Evan
f428e5e2dc
some quick claw/custap berry fixes
2021-01-31 23:31:27 -07:00
GriffinR
12af03cd62
Label bard music pitch table
2021-01-28 16:36:56 -05:00
GriffinR
89b85a49ec
Index gBardSounds_Moves and gBardSounds_Pokemon with constants
2021-01-28 15:55:33 -05:00
GriffinR
92bd6400b7
Fix up berry sparkle
2021-01-26 05:40:34 -05:00
GriffinR
9e59581220
Document object lock and some trainer approach
2021-01-26 04:42:18 -05:00
GriffinR
0064333e4a
Clean up scrcmd.c
2021-01-26 02:16:26 -05:00
GriffinR
3fd5e143a9
Misc battle anim documentation
2021-01-23 00:40:46 -05:00
GriffinR
a392cca928
Misc battle documentation
2021-01-23 00:40:31 -05:00
GriffinR
c106f7f130
Document battle_controller_opponent.c
2021-01-22 21:35:16 -05:00
GriffinR
63a7828772
Document battle_controller_player.c
2021-01-22 20:03:27 -05:00
GriffinR
4eca05ccf5
Document remainder of battle_controllers.c
2021-01-22 02:48:22 -05:00
Evan
5aff5333dc
fix B_MEMENTO_FAIL comment
2021-01-21 12:05:01 -07:00
Evan
bfb7333507
memento gen4 failing
2021-01-21 12:03:30 -07:00
GriffinR
8fe4d004e3
Merge pull request #1305 from GriffinRichards/doc-battletv
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Document battle tv data
2021-01-21 12:27:14 -05:00
Evan
4611c71bd1
merge with be
2021-01-21 08:55:14 -07:00
Evan
8ec12c665c
merge with be
2021-01-20 17:36:13 -07:00
GriffinR
3ceb43177d
Merge pull request #1312 from sphericalice/pokeemerald
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Fix misnamed ground effect flags & document reflections
2021-01-20 18:50:31 -05:00
ghoulslash
71f18bfbf4
Merge pull request #1316 from ultima-soul/form_species_tables_be
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Add Form Species ID Tables
2021-01-20 13:54:39 -07:00
ultima-soul
d3b0e98325
Merge branch 'form_species_tables' into form_species_tables_be
2021-01-20 11:40:48 -08:00
ultima-soul
267900bdcb
Add Form Species ID tables and functions to access them.
2021-01-20 11:31:20 -08:00
SphericalIce
4334f7a379
Include NUM_REFLECTION_TYPES in the ReflectionTypes enum
2021-01-20 10:17:07 +00:00
ExpoSeed
61db82e64a
Revert "Included global.h into battle_config.h"
2021-01-19 22:55:08 -06:00
GriffinR
6999b237eb
Merge pull request #1309 from GriffinRichards/misc-macro
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Use constants for item data, misc other constants/fixes
2021-01-19 20:49:58 -05:00
SphericalIce
2746fd1f95
Name object event ID arguments properly
2021-01-19 23:35:57 +00:00
SphericalIce
6dd973012b
Correct ground effect flag names for reflections & document sprite data usage
2021-01-19 23:21:50 +00:00
ghoulslash
9d9da6a485
Update include/constants/battle_config.h
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Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-01-19 15:01:51 -07:00
Evan
b576eb5247
fix var_terrain default, wording
2021-01-19 13:26:36 -07:00
GriffinR
752982552e
Add FIRST_BALL, some FIRST_BERRY_INDEX usage
2021-01-19 13:39:18 -05:00
SphericalIce
2dfaba9472
Name color return values more accurately
2021-01-19 17:59:36 +00:00
GriffinR
305ebdbc4a
Parentheses for GET_UNOWN_LETTER
2021-01-19 12:36:36 -05:00
SphericalIce
8de76ed533
Make broader use of RGB macros
2021-01-19 17:15:12 +00:00
GriffinR
cf9f8d01c5
Add misc item data constants
2021-01-19 05:49:20 -05:00
GriffinR
bc20fda604
Use GET_UNOWN_LETTER macro
2021-01-19 04:03:16 -05:00
LOuroboros
77d714ead5
Included global.h into battle_config.h
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Fixes the dupplicated defines issue.
