Commit Graph

3216 Commits

Author SHA1 Message Date
Evan
f1d89b2d79 merge with be 2021-01-15 11:17:45 -07:00
ExpoSeed
b166e9a5e3
Merge pull request #1276 from LOuroboros/x_items_BE
Reworked the effects of the X Items #1
2021-01-15 12:05:07 -06:00
GriffinR
2da0c3436e Make filler in PokemonSubstruct0 explicit 2021-01-15 00:14:46 -05:00
GriffinR
564278fd49 Document battle tv data 2021-01-14 06:29:59 -05:00
Evan
d571c8b028 B_TERRAIN_BG_CHANGE TRUE by default 2021-01-13 16:02:32 -07:00
Evan
d26605c9fe fix bad bg fade if no permanent terrain 2021-01-13 16:01:47 -07:00
Evan
9902f6e603 merge with be 2021-01-13 14:32:14 -07:00
GriffinR
b9e1b050e1 Label remaining battle types 2021-01-13 15:20:29 -05:00
Evan
09dc1b7e89 fix double battle ai logic 2021-01-13 11:08:43 -07:00
Evan
56395a060f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai 2021-01-13 09:23:07 -07:00
ghoulslash
fba17a96a4
Merge pull request #1253 from surskitty/battle_engine
Increase readability of too-long names
2021-01-12 09:20:53 -07:00
GriffinR
92de664f79 List battle animation indexes alongside tables 2021-01-11 16:07:16 -05:00
surskitty
29343ce1ec
Remove synonyms
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-01-11 15:00:11 -05:00
opakedragon
cbaf9b38b2
rename string id to reflect usage 2021-01-11 08:48:00 -05:00
surskitty
f58539b602 Renaming the last two and fixing the merge conflict with PE. 2021-01-10 15:48:57 -05:00
surskitty
a0f1dcb9cf Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2021-01-10 15:40:21 -05:00
Evan
1e22ae4cf2 merge with be 2021-01-10 09:08:25 -07:00
Evan
d4e4405cf5 merge with be 2021-01-10 09:04:21 -07:00
Evan
e748db8ef4 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai 2021-01-10 08:58:16 -07:00
LOuroboros
3ffa7f993a Renamed some X Defend labels to reflect its new name in the IE 2021-01-10 01:58:02 -03:00
ultima-soul
b5b4efdaa0
Merge pull request #1314 from LOuroboros/battle_debug_constant
battle_config.h tweaks
2021-01-09 12:36:37 -08:00
SphericalIce
3c2a33b9b2 Use constants for max IVs & the random IV generation flag 2021-01-07 22:13:14 +00:00
ultima-soul
d2d961e447
Merge pull request #1262 from LOuroboros/gen8_abilities_BE
Implemented various Gen. 8 abilities
2021-01-07 13:31:17 -08:00
LOuroboros
8511ed57e4 Tweaked Steam Engine's battle string 2021-01-07 18:13:16 -03:00
ghoulslash
c392a2011e
Merge pull request #1325 from ExpoSeed/BE/sync
Sync battle engine
2021-01-07 12:13:26 -07:00
LOuroboros
3d124944b3 Review correction to B_X_ITEMS_BUFF's comment 2021-01-07 16:09:23 -03:00
LOuroboros
cb22cbd3f6 Tweaked preprocessor constant in include/constants/item_effects.h 2021-01-07 16:06:55 -03:00
Evan
aac3f9c3db kee, maranga, sitrus beries 2021-01-06 13:07:18 -07:00
Evan
c3615485f3 merge in berry branch 2021-01-06 12:54:02 -07:00
Evan
7646855e79 jaboca, rowap berry effects 2021-01-06 11:15:56 -07:00
Evan
efa4fe89ad micle berry 2021-01-06 10:47:07 -07:00
Evan
f2e486eb0d custap berry effect, custap/quick claw activation message 2021-01-06 09:37:31 -07:00
Evan
b3a6df8d57 stat raising berries 2021-01-05 22:13:32 -07:00
Evan
4c1e8f2f2e add curious medicine 2021-01-05 20:02:11 -07:00
Evan
0a3908ee92 add neigh and as one abilities 2021-01-05 19:37:23 -07:00
Evan
f21b0140b9 revert to CheckViability and stat change effect viabilities 2021-01-04 19:39:59 -07:00
Evan
1ae57f26a3 fix up some negative checks, organize some effects in AI_CheckBadMove 2021-01-04 15:30:02 -07:00
Evan
5ae1e3c25b Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai 2021-01-04 11:43:36 -07:00
GriffinR
e0c0143f41 Fix substitute back sprite 2021-01-04 10:14:01 -05:00
LOuroboros
adf039fe12 Made BufferStatRoseMessage print an extra string if B_X_ITEMS_BUFF == GEN_7
Also turned sText_StatSharply into gText_StatSharply.
