Commit Graph

1369 Commits

Author SHA1 Message Date
Diegoisawesome
645830624d Continue script_menu.c 2018-10-31 23:03:41 -05:00
DizzyEggg
7de1c4bd14 Make frontier util compile 2018-10-30 22:17:03 +01:00
DizzyEggg
90ef269426 Merge branch 'master' into battle_frontier_2 2018-10-30 21:48:18 +01:00
DizzyEggg
0da7d7e6ae why is this function so hard to match 2018-10-30 21:45:26 +01:00
Diegoisawesome
9adbb5d871
Merge pull request #375 from garakmon/animation-test-temp
Back animation names
2018-10-30 12:00:37 -05:00
Diegoisawesome
2837859bdb
Merge pull request #373 from garakmon/battle-anim
Split battle_anim_80FE840 and move data to C
2018-10-30 11:53:05 -05:00
garak
3cb7a33f42 label back animations 2018-10-30 12:37:53 -04:00
Diegoisawesome
c8ef69a00d
Merge pull request #372 from garakmon/sprite-tags
Synchronize sprite tags
2018-10-30 11:26:44 -05:00
Diegoisawesome
f3af20d3cf
Merge pull request #370 from DizzyEggg/battle_tower
Decompile Battle Tower
2018-10-30 11:18:24 -05:00
DizzyEggg
3a9eeef844 Frontier, finish ranking hall 2018-10-28 21:11:53 +01:00
DizzyEggg
98d8dbfd8a Up to sub_81a443c 2018-10-28 00:50:06 +02:00
DizzyEggg
e850517123 more battle frontier 2 2018-10-27 21:01:35 +02:00
DizzyEggg
826d0ea2ab Begin frontier records 2018-10-27 15:44:29 +02:00
DizzyEggg
b252bd0292 Window priority to window bg 2018-10-27 00:53:07 +02:00
DizzyEggg
52be8eeaf1 Merge branch 'master' into battle_tower 2018-10-26 23:55:36 +02:00
DizzyEggg
dc273cc19d Battle tower - ewram variables 2018-10-26 23:54:41 +02:00
garak
de90ce9123 finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
DizzyEggg
1efdaebe23 finish decompiling battle tower 2018-10-25 21:27:10 +02:00
garak
17c26fae1a fire, electric, ice data 2018-10-24 20:01:40 -04:00
DizzyEggg
549b669f2a battle tower, match sth and dumb loop instead of goto 2018-10-24 23:14:45 +02:00
garak
22a0b58e57 effects_2 and water data 2018-10-24 15:52:21 -04:00
garak
2f4b00e34b finish effects_1 data 2018-10-23 12:17:31 -04:00
garak
68814c42de begin 80FE840 data 2018-10-23 08:25:51 -04:00
DizzyEggg
b330bdba51 More and more battle tower 2018-10-22 19:22:57 +02:00
garak
6cf39e8a6e clean up sprite tags 2018-10-22 10:51:40 -04:00
garak
d267fcbfb1 name remaining tags 2018-10-22 10:36:43 -04:00
garak
2b9fd18dd4 battle_anims.s data to C 2018-10-21 22:30:20 -04:00
garak
f2363f5982 more tag names 2018-10-21 19:30:27 -04:00
garak
7a9c7e5f06
Merge branch 'master' into sprite-tags 2018-10-21 15:12:18 -04:00
garak
2bb286ab4e begin ANIM_TAG port 2018-10-21 15:07:10 -04:00
DizzyEggg
0ab27e44b1 more tower, fail 2018-10-21 20:13:12 +02:00
Diegoisawesome
8e7202ec3d Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
Diegoisawesome
97bbb326b8 GameClear nonsense 2018-10-20 19:53:41 -05:00
Slawter666
3d8874d919 Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-10-21 00:20:09 +01:00
DizzyEggg
16026fe91d More battle tower. 2018-10-21 00:06:42 +02:00
Slawter666
7a072d4527 Continue synchronising 2018-10-20 21:01:45 +01:00
Diegoisawesome
2a3ba78831
Merge pull request #369 from garakmon/pan-constants
Use sound pan constants in data/battle_anim_scripts.s
2018-10-19 20:27:54 -05:00
DizzyEggg
f4e55999a5 begin porting and decomping battle tower 2018-10-20 00:33:51 +02:00
garak
38fcc46abb Merge remote-tracking branch 'upstream/master' into pan-constants 2018-10-19 16:05:14 -04:00
garak
901f3ff557 use sound panning constants in battle_anim_scripts 2018-10-19 15:57:19 -04:00
Diegoisawesome
bf8fa23462
Merge pull request #365 from garakmon/event-flags