2021-01-16 20:37:34 -03:00
Evan
544d598506
update tailwind timer
2021-01-15 18:34:47 -07:00
Evan
f1d89b2d79
merge with be
2021-01-15 11:17:45 -07:00
ExpoSeed
b166e9a5e3
Merge pull request #1276 from LOuroboros/x_items_BE
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Reworked the effects of the X Items #1
2021-01-15 12:05:07 -06:00
GriffinR
2da0c3436e
Make filler in PokemonSubstruct0 explicit
2021-01-15 00:14:46 -05:00
GriffinR
564278fd49
Document battle tv data
2021-01-14 06:29:59 -05:00
Evan
d571c8b028
B_TERRAIN_BG_CHANGE TRUE by default
2021-01-13 16:02:32 -07:00
Evan
d26605c9fe
fix bad bg fade if no permanent terrain
2021-01-13 16:01:47 -07:00
Evan
9902f6e603
merge with be
2021-01-13 14:32:14 -07:00
GriffinR
b9e1b050e1
Label remaining battle types
2021-01-13 15:20:29 -05:00
ghoulslash
fba17a96a4
Merge pull request #1253 from surskitty/battle_engine
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Increase readability of too-long names
2021-01-12 09:20:53 -07:00
GriffinR
92de664f79
List battle animation indexes alongside tables
2021-01-11 16:07:16 -05:00
surskitty
29343ce1ec
Remove synonyms
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Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-01-11 15:00:11 -05:00
opakedragon
cbaf9b38b2
rename string id to reflect usage
2021-01-11 08:48:00 -05:00
surskitty
f58539b602
Renaming the last two and fixing the merge conflict with PE.
2021-01-10 15:48:57 -05:00
surskitty
a0f1dcb9cf
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2021-01-10 15:40:21 -05:00
Evan
1e22ae4cf2
merge with be
2021-01-10 09:08:25 -07:00
Evan
d4e4405cf5
merge with be
2021-01-10 09:04:21 -07:00
LOuroboros
3ffa7f993a
Renamed some X Defend labels to reflect its new name in the IE
2021-01-10 01:58:02 -03:00
ultima-soul
b5b4efdaa0
Merge pull request #1314 from LOuroboros/battle_debug_constant
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battle_config.h tweaks
2021-01-09 12:36:37 -08:00
SphericalIce
3c2a33b9b2
Use constants for max IVs & the random IV generation flag
2021-01-07 22:13:14 +00:00
ultima-soul
d2d961e447
Merge pull request #1262 from LOuroboros/gen8_abilities_BE
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Implemented various Gen. 8 abilities
2021-01-07 13:31:17 -08:00
LOuroboros
8511ed57e4
Tweaked Steam Engine's battle string
2021-01-07 18:13:16 -03:00
ghoulslash
c392a2011e
Merge pull request #1325 from ExpoSeed/BE/sync
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Sync battle engine
2021-01-07 12:13:26 -07:00
LOuroboros
3d124944b3
Review correction to B_X_ITEMS_BUFF's comment
2021-01-07 16:09:23 -03:00
LOuroboros
cb22cbd3f6
Tweaked preprocessor constant in include/constants/item_effects.h
2021-01-07 16:06:55 -03:00
Evan
aac3f9c3db
kee, maranga, sitrus beries
2021-01-06 13:07:18 -07:00
Evan
c3615485f3
merge in berry branch
2021-01-06 12:54:02 -07:00
Evan
7646855e79
jaboca, rowap berry effects
2021-01-06 11:15:56 -07:00
Evan
efa4fe89ad
micle berry
2021-01-06 10:47:07 -07:00
Evan
f2e486eb0d
custap berry effect, custap/quick claw activation message
2021-01-06 09:37:31 -07:00
Evan
b3a6df8d57
stat raising berries
2021-01-05 22:13:32 -07:00
Evan
4c1e8f2f2e
add curious medicine
2021-01-05 20:02:11 -07:00
Evan
0a3908ee92
add neigh and as one abilities
2021-01-05 19:37:23 -07:00
GriffinR
e0c0143f41
Fix substitute back sprite
2021-01-04 10:14:01 -05:00
LOuroboros
adf039fe12
Made BufferStatRoseMessage print an extra string if B_X_ITEMS_BUFF == GEN_7
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Also turned sText_StatSharply into gText_StatSharply.