2021-01-04 07:41:56 -03:00
LOuroboros
dbc3690282 Tweaked preprocessor directives
Changed #ifdef X_ITEMS_REWORK == FALSE to #ifndef ITEM_EXPANSION
Changed #ifdef X_ITEMS_REWORK == TRUE to #ifdef ITEM_EXPANSION
2021-01-04 03:58:31 -03:00
LOuroboros
517c8ffdd0 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_abilities_BE 2021-01-03 22:05:14 -03:00
ExpoSeed
7dadcb94b8 Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-03 17:14:43 -06:00
BuffelSaft
10cf5b3673 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only 2021-01-04 10:55:30 +13:00
GriffinR
d992e4277e
Merge pull request #1283 from GriffinRichards/doc-factscreen
Document battle factory screen
2021-01-03 02:51:59 -05:00
GriffinR
f2ce06683d
Merge pull request #1285 from GriffinRichards/doc-fieldscr
Minor field_screen_effect / field_player_avatar documentation
2021-01-03 01:59:36 -05:00
GriffinR
88e951bfe3 Label some ReturnToField funcs 2021-01-01 17:11:06 -05:00
GriffinR
c711a2f73b Document warp spin functions 2021-01-01 17:11:02 -05:00
Evan
f172245ad6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into totem 2021-01-01 08:49:43 -07:00
ExpoSeed
24362e8bed
Merge pull request #1250 from ghoulslash/infestation
infestation between turn anim
2020-12-31 18:06:13 -06:00
surskitty
aa9796a6ae Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip. 2020-12-31 18:57:36 -05:00
GriffinR
ec85c01e7c
Merge branch 'master' into doc-factscreen 2020-12-31 00:40:45 -05:00
GriffinR
0bf49198f6 Resume factory screen doc 2020-12-30 13:28:15 -05:00
GriffinR
2f426e0e7d Index battle controller cmd tables 2020-12-29 17:21:58 -05:00
GriffinR
769ddf22c2 Label remaining subs in battle_tower.c 2020-12-24 16:18:47 -05:00
Evan
59813c9ce7 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into be_config 2020-12-23 10:27:54 -07:00
ghoulslash
450ac70ab2
Merge pull request #1288 from LOuroboros/comments
Some more small battle_config.h tweaks
2020-12-23 10:27:09 -07:00
LOuroboros
320cc37ac9 USE_BATTLE_DEBUG -> B_ENABLE_DEBUG 2020-12-23 14:04:14 -03:00
LOuroboros
b3c5613ff7 battle_config.h tweaks
-Moved the USE_BATTLE_DEBUG constant from include/battle_debug.h
-Slight correction to a few comments in battle_config.h
2020-12-23 13:16:01 -03:00
ghoulslash
0af8cab87e
Merge pull request #1283 from LOuroboros/ct_moves_data
Added the data of SwSh's Crown Tundra's moves
2020-12-21 23:13:23 -07:00
Evan
21e7d6d318 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai 2020-12-20 16:33:43 -07:00
Evan
7988a1f41d Ai_TryOnAlly and reorganize files 2020-12-20 14:47:20 -07:00
Evan
31ec3e8479 non-partner good move checks 2020-12-19 21:58:23 -07:00
LOuroboros
a417a1b2b9 Corrected Punk Rock's checks 2020-12-19 16:18:39 -03:00
Evan
8a544665e4 move common ai params to preloaded struct 2020-12-16 22:56:10 -07:00
Evan
916d0416e3 outline AI_CheckGoodMove 2020-12-15 21:57:33 -07:00
GriffinR
15c2856b24
Merge pull request #1265 from Kurausukun/berry_crush
fakematch fixes, begin documenting Berry Crush (based on #1187)
2020-12-14 23:22:41 -05:00
GriffinR
c611421882
Merge pull request #1267 from ipatix/m4a_names
refactor m4a.c/m4a_1.s constant/variable/type naming
2020-12-14 20:03:53 -05:00
GriffinR
18a5feb413
Merge pull request #1269 from GriffinRichards/bugfix
Use BUGFIX for some inline fixes
2020-12-14 20:00:59 -05:00
Evan
b85dacce9d fix conflicts 2020-12-14 08:50:41 -07:00
Evan
67fefd0261 var terrain, surge fixes 2020-12-13 19:42:48 -07:00
Evan
97172fc5b5 merge with be 2020-12-13 17:21:22 -07:00
Evan
ead8637e4f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation 2020-12-13 17:09:04 -07:00
Evan
ac332d5e98 check bad move 2020-12-13 15:02:21 -07:00
GriffinR
f7a729df30 BUGFIX implies UBFIX 2020-12-13 16:16:48 -05:00
Tim Gates
581306db7b
docs: fix simple typo, redunant -> redundant
There is a small typo in include/constants/battle_frontier.h.