[WIP] Event flags
2018-10-19 14:24:34 -05:00
garak
113a8d1efd clean flags and remove temp macro 2018-10-19 14:59:18 -04:00
garak
1441ee6bc3 finish event object flags 2018-10-19 13:04:47 -04:00
Diegoisawesome
95d8815721
Merge pull request #368 from Diegoisawesome/master
Finish porting/decompiling field_player_avatar
2018-10-19 00:08:59 -05:00
Diegoisawesome
dd3689fdbf Finish porting/decompiling field_player_avatar 2018-10-19 00:05:54 -05:00
garak
cb5981cdf2 name more event flags 2018-10-18 21:32:21 -04:00
garak
c27043bd3c more event flags 2018-10-18 15:28:59 -04:00
DizzyEggg
dfee5deca8 Move Bitmap struct and clear sprite/text files 2018-10-18 21:24:37 +02:00
Diegoisawesome
6206acd2d2 Finish shop and fldeff_escalator 2018-10-18 12:05:02 -05:00
garak
d1b7f32b0a begin event flag names, add temporary hidden item macro 2018-10-17 22:07:23 -04:00
garak
7d88b9647f
Merge branch 'master' into event-flags 2018-10-17 12:30:45 -04:00
garak
ff97873c30 label temp flags, test replace script 2018-10-17 12:25:12 -04:00
Slawter666
b7b1d609d0 More synchronisation 2018-10-17 13:52:26 +01:00
Diegoisawesome
e75f0b4f80 Port/decompile field_control_avatar 2018-10-16 21:47:08 -05:00
Slawter666
1435c96b41 Further synchronisation 2018-10-17 01:11:44 +01:00
Deokishisu
78a912a039
Fix "Vigaroth" misspelling to "Vigoroth" 2018-10-16 12:06:38 -04:00
Slawter666
3aff112127 Begin synchronising with pokeruby 2018-10-16 14:55:16 +01:00
Diegoisawesome
a9abb930aa
Merge pull request #352 from huderlem/shop
[WIP] Shop
2018-10-14 19:03:48 -05:00
Diegoisawesome
7f211b2588
Merge pull request #359 from Slawter666/label_field_effect_helpers
Label field_effect_helpers.c
2018-10-14 18:37:11 -05:00
Deokishisu
bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Slawter666
137f6549ff label field_effect_helpers 2018-10-14 23:43:40 +01:00
Diegoisawesome
02049d52ee
Merge pull request #351 from DizzyEggg/apprentice
Decompile apprentice
2018-10-14 13:20:38 -05:00
Diegoisawesome
43316ffae8
Merge pull request #356 from DizzyEggg/clean_battlestruct
Clean a couple of battlestructs' fields
2018-10-14 13:18:29 -05:00
Diegoisawesome
0979ea91fb
Merge pull request #357 from DizzyEggg/move_heap
Move HEAP_SIZE to malloc and use void instead of empty argument list
2018-10-14 13:15:31 -05:00
DizzyEggg
c3113db931 Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00
Diegoisawesome
d40e737d52
Merge pull request #349 from golemgalvanize/decompile_field_effect_helpers
Decompile field effect helpers
2018-10-14 12:48:18 -05:00
Diegoisawesome
e0bc3fd59c
Merge pull request #355 from DizzyEggg/use_eos
Use defines for text chars
2018-10-14 12:21:37 -05:00
DizzyEggg
ecdf0fd69d Clean battle structs 2018-10-14 18:37:52 +02:00
DizzyEggg
b73611bccb clean battle structs 2018-10-14 18:10:54 +02:00
DizzyEggg
f47ed3268c Finish documenting apprentice for now 2018-10-14 17:00:41 +02:00
DizzyEggg
7952cfeba5 document more of apprentice 2018-10-14 16:27:48 +02:00
DizzyEggg
84936b4260 Merge branch 'master' into apprentice 2018-10-14 15:07:16 +02:00
DizzyEggg
541043a661 Use defines for text chars 2018-10-14 15:04:25 +02:00
DizzyEggg
7a008a944a Move 'blend_palette'.c to util.c 2018-10-14 14:43:19 +02:00
DizzyEggg
145df49063 Document more of apprentice 2018-10-14 14:35:51 +02:00
DizzyEggg
b4a42a6832 Decompile apprentice 2018-10-14 11:37:44 +02:00
DizzyEggg
36b8a6a9a2 More apprentice work 2018-10-13 23:23:33 +02:00
DizzyEggg
a496a763ca Merge record mixing, pokemon and global with apprentice 2018-10-13 20:38:46 +02:00
