GriffinR
6c6487dd7a
Missing spaces to tabs in scripts files
2021-11-18 21:02:22 -05:00
TheXaman
2f8896f2f0
Merge branch 'master' of https://github.com/pret/pokeemerald into tx_debug_system
2021-11-18 15:13:04 +01:00
GriffinR
c89dfd9f56
Finish updating macro comments
2021-11-18 01:47:58 -05:00
GriffinR
b5b5d95de6
Distinguish 'virtual object' names from object events
2021-11-17 23:40:53 -05:00
GriffinR
c4f8f4d11a
Add STR_VAR_# ids to string buffer macros
2021-11-17 22:00:44 -05:00
GriffinR
c940b67716
Continue macro comment updating
2021-11-17 17:45:59 -05:00
GriffinR
61aa9c3ba9
More updating event macro comments
2021-11-16 17:46:34 -05:00
GriffinR
d414787932
Some TV clean-up
2021-11-16 16:22:17 -05:00
GriffinR
5d9c31a610
Label slot machine ids, fix GetPriceReduction
2021-11-16 15:43:52 -05:00
GriffinR
63c5905914
Continue updating event macro comments
2021-11-16 13:10:23 -05:00
GriffinR
04cc923d6c
Handle optional arguments for warp commands, add WARP_ID_NONE
2021-11-16 10:53:00 -05:00
LOuroboros
5c485d9769
Fixed Fling when gLastUsedItem is 0
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Also renamed VARIOUS_JUMP_IF_NO_FLING_POWER to VARIOUS_JUMP_IF_FLING_FAILS.
2021-11-15 14:02:33 -03:00
GriffinR
65d3b58374
Add PARTY_NOTHING_CHOSEN
2021-11-15 10:57:06 -05:00
GriffinR
f85de6eca5
Start event macro comment updates
2021-11-15 10:54:57 -05:00
LOuroboros
a01fd2eb7a
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE
2021-11-15 12:47:26 -03:00
LOuroboros
cbb6639f8d
Fling tweaks
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-Updated and renamed VARIOUS_JUMP_IF_FLING_FAILS (now VARIOUS_JUMP_IF_NO_FLING_POWER)
-Updated BattleScript_EffectFling following Smogon's description of Fling's effect.
-Refactored BattleScript_FlingMentalHerb thanks to GetMentalHerbEffect
-No need to define flingPower when its value is 0
-Forced the target to eat a berry that was flung at them by overwriting their item with the berry thrown and restoring their original item after its effect finishes.
-Added a preproc config for Klutz.
2021-11-15 12:40:10 -03:00
GriffinR
b14fe9dce3
Merge pull request #1547 from GriffinRichards/doc-sounddata
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Clean up sound, add CRY_MODE constants
2021-11-13 15:54:40 -05:00
ghoulslash
940a165be7
merge w be
2021-11-13 09:09:15 -05:00
ghoulslash
9df66f4ac1
Merge pull request #1843 from Blackforest92/battle_engine
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Update Giga Impact's graphic and use fade-in battle animation.
2021-11-13 08:54:37 -05:00
LOuroboros
2fe015e5ce
Implemented Fling
2021-11-13 10:27:05 -03:00
Eduardo Quezada D'Ottone
704957efb9
Fixed Relic Song's SE
2021-11-13 07:30:12 -03:00
Eduardo Quezada D'Ottone
a7870dbef0
Merge branch 'battle_engine' into magician
2021-11-12 19:40:34 -03:00
LOuroboros
ad5bcd06cf
Fixed a small buffer overflow in AI_CV_Recycle_ItemsToEncourage
2021-11-11 22:27:17 -03:00
BuffelSaft
e606e54f9d
Fix Big Pecks/Octolock animation
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Also removed MOVE_EFFECT_AFFECTS_USER because that shouldn't be part of playstatchangeanimation. The stat drops still bypass Mirror Armor without this.
2021-11-11 14:32:38 +13:00
BuffelSaft
e637714e1b
Requested changes
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Various bug fixes, syntax corrections etc.