Should read `redundant` rather than `redunant`.
2020-12-13 22:14:50 +11:00
GriffinR
81d95b9325 Use BUGFIX for some inline fixes 2020-12-12 23:30:51 -05:00
Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
Updated Spite
2020-12-12 22:27:26 -03:00
Eduardo Quezada D'Ottone
db9933ce67
Merge pull request #1244 from ghoulslash/popup
toggleable manual ability popup destruction
2020-12-12 20:36:55 -03:00
LOuroboros
55bc2b4bb9 Corrected small inconsistency in move flag names 2020-12-12 12:18:56 -03:00
LOuroboros
31d483ef44 Some more battle_config.h tweaks 2020-12-12 11:35:05 -03:00
Michael Panzlaff
91ccf9e343 fix typo 2020-12-12 13:07:56 +01:00
LOuroboros
c5e04cf243 Removed the unnecessary Dragon Energy effect
The move is an Eruption clone, whose effect was already done. Thanks to BuffelSaft for the heads up.
I took the chance and fixed its target too.
2020-12-12 01:35:54 -03:00
LOuroboros
33d7f22494 Improved the comment of B_STANCE_CHANGE_FAIL 2020-12-11 21:54:17 -03:00
LOuroboros
17a9555715 Oopsie. 2020-12-11 21:43:18 -03:00
LOuroboros
9ec2e44f4c Updated Spite 2020-12-11 21:36:59 -03:00
LOuroboros
0ac026e6ca Added the data of SwSh's Crown Tundra's moves
And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
LOuroboros
c930a63c84 Implemented Punk Rock 2020-12-11 19:46:33 -03:00
LOuroboros
2b0702ec04 Implemented Perish Body
Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8 Implemented Sand Spit 2020-12-11 16:47:23 -03:00
Michael Panzlaff
f177c736fc more CgbSound decipher work 2020-12-11 16:33:58 +01:00
Michael Panzlaff
15ff55eee5 use better m4a variable/constant names 2020-12-11 16:33:55 +01:00
Evan
28698a982d try to faint script -> c 2020-12-11 08:05:00 -07:00
Evan
aad3a800c3 c functions for ai roamers/safari/first battle 2020-12-10 22:10:21 -07:00
Kurausukun
58976ebaa8 Merge remote-tracking branch 'upstream/master' into berry_crush 2020-12-10 23:30:52 -05:00
LOuroboros
322918e280 Implemented Steam Engine
And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
LOuroboros
791d561f14 Reworked the effects of the X Items
Thanks to Karathan's indications.
2020-12-08 18:24:42 -03:00
GriffinR
f95192ed87 Define terminal species IDs relatively 2020-12-08 00:45:05 -05:00
BuffelSaft
72b769ec75 Add config options for Jump Kick
Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
426ea191ad style fix 2020-12-05 21:04:12 -07:00
Evan
d5ad14c349 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup 2020-12-05 21:03:20 -07:00
Evan
21cab1b7a7 better negative totem boost system, totems occur before switch in abilities 2020-12-05 21:00:51 -07:00
LOuroboros
6a0fee9c56 Fixed Intrepid Sword and Dauntless Shield
And also introduced a new BattleString for BattleScript_BattlerAbilityStatRaiseOnSwitchIn
2020-12-05 14:03:13 -03:00
LOuroboros
002973d373 Renamed BattleScript_TargetAbilityStatRaiseOnSwitchIn
This battlescript is meant to be called within the case ABILITYEFFECT_ON_SWITCHIN of AbilityBattleEffects, which refers to the currently selected battler as Battler instead of Attacker or Target.
