Commit Graph

2641 Commits

Author SHA1 Message Date
GriffinR
54b254a829 Add CRY_MODE constants 2021-11-07 13:33:05 -05:00
ghoulslash
41bf1dc2f4 merge w be 2021-11-06 10:40:57 -04:00
LOuroboros
5f458c9cd3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-05 10:58:53 -03:00
BuffelSaft
ee83d1142c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-05 21:40:05 +13:00
cbt6
32aaf6912f Rename movement scripts to use Faster over Fastest 2021-11-05 02:22:28 +08:00
LOuroboros
4f251e6ec2 Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN 2021-11-04 12:13:55 -03:00
BuffelSaft
cecd341011 Fix Tar Shot
If Tar Shot can't do anything to the target it should fail. Checking this is clunky, but it works.
2021-11-04 20:47:45 +13:00
BuffelSaft
3baf2aa331 Remove trynextdart, update waitmessage 0x40
Not dealing with Dragon Darts in this PR. Updated waitmessage 0x40 to waitmessage B_WAIT_TIME_LONG.
2021-11-04 20:19:18 +13:00
BuffelSaft
28e78cb6c4 Gen 8 moves initial commit
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
LOuroboros
b931e34172 Handled Mimicry's interaction with Steel Roller's effect 2021-11-03 23:23:28 -03:00
LOuroboros
f6628e301f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-03 20:43:33 -03:00
ghoulslash
48c29a9cd8 proper mirror armor sticky web targeting 2021-11-03 15:05:52 -04:00
LOuroboros
af6e72ecfe Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-03 08:56:01 -03:00
LOuroboros
69b42de0d9 Implemented Mimicry
Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
ghoulslash
ffcba355b0 merge w be 2021-11-02 10:36:08 -04:00
ghoulslash
98b4b821dc merge with be 2021-11-01 13:55:55 -04:00
ghoulslash
a1e64fce4f handle simple beam, gastro acid 2021-11-01 13:50:57 -04:00
ghoulslash
b5d20da927 merge with be 2021-11-01 11:36:18 -04:00
GriffinR
dac4192fd3 Split headers from crt0 2021-10-31 16:39:54 -04:00
GriffinR
13cd2a41f0 Better braille support 2021-10-30 16:19:10 -04:00
ghoulslash
468ee66cd8 fix synthesis and leaf guard w utility umbrella 2021-10-30 11:04:50 -04:00
ghoulslash
af914ee7ed merge w be 2021-10-29 22:33:50 -04:00
ghoulslash
f342e7c590 merge with be 2021-10-28 17:03:10 -04:00
LOuroboros
a77f058146 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-10-28 14:24:43 -03:00
LOuroboros
82101d3581 Optimizations 2021-10-28 14:02:43 -03:00
LOuroboros
28522f3ffb Fixed Hyperspace Fury not breaking through protections
Also repositioned VARIOUS_JUMP_IF_SPECIES.
2021-10-28 12:09:44 -03:00
ghoulslash
bebaded415 merge with be 2021-10-27 16:48:38 -04:00
LOuroboros
8c35a68060 Quick syntax tweaks 2021-10-27 11:19:39 -03:00
LOuroboros
fc7f1acf20 Merge branch 'Photon_Geyser' of https://github.com/MissingNoL/pokeemerald-expansion into photonGeyser 2021-10-27 11:13:59 -03:00
LOuroboros
1ab8c84f41 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hyperspaceFury 2021-10-26 21:23:21 -03:00
Eduardo Quezada D'Ottone
76b6250104
Merge branch 'battle_engine' into plasmaFists 2021-10-23 11:06:34 -03:00
LOuroboros
a6315ffc75 Implemented Plasma Fists 2021-10-19 09:50:18 -03:00
LOuroboros
d9b8e11a9c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE 2021-10-19 07:47:42 -03:00
LOuroboros
dcea8e45ed Fixed jumpifspecies 2021-10-17 10:51:55 -03:00
Eduardo Quezada D'Ottone
21837b659a
Merge branch 'battle_engine' into bug_bite 2021-10-14 19:46:50 -03:00
BuffelSaft
fc6e8f598c Merge branch 'battle_engine' into battle_bond 2021-10-14 16:24:59 +13:00
BuffelSaft
bb8d0e3d6b Fix Battle Bond