2021-11-10 21:11:15 +13:00
BuffelSaft
e2599c2469
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1
2021-11-10 14:31:32 +13:00
Blackforest92
76ba9d835a
pulled latest RHH battle_engine 08-11-2021
2021-11-08 16:38:42 +07:00
GriffinR
c4169cfd29
Disambiguate cry functions
2021-11-07 14:26:09 -05:00
GriffinR
54b254a829
Add CRY_MODE constants
2021-11-07 13:33:05 -05:00
Eduardo Quezada D'Ottone
c2a17510a9
Terrain Pulse animations
2021-11-07 11:25:08 -03:00
Eduardo Quezada D'Ottone
e9804a5023
Secret Power animation config
2021-11-06 17:32:34 -03:00
ghoulslash
da6ec51fc2
merge w be
2021-11-06 10:43:35 -04:00
ghoulslash
41bf1dc2f4
merge w be
2021-11-06 10:40:57 -04:00
Eduardo Quezada D'Ottone
ae8de0f07a
Merge branch 'BattleEngine' into BE_TerrainMoves
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# Conflicts:
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
# src/battle_util.c
2021-11-06 10:44:05 -03:00
BuffelSaft
5acebe32aa
Merge pull request #1817 from LOuroboros/photonGeyser
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Implemented Photon Geyser and Shell Side Arm
2021-11-06 16:04:53 +13:00
BuffelSaft
14ebba04af
Align comment with others
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-06 12:43:57 +13:00
BuffelSaft
4007a8d1f8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into relic_song
2021-11-06 11:52:51 +13:00
LOuroboros
5f458c9cd3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-05 10:58:53 -03:00
BuffelSaft
ee83d1142c
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1
2021-11-05 21:40:05 +13:00
BuffelSaft
bf786c6c9a
Fix Magma Storm
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Fix the strings and animation displayed when Magma Storm. Also move gTrappingMoves to battle_script_message.c as it's only sued in this file, and this allows ARRAY_COUNT(sTrappingMoves) to replace the constant in SetMoveEffect.
2021-11-05 18:22:52 +13:00
BuffelSaft
a8d44f84a1
Merge pull request #1852 from Blackforest92/battle_engine_2
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Update waterfall, trick room, & focus blast BG
2021-11-05 15:27:52 +13:00
BuffelSaft
6df3975fc6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2
2021-11-05 14:32:33 +13:00
cbt6
32aaf6912f
Rename movement scripts to use Faster over Fastest
2021-11-05 02:22:28 +08:00
LOuroboros
22f7e81bef
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2021-11-04 12:25:26 -03:00
LOuroboros
4f251e6ec2
Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN
2021-11-04 12:13:55 -03:00
LOuroboros
e0b53f87fc
Primal Reversion Tweaks
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-Fixed the inconsistent Primal Reversion activation in double battles.
-Optimized the primal weather checks in attackcanceler a little.
-Fixed the issue with multi-target fire/water moves during primal rain/sun.
2021-11-04 12:04:14 -03:00
BuffelSaft
c9ae140bd1
Fix Clangourous Soul
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I broke this while trying to tidy up the code, it worked perfectly before. Also, make sure the "recoil' doesn't break Disguise.
2021-11-04 21:50:42 +13:00
BuffelSaft
ecbe048f96
Fix Octolock
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Fixed two issues:
- Octolock doesn't have an end of turn animation in gen 8
- The def drop anim wasn't played if Sp. Def was at -6 and def could still drop
2021-11-04 21:26:04 +13:00
BuffelSaft
cecd341011
Fix Tar Shot
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If Tar Shot can't do anything to the target it should fail. Checking this is clunky, but it works.
2021-11-04 20:47:45 +13:00
BuffelSaft
3baf2aa331
Remove trynextdart, update waitmessage 0x40
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Not dealing with Dragon Darts in this PR. Updated waitmessage 0x40 to waitmessage B_WAIT_TIME_LONG.
2021-11-04 20:19:18 +13:00
BuffelSaft
28e78cb6c4
Gen 8 moves initial commit
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Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
e930dae278
Remove ability pop up for Hunger Switch
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Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
616be576fc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2
2021-11-04 15:29:38 +13:00
LOuroboros
b931e34172
Handled Mimicry's interaction with Steel Roller's effect
2021-11-03 23:23:28 -03:00
BuffelSaft
eeb40daede
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2
2021-11-04 13:52:58 +13:00
LOuroboros
f6628e301f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2021-11-03 20:43:33 -03:00
LOuroboros
f0d7c75ec8
Syntax corrections
2021-11-03 17:48:04 -03:00
ghoulslash
48c29a9cd8
proper mirror armor sticky web targeting
2021-11-03 15:05:52 -04:00
GriffinR
e14210ce1f
Merge pull request #1536 from GriffinRichards/clean-braille
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Add font id constants, better braille support
2021-11-03 13:17:29 -04:00
GriffinR
0ba22ca112
Merge pull request #1534 from GriffinRichards/doc-btrans
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Document battle transition
2021-11-03 11:26:20 -04:00
LOuroboros
af6e72ecfe
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-03 08:56:01 -03:00
Blackforest92
b9c23f7c62
Update waterfall, trick room, & focus blast BG
2021-11-03 16:29:09 +07:00
BuffelSaft
6ce1f01b8c
Hunger Switch and Aura Wheel
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Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
BuffelSaft
18b87416d5
Fixes
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- Fix Sheer Force interaction (needed after adding | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN)
- Fix "X Transformed!" target
- Allow switching between both forms
- Allow form change if target is KO'ed
2021-11-03 17:56:16 +13:00
BuffelSaft
74c85b5818
Implement Relic Song's form change
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Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
f323e2c047
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil
2021-11-03 14:18:28 +13:00
BuffelSaft
d99fd30e4d
Looping battle script, correct message
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Testing in Sword showed that the pop up should happen once if two mons are cured, and that the correct message is "X was cured of its poisoning!"
