacce9d
fix conflicts
2020-12-14 08:50:41 -07:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
Evan
97172fc5b5
merge with be
2020-12-13 17:21:22 -07:00
Evan
ead8637e4f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
2020-12-13 17:09:04 -07:00
Evan
ac332d5e98
check bad move
2020-12-13 15:02:21 -07:00
GriffinR
f7a729df30
BUGFIX implies UBFIX
2020-12-13 16:16:48 -05:00
Tim Gates
581306db7b
docs: fix simple typo, redunant -> redundant
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There is a small typo in include/constants/battle_frontier.h.
Should read `redundant` rather than `redunant`.
2020-12-13 22:14:50 +11:00
GriffinR
81d95b9325
Use BUGFIX for some inline fixes
2020-12-12 23:30:51 -05:00
Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
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Updated Spite
2020-12-12 22:27:26 -03:00
Eduardo Quezada D'Ottone
db9933ce67
Merge pull request #1244 from ghoulslash/popup
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toggleable manual ability popup destruction
2020-12-12 20:36:55 -03:00
LOuroboros
55bc2b4bb9
Corrected small inconsistency in move flag names
2020-12-12 12:18:56 -03:00
LOuroboros
31d483ef44
Some more battle_config.h tweaks
2020-12-12 11:35:05 -03:00
Michael Panzlaff
91ccf9e343
fix typo
2020-12-12 13:07:56 +01:00
LOuroboros
c5e04cf243
Removed the unnecessary Dragon Energy effect
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The move is an Eruption clone, whose effect was already done. Thanks to BuffelSaft for the heads up.
I took the chance and fixed its target too.
2020-12-12 01:35:54 -03:00
LOuroboros
33d7f22494
Improved the comment of B_STANCE_CHANGE_FAIL
2020-12-11 21:54:17 -03:00
LOuroboros
17a9555715
Oopsie.
2020-12-11 21:43:18 -03:00
LOuroboros
9ec2e44f4c
Updated Spite
2020-12-11 21:36:59 -03:00
LOuroboros
0ac026e6ca
Added the data of SwSh's Crown Tundra's moves
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And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
LOuroboros
c930a63c84
Implemented Punk Rock
2020-12-11 19:46:33 -03:00
LOuroboros
2b0702ec04
Implemented Perish Body
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Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8
Implemented Sand Spit
2020-12-11 16:47:23 -03:00
Michael Panzlaff
f177c736fc
more CgbSound decipher work
2020-12-11 16:33:58 +01:00
Michael Panzlaff
15ff55eee5
use better m4a variable/constant names
2020-12-11 16:33:55 +01:00
Evan
28698a982d
try to faint script -> c
2020-12-11 08:05:00 -07:00
Evan
aad3a800c3
c functions for ai roamers/safari/first battle
2020-12-10 22:10:21 -07:00
Kurausukun
58976ebaa8
Merge remote-tracking branch 'upstream/master' into berry_crush
2020-12-10 23:30:52 -05:00
LOuroboros
322918e280
Implemented Steam Engine
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And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
LOuroboros
791d561f14
Reworked the effects of the X Items
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Thanks to Karathan's indications.
2020-12-08 18:24:42 -03:00
GriffinR
f95192ed87
Define terminal species IDs relatively
2020-12-08 00:45:05 -05:00
BuffelSaft
72b769ec75
Add config options for Jump Kick
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Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
426ea191ad
style fix
2020-12-05 21:04:12 -07:00
Evan
d5ad14c349
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup
2020-12-05 21:03:20 -07:00
Evan
21cab1b7a7
better negative totem boost system, totems occur before switch in abilities
2020-12-05 21:00:51 -07:00
LOuroboros
6a0fee9c56
Fixed Intrepid Sword and Dauntless Shield
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And also introduced a new BattleString for BattleScript_BattlerAbilityStatRaiseOnSwitchIn
2020-12-05 14:03:13 -03:00
LOuroboros
002973d373
Renamed BattleScript_TargetAbilityStatRaiseOnSwitchIn
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This battlescript is meant to be called within the case ABILITYEFFECT_ON_SWITCHIN of AbilityBattleEffects, which refers to the currently selected battler as Battler instead of Attacker or Target.
2020-12-05 13:50:47 -03:00
LOuroboros
e2f4ca27b0
BattleScript_TargetAbilityStatRaiseOnSwitchin -> BattleScript_TargetAbilityStatRaiseOnSwitchIn
2020-12-05 02:43:29 -03:00
LOuroboros
9e1d7cc827
Implemented Ball Fetch
2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778
Implemented Cotton Down
2020-12-02 22:53:00 -03:00
LOuroboros
e11fa09632
Implemented Intrepid Sword and Dauntless Shield and...