Diegoisawesome
32fbf67d47
Merge branch 'master' into shop 2018-10-13 12:55:06 -05:00
Diegoisawesome
a26380663c Merge branch 'master' of github.com:pret/pokeemerald 2018-10-13 12:44:23 -05:00
Diegoisawesome
35c6938814 Port/decompile cable_club.s 2018-10-13 12:41:10 -05:00
Marcus Huderle
b24559d69b Merge remote-tracking branch 'upstream/master' into shop
# Conflicts:
#	asm/shop.s
2018-10-13 10:22:58 -05:00
DizzyEggg
74b81bf229 start apprentice 2018-10-13 00:48:26 +02:00
Diegoisawesome
04836db167 Start porting cable_club.c 2018-10-11 16:02:58 -05:00
golem galvanize
803c2388ce finish porting field_effect_helpers 2018-10-10 12:02:02 -04:00
golem galvanize
35ee9f67c0 ported some of field_effect_helpers 2018-10-09 17:32:39 -04:00
Diegoisawesome
72c9abbb66
Remove invalid version entries 2018-10-07 23:28:36 -05:00
Marcus Huderle
807050a048
Merge pull request #348 from DizzyEggg/anim_files
Decompile/Port battle_anim_80A5C6C
2018-10-07 12:23:07 -05:00
DizzyEggg
413e26e83d port 80d51ac 2018-10-07 17:45:37 +02:00
DizzyEggg
61343d5069 Decompile battle_anim_80A9C70 2018-10-07 15:39:46 +02:00
DizzyEggg
8c834b9ae8 battle anim 80a5c6c decompiled 2018-10-07 12:32:20 +02:00
DizzyEggg
54fc92bc92 Start porting ruby battle anim file 2018-10-06 23:04:53 +02:00
Diegoisawesome
7a7aeed5e8
Merge pull request #347 from Deokishisu/GamV
Fill out VERSION_ enum with all possible values
2018-10-06 13:45:21 -05:00
Marcus Huderle
b9e38a569e
Merge pull request #320 from DizzyEggg/anims
Document battle animation scripts
2018-10-06 08:20:41 -05:00
Deokishisu
2070c246f9
Added new findings about invalid version IDs.
After transferring Pokemon up to Gen 6 and then to Gen 7, I discovered that invalid version IDs display the "a distant land" string that is used for the Gamecube games, so that information was added in a comment.

Also clarified that it's not just Gen 4 that displays the Johto string, it's Gen 4 and up.
2018-10-06 07:40:56 -04:00
DizzyEggg
17c5b4089a Label most of the anim tags 2018-10-06 09:37:52 +02:00
Deokishisu
76a9cf0d54
Fix captitalization of HGSS in comment and match FRLG formatting in enum 2018-10-06 01:56:03 -04:00
Deokishisu
cc0d2288d5
Match comment formatting 2018-10-06 01:46:17 -04:00
Deokishisu
024700769a
Document all possible VERSION_ numbers and add them to the enum 2018-10-06 01:45:36 -04:00
Tetrable
61ab631dec
Fixed a small error 2018-10-05 23:02:04 +01:00
Tetrable
e80a53060b Start anim tags 2018-10-05 23:00:07 +01:00
Marcus Huderle
ec0d350137 Move metatile behavior constants to include/constants and sync closer to pokeruby 2018-10-04 17:57:07 -05:00
Diegoisawesome
584cad6c0b
Merge pull request #339 from Kermalis/master
Rename voicegroups
2018-09-22 15:48:29 -05:00
Kermalis
e93f1182e6 Rename voicegroups 2018-09-22 16:42:34 -04:00
Diegoisawesome
58a5e4a261 Merge branch 'master' of github.com:pret/pokeemerald 2018-09-22 15:39:34 -05:00
Diegoisawesome
9e840dc5fe Merge remote-tracking branch 'Tetra/master' 2018-09-22 15:23:47 -05:00
Diegoisawesome
d50554bb8e Use macros and defines in tileset_anims 2018-09-22 15:02:49 -05:00
DizzyEggg
e362c06aea gRandomMove to gCalledMove 2018-09-22 18:41:00 +02:00
DizzyEggg
66fd9b2ddf Label trainer hill battle type 2018-09-20 22:00:00 +02:00
DizzyEggg
bf64333299 Give labels to healthbox gfx 2018-09-20 21:42:38 +02:00
DizzyEggg
e4b7ba0977 Document some not labeled battle things 2018-09-20 11:55:35 +02:00
Diegoisawesome
8a05bf82ec Merge branch 'master' of github.com:pret/pokeemerald 2018-09-18 10:03:57 -05:00