Battle Bond Greninja transforms only after a KO, and doesn't revert when switched out.
2021-10-14 16:18:11 +13:00
ghoulslash
a3d2bdc9cf merge with be 2021-10-13 18:30:53 -04:00
GriffinR
def6cc8158 Label battle script macro arguments 2021-10-13 17:44:04 -04:00
GriffinR
fc15b0d5f0 Add controller buffer constants, finish misc battle doc 2021-10-13 16:21:39 -04:00
ghoulslash
996301d5d3 add mirror armor 2021-10-12 18:04:34 -04:00
ghoulslash
25a4da71fe remove unused macro 2021-10-12 10:37:59 -04:00
ghoulslash
bbd09fdcf7 add wandering spirit 2021-10-12 10:32:51 -04:00
GriffinR
f23e0beeba Rename battle anim cmds, move its data, name remaining symbols 2021-10-11 13:18:21 -04:00
ghoulslash
06bcfea3b8 merge with be 2021-10-10 19:56:33 -04:00
LOuroboros
91a68cd5db Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
GriffinR
31b501e7eb Start misc battle documentation 2021-10-08 16:39:46 -04:00
ghoulslash
4aeadd96c9 merge with be 2021-10-06 14:49:23 -04:00
ghoulslash
391cfabcac merge with be 2021-10-06 14:31:21 -04:00
ghoulslash
4382420dd2 merge with be 2021-10-06 13:32:59 -04:00
LOuroboros
b85b3094c8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev 2021-10-03 07:05:56 -03:00
LOuroboros
a506bf03c6 Corrected Flower Veil check 2021-10-01 02:14:46 -03:00
ghoulslash
761006a164 merge with be 2021-09-26 19:19:32 -04:00
GriffinR
a66d7e1b43 Document some single-remaining symbols 2021-09-24 17:14:20 -04:00
ultima-soul
fe6a11e5ec
Update asm/macros/battle_script.inc 2021-09-23 12:26:36 -07:00
ghoulslash
767e25bfed
Update asm/macros/battle_script.inc
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-09-23 13:19:12 -06:00
ghoulslash
2f69748e0d merge with be 2021-09-23 14:38:01 -04:00
ghoulslash
94ec25319f syntax fixes. Use BlocksPrankster for perish song battle script 2021-09-23 14:35:37 -04:00
ghoulslash
13062b5a8f fix lash out, obstruct, and decorate 2021-09-22 09:43:40 -04:00
ghoulslash
0ea6c65b83 merge with be 2021-09-17 09:10:09 -04:00
ghoulslash
b916d7991c merge with be 2021-09-16 21:52:29 -04:00
ghoulslash
af8d86f0c9 merge with be 2021-09-16 13:33:35 -04:00
ghoulslash
9d8672e3df merge with be 2021-09-16 13:12:59 -04:00
ghoulslash
9c94eb6140 but it failed check for rototiller 2021-09-16 10:24:32 -04:00
ghoulslash
aa475ab300 merge with be 2021-09-15 16:42:23 -04:00
ghoulslash
60713a8f2d fix room service activation msg, stat target 2021-09-14 12:50:36 -04:00
ExpoSeed
5a5c257f68 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad merge with be 2021-09-02 15:33:42 -04:00
ultima-soul
a10a02a536
Merge pull request #1221 from ghoulslash/battle_engine
Implement Pickpocket
2021-09-02 11:33:34 -07:00
ExpoSeed
0f99d9d4c6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-08-30 13:26:40 -05:00
LOuroboros
9e4f33d09e Implemented Desolate Land, Primordial Sea and Delta Stream 2021-08-27 17:56:43 -03:00
LOuroboros
554210c5e3 Removed trailing spaces in the most relevant files
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
ultima-soul
988320b89a Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-08-17 11:25:13 -07:00
ghoulslash
c7c0fbc296 merge with be, make AI CanBeStatused functions separate from general util ones 2021-08-12 13:37:53 -06:00
ghoulslash
d218322b2c merge with be 2021-08-12 01:26:13 -04:00
ultima-soul
3f75a58137 Merge branch 'master' of github.com:pret/pokeemerald into pokemon_expansion_sync 2021-08-11 16:55:29 -07:00
ultima-soul
02c9e040df Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
