Commit Graph

305 Commits

Author SHA1 Message Date
Martin Griffin
b357d5b1b8 Inline uses of macros in tests 2023-06-23 15:09:41 +01:00
Martin Griffin
0b43f5ab0e Use 3-arg PASSES_RANDOMLY in Snow+Blizzard 2023-06-22 17:20:39 +01:00
Martin Griffin
c9a2c86d78 Simplify TO_DO_BATTLE_TEST 2023-06-22 15:19:35 +01:00
Martin Griffin
3e6f499517 TearDownBattle function 2023-06-22 15:08:15 +01:00
Eduardo Quezada
6342da3b58 Merge remote-tracking branch 'RHH_origin/master' into RHH/upcoming 2023-06-20 15:41:30 -04:00
Martin Griffin
97bc8e4689
At most one PASSES_RANDOMLY (#3065) 2023-06-20 14:46:02 -04:00
Eduardo Quezada D'Ottone
0d86ab0945
Gen. 9 Move Effects, 2nd batch (#2870) 2023-06-19 14:00:03 -04:00
LOuroboros
3a23207ef4 Applied Alex's corrections to Triple Arrows' tests 2023-06-13 06:29:39 -03:00
LOuroboros
5fbfc119da 'Triple Arrows [the move] makeS the foe'... etc 2023-06-13 05:51:32 -03:00
LOuroboros
313f522622 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-06-13 05:44:37 -03:00
AgustinGDLV
d795256142 remove debug 2023-06-03 11:56:01 -07:00
AgustinGDLV
53fa7e524c allow for illegal abilities within tests 2023-06-03 11:32:54 -07:00
Martin Griffin
412f6f5352
Separate build directory for tests and TESTING define (#3002)
* Separate build directory for tests and TESTING define

* fixup! Separate build directory for tests and TESTING define

* fixup! Separate build directory for tests and TESTING define

* fixup! Separate build directory for tests and TESTING define
2023-05-31 09:38:37 -04:00
AgustinGDLV
5a8715e608 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-23 16:10:44 -07:00
AgustinGDLV
6a92caa9fb removed old B_WEATHER_FORMS use, tests now have assumptions for config 2023-05-23 16:10:26 -07:00
AgustinGDLV
d22efc9a68 fixed UB with unassigned variable 2023-05-16 23:14:54 -07:00
AgustinGDLV
785b100693 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-16 16:29:38 -07:00
AgustinGDLV
0c182345bf reworked weather form reversion + added more tests 2023-05-16 16:24:25 -07:00
Eduardo Quezada D'Ottone
2aca82300c
Merge branch 'upcoming' into mega_evo_issues 2023-05-14 22:33:01 -04:00
Salem
fe5e59c910
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-07 17:27:58 +02:00
Martin Griffin
e52e8ce7e1 Cleanup Compound Eyes tests 2023-05-07 07:50:41 +01:00
Martin Griffin
a2ca2aa7d9 Report errors in estimateCost 2023-05-07 07:50:41 +01:00
Martin Griffin
efab893c47 INVALID if results without PARAMETRIZE 2023-05-07 07:50:41 +01:00
Martin Griffin
29fa6ba574 INVALID if PASSES_RANDOMLY and results 2023-05-07 07:50:41 +01:00
Martin Griffin
9cd13cc520 Fix USE_ITEM explicit targets 2023-05-07 07:50:41 +01:00
Martin Griffin
e0bed6776b INVALID if FINALLY without PARAMETRIZE 2023-05-07 07:50:41 +01:00
Eduardo Quezada D'Ottone
220b60f315
Detect memory leaks in tests (#2698) 2023-05-06 21:22:47 -04:00
Eduardo Quezada D'Ottone
c530eb2445
Add mirror herb (#2873) 2023-05-06 21:20:37 -04:00
Eduardo Quezada D'Ottone
42445512ad
Battle Item Tests + critical fixes + new test macro (#2940) 2023-05-06 20:43:32 -04:00
CallmeEchoo
7e7384ee02 tiny test doc fix 2023-05-06 19:12:49 +02:00
AgustinGDLV
a5f28afe42 fixed Forecast and Flower Gift 2023-05-04 17:04:54 -07:00
Salem
a877266400
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-02 21:19:01 +02:00
CallmeEchoo
c5a73f59a4 ad suggested changes 2023-05-02 21:17:14 +02:00
Alex
dd43d62a12
Fixes Triple Dive effect (#2947) 2023-05-02 15:06:21 -04:00
Shae
ae2d5f7d1e
Weather related Ability tests, fix for Leaf Guard not preventing Rest. (#2957) 2023-05-02 14:08:05 -04:00
CallmeEchoo
6758f6ebe7 add some snow related tests 2023-05-02 16:25:26 +02:00
ghoulslash
63c2e8a7d9 small mirror herb test synta fix 2023-05-01 18:02:21 -04:00
ghoulslash
3652e8261a
Apply suggestions from code review
Co-authored-by: Salem <65783283+CallmeEchoo@users.noreply.github.com>
2023-05-01 15:09:20 -06:00
ghoulslash
bdd0195fe0 add mirror herb tests 2023-05-01 17:00:37 -04:00
CallmeEchoo
15ce9eb71c fix dire hit message mismatch 2023-05-01 18:53:06 +02:00
ghoulslash
8cce130643
Add Frostbite status (#2942) 2023-05-01 09:45:47 -04:00
CallmeEchoo
772c50408c remove identifier strings
no longer needed since testing is done.
2023-04-30 23:22:51 +02:00
CallmeEchoo
47cd903fde update dire hit failing comment 2023-04-30 18:02:41 +02:00
Alex
2d6282fece
Fix for Burn Up/Double Shock (#2962) 2023-04-30 10:46:21 -04:00
ghoulslash
62ca66bc6b
Refactoring Battle Form changes into the form change tables (#2411) 2023-04-30 08:41:54 -04:00
Alex
0cbb80dda7
Fix grassy terrain freezing the game (#2959) 2023-04-28 08:58:43 -04:00
Alex
bfcddff3ca correct first test 2023-04-28 12:47:30 +02:00
Alex
a98da30ec7 frostbite tests 2023-04-28 12:38:34 +02:00
Bassoonian
c279830892 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into formbattlechangecontribution 2023-04-27 10:50:32 +02:00
CallmeEchoo
a5d39155c6 add Max Mushroom test 2023-04-26 14:15:35 +02:00
CallmeEchoo
a2809acfd1 fix gChosenMovePos not being assigned correctly for battle items
thanks griffin <3