2020-12-05 13:50:47 -03:00
LOuroboros
e2f4ca27b0 BattleScript_TargetAbilityStatRaiseOnSwitchin -> BattleScript_TargetAbilityStatRaiseOnSwitchIn 2020-12-05 02:43:29 -03:00
LOuroboros
9e1d7cc827 Implemented Ball Fetch 2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778 Implemented Cotton Down 2020-12-02 22:53:00 -03:00
LOuroboros
e11fa09632 Implemented Intrepid Sword and Dauntless Shield and...
-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin

Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
Evan
dcefaf2563 anim particle changes false by default 2020-12-01 18:01:02 -05:00
Evan
4ad5e368a9 fix merge conflicts 2020-12-01 17:57:57 -05:00
Evan
1e68c46890 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation 2020-12-01 17:51:38 -05:00
Evan
5478179464 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims 2020-12-01 17:46:26 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
7c6e74ab69 update terrain bg config option comment 2020-11-24 21:17:31 -05:00
Evan
6c0878b5fe infestation between turn anim 2020-11-24 17:21:59 -05:00
GriffinR
9d056e8656 Move object event pal declarations to graphics 2020-11-23 14:45:16 -05:00
GriffinR
513c7c5f45 Clarify Kecleon objects 2020-11-23 14:42:47 -05:00
GriffinR
bf65c1fb25 Name object event pals/tags 2020-11-23 14:24:48 -05:00
Evan
ef43596a79 toggleable manual ability popup destruction 2020-11-19 15:16:27 -07:00
Evan
07a4400d50 finish switch in ability messages 2020-11-19 11:42:00 -07:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
ultima-soul
fdfe330330
Merge pull request #519 from Pyredrid/doublescriptedwilds
Added commands for scripted double wild battles
2020-11-18 08:57:19 -08:00
Evan
5c658c6950 config option for terrain bg change 2020-11-17 20:26:09 -07:00
Evan
c026f705b3 permanent terrain move bgs 2020-11-17 19:45:27 -07:00
ultima-soul
e15a86caae Add ifdef for Hidden Abilities from Pokémon Expansion and change gBattlerAbility back to a u8. 2020-11-17 10:32:24 -08:00
kageru
6f91f7e0e3
Use more constants in Battle Tower code 2020-11-17 17:40:26 +01:00
ultima-soul
63bd0ec836 Remove Cacophony and fix some Gen 8 ability descriptions to fit. 2020-11-16 15:42:09 -08:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
Eduardo Quezada D'Ottone
4da357aef4 Fixed compatibility with Pokémon Expansion 2020-11-15 13:35:02 -03:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff Review changes 2 2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb Review changes 2020-11-13 14:51:50 -03:00
ultima-soul
236d7145ae
Merge pull request #1220 from AsparagusEduardo/BE-SteelResistances
Added config option for Steel type resistances.
2020-11-12 23:25:21 -08:00
ultima-soul
c3423b4212
Merge pull request #1206 from ExpoSeed/type-changing-moves
Refactor move effects for type changing moves
2020-11-12 19:10:48 -08:00
Eduardo Quezada D'Ottone
4b9d0d8e24 Added config option for Steel type resistances. 2020-11-11 17:48:02 -03:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
e021a4aa87
Critical Capture Config Option And Catching Charm #556 from ghoulslash
Critical Capture Config Option And Catching Charm
2020-11-10 17:31:08 -03:00
Eduardo Quezada D'Ottone
e6f8d57f08 Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
# Conflicts:
#	include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
LOuroboros
bb4f00737e B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE 2020-11-10 14:26:47 -03:00
Evan
de0518121e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-11-10 09:00:30 -07:00
LOuroboros
a25190f357 A few things.