2021-11-03 11:51:20 +13:00
LOuroboros
69b42de0d9
Implemented Mimicry
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Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
Blackforest92
0f5c9f5cb0
Adjust Giga Impact background to fade in before impact
2021-11-03 00:37:22 +07:00
ghoulslash
592a1dab63
fix mirror armor setstatchanger, handle reflected stat blockage
2021-11-02 12:02:58 -04:00
ghoulslash
ffcba355b0
merge w be
2021-11-02 10:36:08 -04:00
BuffelSaft
4668e11765
Looping battlescript version 1
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Would be better if it simply updated the target, cured the status and returned I think, needs testing.
2021-11-03 00:45:24 +13:00
BuffelSaft
95435b5f7f
Pastel Veil switchin effect attempt
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Battle script isn't working for partner for some reason.
2021-11-02 23:06:10 +13:00
BuffelSaft
40bced517a
Pastel Veil blocks poison for whole side
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Tested vs Toxic, Toxic Thread and Sludge with 100% effect chance.
2021-11-02 20:00:57 +13:00
Blackforest92
2d5ed4a1e2
Allow Giga Impact fadein background & upgrade its graphic
2021-11-02 12:53:11 +07:00
BuffelSaft
1e3b3d482b
Merge pull request #1838 from Blackforest92/battle_engine
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Edit Spacial Rend and Hurricane background
2021-11-02 17:11:47 +13:00
Eduardo Quezada D'Ottone
f3013d8ee9
Standarized Solarbeam into Solar Beam
2021-11-01 18:36:35 -03:00
ghoulslash
e4242d04ab
remove battler skipping in neutralizing gas exit bs
2021-11-01 14:28:41 -04:00
ghoulslash
48bea554a3
fix tryendneutralizinggas placement
2021-11-01 14:21:28 -04:00
ghoulslash
98b4b821dc
merge with be
2021-11-01 13:55:55 -04:00
ghoulslash
a1e64fce4f
handle simple beam, gastro acid
2021-11-01 13:50:57 -04:00
ghoulslash
b5d20da927
merge with be
2021-11-01 11:36:18 -04:00
BuffelSaft
fbce8b2ff0
Merge pull request #1749 from ghoulslash/wandering_spirit
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Wandering Spirit
2021-11-01 11:26:53 +13:00
Blackforest92
9b6cd383a4
Optimized Rock Wrecker and Hurricane
2021-11-01 01:06:39 +07:00
ghoulslash
52d4d1cd34
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into utility_umbrella
2021-10-31 11:40:00 -04:00
ghoulslash
bc170f3a43
merge with be
2021-10-31 11:04:39 -04:00
Blackforest92
c87e2433a7
Minor fix to Steel Beam
2021-10-31 21:41:39 +07:00
GriffinR
36039e1b86
Convert fonts.s to C
2021-10-31 01:44:18 -04:00
ghoulslash
e1f0e6285b
Merge pull request #1828 from BuffelSaft/gorilla-tactics
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Implement Gorilla Tactics
2021-10-30 21:44:33 -04:00
GriffinR
fdaf436960
Add font id constants
2021-10-30 19:54:15 -04:00
GriffinR
13cd2a41f0
Better braille support
2021-10-30 16:19:10 -04:00
GriffinR
71605556ab
Clean up braille_puzzles
2021-10-30 11:59:14 -04:00
LOuroboros
0ddcb69c65
Fixed Move_SPECIAL_REND typo
2021-10-30 12:14:28 -03:00
ghoulslash
468ee66cd8
fix synthesis and leaf guard w utility umbrella
2021-10-30 11:04:50 -04:00
GriffinR
875be8a8a8
Merge pull request #1528 from GriffinRichards/doc-ereaderscr
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Document ereader screen
2021-10-30 09:34:14 -04:00
ghoulslash
ee7b63e372
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into utility_umbrella
2021-10-30 09:26:33 -04:00
ghoulslash
3e364b4870
switchin abilities activate after wandering spirit
2021-10-30 09:16:33 -04:00
ghoulslash
f4537b1213
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into wandering_spirit
2021-10-30 09:14:32 -04:00
ghoulslash
4b0325dbe4
neutralizing gas switchout
2021-10-30 09:13:08 -04:00
Blackforest92
799852ea77
Introduce alternate Steel Beam
2021-10-30 17:00:55 +07:00
BuffelSaft
47bfeaeecd
Implement Gorilla Tactics
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It's Choice Band but as an ability.
