Commit Graph

894 Commits

Author SHA1 Message Date
Eduardo Quezada
eea718cfc6 Placeholder moves can't be used in battle. 2022-08-24 00:30:49 -04:00
Eduardo Quezada
56a2e91518 Updated move limitations 2022-08-23 22:40:04 -04:00
Eduardo Quezada
afcc1178b2 Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	include/battle_controllers.h
#	include/battle_script_commands.h
#	include/battle_util.h
#	include/constants/battle_script_commands.h
#	include/constants/global.h
#	include/decompress.h
#	src/battle_anim_effects_1.c
#	src/battle_anim_normal.c
#	src/battle_anim_poison.c
#	src/battle_anim_water.c
#	src/battle_arena.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/berry.c
#	src/data/trainers.h
#	src/decompress.c
#	src/field_effect.c
#	src/hall_of_fame.c
#	src/overworld.c
#	src/pokeball.c
#	src/pokemon.c
#	src/pokemon_icon.c
#	src/pokemon_storage_system.c
#	src/scrcmd.c
2022-08-22 20:30:45 -04:00
GriffinR
9e175a1037
Merge pull request #1735 from GriffinRichards/arena-const
Add some missing battle arena constants
2022-08-20 22:54:32 -04:00
Eduardo Quezada
e43f65cc69 using BATTLE_RUN constants in BattleScript_EffectTeleport 2022-08-15 21:06:26 -04:00
GriffinR
cf4d05e9e7 Fix typo 2022-08-11 12:09:38 -04:00
GriffinR
63468f9fcb Add some missing battle arena constants 2022-08-11 12:02:56 -04:00
Eduardo Quezada D'Ottone
54097951f7 Using B_WAIT_TIME_LONG 2022-08-03 16:51:02 -04:00
Eduardo Quezada
09af7422d5 Further cleaning after comparing with pokefirered
STAT_BUFF changed to STAT_CHANGE, as it also uses debuffs
2022-07-28 01:27:05 -04:00
LOuroboros
032b7b2ab9 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection 2022-07-25 10:24:19 -03:00
Eduardo Quezada D'Ottone
e14afd8957 Added Growth's Atk. raise to the its configuration, as that was also introduced in Gen 5. 2022-07-20 10:33:18 -04:00
Eduardo Quezada D'Ottone
cb34119711 Config for Charge raising Sp. Def. 2022-07-20 10:13:18 -04:00
ghoulslash
2b5bb9f6e4 move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check 2022-07-19 18:24:53 -04:00
ghoulslash
5d91bdeafc add B_ANIM_RESTORE_BG to BattleScript_EffectTerrainHit 2022-07-17 19:13:45 -04:00
ghoulslash
6b84a9f0b3 merge w be 2022-07-17 12:40:43 -04:00
ghoulslash
9b5aee3b93 fix z stat-boosts 2022-07-17 12:17:54 -04:00
GriffinR
e6a374f2b6 Rename faintifabilitynotdamp and jumpifattackandspecialattackcannotfall 2022-07-06 14:49:08 -04:00
LOuroboros
8f728dcd79 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into teleport 2022-07-03 13:49:18 -03:00
ghoulslash
02a62e245b
Merge pull request #1992 from AsparagusEduardo/BE_WhiteOutMoney
Config for lost money after losing a battle
2022-07-01 11:58:36 -04:00
LOuroboros
aa5c6a3f01 Implemented affection-now-friendship mechanics 2022-06-22 00:18:01 -03:00
sneed
f419fc3ae7 fix terrain move softlock 2022-06-04 18:36:18 +03:00
sneed
5b0afffd91 popup and flower gift description fixes 2022-05-22 13:10:51 +03:00
sneed
fe42eacdf0 tabs over spaces 2022-05-22 05:23:06 +03:00
BuffelSaft