-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
2020-11-10 10:34:51 -03:00
LOuroboros
e179b9b5fe Updated Intimidate to Gen. 8 standard 2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
33ed87e2cb Capitalization 2020-11-09 14:52:18 -03:00
Eduardo Quezada D'Ottone
3a984136e7 Updated comment. 2020-11-09 14:50:18 -03:00
Eduardo Quezada D'Ottone
df4d927e31 Moved BATTLE_ENGINE define to global.h to fix reading from other branches 2020-11-09 12:45:31 -03:00
Eduardo Quezada D'Ottone
ddb6142709 Review changes 3. 2020-11-08 21:08:58 -03:00
Eduardo Quezada D'Ottone
35d5324324 Review changes. 2020-11-08 21:02:34 -03:00
Evan
03f480fa17 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-11-08 15:21:48 -07:00
Evan
980f208b78 use NATIONAL_DEX_COUNT for critical capture odds 2020-11-08 14:07:43 -07:00
ExpoSeed
d2566c8988 Refactor Multi-Attack, Judgment, and Techno Blast to use the same move effect 2020-11-07 23:34:04 -06:00
ultima-soul
99fdc13e61 Merge branch 'master' into battle_engine_sync 2020-11-07 15:59:20 -08:00
Eduardo Quezada D'Ottone
09a5d6c722 Implemented Wish Mega Evolution 2020-11-07 10:13:32 -03:00
MCboy
e31158d017 add spaces around - and remove comment from include in battle.h 2020-11-06 23:29:52 +03:30
MCboy
3b91735e63 use constants for ball throw count 2020-11-06 22:59:46 +03:30
Evan
b3d1e8b5b8 turn crit capture odds into a ratio 2020-11-03 08:57:11 -07:00
PikalaxALT
99dd461bef
Merge pull request #1189 from aaaaaa123456789/reverts
Undo PokeCodec's PRs and port changes
2020-11-03 09:28:45 -05:00
Kurausukun
6545745e59 Merge branch 'reverts' of https://github.com/aaaaaa123456789/pokeemerald into reverts 2020-11-02 18:43:40 -05:00
Kurausukun
8bf401c227 address comments 2020-11-02 18:43:11 -05:00
Evan
e7372e7c5b add B_ prefix to critical capture configs 2020-11-01 21:50:34 -07:00
Evan
59692e8e7f styling fix 2020-11-01 21:08:58 -07:00
Evan
a6c3d950f6 critical capture config option and catching charm 2020-11-01 16:15:42 -07:00
Eduardo Quezada D'Ottone
5a201f006f
More exp options in battle_config (#530) from MandL27 2020-11-01 19:41:29 -03:00
ExpoSeed
1b65e1a1f0
Merge pull request #520 from ghoulslash/battle_engine
Add Toggle Healthbox Visibility Feature
2020-10-31 23:07:39 -05:00
GriffinR
be1685c87f Use constants for menu info icon table 2020-10-29 16:34:33 -04:00
aaaaaa123456789
1c3d75f673 Merge branch 'master' into reverts 2020-10-26 12:16:36 -03:00
Kurausukun
fe40c0c466 re-match BattleIntroOpponent1SendsOutMonAnimation
a lot of functions and a bit of data had to be moved from battle_main.c
to battle_util.c; I have added a note to battle_util.c stating the
reason for this
2020-10-26 05:52:00 -04:00
Kurausukun
83846b913a port sub_806F160 fakematch fix 2020-10-26 00:01:53 -04:00
Eduardo Quezada
ae60ae8a2d Review changes. 2020-10-24 03:07:45 -03:00
Eduardo Quezada
b5834b617d Merge branch 'BattleEngine' into PR-LGPE_IOA_Moves
# Conflicts:
#	src/data/text/move_descriptions.h
2020-10-24 00:36:29 -03:00
Kurausukun
44c2d15ca9 re-match sub_81C79BC (from #1177)
also re-define RBG macros
2020-10-23 22:07:30 -04:00
Eduardo Quezada
d596fa7e12 Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
# Conflicts:
#	include/battle_util.h
#	include/constants/battle_config.h
#	src/battle_util.c
2020-10-23 21:49:59 -03:00
Kurausukun
90211248af re-match Cmd_unknown_24 (from #1140)
changes to data structs are necessary. other things that look
unnecessary, like the order of operands, are also necessary. fuck this
function.