2021-10-30 18:31:44 +13:00
ghoulslash
af914ee7ed
merge w be
2021-10-29 22:33:50 -04:00
ghoulslash
28bc7dc14d
start ability
2021-10-29 22:32:19 -04:00
BuffelSaft
6b65ef5bcf
Merge pull request #1824 from ghoulslash/itemheal_fix
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Fix iteam healing after a failed move
2021-10-30 15:25:28 +13:00
BuffelSaft
f0e9b09258
Merge pull request #1822 from ghoulslash/harvest
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fix recycle and harvest
2021-10-30 15:00:56 +13:00
GriffinR
07bf225f94
Continue battle_transition documenting
2021-10-29 11:24:36 -04:00
ghoulslash
2502820e83
document a couple hitmarkers. fix failing moves not updating hp from own healing effects
2021-10-29 09:03:14 -04:00
ghoulslash
204748e01a
fix recycle and harvest
2021-10-28 17:52:52 -04:00
ghoulslash
f342e7c590
merge with be
2021-10-28 17:03:10 -04:00
ghoulslash
e2e31f0b74
skill swap config option for switchin abilities
2021-10-28 16:53:00 -04:00
LOuroboros
a77f058146
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-10-28 14:24:43 -03:00
ghoulslash
34e966fdee
Merge pull request #1815 from LOuroboros/hyperspaceFury
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Implemented Hyperspace Fury
2021-10-28 13:20:33 -04:00
LOuroboros
82101d3581
Optimizations
2021-10-28 14:02:43 -03:00
LOuroboros
28522f3ffb
Fixed Hyperspace Fury not breaking through protections
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Also repositioned VARIOUS_JUMP_IF_SPECIES.
2021-10-28 12:09:44 -03:00
ghoulslash
bebaded415
merge with be
2021-10-27 16:48:38 -04:00
LOuroboros
de157919b0
Added animations for Shell Side Arm
2021-10-27 11:14:17 -03:00
LOuroboros
d5b5090d52
Fixed BattleScript_EffectPhotonGeyser
2021-10-27 11:14:08 -03:00
LOuroboros
fc7f1acf20
Merge branch 'Photon_Geyser' of https://github.com/MissingNoL/pokeemerald-expansion into photonGeyser
2021-10-27 11:13:59 -03:00
GriffinR
fbf3bf2ce8
Replace 'mystery_event_club'
2021-10-26 22:43:56 -04:00
LOuroboros
1ab8c84f41
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hyperspaceFury
2021-10-26 21:23:21 -03:00
Eduardo Quezada D'Ottone
773c773bac
Merge remote-tracking branch 'RHH/battle_engine' into BE_ghostEscape
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# Conflicts:
# include/constants/battle_config.h
2021-10-26 20:35:01 -03:00
GriffinR
b0c27a8521
Document ereader screen
2021-10-26 15:44:42 -04:00
GriffinR
d6571f2355
Merge pull request #1525 from GriffinRichards/doc-recmix
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Document remainder of Record Mixing
2021-10-26 14:18:38 -04:00
ghoulslash
83c1170698
Merge pull request #1802 from LOuroboros/rapidSpin
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Fixed Rapid Spin
2021-10-25 15:47:27 -04:00
LOuroboros
442376e75b
Replaced jumpifbyte with jumpifhalfword in a few BattleScripts
2021-10-25 16:36:17 -03:00
GriffinR
6dc3c9864c
Merge pull request #1520 from GriffinRichards/doc-random
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Document random remaining symbols
2021-10-24 23:43:17 -04:00
GriffinR
ab80264921
Merge pull request #1519 from GriffinRichards/doc-mgift
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Document Mystery Gift
2021-10-24 15:50:39 -04:00
GriffinR
7f3c529935
Document record mixing mail swap
2021-10-24 15:49:19 -04:00
Eduardo Quezada D'Ottone
f4ff76c8ae
MOVE_EFFECT_MEAN_LOOK now fails on ghost types.