ghoulslash
4ca6d76160 add bug bite 2021-07-25 14:55:52 -06:00
ghoulslash
c914ed8572 fix sucker punch, surging strikes, obstruct, and snipe shot 2021-07-25 09:38:54 -06:00
ghoulslash
a37d4c3da9 merge with be, give life dew jungle healing effect 2021-07-25 08:22:05 -06:00
GriffinR
b4f66496ed
Merge pull request #1471 from GriffinRichards/fix-lock
Fix some object lock names
2021-07-03 11:21:10 -04:00
Xhyzi
c2bd046ea6 Shell Trap 2021-06-15 20:22:50 +02:00
Xhyzi
155e9b6332 Court Change 2021-06-15 20:14:10 +02:00
Xhyzi
0202b75822 Beak Blast 2021-06-15 19:57:21 +02:00
Xhyzi
7799e49e3a Corrosive Gas 2021-06-15 19:45:24 +02:00
ExpoSeed
c8fc141287 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-06-10 11:54:20 -05:00
ultima-soul
0a87adad1a Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-06-07 18:05:52 -07:00
ultima-soul
cf19635a80 Merge branch 'master' of github.com:pret/pokeemerald into pokemon_expansion_sync 2021-06-07 13:15:46 -07:00
ultima-soul
092f02f119 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-06-07 12:00:23 -07:00
MissingNoL
bfc66a21cc gBattlescriptCurrInstr[3] is not reading species parameter 2021-06-06 19:14:11 -07:00
MissingNoL
f30a9542ee Problem: Photon Geyser is calculating as Shell Side Arm?? Needs: Poison effect, contact move for Shell Side Arm 2021-05-27 22:21:55 -07:00
ghoulslash
c356ffaed4 merge with be. fix null ptr check in GetBattleMoveSplit 2021-05-24 10:46:53 -06:00
ghoulslash
5840b1f0ed utility umbrella effect 2021-05-24 09:52:45 -06:00
ExpoSeed
6a977bdbfc Document second parameter of playbgm 2021-05-21 15:08:00 -05:00
GriffinR
4206359862 Fix some object lock names 2021-05-04 01:21:50 -04:00
ultima-soul
cf0fd961b9 Merge branch 'master' of github.com:pret/pokeemerald into pokemon_expansion_sync 2021-04-28 23:56:58 -07:00
ultima-soul
56fc420187 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-28 21:34:30 -07:00
ultima-soul
0da3f74a7e Merge branch 'master' of github.com:pret/pokeemerald into pokemon_expansion_sync 2021-04-28 18:58:38 -07:00
ultima-soul
14a0303e2f Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-27 18:36:37 -07:00
GriffinR
dbe24f0baa Clean up contest_painting 2021-04-21 20:04:12 -04:00
ultima-soul
be7acc919a Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-04-03 21:53:29 -07:00
GriffinR
f4d8a91ba4 Misc battle script cleanup 2021-04-03 14:07:31 -04:00
ultima-soul
b8721034ef Merge branch 'master' of github.com:pret/pokeemerald into pokemon_expansion_sync 2021-04-02 13:42:05 -07:00
ultima-soul
939608f5b8 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-02 13:16:40 -07:00
GriffinR
21fd6827b0
Merge pull request #1394 from GriffinRichards/fix-bgevent
Fix bg event macros
2021-04-01 14:22:48 -04:00
GriffinR
038505984c Fix bg event macros 2021-04-01 02:42:02 -04:00
GriffinR
f602a9dcbf Use bool for multichoice ignoreBPress 2021-03-31 00:35:56 -04:00
GriffinR
7a5c6d4d86 Standardize Friendship/Happiness 2021-03-27 17:27:20 -05:00
ultima-soul
56a1cab314 Merge branch 'master' of github.com:pret/pokeemerald into pokemon_expansion_sync 2021-03-23 15:21:19 -07:00
ultima-soul
5bab9474dc Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
Evan
b130396c0e merge with be 2021-03-01 17:05:10 -07:00
Evan
6cb8c6309a merge with be 2021-03-01 11:28:51 -07:00
GriffinR
c6141fea83 Document easy chat 2021-02-24 11:03:45 -05:00
Deokishisu
7b2bf8c7e2 Rename obedient/fatefulEncounter to eventLegal
Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind.

Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
2021-02-15 14:54:35 -05:00
Deokishisu
b89c3e901e Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.h
The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi.

The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
2021-02-15 11:40:16 -05:00
ultima-soul
daf5e0167e Merge branch 'pokemon_expansion' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-02-03 16:06:48 -08:00
ExpoSeed
4a8e18cea2
Merge pull request #1336 from LOuroboros/cries_PE_redux
Various tweaks related to Pokémon cries
2021-02-03 11:26:44 -06:00
GriffinR
64460e01ae
Merge pull request #1314 from GriffinRichards/doc-controllers
Document battle controllers, misc other battle
2021-02-02 00:24:16 -05:00
LOuroboros
fc04c6974b Edit->Blank Operations->Trim Trailing Space for the win 2021-02-01 17:05:49 -03:00
Evan
c009b51ae8 add grassy glide, misty explosion, steel roller, obstruct, behemoth, decorate, snipe shot 2021-01-28 13:27:00 -07:00
Evan
dd51edd881 add eerie spell, surging strikes, jungle healing 2021-01-28 10:51:00 -07:00
GriffinR
9e59581220 Document object lock and some trainer approach 2021-01-26 04:42:18 -05:00
GriffinR
0064333e4a Clean up scrcmd.c 2021-01-26 02:16:26 -05:00
GriffinR
4eca05ccf5 Document remainder of battle_controllers.c 2021-01-22 02:48:22 -05:00
Evan
8ec12c665c merge with be 2021-01-20 17:36:13 -07:00
Evan
e61309dce6 merge with be 2021-01-20 17:34:24 -07:00
Evan
16d54b6d32 merge with be, add form checks to CanBattlerGetOrLoseItem 2021-01-20 14:28:03 -07:00
LOuroboros
0da2fd0dcb Renamed cry_not and cry2_not macros 2021-01-18 11:43:34 -03:00
Evan
10b1d33d13 handle battler being affected by terrain 2021-01-16 12:05:51 -07:00
Evan
8ef6a2c80d merge with be 2021-01-13 14:23:30 -07:00
Evan
1e22ae4cf2 merge with be 2021-01-10 09:08:25 -07:00
Evan
d4e4405cf5 merge with be 2021-01-10 09:04:21 -07:00
Evan
b5128be68b eject packer invisible before openpartymenu 2021-01-08 08:02:00 -07:00
Evan
6dabff1ee3 merge with be 2021-01-07 21:24:21 -07:00
Evan
7fffe23e63 add terrain seeds 2021-01-06 20:22:05 -07:00
Evan
0a3908ee92 add neigh and as one abilities 2021-01-05 19:37:23 -07:00
ExpoSeed
7dadcb94b8 Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-03 17:14:43 -06:00
ExpoSeed
10f4b48215 Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-01 14:14:51 -08:00
GriffinR
769ddf22c2 Label remaining subs in battle_tower.c 2020-12-24 16:18:47 -05:00
Evan
a0b9ece980 merge with BE 2020-12-20 16:39:50 -07:00
Evan
e70e2bcd65 merge with be 2020-12-14 09:09:51 -07:00
Evan
b85dacce9d fix conflicts 2020-12-14 08:50:41 -07:00
Evan
d5ad14c349 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup 2020-12-05 21:03:20 -07:00
Evan
21cab1b7a7 better negative totem boost system, totems occur before switch in abilities 2020-12-05 21:00:51 -07:00
Evan
39cbc21925 fix trainer theft, update config option 2020-12-03 08:42:12 -05:00
Evan
4ad5e368a9 fix merge conflicts 2020-12-01 17:57:57 -05:00
Evan
2bfc7ea9b1 merge upstream 2020-12-01 15:42:04 -05:00
Evan
752aca7698 finish z move anims 2020-11-29 09:22:31 -05:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
4060b09bd6 expand top left move window. add z move init anim 2020-11-27 17:06:36 -05:00
Evan
ef43596a79 toggleable manual ability popup destruction 2020-11-19 15:16:27 -07:00
Evan
1c398c3d4b totem format fixes 2020-11-19 10:37:15 -07:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
Aaron B-D
151aca8365 Changed how scripted wild encounters work to include double battles
Removed the old commands for scripted wild double encounters
2020-11-17 03:13:00 -05:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
Evan
435f928aa4 opponent trainer theft config option. Clean up code a bit 2020-11-13 11:00:44 -07:00
Evan
64bcac4589 move pickpocket to back of moveend sequence 2020-11-12 23:30:00 -07:00
Aaron B-D
b83a87c8e8 Added scripted double wild battles 2020-10-19 14:47:32 -04:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
ExpoSeed
5794fc69e8 Merge branch 'pokemon_expansion' of https://github.com/DizzyEggg/pokeemerald into sync-pokemon-expansion 2020-10-04 02:35:23 -05:00
ExpoSeed
3860551777 Mark unused script commands 2020-09-25 13:41:17 -05:00
Kurausukun
f4a49dcd1d Make all arguments for audio macros required 2020-09-17 19:56:55 -04:00
Kurausukun
b9644e9583 Update Audio Macros
Information: Our current audio macros preclude the definition of root
key and pan (applicable when used in drumsets, aka "keysplit_all") for
GB channels. However, this functionality does exist in m4a--Pokemon
Emerald just happens not to use it. However, for the sake of people
working with custom music, I believe these values should be modifiable
by users.