2021-01-04 07:41:56 -03:00
LOuroboros
dbc3690282
Tweaked preprocessor directives
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Changed #ifdef X_ITEMS_REWORK == FALSE to #ifndef ITEM_EXPANSION
Changed #ifdef X_ITEMS_REWORK == TRUE to #ifdef ITEM_EXPANSION
2021-01-04 03:58:31 -03:00
LOuroboros
517c8ffdd0
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_abilities_BE
2021-01-03 22:05:14 -03:00
ExpoSeed
7dadcb94b8
Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD
2021-01-03 17:14:43 -06:00
BuffelSaft
10cf5b3673
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only
2021-01-04 10:55:30 +13:00
GriffinR
d992e4277e
Merge pull request #1283 from GriffinRichards/doc-factscreen
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Document battle factory screen
2021-01-03 02:51:59 -05:00
GriffinR
f2ce06683d
Merge pull request #1285 from GriffinRichards/doc-fieldscr
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Minor field_screen_effect / field_player_avatar documentation
2021-01-03 01:59:36 -05:00
GriffinR
88e951bfe3
Label some ReturnToField funcs
2021-01-01 17:11:06 -05:00
GriffinR
c711a2f73b
Document warp spin functions
2021-01-01 17:11:02 -05:00
Evan
f172245ad6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into totem
2021-01-01 08:49:43 -07:00
ExpoSeed
24362e8bed
Merge pull request #1250 from ghoulslash/infestation
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infestation between turn anim
2020-12-31 18:06:13 -06:00
surskitty
aa9796a6ae
Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip.
2020-12-31 18:57:36 -05:00
GriffinR
ec85c01e7c
Merge branch 'master' into doc-factscreen
2020-12-31 00:40:45 -05:00
GriffinR
0bf49198f6
Resume factory screen doc
2020-12-30 13:28:15 -05:00
GriffinR
2f426e0e7d
Index battle controller cmd tables
2020-12-29 17:21:58 -05:00
GriffinR
769ddf22c2
Label remaining subs in battle_tower.c
2020-12-24 16:18:47 -05:00
Evan
59813c9ce7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into be_config
2020-12-23 10:27:54 -07:00
ghoulslash
450ac70ab2
Merge pull request #1288 from LOuroboros/comments
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Some more small battle_config.h tweaks
2020-12-23 10:27:09 -07:00
LOuroboros
320cc37ac9
USE_BATTLE_DEBUG -> B_ENABLE_DEBUG
2020-12-23 14:04:14 -03:00
LOuroboros
b3c5613ff7
battle_config.h tweaks
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-Moved the USE_BATTLE_DEBUG constant from include/battle_debug.h
-Slight correction to a few comments in battle_config.h
2020-12-23 13:16:01 -03:00
ghoulslash
0af8cab87e
Merge pull request #1283 from LOuroboros/ct_moves_data
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Added the data of SwSh's Crown Tundra's moves
2020-12-21 23:13:23 -07:00
LOuroboros
a417a1b2b9
Corrected Punk Rock's checks
2020-12-19 16:18:39 -03:00
GriffinR
15c2856b24
Merge pull request #1265 from Kurausukun/berry_crush
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fakematch fixes, begin documenting Berry Crush (based on #1187 )
2020-12-14 23:22:41 -05:00
GriffinR
c611421882
Merge pull request #1267 from ipatix/m4a_names
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refactor m4a.c/m4a_1.s constant/variable/type naming
2020-12-14 20:03:53 -05:00
GriffinR
18a5feb413
Merge pull request #1269 from GriffinRichards/bugfix
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Use BUGFIX for some inline fixes
2020-12-14 20:00:59 -05:00
Evan
b85dacce9d
fix conflicts
2020-12-14 08:50:41 -07:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
Evan
97172fc5b5
merge with be
2020-12-13 17:21:22 -07:00
Evan
ead8637e4f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
2020-12-13 17:09:04 -07:00
GriffinR
f7a729df30
BUGFIX implies UBFIX
2020-12-13 16:16:48 -05:00
Tim Gates
581306db7b
docs: fix simple typo, redunant -> redundant
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There is a small typo in include/constants/battle_frontier.h.