2021-10-23 11:42:33 -03:00
Eduardo Quezada D'Ottone
76b6250104
Merge branch 'battle_engine' into plasmaFists
2021-10-23 11:06:34 -03:00
Eduardo Quezada D'Ottone
382ec13492
Merge pull request #1752 from ghoulslash/quick_draw
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Quick Draw
2021-10-22 22:39:03 -03:00
LOuroboros
4c90cbe625
Repositioned the gMoveResultFlags check
2021-10-22 19:58:27 -03:00
LOuroboros
24876ac5e3
Small tweak for BattleScript_EffectRapidSpin
2021-10-22 07:21:31 -03:00
LOuroboros
dd82e051bd
Fixed Rapid Spin raising Speed even when the move fails
2021-10-22 07:21:10 -03:00
LOuroboros
a6315ffc75
Implemented Plasma Fists
2021-10-19 09:50:18 -03:00
LOuroboros
d9b8e11a9c
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE
2021-10-19 07:47:42 -03:00
GriffinR
24b4e898ad
More mauville_old_man clean up
2021-10-18 14:40:04 -04:00
GriffinR
7590bacec1
Label remaining symbols in field_specials
2021-10-18 02:14:29 -04:00
GriffinR
db8ce5d7f9
Clean up mauville_old_man, drop ScrSpecial prefix
2021-10-18 01:09:41 -04:00
ghoulslash
8dc77e6fe3
Merge pull request #1782 from LOuroboros/glare
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Updated Glare
2021-10-17 22:11:33 -04:00
Eduardo Quezada D'Ottone
ead5c92469
Merge branch 'battle_engine' into PLG
2021-10-17 17:38:54 -03:00
LOuroboros
e7ad7319e3
Updated Glare
2021-10-17 12:03:35 -03:00
LOuroboros
d6304099ac
Review optimization
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-10-17 09:42:31 -03:00
LOuroboros
59cfbe55c1
Gave Grav Apple a move effect of its own
2021-10-17 09:27:35 -03:00
GriffinR
ece7ef3410
Correct usage of MysteryEvent to MysteryGift
2021-10-17 03:00:48 -04:00
GriffinR
3cd27acbea
Document wonder news
2021-10-17 02:09:31 -04:00
GriffinR
845a5e99cc
General mystery gift documentation, finish mystery gift client/server/scripts
2021-10-16 23:35:17 -04:00
GriffinR
e1900efe1e
Merge branch 'master' into doc-miscbattle
2021-10-15 22:46:43 -04:00
GriffinR
c02001c46d
Document mystery gift link scripts, general mystery gift
2021-10-15 12:05:06 -04:00
Eduardo Quezada D'Ottone
0a090616ef
Merge pull request #1765 from ghoulslash/shell_smash
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Shell Smash Animation
2021-10-15 12:09:06 -03:00
Eduardo Quezada D'Ottone
21837b659a
Merge branch 'battle_engine' into bug_bite
2021-10-14 19:46:50 -03:00
Eduardo Quezada D'Ottone
8be9e4ae1d
Merge pull request #1763 from BuffelSaft/battle_bond
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Fix Battle Bond
2021-10-14 18:23:13 -03:00
ghoulslash
85ce72a4d0
add shell smash anim
2021-10-14 10:47:39 -04:00
BuffelSaft
85dd7ff63c
Fix Storm Drain/Dive bug
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If Storm Drain is triggered by dive it should clear the attacker's semi-invulnerable status.
2021-10-14 16:40:18 +13:00
BuffelSaft
fc6e8f598c
Merge branch 'battle_engine' into battle_bond
2021-10-14 16:24:59 +13:00
BuffelSaft
bb8d0e3d6b
Fix Battle Bond
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Battle Bond Greninja transforms only after a KO, and doesn't revert when switched out.
2021-10-14 16:18:11 +13:00
Eduardo Quezada D'Ottone
d689842689
Merge pull request #1657 from ghoulslash/rototiller
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Rototiller Fix + MOVE_TARGET_ALL_BATTLERS
2021-10-13 22:45:50 -03:00
ghoulslash
7f2efb6619
format fixes, fix healing berries from printing message at full hp
2021-10-13 18:40:45 -04:00
ghoulslash
a3d2bdc9cf
merge with be
2021-10-13 18:30:53 -04:00
GriffinR
def6cc8158
Label battle script macro arguments
2021-10-13 17:44:04 -04:00
GriffinR
fc15b0d5f0
Add controller buffer constants, finish misc battle doc
2021-10-13 16:21:39 -04:00
ghoulslash
3248bd796a
add quick draw
2021-10-12 21:49:18 -04:00
ghoulslash
996301d5d3
add mirror armor
2021-10-12 18:04:34 -04:00
ghoulslash
bbd09fdcf7
add wandering spirit
2021-10-12 10:32:51 -04:00
GriffinR
f23e0beeba
Rename battle anim cmds, move its data, name remaining symbols
2021-10-11 13:18:21 -04:00
ghoulslash
6212a3c431
Merge pull request #1703 from AsparagusEduardo/fix_ConfuseBerries
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Fixed confuse berries affecting the wrong battler.