Diegoisawesome
899ae7a59a Add defines for tile, metatile, and palette count 2018-09-18 10:03:24 -05:00
Diegoisawesome
6a8f27c1ac
Merge pull request #326 from DizzyEggg/cablecarutil
Decompile cable_car_util.c
2018-09-16 01:06:33 -05:00
DizzyEggg
0547e260a4 More of slot machine 2018-09-15 18:01:20 +02:00
DizzyEggg
ff13cb6352 decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
Diegoisawesome
b8c9d9a980
Merge pull request #324 from Diegoisawesome/master
Document main_menu
2018-09-14 12:17:11 -05:00
Diegoisawesome
b860d583e4 Document main_menu 2018-09-14 12:15:46 -05:00
DizzyEggg
a08d9dd451 Merge branch 'master' into anims 2018-09-12 22:59:04 +02:00
DizzyEggg
8a81bd1bce Sync battle anim labels with pokeruby 2018-09-12 22:58:03 +02:00
Diegoisawesome
095cbbc5c2
Merge pull request #321 from Slawter666/data
Move more data to C
2018-09-11 22:10:26 -05:00
Slawter666
f40fa37398 Move battle_bg data to C 2018-09-11 23:37:47 +01:00
Slawter666
991151f461 Move item_use data to C 2018-09-11 03:04:19 +01:00
DizzyEggg
10b479a3ca Document battle animation scripts. 2018-09-10 21:19:19 +02:00
DizzyEggg
b87856b58e Battle Factory is decompiled and documented. 2018-09-10 01:01:39 +02:00
Slawter666
1ba17e1666 Merge branch 'decompile_frontier_2' of https://github.com/DizzyEggg/pokeemerald into factory-data 2018-09-09 15:51:13 +01:00
DizzyEggg
2f59df03ab Standartize AddTextPrinterParametrized functions, 2018-09-08 23:38:30 +02:00
Diegoisawesome
e1834c9d7b Change overworld_frame macro to use tiles 2018-09-08 03:07:44 -05:00
Diegoisawesome
12521fb1a8 Merge branch 'Slawter666-spritesheet' 2018-09-08 02:37:33 -05:00
Diegoisawesome
d945a8bf2f Macroize main_menu and general cleanup 2018-09-07 19:24:33 -05:00
Slawter666
54d5a7ad97 Format event object pic tables 2018-09-07 14:14:52 +01:00
Marcus Huderle
fa9d1759bd checkpoint 2018-09-06 11:37:45 -05:00
Diegoisawesome
8defc345f0
Merge pull request #313 from ultima-soul/overworld_and_mapping
Implemented gRegionMapSectionId_To_PopUpThemeIdMapping array to be de…
2018-09-05 16:50:25 -05:00
ultima-soul
857ac33adb Fixed a typo. 2018-09-05 17:25:44 +00:00
ultima-soul
f505ba1bc7 Implemented gRegionMapSectionId_To_PopUpThemeIdMapping array to be dependent on Map Section ID enum rather than order dependent. 2018-09-05 01:13:17 +00:00
Slawter666
4c54212b1f Bring labels for overworld.c over from pokeruby 2018-09-04 23:31:37 +01:00
DizzyEggg
24b9cd721f More Battle Factory 2018-09-03 22:55:55 +02:00
Slawter666
5c66b8a7ef Label event_object_movement.c 2018-09-02 23:20:45 +01:00
DizzyEggg
0238b1c8ec More battle factory work 2018-09-02 19:41:33 +02:00
DizzyEggg
10eb952db5 Start battle factory 2018-09-02 18:10:36 +02:00
Marcus Huderle
8ecf3b2159 Start decompiling shop.c 2018-09-01 17:15:35 -05:00
DizzyEggg
e28ce3be78 Fix the strings length issue 2018-09-01 22:03:21 +02:00
DizzyEggg
44ba432dad Label various battle scripts 2018-09-01 20:00:13 +02:00
DizzyEggg
ead21250a6 Label all battle ai scripts 2018-09-01 19:05:06 +02:00
DizzyEggg
38c89b9d0f Bank to battler 2018-09-01 18:36:08 +02:00
DizzyEggg
ce949ba705 document move type variables in pss 2018-09-01 18:31:53 +02:00
DizzyEggg
917b32ffbe Finish decompiling pyramid bag. 2018-08-30 20:10:57 +02:00
DizzyEggg
bc9fe72c6e Do some pyramid bag 2018-08-30 15:01:07 +02:00
Diegoisawesome
8e5c72766c
Merge pull request #300 from DizzyEggg/decompile_battle_frontier_1
Decompile battle_dome
2018-08-29 14:13:39 -05:00
DizzyEggg
3dea8fa265 battle tent review changes 2018-08-29 20:38:54 +02:00