16570e8c3f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-22 12:55:55 +12:00
Sneed69
d0a2be9630 weather forms fixes and config 2022-05-22 03:20:48 +03:00
sneed
928d3c5a28 change form on weather fade 2022-05-19 15:08:03 +03:00
ghoulslash
ebb711b6e5 fix bug bite not activating if faints target. also save original move target through the effect 2022-05-13 18:24:52 -04:00
ghoulslash
b09dad68d5 minor edits to consumeberry calls 2022-05-13 16:29:37 -04:00
ghoulslash
cdd37ad1bb fix stuff cheeks w new consumeberry impl 2022-05-13 16:28:23 -04:00
ghoulslash
f6f4227f49 better bug bite impl, fix item removal 2022-05-13 16:21:41 -04:00
BuffelSaft
bb25746e05 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-13 22:40:43 +12:00
ghoulslash
07b0ce9737 add inner focus ability popup msg 2022-05-08 17:57:30 -04:00
AgustinGDLV
7b0154336d
Merge branch 'battle_engine' into symbiosis 2022-05-07 13:26:21 -07:00
ghoulslash
9fa4d916d3
Merge pull request #2055 from AsparagusEduardo/BE_configs
Once again, Battle Configs
2022-05-07 11:31:25 -04:00
Eduardo Quezada D'Ottone
dc25bc6145 Merge branch 'battle_engine' into BE_WhiteOutMoney
# Conflicts:
#	include/constants/battle_string_ids.h
#	src/battle_message.c
2022-05-07 11:16:34 -04:00
Eduardo Quezada D'Ottone
cbe73de8c8
Merge pull request #1861 from LOuroboros/primalReversionTweaks
Primal Reversion Tweaks
2022-05-07 11:04:23 -04:00
Eduardo Quezada D'Ottone
4e7ce0b663 Merge branch 'battle_engine' into BE_configs
# Conflicts:
#	include/constants/battle_config.h
2022-05-07 10:25:34 -04:00
ghoulslash
adfb336a3f
Merge pull request #2105 from Sneed69/healblock
Add missing Heal Block functionalities
2022-05-07 09:13:18 -04:00
ghoulslash
e5b777695c
Merge pull request #2107 from Sneed69/steelbeam
Steel Beam Move Effect Implementation
2022-05-07 08:40:34 -04:00
AgustinGDLV
2ffff788b4 fixed Fling 2022-05-06 22:29:40 -07:00
AgustinGDLV
542a0f07b4 fixed bug bite / bestow 2022-05-06 22:07:25 -07:00
BuffelSaft
3e1934ebe3 Rework VARIOUS_IS_PARENTAL_BOND_LAST_STRIKE
Make this more versatile by allowing it to check parentalBondOn instead of only checking if parentalBondOn == 2. Also, fix Dragon Tail/Circle Throw switching the target on the first hit.
2022-05-07 14:20:37 +12:00
BuffelSaft
8693db632b Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-07 12:27:20 +12:00
AgustinGDLV
0cb6529ae2 functional but not perfect implementation 2022-05-06 14:53:16 -07:00
sneed
ef7cd3cdfe BattleScript_DefiantActivates rename 2022-05-06 11:15:24 +03:00
LOuroboros
43053d2e6c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into teleport 2022-05-06 02:22:14 -03:00
sneed
6c23eb431d Heal Pulse and Pollen Puff 2022-05-05 13:56:59 +03:00
sneed
60d7d8f97e Initial Commit 2022-05-03 03:38:44 +03:00
sneed
b17d1f7816 Add generation specific interactions 2022-05-02 17:56:09 +03:00
BuffelSaft
af6242f2e0 Requested changes, Sticky Web edge case
Fix issues found by ghoulslash, and make sure Defiant works properly with Sticky Web and Court Change.