2021-10-10 20:21:03 -04:00
ghoulslash
06bcfea3b8
merge with be
2021-10-10 19:56:33 -04:00
ghoulslash
fcada4fcad
handle rototiller + prankster
2021-10-10 19:54:17 -04:00
Eduardo Quezada D'Ottone
7798468ce9
Merge pull request #1738 from BuffelSaft/safety-googles
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Fix Safety Googles
2021-10-10 18:34:20 -03:00
Eduardo Quezada D'Ottone
01f563cb5e
Fix infinite loop
2021-10-10 08:46:31 -03:00
BuffelSaft
8a7e6379b6
Merge pull request #1732 from ghoulslash/perish_song
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Fix Soundproof cancelling out user's Perish Song
2021-10-10 22:55:20 +13:00
LOuroboros
91a68cd5db
Implemented Primal Reversion
2021-10-09 00:36:41 -03:00
BuffelSaft
274e964d91
Fix Safety Googles
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Fix typo and update gLastUsedItem before calling the safety goggles battle script.
2021-10-09 15:05:01 +13:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
ghoulslash
ce455ac7e7
merge with be
2021-10-08 07:44:32 -04:00
BuffelSaft
fbc4d7584e
Merge pull request #1610 from LOuroboros/primalAbilities
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Implement Desolate Land, Primordial Sea and Delta Stream
2021-10-08 20:01:09 +13:00
ghoulslash
9a4e0cf757
magician fixes, handle edge cases
2021-10-07 17:37:47 -04:00
GriffinR
a2655ba9ab
Merge branch 'master' into doc-union
2021-10-07 16:10:35 -04:00
LOuroboros
359da5313e
Handled some edge cases
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Gastro Acid, Worry Seed, Simple Beam, Core Enforcer and Transform
2021-10-07 01:53:20 -03:00
LOuroboros
7548e74013
Forgot to clear the primal weathers in some places
2021-10-07 00:43:23 -03:00
ghoulslash
1031703309
magician base functionality
2021-10-06 16:00:02 -04:00
ghoulslash
5f5df066d6
fix perish song + soundproof
2021-10-06 15:18:42 -04:00
ghoulslash
4aeadd96c9
merge with be
2021-10-06 14:49:23 -04:00
ghoulslash
391cfabcac
merge with be
2021-10-06 14:31:21 -04:00
ghoulslash
4382420dd2
merge with be
2021-10-06 13:32:59 -04:00
ghoulslash
1f4844c7f5
Merge pull request #1710 from AsparagusEduardo/BE_Struggle
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Implemented modern effect of struggle with config
2021-10-06 09:27:10 -04:00
LOuroboros
2b32581c14
Fixed infinite loop
2021-10-06 09:27:33 -03:00
LOuroboros
b520fe5d89
Tweaked Strong Winds' animation
2021-10-06 08:38:19 -03:00
LOuroboros
fe5a0a7f04
Oopsie
2021-10-06 08:29:53 -03:00
LOuroboros
a646c3311b
Another set of fixes
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The ability pop up is supposed to show as weather changing abilities try but fail to activate.
2021-10-06 08:20:50 -03:00
LOuroboros
0f2cc99f45
WEATHER_STRONG_WINDS modifier fix
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MulByTypeEffectiveness was the right answer all along.
I also added a short pause to BattleScript_AttackWeakenedByStrongWinds before STRINGID_ATTACKWEAKENEDBSTRONGWINDS is printed.
2021-10-06 07:33:54 -03:00
LOuroboros
dc451167d1
More fixes
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-Removed ability popup when Strong Winds weakens a SE Flying-type move
-Went back to the way I handled the dmg calculation for that originally
-Made sure to try to clear the primal weathers in a couple of other battle scripts
-Allowed Drought, Drizzle, Sand Stream and Snow Warning to activate but fail if WEATHER_STRONG_WINDS is in effect.