Should read `redundant` rather than `redunant`.
2020-12-13 22:14:50 +11:00
GriffinR
81d95b9325
Use BUGFIX for some inline fixes
2020-12-12 23:30:51 -05:00
Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
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Updated Spite
2020-12-12 22:27:26 -03:00
Eduardo Quezada D'Ottone
db9933ce67
Merge pull request #1244 from ghoulslash/popup
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toggleable manual ability popup destruction
2020-12-12 20:36:55 -03:00
LOuroboros
55bc2b4bb9
Corrected small inconsistency in move flag names
2020-12-12 12:18:56 -03:00
LOuroboros
31d483ef44
Some more battle_config.h tweaks
2020-12-12 11:35:05 -03:00
Michael Panzlaff
91ccf9e343
fix typo
2020-12-12 13:07:56 +01:00
LOuroboros
c5e04cf243
Removed the unnecessary Dragon Energy effect
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The move is an Eruption clone, whose effect was already done. Thanks to BuffelSaft for the heads up.
I took the chance and fixed its target too.
2020-12-12 01:35:54 -03:00
LOuroboros
33d7f22494
Improved the comment of B_STANCE_CHANGE_FAIL
2020-12-11 21:54:17 -03:00
LOuroboros
17a9555715
Oopsie.
2020-12-11 21:43:18 -03:00
LOuroboros
9ec2e44f4c
Updated Spite
2020-12-11 21:36:59 -03:00
LOuroboros
0ac026e6ca
Added the data of SwSh's Crown Tundra's moves
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And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
LOuroboros
c930a63c84
Implemented Punk Rock
2020-12-11 19:46:33 -03:00
LOuroboros
2b0702ec04
Implemented Perish Body
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Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8
Implemented Sand Spit
2020-12-11 16:47:23 -03:00
Michael Panzlaff
f177c736fc
more CgbSound decipher work
2020-12-11 16:33:58 +01:00
Michael Panzlaff
15ff55eee5
use better m4a variable/constant names
2020-12-11 16:33:55 +01:00
Kurausukun
58976ebaa8
Merge remote-tracking branch 'upstream/master' into berry_crush
2020-12-10 23:30:52 -05:00
LOuroboros
322918e280
Implemented Steam Engine
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And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
LOuroboros
791d561f14
Reworked the effects of the X Items
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Thanks to Karathan's indications.
2020-12-08 18:24:42 -03:00
GriffinR
f95192ed87
Define terminal species IDs relatively
2020-12-08 00:45:05 -05:00
BuffelSaft
72b769ec75
Add config options for Jump Kick
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Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
426ea191ad
style fix
2020-12-05 21:04:12 -07:00
Evan
d5ad14c349
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup
2020-12-05 21:03:20 -07:00
Evan
21cab1b7a7
better negative totem boost system, totems occur before switch in abilities
2020-12-05 21:00:51 -07:00
LOuroboros
6a0fee9c56
Fixed Intrepid Sword and Dauntless Shield
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And also introduced a new BattleString for BattleScript_BattlerAbilityStatRaiseOnSwitchIn
2020-12-05 14:03:13 -03:00
LOuroboros
002973d373
Renamed BattleScript_TargetAbilityStatRaiseOnSwitchIn
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This battlescript is meant to be called within the case ABILITYEFFECT_ON_SWITCHIN of AbilityBattleEffects, which refers to the currently selected battler as Battler instead of Attacker or Target.
2020-12-05 13:50:47 -03:00
LOuroboros
e2f4ca27b0
BattleScript_TargetAbilityStatRaiseOnSwitchin -> BattleScript_TargetAbilityStatRaiseOnSwitchIn
2020-12-05 02:43:29 -03:00
LOuroboros
9e1d7cc827
Implemented Ball Fetch
2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778
Implemented Cotton Down
2020-12-02 22:53:00 -03:00
LOuroboros
e11fa09632
Implemented Intrepid Sword and Dauntless Shield and...
...