Co-Authored-By: Martin Griffin <838573+mrgriffin@users.noreply.github.com>
2023-04-26 01:02:47 +02:00
CallmeEchoo
9f2589e159 better usage of THEN over FINALLY 2023-04-25 23:06:07 +02:00
CallmeEchoo
d3e9a689fd restore pp item tests 2023-04-25 21:26:19 +02:00
Salem
78c4d07b23
Add Berserk Gene Item (#2893)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-25 15:03:57 -04:00
CallmeEchoo
08ec873ef2 update MoveWithPP macro to use struct 2023-04-25 20:35:36 +02:00
CallmeEchoo
7fad0a2dbc add MovesWithPP macro to allow for setting pps in tests 2023-04-25 19:45:35 +02:00
CallmeEchoo
60e048b83e more robust status cure tests 2023-04-25 13:44:16 +02:00
CallmeEchoo
59666a1eb4 heal powder test 2023-04-24 22:36:58 +02:00
CallmeEchoo
f74a1b0766 fix strings after update 2023-04-24 22:26:56 +02:00
CallmeEchoo
c4497bc0a8 revive tests 2023-04-24 14:16:17 +02:00
CallmeEchoo
0b66cf01ec remove no longer needed variable 2023-04-24 14:15:43 +02:00
CallmeEchoo
1b6bb3e9eb make the test fail intentionally 2023-04-22 17:53:37 +02:00
CallmeEchoo
18ac81174d Dire Hit test
currently known failing, bc of weird bug. see comment.
2023-04-22 17:41:19 +02:00
CallmeEchoo
727f1ac37c guard spec test 2023-04-22 15:04:40 +02:00
CallmeEchoo
42215c94e7 actually working restore hp tests 2023-04-22 02:39:46 +02:00
CallmeEchoo
929e4749da temporarily rename test string for easier test runs 2023-04-22 02:34:50 +02:00
CallmeEchoo
ff609f2761 healing items tests 2023-04-21 22:51:33 +02:00
CallmeEchoo
4bad450ecf Full Restore confusion test
PLS READ COMMENT THIS IS KNOWN_FAILING
2023-04-21 21:57:00 +02:00
CallmeEchoo
cbac6d0e87 Full Restore test 2023-04-21 20:57:30 +02:00
CallmeEchoo
b4aee00432 replace pokemon with battler in string 2023-04-21 20:57:19 +02:00
CallmeEchoo
1cc28c89ef X item tests 2023-04-21 20:36:41 +02:00
CallmeEchoo
94cb569c47 local specialties tests 2023-04-21 10:25:58 +02:00
CallmeEchoo
e1e8277fba batch 1 2023-04-21 00:29:58 +02:00
Martin Griffin
c81a985b5b Fix USE_ITEM explicit targets 2023-04-20 21:45:16 +01:00
Martin Griffin
76f02774ea Detect memory leaks in tests
Can use KNOWN_LEAKING; to specify that a test is known to leak memory.