2020-10-23 20:47:10 -04:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
More Battle Config options
2020-10-23 10:59:12 -05:00
MandL27
6d5547bdb4 fix indentation 2020-10-21 16:20:49 -04:00
MandL27
efdaa25640 Add B_SCALED_EXP and B_SPLIT_EXP 2020-10-21 16:19:07 -04:00
LOuroboros
682d29b088 Removed the static variable from the ShouldGetStatBadgeBoost function 2020-10-21 15:30:20 -03:00
LOuroboros
503134167a Review corrections 2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066 Reincorporated badge based stat boosts 2020-10-21 12:57:57 -03:00
Aaron B-D
b83a87c8e8 Added scripted double wild battles 2020-10-19 14:47:32 -04:00
Eduardo Quezada
8f9659f846 Fixed Pika Papow's name. 2020-10-19 11:45:54 -03:00
Eduardo Quezada
a23e9a8a37 Adapting move changes (part 2) + Hyperspace Fury type. 2020-10-18 12:07:11 -03:00
Eduardo Quezada
3342573881 Updated name of setting. 2020-10-18 11:19:39 -03:00
Eduardo Quezada
b1903af8c1 Adapting move changes (part 1) 2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867 Organized interface settings into their own category. 2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855 Configurable double wild battle chance, surfing double battles and flag for forcing them. 2020-10-17 14:25:43 -03:00
Eduardo Quezada
6c9f864651 Tweaking battle_config to accomodate pokemon_config and item_config 2020-10-17 10:52:44 -03:00
Evan
bd26919acc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee Review changes and option to hide split icon. 2020-10-15 20:15:44 -03:00
LOuroboros
e4635525e7 Renamed the HOLD_EFFECT_EV_BOOST label 2020-10-15 04:52:03 -03:00
LOuroboros
5257ef70df Oopsie, the Gen. 8 effect should be the default one 2020-10-15 04:31:44 -03:00
LOuroboros
fcc3c6c6ba Added a way to quickly switch Rapid Spin's move effect from Gen. 3 to 8 2020-10-15 04:21:40 -03:00
Eduardo Quezada
0d39b29691 Option to use Gen 3 Physical/Special split. 2020-10-15 00:16:50 -03:00
Eduardo Quezada
47259092e3 LGPE & Isle of Armor move data. 2020-10-14 21:50:22 -03:00
Evan
c9504ca749 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-13 11:34:41 -06:00
ExpoSeed
bcfa79f4fb Remove POKEMON_SLOTS_NUMBER define 2020-10-12 21:15:50 -05:00
ExpoSeed
88b9847772 Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2 2020-10-12 12:42:37 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
f4909b4d96 align pokenav task funcs and update some pokenav menu bg gfx files 2020-10-11 08:50:58 -06:00
kageru
52ebc4252e
Document gUnknown_03006298 2020-10-11 09:54:49 +02:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
Evan
2b2be90a52 start pokenav documentation 2020-10-10 16:17:34 -06:00
Evan
5ab17cc713 Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine 2020-10-09 09:13:17 -06:00
GriffinR
65a4e06737 Add ITEM6_HEAL constants, change move flags to shifts 2020-10-05 18:48:51 -04:00
GriffinR
5259898325 Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
GriffinR
66bd1e6d3f Use constants for item digits 2020-09-25 11:18:52 -04:00
tustin2121
832be34898 More documenting trainer hill
- Renamed members and added comments in the TrHillDisplay struct.
- Formatted the trainer hill data to better match the metatile layout its representing.
- Documented the function which uses this data.
2020-09-20 01:50:54 -04:00
Kaz
847878eae9 battle_gfx_sfx_util.c: Very annoying fakematch fix.
daycare.c: -g eliminates the need for the brace hack.
battle_transition.c: Fix Phase2_Ripple_Func2...?