2022-04-27 21:51:10 +12:00
BuffelSaft
5358cc0a00 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-04-25 13:38:13 +12:00
LOuroboros
434f6cf5ad Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE 2022-03-26 08:43:55 -03:00
ExpoSeed
5fd468f507 Review comments. Commented code removed, ShouldAIUseZMove moved to battle_ai_util and renamed to be consistent with other fns 2022-03-22 13:10:24 -05:00
ExpoSeed
f50a406b18 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2022-03-22 12:56:23 -05:00
LOuroboros
387bf07e3c
Update battle_scripts_1.s 2022-03-20 19:00:21 -03:00
LOuroboros
aca51e843e
Update battle_scripts_1.s 2022-03-14 16:14:32 -03:00
ghoulslash
e4ef3cc3b4 move glare effectiveness exception to code 2022-02-24 22:06:18 -05:00
BuffelSaft
6a119c5a30 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-02-13 21:06:15 +13:00
Eduardo Quezada D'Ottone
c849197a88 Config for Minimize raising 2 stages 2022-02-13 00:45:35 -03:00
Eduardo Quezada D'Ottone
d73e6faab8 Config for Growth being affected by sunlight 2022-02-13 00:30:37 -03:00
Eduardo Quezada D'Ottone
0dd2de988a
Merge branch 'battle_engine' into primalReversionTweaks 2022-02-12 23:08:12 -03:00
ghoulslash
209279c207 fix psycho shift string printing 2022-02-09 14:30:30 -05:00
BuffelSaft
0a27b575dc Fix merge error in battle scripts 2022-01-27 17:24:11 +13:00
BuffelSaft
9d1800f53e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-01-27 17:18:51 +13:00
LOuroboros
8eaf0718ec Review changes
Also updated tryfaintmon call in BattleScript_FlingEnd, and updated CanFling.
2022-01-23 19:13:04 -03:00
LOuroboros
a8a8c7e2fa Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE 2022-01-23 02:37:07 -03:00
Eduardo Quezada D'Ottone
6aabe58649
Merge branch 'battle_engine' into magician 2022-01-15 13:06:13 -03:00
LOuroboros
69f678b3fc Put the new B_WAIT_TIME_SHORTEST to use 2022-01-11 20:21:12 -03:00
LOuroboros
b2965e5522 Added a pause to BattleScript_ProteanActivates 2022-01-11 20:15:47 -03:00
Eduardo Quezada D'Ottone
97baedbd5e
Merge pull request #1923 from WiserVisor/battle_engine
Added Sky Drop to Battle Engine
2022-01-07 18:14:40 -03:00
Eduardo Quezada D'Ottone
5b54986e6b
Merge pull request #1980 from LOuroboros/multiBattles
Multi battle updates
2021-12-29 22:09:06 -03:00
Eduardo Quezada D'Ottone
4d6f54e8d6
Merge pull request #2007 from ghoulslash/be/roleplay
Update Role Play
2021-12-25 11:37:57 -03:00
ghoulslash
93a7e139ec merge w be 2021-12-24 09:40:12 -05:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine 2021-12-23 15:29:10 -08:00
ghoulslash
b6b5d862f4 update role play mechanics 2021-12-23 08:37:11 -05:00
LOuroboros
ffe35fbb06 Updated defeat condition on multi battles 2021-12-19 08:30:43 -03:00
ghoulslash
31bbc4ddde prevent stat-raising damage effects if battle will end 2021-12-17 10:24:07 -05:00
ExpoSeed
d6747527da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-12-16 21:44:01 -06:00
Eduardo Quezada D'Ottone
bbf7b62ceb Config for lost money after losing a battle 2021-12-11 23:03:50 -03:00
LOuroboros
f317b542e2 Updated Teleport 2021-12-11 21:20:04 -03:00
ghoulslash
c0e408bfab fix aqua ring heal anim 2021-12-05 14:44:22 -05:00
ultima-soul
7369f60c06 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync 2021-12-03 17:30:45 -08:00
LOuroboros
f2dd7bce99 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionTweaks 2021-11-30 20:39:58 -03:00
SonikkuA-DatH
10a870a568
Update battle_scripts_1.s 2021-11-28 19:45:47 -08:00
BuffelSaft
a89ce0c38a Swapped webs don't trigger Defiant
Track the side that originally set Sticky Web, and if it matches the side the target of the speed drop is on, don't activate Defiant. Hard to tell if this is a bug or a feature in gen 8 - maybe the swapped webs are considered a "friendly" effect?

Also, fix Sticky Web not activating Defiant.
2021-11-23 22:54:30 +13:00
BuffelSaft
d2eb5f0e61 Remove shell trap effect code
Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
BuffelSaft
42b8f18cb1 Remove Corrosive Gas code
This was not working at all in testing, so it can be done by a separate PR later.
2021-11-22 14:35:01 +13:00
BuffelSaft
70f0018c08 Partially implement Shell Trap
Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
2021-11-22 14:14:41 +13:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
W1serV1ser
c2f81cd5f5 Added Sky Drop 2021-11-20 11:44:48 -08:00
BuffelSaft
14a2e86313 Fix Scale Shot
Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
86efd69370 Finish/fix Beak Blast
This was not working at all, but the basic framework was there; some small changes tidied it up and made it work.