2021-10-06 05:54:28 -03:00
Eduardo Quezada D'Ottone
43d42c95cf
Terrain Pulse effect implemented
2021-10-04 22:45:37 -03:00
Eduardo Quezada D'Ottone
e2bf660c97
Secret Power field terrain animations
2021-10-04 21:51:51 -03:00
LOuroboros
dcefb523f8
Tweaks and fixes
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-Fixed the Flying-type checks of WEATHER_STRONG_WINDS.
-Fixed the order of actions involving the printing of STRINGID_ATTACKWEAKENEDBSTRONGWINDS.
2021-10-04 08:12:41 -03:00
LOuroboros
b85b3094c8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev
2021-10-03 07:05:56 -03:00
Eduardo Quezada D'Ottone
1e0ae9a154
Tabs to spaces.
2021-10-02 20:54:04 -03:00
Eduardo Quezada D'Ottone
57ea20bc6d
Implemented modern effect of struggle with config
2021-10-02 13:32:36 -03:00
LOuroboros
c464b1b5dd
STRINGID_ATTACKERBECAMEASHGRENINJA -> STRINGID_ATTACKERBECAMEASHSPECIES
2021-10-01 23:12:59 -03:00
LOuroboros
f3ded43a88
Implemented Battle Bond
2021-10-01 22:49:17 -03:00
Eduardo Quezada D'Ottone
7287560521
Fixed confuse berries affecting the wrong battler.
2021-10-01 18:28:51 -03:00
LOuroboros
f691769647
Fixed Def stat reduction
2021-10-01 06:29:21 -03:00
LOuroboros
a506bf03c6
Corrected Flower Veil check
2021-10-01 02:14:46 -03:00
LOuroboros
d7e651696b
Even more fixes
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-Changed the way in which Gulp Missile checks for a fainted opponent, just in case the reason why the attacker's defense wasn't being lowered is that the script was falling into BattleScript_GulpMissileNoSecondEffectGulping
-Took into account max Defense stat stage, because I forgot to do that too.
-Slightly changed the Defense reduction code, just in case.
-Fixed the text string that was printed. Gulp Missile doesn't raise a stat, after all.
-Fixed the script that was being called if the attacker has Clear Body, and also added jumps for Full Metal Body, White Smoke and Flower Veil.
2021-09-30 10:37:49 -03:00
Pokestia
38a4dea402
Rename Battle Weather flags
2021-09-30 12:08:20 +02:00
LOuroboros
0389dbf9f2
More fixes
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-Removed IsBattlerAlive check for case ABILITY_GULP_MISSILE in ABILITYEFFECT_MOVE_END_ATTACKER. Turns out Cramorant can change form even on single wild battles.
-Added a check for IsBattlerAlive in the case ABILITY_GULP_MISSILE of ABILITYEFFECT_MOVE_END, because otherwise, for whatever reason, the user was trying to trigger the Gulping effect even in its base form.
-Set the stat to change for the Gulping effect from within the battle script. The rest of the effect is handled there, so may as well.
-Fixed the check for case ABILITY_GULP_MISSILE in ABILITYEFFECT_MOVE_END_ATTACKER. Apparently, a silent species change was happening because of the order of the checks. Thanks to AsparagusEduardo for pointing this one out.
-Fixed the secondary effect of a target's Gulp Missile affecting an attacker that has fainted.
-Fixed the Defense reduction of the Gulping effect bypassing Clear Body.
2021-09-29 23:18:22 -03:00
Pokestia
e699965332
Use compact weather macros
2021-09-29 17:45:39 +02:00
LOuroboros
a49ea33dd0
A lot of fixes
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-Fixed Gulp Missile's activation. Its effects were happening even if the conditions weren't actually met in battle.
-Fixed Gulp Missile activating if the only/last target has already fainted.
-Fixed Gulp Missile's Gorging animation, though it still uses Tackle's.
-Fixed Gulp Missile's Gorging attack affecting an opponent with Magic Guard.
-Fixed Gulp Missile changing Cramorant's form if Surf failed.
2021-09-27 08:57:09 -03:00
ghoulslash
761006a164
merge with be
2021-09-26 19:19:32 -04:00
LOuroboros
872d2a7008
Made this build again
2021-09-25 22:33:07 -03:00
LOuroboros
1b039062da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-09-25 22:20:34 -03:00
GriffinR
a66d7e1b43
Document some single-remaining symbols
2021-09-24 17:14:20 -04:00
Syreldar
4c05520bf3
Fixed Retaliate's naming.