2020-09-19 17:12:25 -04:00
Kaz
1404cf3330 field_player_avatar.c: Fix TryInterruptObjectEventSpecialAnim fakematch. 2020-09-17 18:24:11 -04:00
aaaaaa123456789
7dc95a0103 Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
2020-09-13 06:30:55 -03:00
PokeCodec
7f1827767c Document size field of unknown struct 2020-09-09 16:09:31 -04:00
PokeCodec
d541002ab6 Type adjust 2020-09-09 15:54:24 -04:00
PokeCodec
e84da39d8a Match BattleIntroOpponent1SendsOutMonAnimation 2020-09-08 18:54:51 -04:00
PokeCodec
3336eb341d More adjustments 2020-09-08 14:26:37 -04:00
DizzyEggg
97d0643110 Merge with master 2020-09-08 12:48:28 +02:00
PokeCodec
0a13d718ea Make 0xFF have a lowercase "x" 2020-09-06 20:03:53 -04:00
PokeCodec
b49c5d188f Move buffer has and operation too 2020-09-06 17:59:42 -04:00
PokeCodec
5d2a4e02dd Remove explicit padding 2020-09-06 13:06:09 -04:00
PokeCodec
2d624d66db Fix 2020-09-05 16:49:33 -04:00
PokeCodec
53a4effd57 Tidy up headers 2020-09-05 16:41:44 -04:00
PikalaxALT
16ecbc6446
Merge pull request #1177 from PokeCodec/MatchEmerald
Match All but 2 remaining naked functions
2020-09-05 10:25:10 -04:00
Eduardo Quezada
b7fe94108c Fixed Pacifidlog typo. 2020-09-05 01:11:07 -04:00
PokeCodec
da582d5258 Make JOY Macros match 2020-09-04 20:41:29 -04:00
PokeCodec
3d87a88067 Make battle pyramid defines into enums 2020-09-04 19:49:53 -04:00
PokeCodec
3a2a2b6ba9 Fix issues according to feedback 2020-09-04 19:49:53 -04:00
PokeCodec
1cdd0ac199 Make argument int 2020-09-04 19:49:53 -04:00
PokeCodec
d4158e490a Match more functions 2020-09-04 19:49:53 -04:00
PikalaxALT
c3f6c56e19
Merge pull request #1161 from GriffinRichards/doc-wallclock
Document wall clock data
2020-09-04 19:48:04 -04:00
PikalaxALT
135ed6a162
Merge pull request #1163 from GriffinRichards/doc-animthrow
Minor battle_anim_throw cleanup
2020-09-04 19:44:33 -04:00
GriffinR
1264c4615a
Merge pull request #1158 from GriffinRichards/doc-cablecar
Document cable car
2020-09-03 16:24:27 -04:00
GriffinR
4ad147f75d
Merge pull request #1156 from GriffinRichards/doc-rayscene
Document Rayquaza cutscene
2020-09-01 14:46:14 -04:00
GriffinR
5fc49bfd9f
Merge pull request #1165 from GriffinRichards/fix-underwatermaps
Give proper names to underwater maps
2020-09-01 14:26:11 -04:00
GriffinR
7c8bc0fbe3
Merge pull request #1149 from PokeCodec/datatypes
gflib documenting
2020-09-01 14:25:21 -04:00
GriffinR
f5495d1220 Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
GriffinR
5773bb8643
Merge pull request #1152 from GriffinRichards/doc-blender
Document berry blender
2020-08-30 15:33:17 -04:00
GriffinR
cdc19a0b07
Merge pull request #1144 from PokeCodec/libgbasyscall
Cleanup and fix mistakes in libraries
2020-08-30 15:27:08 -04:00
GriffinR
afb3472282 Minor battle_anim_throw cleanup 2020-08-30 15:11:44 -04:00
hondew
5c7fa11390 Rename to battle_anim_throw 2020-08-30 14:25:40 -04:00
hondew
e46b35455d Merge branch 'master' into pokeball-doc 2020-08-30 14:14:38 -04:00
hondew
328aecc96e Document throwing pokeball
continue

Document more

Doc more funcs

Remove workspace

Document shiny stars

Document PokeBlock

Clean up

Clean more
2020-08-30 14:08:06 -04:00
GriffinR
778bdb4d30 Document wallclock data 2020-08-29 15:55:28 -04:00
pi1024e
bdb976dc27 fixed mistakes 2020-08-29 13:18:35 -04:00
GriffinR
a9719c92bf
Merge pull request #1160 from kiliwily/master2
add MAX_LEVEL_UP_MOVES macro
2020-08-28 19:18:03 -04:00
kiliwily
c68c2b66e8 add more macros 2020-08-29 01:02:20 +02:00
GriffinR
08a8aad65a
Merge branch 'master' into doc-cablecar 2020-08-28 16:17:48 -04:00
GriffinR
0cfc279af5
Merge branch 'master' into doc-rayscene 2020-08-28 16:17:11 -04:00
GriffinR
c830731734
Merge branch 'master' into doc-blender 2020-08-28 16:16:00 -04:00
GriffinR
09cfed64b5
Merge pull request #1146 from GriffinRichards/rename-songs
Give songs meaningful english names
2020-08-28 16:14:21 -04:00
GriffinR
e9b734c1ef
Merge branch 'master' into doc-blender 2020-08-28 16:07:35 -04:00