...
-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin
Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
Evan
dcefaf2563
anim particle changes false by default
2020-12-01 18:01:02 -05:00
Evan
4ad5e368a9
fix merge conflicts
2020-12-01 17:57:57 -05:00
Evan
1e68c46890
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
2020-12-01 17:51:38 -05:00
Evan
5478179464
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims
2020-12-01 17:46:26 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
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Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
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Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
7c6e74ab69
update terrain bg config option comment
2020-11-24 21:17:31 -05:00
Evan
6c0878b5fe
infestation between turn anim
2020-11-24 17:21:59 -05:00
GriffinR
9d056e8656
Move object event pal declarations to graphics
2020-11-23 14:45:16 -05:00
GriffinR
513c7c5f45
Clarify Kecleon objects
2020-11-23 14:42:47 -05:00
GriffinR
bf65c1fb25
Name object event pals/tags
2020-11-23 14:24:48 -05:00
Evan
ef43596a79
toggleable manual ability popup destruction
2020-11-19 15:16:27 -07:00
Evan
07a4400d50
finish switch in ability messages
2020-11-19 11:42:00 -07:00
Evan
99d9a36860
add totem boosts
2020-11-19 10:35:37 -07:00
ultima-soul
fdfe330330
Merge pull request #519 from Pyredrid/doublescriptedwilds
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Added commands for scripted double wild battles
2020-11-18 08:57:19 -08:00
Evan
5c658c6950
config option for terrain bg change
2020-11-17 20:26:09 -07:00
Evan
c026f705b3
permanent terrain move bgs
2020-11-17 19:45:27 -07:00
ultima-soul
e15a86caae
Add ifdef for Hidden Abilities from Pokémon Expansion and change gBattlerAbility back to a u8.
2020-11-17 10:32:24 -08:00
kageru
6f91f7e0e3
Use more constants in Battle Tower code
2020-11-17 17:40:26 +01:00
ultima-soul
63bd0ec836
Remove Cacophony and fix some Gen 8 ability descriptions to fit.
2020-11-16 15:42:09 -08:00
ultima-soul
e32659d4bb
Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
2020-11-16 13:50:26 -08:00
Eduardo Quezada D'Ottone
4da357aef4
Fixed compatibility with Pokémon Expansion
2020-11-15 13:35:02 -03:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
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LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff
Review changes 2
2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb
Review changes
2020-11-13 14:51:50 -03:00
ultima-soul
236d7145ae
Merge pull request #1220 from AsparagusEduardo/BE-SteelResistances
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Added config option for Steel type resistances.
2020-11-12 23:25:21 -08:00
ultima-soul
c3423b4212
Merge pull request #1206 from ExpoSeed/type-changing-moves
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Refactor move effects for type changing moves
2020-11-12 19:10:48 -08:00
Eduardo Quezada D'Ottone
4b9d0d8e24
Added config option for Steel type resistances.
2020-11-11 17:48:02 -03:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
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Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
e021a4aa87
Critical Capture Config Option And Catching Charm #556 from ghoulslash
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Critical Capture Config Option And Catching Charm
2020-11-10 17:31:08 -03:00
Eduardo Quezada D'Ottone
e6f8d57f08
Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
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# Conflicts:
# include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
LOuroboros
bb4f00737e
B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE
2020-11-10 14:26:47 -03:00
Evan
de0518121e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-11-10 09:00:30 -07:00
LOuroboros
a25190f357
A few things.
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-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
2020-11-10 10:34:51 -03:00
LOuroboros
e179b9b5fe
Updated Intimidate to Gen. 8 standard
2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
33ed87e2cb
Capitalization
2020-11-09 14:52:18 -03:00
Eduardo Quezada D'Ottone
3a984136e7
Updated comment.
2020-11-09 14:50:18 -03:00
Eduardo Quezada D'Ottone
df4d927e31
Moved BATTLE_ENGINE define to global.h to fix reading from other branches
2020-11-09 12:45:31 -03:00
Eduardo Quezada D'Ottone
ddb6142709
Review changes 3.
2020-11-08 21:08:58 -03:00
Eduardo Quezada D'Ottone
35d5324324
Review changes.