-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin
Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
Evan
dcefaf2563
anim particle changes false by default
2020-12-01 18:01:02 -05:00
Evan
4ad5e368a9
fix merge conflicts
2020-12-01 17:57:57 -05:00
Evan
1e68c46890
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
2020-12-01 17:51:38 -05:00
Evan
5478179464
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims
2020-12-01 17:46:26 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
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Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
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Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
7c6e74ab69
update terrain bg config option comment
2020-11-24 21:17:31 -05:00
Evan
6c0878b5fe
infestation between turn anim
2020-11-24 17:21:59 -05:00
GriffinR
9d056e8656
Move object event pal declarations to graphics
2020-11-23 14:45:16 -05:00
GriffinR
513c7c5f45
Clarify Kecleon objects
2020-11-23 14:42:47 -05:00
GriffinR
bf65c1fb25
Name object event pals/tags
2020-11-23 14:24:48 -05:00
Evan
ef43596a79
toggleable manual ability popup destruction
2020-11-19 15:16:27 -07:00
Evan
07a4400d50
finish switch in ability messages
2020-11-19 11:42:00 -07:00
Evan
99d9a36860
add totem boosts
2020-11-19 10:35:37 -07:00
ultima-soul
fdfe330330
Merge pull request #519 from Pyredrid/doublescriptedwilds
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Added commands for scripted double wild battles
2020-11-18 08:57:19 -08:00
Evan
5c658c6950
config option for terrain bg change
2020-11-17 20:26:09 -07:00
Evan
c026f705b3
permanent terrain move bgs
2020-11-17 19:45:27 -07:00
ultima-soul
e15a86caae
Add ifdef for Hidden Abilities from Pokémon Expansion and change gBattlerAbility back to a u8.
2020-11-17 10:32:24 -08:00
kageru
6f91f7e0e3
Use more constants in Battle Tower code
2020-11-17 17:40:26 +01:00
ultima-soul
63bd0ec836
Remove Cacophony and fix some Gen 8 ability descriptions to fit.
2020-11-16 15:42:09 -08:00
ultima-soul
e32659d4bb
Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
2020-11-16 13:50:26 -08:00
Eduardo Quezada D'Ottone
4da357aef4
Fixed compatibility with Pokémon Expansion
2020-11-15 13:35:02 -03:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
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LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff
Review changes 2
2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb
Review changes
2020-11-13 14:51:50 -03:00
ultima-soul
236d7145ae
Merge pull request #1220 from AsparagusEduardo/BE-SteelResistances
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Added config option for Steel type resistances.
2020-11-12 23:25:21 -08:00
ultima-soul
c3423b4212
Merge pull request #1206 from ExpoSeed/type-changing-moves
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Refactor move effects for type changing moves
2020-11-12 19:10:48 -08:00
Eduardo Quezada D'Ottone
4b9d0d8e24
Added config option for Steel type resistances.
2020-11-11 17:48:02 -03:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
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Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
e021a4aa87
Critical Capture Config Option And Catching Charm #556 from ghoulslash
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Critical Capture Config Option And Catching Charm
2020-11-10 17:31:08 -03:00
Eduardo Quezada D'Ottone
e6f8d57f08
Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
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# Conflicts:
# include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
LOuroboros
bb4f00737e
B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE
2020-11-10 14:26:47 -03:00
Evan
de0518121e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-11-10 09:00:30 -07:00
LOuroboros
a25190f357
A few things.
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-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
2020-11-10 10:34:51 -03:00
LOuroboros
e179b9b5fe
Updated Intimidate to Gen. 8 standard
2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
33ed87e2cb
Capitalization
2020-11-09 14:52:18 -03:00
Eduardo Quezada D'Ottone
3a984136e7
Updated comment.
2020-11-09 14:50:18 -03:00
Eduardo Quezada D'Ottone
df4d927e31
Moved BATTLE_ENGINE define to global.h to fix reading from other branches
2020-11-09 12:45:31 -03:00
Eduardo Quezada D'Ottone
ddb6142709
Review changes 3.
2020-11-08 21:08:58 -03:00
Eduardo Quezada D'Ottone
35d5324324
Review changes.