Additionally, given the recent events that have occurred with this repo,
I would like to make something fully clear: I have indeed looked at the
GBA SDK before, which contains notes on how these sounds are defined;
therefore, I cannot blame you if you reject this PR on the grounds that
the information is "tainted." However, this information is readily
available and matches the same macros used for directsound--it's hardly
information that one would need the source to know.
2020-09-17 03:12:19 -04:00
DizzyEggg
f70a9ce153 Merge with master 2020-08-27 12:01:28 +02:00
DizzyEggg
c2733236be Merge with master 2020-08-27 11:36:35 +02:00
GriffinR
fbb70b3727 Document contest AI scripts 2020-08-21 14:57:17 -04:00
GriffinR
469ec5f248 Document contest AI commands 2020-08-21 02:36:48 -04:00
GriffinR
65bd2faf94 Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest 2020-08-16 05:59:10 -04:00
DizzyEggg
43359f39c3 Merge with master 2020-07-27 15:28:03 +02:00
DizzyEggg
0066640a1e Merge with master 2020-07-27 14:51:39 +02:00
DizzyEggg
3a220d0733 ai tweaks 2020-07-26 13:48:25 +02:00
GriffinR
aca50c87be Continue new contest documentation 2020-07-24 00:14:53 -04:00
GriffinR
af09e73d67
Merge branch 'master' into doc-overworld 2020-07-18 20:24:09 -04:00
GriffinR
aba42513d3 Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
DizzyEggg
ec4c73711e Rest Sleep Talk wake up awaraness 2020-07-15 21:30:24 +02:00
DizzyEggg
1a94d27fe6 Emergency Exit 2020-07-15 17:21:12 +02:00
GriffinR
e129d04b93
Merge branch 'master' into doc-overworld 2020-07-15 00:40:47 -04:00
DizzyEggg
ff5fc97859 Merge with master 2020-07-11 14:07:10 +02:00
DizzyEggg
4c3f40a361 Merge with master 2020-07-11 12:59:23 +02:00
Ryuhouji
8e2128f22c
Fix indentation 2020-07-09 15:36:22 -04:00
Ryuhouji
d261374044
Made documentation more readable
This change will make the script command documentation more user-friendly to read.
Additionally, provided the information on the 'delay' macro. I have confirmed that this
is indeed Frames and not Milliseconds. Updated the macro respectively.
2020-07-09 15:16:37 -04:00
GriffinR
4ea6992172 Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup (#454)
* Toxic Thread doesn't have power.

* Added missing commas.

* Autotomize typo.

It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
548a43f8d9 Rocky Helmet before Knock Off 2020-06-25 16:15:11 +02:00
DizzyEggg
19699bee23
Merge pull request #390 from ghoulslash/battle_engine
add animations for all moves
2020-05-29 12:53:17 +02:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge (#363)
* Turns for Uproar

* Chances for the amount of hits with multi-hit moves.

* Electric type mon's immunity to paralysis

* (Hi) Jump Kick to always do 1/2 of maxHP when crashing

* Turns for Disable.

* Minimized mons can always be hit by moves like Stomp

* Grass types immune to powder and spore moves.

* Psywave's damage formula

* Fixed random usage.
2020-05-28 10:38:27 +02:00
Evan
6c20a49dc6 animations for all moves 2020-05-25 00:37:32 -06:00
ultima-soul
9ee5db6a96 Expand ability ids to u16. Thanks to ghoulslash for some assistance! 2020-05-18 14:54:12 -07:00
DizzyEggg
4fc88d18aa Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-04-29 09:17:25 +02:00
DizzyEggg
0ed8b9337e Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into pokemon_expansion 2020-04-29 09:04:28 +02:00
GriffinR
b1d26e10a8 Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
DizzyEggg
738d92e39d Infiltrator affects mist safeguard 2020-04-23 11:29:19 +02:00
DizzyEggg
40ce053ce1 Adrenaline Orb 2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b Destiny Knot 2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539 Power Herb 2020-04-22 10:44:19 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion (#306)
* Status move poisoning for Steel and Poison types.

* Can poison itself with Toxic Orb.

* Secondary effect poisoning now working.

* Created a function that checks if abilities can bypass type immunities.

* Created macro to handle typeimmunity

* Applied review changes.

* Applied review requests.

* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa Ally Switch, tbd 2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2 Fairy Lock 2020-04-20 19:41:07 +02:00
DizzyEggg
5d412d37d8 More Ai tweaks 2020-04-20 14:47:00 +02:00
DizzyEggg
dd17360ab0 Zen Mode and Shields Down 2020-04-19 21:18:39 +02:00