The location information is available in regular game builds. Thus it is
available for use in debugging leaks in-game too. In the future we
should consider replacing it with NULL if NDEBUG is defined. This is not
currently possible because the tests do not force NDEBUG to be
undefined.
2023-04-20 20:35:22 +01:00
LOuroboros
b09ab5a3ee Updated Triple Arrows' effect's code and tests yet again
Also added a function to get a move's secondaryEffectChance, meant to handle abilities, side statuses and the like that modify it.
2023-04-19 01:57:34 -03:00
Alex
76d0d8a94e
Fix battle message strings for stats (#2927)
* Fix battle message strings for stats
2023-04-18 22:02:51 +01:00
LOuroboros
787c0a159a Updated Triple Arrows' tests
Thanks to MGriffin.
2023-04-18 12:15:02 -03:00
LOuroboros
28ce87f6d3 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-04-18 07:35:59 -03:00
LOuroboros
43a5aa09ef Corrections
-Optimized BattleScript_EffectTakeHeart
-Updated the checks for EFFECT_JUNGLE_HEALING and EFFECT_TAKE_HEART in AI_CheckBadMove
-Updated the code for MOVE_EFFECT_TRIPLE_ARROWS inside SetMoveEffect
2023-04-18 07:34:05 -03:00
AgustinGDLV
2eabcea86e
Battle Item Refactor (#2902)
* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
11beec62ee Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/evolution.h
#	src/field_poison.c
2023-04-14 11:31:02 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect (#2883)
* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
Eduardo Quezada D'Ottone
5c1efe9419
RandomElement for structured RNG (#2868) 2023-04-09 21:20:04 -04:00
Eduardo Quezada D'Ottone
1094861667
Modify "FillPartnerParty" to work with "Everything Customized" (#2889) 2023-04-08 13:02:47 -04:00
Alex
bd4736cc97 initial commit
test multi battle