2020-11-08 21:02:34 -03:00
Evan
03f480fa17
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-11-08 15:21:48 -07:00
Evan
980f208b78
use NATIONAL_DEX_COUNT for critical capture odds
2020-11-08 14:07:43 -07:00
ExpoSeed
d2566c8988
Refactor Multi-Attack, Judgment, and Techno Blast to use the same move effect
2020-11-07 23:34:04 -06:00
ultima-soul
99fdc13e61
Merge branch 'master' into battle_engine_sync
2020-11-07 15:59:20 -08:00
Eduardo Quezada D'Ottone
09a5d6c722
Implemented Wish Mega Evolution
2020-11-07 10:13:32 -03:00
MCboy
e31158d017
add spaces around - and remove comment from include in battle.h
2020-11-06 23:29:52 +03:30
MCboy
3b91735e63
use constants for ball throw count
2020-11-06 22:59:46 +03:30
Evan
b3d1e8b5b8
turn crit capture odds into a ratio
2020-11-03 08:57:11 -07:00
PikalaxALT
99dd461bef
Merge pull request #1189 from aaaaaa123456789/reverts
...
Undo PokeCodec's PRs and port changes
2020-11-03 09:28:45 -05:00
Kurausukun
6545745e59
Merge branch 'reverts' of https://github.com/aaaaaa123456789/pokeemerald into reverts
2020-11-02 18:43:40 -05:00
Kurausukun
8bf401c227
address comments
2020-11-02 18:43:11 -05:00
Evan
e7372e7c5b
add B_ prefix to critical capture configs
2020-11-01 21:50:34 -07:00
Evan
59692e8e7f
styling fix
2020-11-01 21:08:58 -07:00
Evan
a6c3d950f6
critical capture config option and catching charm
2020-11-01 16:15:42 -07:00
Eduardo Quezada D'Ottone
5a201f006f
More exp options in battle_config ( #530 ) from MandL27
2020-11-01 19:41:29 -03:00
ExpoSeed
1b65e1a1f0
Merge pull request #520 from ghoulslash/battle_engine
...
Add Toggle Healthbox Visibility Feature
2020-10-31 23:07:39 -05:00
GriffinR
be1685c87f
Use constants for menu info icon table
2020-10-29 16:34:33 -04:00
aaaaaa123456789
1c3d75f673
Merge branch 'master' into reverts
2020-10-26 12:16:36 -03:00
Kurausukun
fe40c0c466
re-match BattleIntroOpponent1SendsOutMonAnimation
...
a lot of functions and a bit of data had to be moved from battle_main.c
to battle_util.c; I have added a note to battle_util.c stating the
reason for this
2020-10-26 05:52:00 -04:00
Kurausukun
83846b913a
port sub_806F160 fakematch fix
2020-10-26 00:01:53 -04:00
Eduardo Quezada
ae60ae8a2d
Review changes.
2020-10-24 03:07:45 -03:00
Eduardo Quezada
b5834b617d
Merge branch 'BattleEngine' into PR-LGPE_IOA_Moves
...
# Conflicts:
# src/data/text/move_descriptions.h
2020-10-24 00:36:29 -03:00
Kurausukun
44c2d15ca9
re-match sub_81C79BC (from #1177 )
...
also re-define RBG macros
2020-10-23 22:07:30 -04:00
Eduardo Quezada
d596fa7e12
Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
...
# Conflicts:
# include/battle_util.h
# include/constants/battle_config.h
# src/battle_util.c
2020-10-23 21:49:59 -03:00
Kurausukun
90211248af
re-match Cmd_unknown_24 (from #1140 )
...
changes to data structs are necessary. other things that look
unnecessary, like the order of operands, are also necessary. fuck this
function.
2020-10-23 20:47:10 -04:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
...
More Battle Config options
2020-10-23 10:59:12 -05:00
MandL27
6d5547bdb4
fix indentation
2020-10-21 16:20:49 -04:00
MandL27
efdaa25640
Add B_SCALED_EXP and B_SPLIT_EXP
2020-10-21 16:19:07 -04:00
LOuroboros
682d29b088
Removed the static variable from the ShouldGetStatBadgeBoost function
2020-10-21 15:30:20 -03:00
LOuroboros
503134167a
Review corrections
2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066
Reincorporated badge based stat boosts
2020-10-21 12:57:57 -03:00