2020-11-08 21:02:34 -03:00
Evan
03f480fa17
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-11-08 15:21:48 -07:00
Evan
980f208b78
use NATIONAL_DEX_COUNT for critical capture odds
2020-11-08 14:07:43 -07:00
ExpoSeed
d2566c8988
Refactor Multi-Attack, Judgment, and Techno Blast to use the same move effect
2020-11-07 23:34:04 -06:00
ultima-soul
99fdc13e61
Merge branch 'master' into battle_engine_sync
2020-11-07 15:59:20 -08:00
Eduardo Quezada D'Ottone
09a5d6c722
Implemented Wish Mega Evolution
2020-11-07 10:13:32 -03:00
MCboy
e31158d017
add spaces around - and remove comment from include in battle.h
2020-11-06 23:29:52 +03:30
MCboy
3b91735e63
use constants for ball throw count
2020-11-06 22:59:46 +03:30
Evan
b3d1e8b5b8
turn crit capture odds into a ratio
2020-11-03 08:57:11 -07:00
PikalaxALT
99dd461bef
Merge pull request #1189 from aaaaaa123456789/reverts
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Undo PokeCodec's PRs and port changes
2020-11-03 09:28:45 -05:00
Kurausukun
6545745e59
Merge branch 'reverts' of https://github.com/aaaaaa123456789/pokeemerald into reverts
2020-11-02 18:43:40 -05:00
Kurausukun
8bf401c227
address comments
2020-11-02 18:43:11 -05:00
Evan
e7372e7c5b
add B_ prefix to critical capture configs
2020-11-01 21:50:34 -07:00
Evan
59692e8e7f
styling fix
2020-11-01 21:08:58 -07:00
Evan
a6c3d950f6
critical capture config option and catching charm
2020-11-01 16:15:42 -07:00
Eduardo Quezada D'Ottone
5a201f006f
More exp options in battle_config ( #530 ) from MandL27
2020-11-01 19:41:29 -03:00
ExpoSeed
1b65e1a1f0
Merge pull request #520 from ghoulslash/battle_engine
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Add Toggle Healthbox Visibility Feature
2020-10-31 23:07:39 -05:00
GriffinR
be1685c87f
Use constants for menu info icon table
2020-10-29 16:34:33 -04:00
aaaaaa123456789
1c3d75f673
Merge branch 'master' into reverts
2020-10-26 12:16:36 -03:00
Kurausukun
fe40c0c466
re-match BattleIntroOpponent1SendsOutMonAnimation
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a lot of functions and a bit of data had to be moved from battle_main.c
to battle_util.c; I have added a note to battle_util.c stating the
reason for this
2020-10-26 05:52:00 -04:00
Kurausukun
83846b913a
port sub_806F160 fakematch fix
2020-10-26 00:01:53 -04:00
Eduardo Quezada
ae60ae8a2d
Review changes.
2020-10-24 03:07:45 -03:00
Eduardo Quezada
b5834b617d
Merge branch 'BattleEngine' into PR-LGPE_IOA_Moves
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# Conflicts:
# src/data/text/move_descriptions.h
2020-10-24 00:36:29 -03:00
Kurausukun
44c2d15ca9
re-match sub_81C79BC (from #1177 )
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also re-define RBG macros
2020-10-23 22:07:30 -04:00
Eduardo Quezada
d596fa7e12
Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
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# Conflicts:
# include/battle_util.h
# include/constants/battle_config.h
# src/battle_util.c
2020-10-23 21:49:59 -03:00
Kurausukun
90211248af
re-match Cmd_unknown_24 (from #1140 )
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changes to data structs are necessary. other things that look
unnecessary, like the order of operands, are also necessary. fuck this
function.
2020-10-23 20:47:10 -04:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
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More Battle Config options
2020-10-23 10:59:12 -05:00
MandL27
6d5547bdb4
fix indentation
2020-10-21 16:20:49 -04:00
MandL27
efdaa25640
Add B_SCALED_EXP and B_SPLIT_EXP
2020-10-21 16:19:07 -04:00
LOuroboros
682d29b088
Removed the static variable from the ShouldGetStatBadgeBoost function
2020-10-21 15:30:20 -03:00
LOuroboros
503134167a
Review corrections
2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066
Reincorporated badge based stat boosts
2020-10-21 12:57:57 -03:00
Aaron B-D
b83a87c8e8
Added scripted double wild battles
2020-10-19 14:47:32 -04:00
Eduardo Quezada
8f9659f846
Fixed Pika Papow's name.