final

remove empty line
2023-04-06 20:56:44 +02:00
AgustinGDLV
d9ab2d1976 combined TerrainSeed and TerrainAbility loops + added terrain tests 2023-04-03 18:53:34 -07:00
LOuroboros
318b1ce4a2 Added empty line at the end of test/move_effect_triple_arrows.c
Compilers on Unix-based systems hate it when a file doesn't end with an empty line.
2023-04-02 05:31:22 -03:00
Alex
8c4396ddaf Gen9 move tests batch2 2023-03-29 13:01:20 +02:00
Martin Griffin
7b306b6147 RandomElement for structured RNG
Converts Tri Attack and Dire Claw to use structured RNG.
2023-03-27 18:50:18 +01:00
Eduardo Quezada
dc44714c69 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-27 11:44:27 -03:00
Eduardo Quezada
2fba07c501 Added KNOWN_FAILING to Dire Claw and Tri Attack's force-bruted RNG failing tests 2023-03-27 11:30:38 -03:00
Eduardo Quezada
3888b10769 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/form_change_tables.h
2023-03-27 10:55:38 -03:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch (#2534) 2023-03-26 16:20:47 -04:00
Eduardo Quezada
32b2c01619 Merge branch 'RHH/upcoming' into RHH/pr/fix/GassyTerrain
# Conflicts:
#	test/test.h
2023-03-26 16:06:04 -03:00
ghoulslash
dc9f0b5107
Implement Customizable NPC Trainer Parties (#2733) 2023-03-26 09:32:51 -04:00
ghoulslash
a0b95ae27e
Fix Intimidate targetting dead sides and false postpones (#2850) 2023-03-26 07:27:14 -04:00
sbird
aea5d79aa2 [trainer_parties] implement fully customizable npc trainer parties
fix nature related bug, fix hash generation, add tests
2023-03-25 20:00:04 +01:00
sbird
b9447f88fc fix compound eyes ohko test 2023-03-24 16:37:52 +01:00
Philipp AUER
4928911cd0
Speed up PASSES_RANDOMLY via structured RNG (#2720) 2023-03-24 15:16:29 +01:00
Eduardo Quezada
fad11981a5 Tests for form change on switch out and fainting 2023-03-24 11:03:34 -03:00
ghoulslash
dca6182ed2
remove assist array from battle struct (#2816) 2023-03-24 09:23:49 -04:00
Eduardo Quezada
498f4a2c97 Schooling and Zen Mode tests 2023-03-24 10:04:38 -03:00
Eduardo Quezada
52011804b9 Level command now also sets experience to avoid losing level upon form changes 2023-03-24 09:36:33 -03:00
Martin Griffin
efc9bad842 Fix Defog "Too many moves" 2023-03-24 10:29:46 +00:00
Martin Griffin
c08df20166 Fix "Too many different moves" detection 2023-03-24 10:29:46 +00:00
Eduardo Quezada D'Ottone
c922ff69b9 Added To-Do test results 2023-03-23 22:34:08 -03:00
Eduardo Quezada D'Ottone
1da65c4051 Fixed Grassy Terrain not healing 2023-03-23 22:33:47 -03:00
DizzyEggg
8cf357a37b tests for dire claw ceaseless edge barb barrage 2023-03-23 12:29:04 +01:00
tennis
299911139a Add test for intimidate on empty slot 2023-03-22 22:25:20 +00:00
Eduardo Quezada
168ed1cc55 Xerneas/Zacian/Zamazenta form change tests 2023-03-22 07:33:13 -03:00
Eduardo Quezada
ef914a2fac Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-21 16:13:27 -03:00
May8th1995
9ec31c61bf
Fixes weirdly set value for eject buttons etc (#2846)
* Fixes weirdly set value for eject buttons etc

* Remove known fialing from fixed test

---------

Co-authored-by: tennis <May8th1995@users.noreply.github.com>
2023-03-21 20:12:46 +01:00
Alex
170ff2f422
Tests for Eject Button (#2843)
* eject button tests + 1 intim test

Add KNOWN_FAILING

Eject Button Tests = 1 Intim Test

* Update test/ability_intimidate.c

* Update test/ability_intimidate.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/ability_intimidate.c

Eject Button Tests

Eject Button Tests

* Update test/hold_effect_eject_button.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

---------

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
2023-03-21 10:41:37 +01:00
Martin Griffin
89deda0416 Allow tests to override specific RNG calls 2023-03-15 13:39:17 +00:00
Martin Griffin
509ff4c7e0 Generic TEST that executes a function 2023-03-15 13:28:46 +00:00
Eduardo Quezada
0dfb60f2e4 Removed uneeded parameters 2023-03-14 11:07:26 -03:00
Eduardo Quezada
a101476d51 Hunger Switch test 2023-03-12 17:01:53 -03:00
DizzyEggg
eead8e8e61 Tests work with new pokemon disabled 2023-03-09 09:49:50 +01:00
DizzyEggg
d695c76881 test for assist and removed assist array from battle struct 2023-03-08 22:11:28 +01:00
Eduardo Quezada D'Ottone
dd686ee606
More detailed hydra test results (#2722) 2023-03-08 10:11:11 -03:00
DizzyEggg
51c8edd825 Add tests for Mega Evo, Focus Punch, Beak Blast 2023-03-08 13:22:53 +01:00
Eduardo Quezada
24d8d3fbee Updated switch format 2023-03-08 09:09:48 -03:00
Eduardo Quezada
eb49e28e6c Renamed TEST_RESULT_SKIP to TEST_RESULT_ASSUMPTION_FAIL 2023-03-08 08:26:33 -03:00
DizzyEggg
f6089a0057 Mega Evolution after switching and based on speed 2023-03-07 22:34:57 +01:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings (#2737)
* start working on defog tests