2021-11-19 20:19:10 +13:00
BuffelSaft
98712e576e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2021-11-19 17:48:11 +13:00
BuffelSaft
16a4fc9062 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-19 16:33:24 +13:00
LOuroboros
5c485d9769 Fixed Fling when gLastUsedItem is 0
Also renamed VARIOUS_JUMP_IF_NO_FLING_POWER to VARIOUS_JUMP_IF_FLING_FAILS.
2021-11-15 14:02:33 -03:00
LOuroboros
a01fd2eb7a Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE 2021-11-15 12:47:26 -03:00
LOuroboros
cbb6639f8d Fling tweaks
-Updated and renamed VARIOUS_JUMP_IF_FLING_FAILS (now VARIOUS_JUMP_IF_NO_FLING_POWER)
-Updated BattleScript_EffectFling following Smogon's description of Fling's effect.
-Refactored BattleScript_FlingMentalHerb thanks to GetMentalHerbEffect
-No need to define flingPower when its value is 0
-Forced the target to eat a berry that was flung at them by overwriting their item with the berry thrown and restoring their original item after its effect finishes.
-Added a preproc config for Klutz.
2021-11-15 12:40:10 -03:00
ghoulslash
940a165be7 merge w be 2021-11-13 09:09:15 -05:00
LOuroboros
2fe015e5ce Implemented Fling 2021-11-13 10:27:05 -03:00
BuffelSaft
04867ac0d3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-13 17:33:25 +13:00
BuffelSaft
55b279ba0a Fix several move effects
Dragon Tail, Natural Gift, Spit Up all hit twice now. Could maybe use isparentalbondlaststrike instead of some of the other checks too.
2021-11-13 16:29:12 +13:00
BuffelSaft
6232b046b1 Fix Burn Up
Now works properly with and without Parental Bond. It wasn't broken before, but its interaction with Parental Bond was.
2021-11-13 12:40:45 +13:00
Eduardo Quezada D'Ottone
a7870dbef0
Merge branch 'battle_engine' into magician 2021-11-12 19:40:34 -03:00
BuffelSaft
e606e54f9d Fix Big Pecks/Octolock animation
Also removed MOVE_EFFECT_AFFECTS_USER because that shouldn't be part of playstatchangeanimation. The stat drops still bypass Mirror Armor without this.
2021-11-11 14:32:38 +13:00
BuffelSaft
e637714e1b Requested changes
Various bug fixes, syntax corrections etc.
2021-11-10 21:11:15 +13:00
BuffelSaft
e2599c2469 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-10 14:31:32 +13:00
BuffelSaft
e407883b58 Rethink final strike effects
This is now checked in SetMoveEffect instead of in each move that should behave this way. Some effects will need to be redone to make them play nice with this change, but some just work as is.
2021-11-07 20:31:09 +13:00
BuffelSaft
72d12a575d Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-07 12:13:18 +13:00
ghoulslash
da6ec51fc2 merge w be 2021-11-06 10:43:35 -04:00
ghoulslash
41bf1dc2f4 merge w be 2021-11-06 10:40:57 -04:00
Eduardo Quezada D'Ottone
ae8de0f07a Merge branch 'BattleEngine' into BE_TerrainMoves
# Conflicts:
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	src/battle_util.c
2021-11-06 10:44:05 -03:00
BuffelSaft
5acebe32aa
Merge pull request #1817 from LOuroboros/photonGeyser
Implemented Photon Geyser and Shell Side Arm
2021-11-06 16:04:53 +13:00
BuffelSaft
14ebba04af
Align comment with others
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-06 12:43:57 +13:00
BuffelSaft
4007a8d1f8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into relic_song 2021-11-06 11:52:51 +13:00
LOuroboros
5f458c9cd3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-05 10:58:53 -03:00
BuffelSaft
ee83d1142c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-05 21:40:05 +13:00
BuffelSaft
6df3975fc6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-05 14:32:33 +13:00
LOuroboros
22f7e81bef Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-04 12:25:26 -03:00
LOuroboros
4f251e6ec2 Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN 2021-11-04 12:13:55 -03:00
LOuroboros
e0b53f87fc Primal Reversion Tweaks
-Fixed the inconsistent Primal Reversion activation in double battles.