2020-10-19 11:45:54 -03:00
Eduardo Quezada
a23e9a8a37
Adapting move changes (part 2) + Hyperspace Fury type.
2020-10-18 12:07:11 -03:00
Eduardo Quezada
3342573881
Updated name of setting.
2020-10-18 11:19:39 -03:00
Eduardo Quezada
b1903af8c1
Adapting move changes (part 1)
2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867
Organized interface settings into their own category.
2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855
Configurable double wild battle chance, surfing double battles and flag for forcing them.
2020-10-17 14:25:43 -03:00
Eduardo Quezada
6c9f864651
Tweaking battle_config to accomodate pokemon_config and item_config
2020-10-17 10:52:44 -03:00
Evan
bd26919acc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
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Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee
Review changes and option to hide split icon.
2020-10-15 20:15:44 -03:00
LOuroboros
e4635525e7
Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 04:52:03 -03:00
LOuroboros
5257ef70df
Oopsie, the Gen. 8 effect should be the default one
2020-10-15 04:31:44 -03:00
LOuroboros
fcc3c6c6ba
Added a way to quickly switch Rapid Spin's move effect from Gen. 3 to 8
2020-10-15 04:21:40 -03:00
Eduardo Quezada
0d39b29691
Option to use Gen 3 Physical/Special split.
2020-10-15 00:16:50 -03:00
Eduardo Quezada
47259092e3
LGPE & Isle of Armor move data.
2020-10-14 21:50:22 -03:00
Evan
c9504ca749
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-13 11:34:41 -06:00
ExpoSeed
bcfa79f4fb
Remove POKEMON_SLOTS_NUMBER define
2020-10-12 21:15:50 -05:00
ExpoSeed
88b9847772
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2
2020-10-12 12:42:37 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
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start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
f4909b4d96
align pokenav task funcs and update some pokenav menu bg gfx files
2020-10-11 08:50:58 -06:00
kageru
52ebc4252e
Document gUnknown_03006298
2020-10-11 09:54:49 +02:00
ExpoSeed
9e2c8a95c1
Sync bev2 with pret
2020-10-11 01:01:47 -05:00
Evan
2b2be90a52
start pokenav documentation
2020-10-10 16:17:34 -06:00
Evan
5ab17cc713
Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine
2020-10-09 09:13:17 -06:00
GriffinR
65a4e06737
Add ITEM6_HEAL constants, change move flags to shifts
2020-10-05 18:48:51 -04:00
GriffinR
5259898325
Replace POKEMON_SLOTS_NUMBER
2020-10-01 17:07:12 -05:00
GriffinR
66bd1e6d3f
Use constants for item digits
2020-09-25 11:18:52 -04:00
tustin2121
832be34898
More documenting trainer hill
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- Renamed members and added comments in the TrHillDisplay struct.
- Formatted the trainer hill data to better match the metatile layout its representing.
- Documented the function which uses this data.
2020-09-20 01:50:54 -04:00
Kaz
847878eae9
battle_gfx_sfx_util.c: Very annoying fakematch fix.
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daycare.c: -g eliminates the need for the brace hack.
battle_transition.c: Fix Phase2_Ripple_Func2...?
2020-09-19 17:12:25 -04:00
Kaz
1404cf3330
field_player_avatar.c: Fix TryInterruptObjectEventSpecialAnim fakematch.
2020-09-17 18:24:11 -04:00
aaaaaa123456789
7dc95a0103
Undo PokeCodec's PRs
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This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.
Reverts #1104 , #1108 , #1115 , #1118 , #1119 , #1124 , #1126 , #1127 , #1132 , #1136 ,
#1137 , #1139 , #1140 , #1144 , #1148 , #1149 , #1150 , #1153 , #1155 , #1177 , #1179 ,
#1180 , #1181 , #1182 and #1183 .
2020-09-13 06:30:55 -03:00
PokeCodec
7f1827767c
Document size field of unknown struct
2020-09-09 16:09:31 -04:00
PokeCodec
d541002ab6
Type adjust
2020-09-09 15:54:24 -04:00
PokeCodec
e84da39d8a
Match BattleIntroOpponent1SendsOutMonAnimation
2020-09-08 18:54:51 -04:00
PokeCodec
3336eb341d
More adjustments
2020-09-08 14:26:37 -04:00
DizzyEggg
97d0643110
Merge with master
2020-09-08 12:48:28 +02:00
PokeCodec
0a13d718ea
Make 0xFF have a lowercase "x"
2020-09-06 20:03:53 -04:00
PokeCodec
b49c5d188f
Move buffer has and operation too
2020-09-06 17:59:42 -04:00
PokeCodec
5d2a4e02dd
Remove explicit padding
2020-09-06 13:06:09 -04:00
PokeCodec
2d624d66db
Fix
2020-09-05 16:49:33 -04:00
PokeCodec
53a4effd57
Tidy up headers
2020-09-05 16:41:44 -04:00
PikalaxALT
16ecbc6446
Merge pull request #1177 from PokeCodec/MatchEmerald
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Match All but 2 remaining naked functions
2020-09-05 10:25:10 -04:00
Eduardo Quezada
b7fe94108c
Fixed Pacifidlog typo.