* defog tests + improve terrain end battlescripts

* newline
2023-03-06 20:35:08 +01:00
ghoulslash
dec1b16138
Swallow/Spit Up Gen 5 Behavior and tests for Swallow/Spit Up/Stockpile (#2790) 2023-03-05 09:50:47 -05:00
ghoulslash
4e138fa4b7
Fix wrong Contrary message when affected by Intimidate (#2723) 2023-03-02 09:38:00 -05:00
DizzyEggg
c92a65dc40 Add config for stockpile raising def stats 2023-02-27 21:09:02 +01:00
DizzyEggg
5a745020ee add tests for stockpile swallow spit up 2023-02-27 16:27:58 +01:00
Eduardo Quezada
41bf9ea63c Removed trailing whitespaces 2023-02-26 18:43:15 -03:00
Eduardo Quezada
5808e82434 Added assumption fail total, made fails into their own counter and changed "SKIP" to "ASSUMPTION_FAIIL" in log 2023-02-22 15:05:39 -03:00
DizzyEggg
83281944fa Add tests for Contrary 2023-02-22 16:24:27 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect (#2716)
* implemented Shell Trap

Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
Jaizu
403a6f4544
Merge pull request #2712 from DizzyEggg/fix_abilities_empty_field
Fix switch-in abilities activating on an empty field
2023-02-22 09:49:13 +01:00
Eduardo Quezada
54e388a375 More detailed hydra test results 2023-02-22 00:30:12 -03:00
DizzyEggg
d73ab0246f
Fix Explosion + Galvanize + Volt Absorb and Mind Blown (#2688)
* Fix Explosion and Mind Blown
* Use battler ability in jumpifabilitypresent
2023-02-21 22:50:29 +00:00
Martin Griffin
f3c6b647c0
Hydra fixes and improvements (#2718)
* Build tools for check

* Display PASSes when Hydra exits

* Print buffered output at exit

* Remove unused test summaries

* Show SKIP if ASSUMPTIONS fails
2023-02-21 16:30:42 +01:00
DizzyEggg
1e2eeb4d79 fix wrong assumption 2023-02-21 16:26:49 +01:00
DizzyEggg
61064ab07e Merge branch 'upcoming' into fix_abilities_empty_field 2023-02-21 16:22:26 +01:00
Martin Griffin
29c64c82f3 Test Red Card
Dragon Tail activates Red Card if the target does not switch.
2023-02-21 10:44:58 +00:00
Martin Griffin
afe09e9653 Test Dragon Tail
Remove the "But it failed!" message if the foe cannot be switched.
2023-02-21 10:43:57 +00:00
Martin Griffin
666e59b37f Test Roar
The original implementation of forcerandomswitch was biased towards
certain party members.
2023-02-21 10:43:57 +00:00
Martin Griffin
2eb6401d52 Test Overgrow, Swarm and Torrent 2023-02-21 10:43:57 +00:00
DizzyEggg
7d23d5433b try fix tests failing 2023-02-20 16:38:37 +01:00
DizzyEggg
a6f6c205c9 add tests for download 2023-02-20 15:41:22 +01:00
DizzyEggg
a8c0e1ebeb fix intimidate 2023-02-20 13:15:08 +01:00
DizzyEggg
03915524c5 Fix switch-in abilities activating on empty field 2023-02-20 12:42:06 +01:00
DizzyEggg
53180ebf87
Update Healing wish to gen5 / gen8 mechanics (#2708)
* Updated Healing Wish and added config
* Fixed Lunar Dance message

Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-02-20 11:25:43 +00:00
DizzyEggg
0c523f9518
Fix Magic bounce powder moves against grass types (#2633)
* Fix Magic bounce powder moves against grass types
2023-02-17 13:55:51 +00:00
DizzyEggg
56c9564e7a
8th gen Howl's effect (#2700)
* Howl gen8 effect
2023-02-17 10:28:46 +00:00
DizzyEggg
d637ee3b13
Fix After You for gen8 (#2646)
Fix After You
2023-02-16 20:59:36 +00:00
sbird
0d78b29902 [test, output] display KNOWN_FAILING in yellow 2023-02-16 15:31:28 +01:00
sbird
dac138cef6 [test] add some ability tests 2023-02-09 23:25:25 +01:00
Martin Griffin
f1b9872bf0 Test moves, items, and abilities in battle
Thank you to SBird for providing mgba-rom-test binaries and Spikes/Toxic
Spikes tests!

Co-authored-by: sbird <sbird@no.tld>
2023-02-01 13:53:57 +00:00