-Optimized the primal weather checks in attackcanceler a little.
-Fixed the issue with multi-target fire/water moves during primal rain/sun.
2021-11-04 12:04:14 -03:00
BuffelSaft
c9ae140bd1 Fix Clangourous Soul
I broke this while trying to tidy up the code, it worked perfectly before. Also, make sure the "recoil' doesn't break Disguise.
2021-11-04 21:50:42 +13:00
BuffelSaft
ecbe048f96 Fix Octolock
Fixed two issues:
- Octolock doesn't have an end of turn animation in gen 8
- The def drop anim wasn't played if Sp. Def was at -6 and def could still drop
2021-11-04 21:26:04 +13:00
BuffelSaft
cecd341011 Fix Tar Shot
If Tar Shot can't do anything to the target it should fail. Checking this is clunky, but it works.
2021-11-04 20:47:45 +13:00
BuffelSaft
3baf2aa331 Remove trynextdart, update waitmessage 0x40
Not dealing with Dragon Darts in this PR. Updated waitmessage 0x40 to waitmessage B_WAIT_TIME_LONG.
2021-11-04 20:19:18 +13:00
BuffelSaft
28e78cb6c4 Gen 8 moves initial commit
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
e930dae278 Remove ability pop up for Hunger Switch
Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
616be576fc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-04 15:29:38 +13:00
LOuroboros
b931e34172 Handled Mimicry's interaction with Steel Roller's effect 2021-11-03 23:23:28 -03:00
BuffelSaft
eeb40daede Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2 2021-11-04 13:52:58 +13:00
LOuroboros
f6628e301f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-03 20:43:33 -03:00
LOuroboros
f0d7c75ec8 Syntax corrections 2021-11-03 17:48:04 -03:00
ghoulslash
48c29a9cd8 proper mirror armor sticky web targeting 2021-11-03 15:05:52 -04:00
LOuroboros
af6e72ecfe Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-03 08:56:01 -03:00
BuffelSaft
6ce1f01b8c Hunger Switch and Aura Wheel
Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
BuffelSaft
18b87416d5 Fixes
- Fix Sheer Force interaction (needed after adding | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN)
- Fix "X Transformed!" target
- Allow switching between both forms
- Allow form change if target is KO'ed
2021-11-03 17:56:16 +13:00
BuffelSaft
74c85b5818 Implement Relic Song's form change
Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
f323e2c047 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil 2021-11-03 14:18:28 +13:00
BuffelSaft
d99fd30e4d Looping battle script, correct message
Testing in Sword showed that the pop up should happen once if two mons are cured, and that the correct message is "X was cured of its poisoning!"
2021-11-03 11:51:20 +13:00
LOuroboros
69b42de0d9 Implemented Mimicry
Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
ghoulslash
592a1dab63 fix mirror armor setstatchanger, handle reflected stat blockage 2021-11-02 12:02:58 -04:00
ghoulslash
ffcba355b0 merge w be 2021-11-02 10:36:08 -04:00
BuffelSaft
4668e11765 Looping battlescript version 1
Would be better if it simply updated the target, cured the status and returned I think, needs testing.
2021-11-03 00:45:24 +13:00
BuffelSaft
95435b5f7f Pastel Veil switchin effect attempt
Battle script isn't working for partner for some reason.
2021-11-02 23:06:10 +13:00
BuffelSaft
40bced517a Pastel Veil blocks poison for whole side
Tested vs Toxic, Toxic Thread and Sludge with 100% effect chance.
2021-11-02 20:00:57 +13:00
Eduardo Quezada D'Ottone
f3013d8ee9 Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
ghoulslash
e4242d04ab remove battler skipping in neutralizing gas exit bs 2021-11-01 14:28:41 -04:00
ghoulslash
48bea554a3 fix tryendneutralizinggas placement 2021-11-01 14:21:28 -04:00
ghoulslash
98b4b821dc merge with be 2021-11-01 13:55:55 -04:00
ghoulslash
a1e64fce4f handle simple beam, gastro acid 2021-11-01 13:50:57 -04:00
ghoulslash
b5d20da927 merge with be 2021-11-01 11:36:18 -04:00