2020-09-05 01:11:07 -04:00
PokeCodec
da582d5258
Make JOY Macros match
2020-09-04 20:41:29 -04:00
PokeCodec
3d87a88067
Make battle pyramid defines into enums
2020-09-04 19:49:53 -04:00
PokeCodec
3a2a2b6ba9
Fix issues according to feedback
2020-09-04 19:49:53 -04:00
PokeCodec
1cdd0ac199
Make argument int
2020-09-04 19:49:53 -04:00
PokeCodec
d4158e490a
Match more functions
2020-09-04 19:49:53 -04:00
PikalaxALT
c3f6c56e19
Merge pull request #1161 from GriffinRichards/doc-wallclock
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Document wall clock data
2020-09-04 19:48:04 -04:00
PikalaxALT
135ed6a162
Merge pull request #1163 from GriffinRichards/doc-animthrow
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Minor battle_anim_throw cleanup
2020-09-04 19:44:33 -04:00
GriffinR
1264c4615a
Merge pull request #1158 from GriffinRichards/doc-cablecar
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Document cable car
2020-09-03 16:24:27 -04:00
GriffinR
4ad147f75d
Merge pull request #1156 from GriffinRichards/doc-rayscene
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Document Rayquaza cutscene
2020-09-01 14:46:14 -04:00
GriffinR
5fc49bfd9f
Merge pull request #1165 from GriffinRichards/fix-underwatermaps
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Give proper names to underwater maps
2020-09-01 14:26:11 -04:00
GriffinR
7c8bc0fbe3
Merge pull request #1149 from PokeCodec/datatypes
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gflib documenting
2020-09-01 14:25:21 -04:00
GriffinR
f5495d1220
Give proper names to underwater maps
2020-09-01 03:03:14 -04:00
GriffinR
5773bb8643
Merge pull request #1152 from GriffinRichards/doc-blender
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Document berry blender
2020-08-30 15:33:17 -04:00
GriffinR
cdc19a0b07
Merge pull request #1144 from PokeCodec/libgbasyscall
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Cleanup and fix mistakes in libraries
2020-08-30 15:27:08 -04:00
GriffinR
afb3472282
Minor battle_anim_throw cleanup
2020-08-30 15:11:44 -04:00
hondew
5c7fa11390
Rename to battle_anim_throw
2020-08-30 14:25:40 -04:00
hondew
e46b35455d
Merge branch 'master' into pokeball-doc
2020-08-30 14:14:38 -04:00
hondew
328aecc96e
Document throwing pokeball
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continue
Document more
Doc more funcs
Remove workspace
Document shiny stars
Document PokeBlock
Clean up
Clean more
2020-08-30 14:08:06 -04:00
GriffinR
778bdb4d30
Document wallclock data
2020-08-29 15:55:28 -04:00
pi1024e
bdb976dc27
fixed mistakes
2020-08-29 13:18:35 -04:00
GriffinR
a9719c92bf
Merge pull request #1160 from kiliwily/master2
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add MAX_LEVEL_UP_MOVES macro
2020-08-28 19:18:03 -04:00
kiliwily
c68c2b66e8
add more macros
2020-08-29 01:02:20 +02:00
GriffinR
08a8aad65a
Merge branch 'master' into doc-cablecar
2020-08-28 16:17:48 -04:00
GriffinR
0cfc279af5
Merge branch 'master' into doc-rayscene
2020-08-28 16:17:11 -04:00
GriffinR
c830731734
Merge branch 'master' into doc-blender
2020-08-28 16:16:00 -04:00
GriffinR
09cfed64b5
Merge pull request #1146 from GriffinRichards/rename-songs
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Give songs meaningful english names
2020-08-28 16:14:21 -04:00
GriffinR
e9b734c1ef
Merge branch 'master' into doc-blender
2020-08-28 16:07:35 -04:00