2021-09-24 16:02:26 +02:00
ghoulslash
2f69748e0d
merge with be
2021-09-23 14:38:01 -04:00
ghoulslash
94ec25319f
syntax fixes. Use BlocksPrankster for perish song battle script
2021-09-23 14:35:37 -04:00
ghoulslash
d4a153bf14
Update data/battle_scripts_1.s
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Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-09-23 12:21:16 -06:00
Eduardo Quezada D'Ottone
2c66aa84b6
Merge pull request #1378 from ghoulslash/gen8_move_effects
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Several Gen 8 Move Effects
2021-09-22 22:48:29 -03:00
ghoulslash
d738297f24
merge with be
2021-09-22 16:26:09 -04:00
ghoulslash
3559a1b8e6
fix prankster + magic coat
2021-09-22 16:09:23 -04:00
ghoulslash
8cc0bb6ac0
Merge pull request #1652 from BuffelSaft/multi-hit-resist-berry
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Fix multihit moves vs damage reducing berries
2021-09-22 09:42:53 -06:00
ghoulslash
13062b5a8f
fix lash out, obstruct, and decorate
2021-09-22 09:43:40 -04:00
ghoulslash
80a48de702
ally cannot block prankster + perish song
2021-09-21 11:54:59 -04:00
ghoulslash
32d19a9b19
syntax fixes. add B_PRANKSTER_DARK_TYPES check to perish song
2021-09-20 21:36:10 -04:00
ghoulslash
0ea6c65b83
merge with be
2021-09-17 09:10:09 -04:00
ghoulslash
faa963fd04
merge with be
2021-09-17 09:07:38 -04:00
ghoulslash
b916d7991c
merge with be
2021-09-16 21:52:29 -04:00
ghoulslash
e756b0accc
merge with be
2021-09-16 21:41:29 -04:00
ghoulslash
af8d86f0c9
merge with be
2021-09-16 13:33:35 -04:00
ghoulslash
c2e0990aab
fix some merge conflicts
2021-09-16 13:29:36 -04:00
ghoulslash
9d8672e3df
merge with be
2021-09-16 13:12:59 -04:00
ghoulslash
2067f563cd
cannot block your own prankster elevated perish song
2021-09-16 11:47:05 -04:00
ghoulslash
aeafd9e222
perish song + prankster interaction
2021-09-16 11:34:01 -04:00
ghoulslash
9c94eb6140
but it failed check for rototiller
2021-09-16 10:24:32 -04:00
ghoulslash
85f3982fb9
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into prankster
2021-09-15 17:52:45 -04:00
ghoulslash
845e333ba1
fix electric/misty terrain interactions with yawn/rest failures
2021-09-15 17:11:42 -04:00
ghoulslash
aa475ab300
merge with be
2021-09-15 16:42:23 -04:00
ghoulslash
0bca01cb74
mental herb fixes
2021-09-15 12:56:58 -04:00
ghoulslash
b85586a33a
merge with be
2021-09-15 12:54:39 -04:00
ghoulslash
60713a8f2d
fix room service activation msg, stat target
2021-09-14 12:50:36 -04:00
ghoulslash
95af97593b
fix some comment styling. fix throat spray for multi-target moves
2021-09-14 11:53:35 -04:00
ghoulslash
f3f26d1a6f
merge with be
2021-09-13 19:40:28 -04:00
BuffelSaft
7d3980de58
Fix multihit moves vs damage reducing berries
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The extra waitmessage command is ugly but appears to be needed - if it's moved before the printstring, the message isn't displayed long enough on single hit moves.
2021-09-12 18:33:04 +12:00
ghoulslash
0cd7f3ffcd
Merge pull request #1635 from rh-hideout/DizzyEggg-galvanize_explosion
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fix galvanize explosion + lightning rod
2021-09-09 12:04:42 -06:00
ghoulslash
9d3f906fda
Merge pull request #1537 from DizzyEggg/intimidate_popup
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Fix lag caused by ability pop-up while it's set to False
2021-09-09 09:34:50 -06:00
ghoulslash
b8a71cabd1
merge with be
2021-09-09 09:44:18 -04:00
DizzyEggg
decf65a025
Merge pull request #1580 from ghoulslash/water_bubble
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Water Bubble Prevents Burn
2021-09-08 20:00:45 +02:00
DizzyEggg
6a8f55dabf
fix galvanice explosion
2021-09-08 12:38:46 +02:00
BuffelSaft
a4b630e6b5
Fix MOVE_EFFECT_REMOVE_STATUS
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Wake-Up Slap and Sparkling Aria now print the correct message when the target is cured.
Also, fix Ice Hammer's effect chance.
2021-09-07 16:34:32 +12:00
ghoulslash
e93ad2e255
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into water_bubble
2021-09-06 09:24:28 -04:00
ghoulslash
949c4ef63b
add ability popup
2021-09-06 09:24:15 -04:00