Commit Graph

3454 Commits

Author SHA1 Message Date
Eduardo Quezada
ac4825ad28 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_util.c
2023-01-13 11:50:47 -03:00
LOuroboros
bdcc84f019 Updated the implementation 2023-01-09 15:18:22 -03:00
LOuroboros
dccceb9689 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2023-01-09 14:59:41 -03:00
ghoulslash
cc7c546011
Merge pull request #2473 from LOuroboros/mimicry
Reimplemented Mimicry
2023-01-09 12:54:44 -05:00
LOuroboros
620a6a5e90 Extra review changes
-Foolproofed the ability checks in ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN
-Made BattleScript_OverworldWeatherStarts and BattleScript_OverworldTerrain call the battle scripts that handle weather form changes, weather abilities, terrain seeds and terrain abilities.
-Consequentially, I removed the activation for weather and terrain abilities that I added to TryDoEventsBeforeFirstTurn, and the activation of Protosynthesis in ABILITYEFFECT_ON_SWITCHIN.
-Added a weatherAbilityDone to prevent abilities that lack self-checks like Protosynthesis from getting stuck in a loop.
-Removed now pointless ABILITYEFFECT_WEATHER_FORM. I think Duke/Sneed69 added it to fix Castform's form change, but it no longer serves a purpose.
2023-01-09 14:22:14 -03:00
LOuroboros
91b2e1bb50 More review changes and added lackings
-Removed unnecessary special handling of terrain-inducing overworld weather states from ChangeTypeBasedOnTerrain.
-Mimicry now activates normally for terrain-inducing overworld weather states.
-Weather abilities now activate normally when switchineffects is called, and at the beginning of a battle.
-Terrain abilities now activate normally at the beginning of a battle.
2023-01-09 07:55:55 -03:00
Eduardo Quezada
d72a3731d4 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_move_effects.h
2023-01-06 15:25:49 -03:00
LOuroboros
72566e6323 Turned Stone Axe's and Ceaseless Edge's effects into MOVE_EFFECTs 2023-01-05 03:02:56 -03:00
LOuroboros
2414283bb7 Removed BattleScript_EffectHit_Ret 2023-01-04 12:32:55 -03:00
ghoulslash
a425de77a6
Merge pull request #2446 from LOuroboros/primal
Updated AnimTask_PrimalReversion
2023-01-04 09:16:28 -05:00
Eduardo Quezada
ada47831aa Fixed reusable repels/lures function forcefully using items while menu config is on 2023-01-04 00:00:13 -03:00
LOuroboros
f1ca254c28 Updated the Mimicry reimplementation
Mimicry is now a proud member of ABILITYEFFECT_ON_TERRAIN.

Misc. changes:
-Ditched the dependency on and usage of gBattlerAttacker for the effects inside ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN.
-Made Cmd_switchineffects activate ABILITYEFFECT_ON_TERRAIN to take into account overworld weather-induced field terrains.
-Updated the text strings printed by the battle scripts inside the aforementioned AbilityBattleEffects caseIDs.
-Removed constant label of unused VARIOUS_TRY_TO_APPLY_MIMICRY which I forgot about.
-Updated ChangeTypeBasedOnTerrain, partly as a result of the aforementioned changes but also for optimization purposes.
 -There was never a reason to establish an empty scope, or to use GET_MOVE_TYPE and the variables that complemented it.
-Removed case ABILITY_QUARK_DRIVE from AbilityBattleEffects' case ABILITYEFFECT_ON_SWITCHIN.
2023-01-03 02:27:41 -03:00
LOuroboros
d0f5653f5e Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2023-01-02 19:00:41 -03:00
Eduardo Quezada
a23501a4a3 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_script_commands.c
2023-01-02 18:54:57 -03:00
LOuroboros
0a00942a26 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-01-02 16:00:13 -03:00
ghoulslash
8b28d4329b
Merge pull request #2525 from AsparagusEduardo/RHH/pr/fix/FixFrontierTutor2
Fixed right Frontier move tutor not loading their move list correctly.
2023-01-02 13:55:00 -05:00
LOuroboros
13d8c0d167 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2023-01-02 14:34:24 -03:00
LOuroboros
ca32d43433 Streamlined ability-on-weather changes
Also renamed activateweatherabilities and activateterrainabilities.
2023-01-02 14:32:56 -03:00
Eduardo Quezada
16e8a5dd7f Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	include/battle_util.h
2023-01-01 16:02:40 -03:00
LOuroboros
f2e63a2e41 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-12-31 03:33:42 -03:00
Eduardo Quezada D'Ottone
4dc72dcfc1
Merge pull request #1956 from SonikkuA-DatH/SonikkuA-DatH-Teatime2
Implementing Teatime effect
2022-12-30 17:49:54 -03:00
LOuroboros
e8dfb66c30 Adding ability effect triggers for terrains and weather
A new, probably better way to handle the announcement trigger that abilities such as Protosynthesis and Quark Drive have, when the battle weather or the field terrain change.

Misc. changes:
-EFFECT_DAMAGE_SET_TERRAIN -> EFFECT_HIT_SET_REMOVE_TERRAIN
 -It's more appropriate as the effect can be used to force set a terrain or simply to remove an active terrain, after all.
 -The main reason for the rename was the inconsistency with the battle script's label.
-Reverted accidentally committed change to B_DOUBLE_WILD_CHANCE, performed back in c8abf00c.
2022-12-30 03:25:16 -03:00
GriffinR
e88139d1b5 Add fix for Battle Tower cloning bug 2022-12-29 11:22:53 -05:00
LOuroboros
0ef148dfbb Applied more corrections
-Removed BattleScript_WindRiderActivatesEnd2
-Tweaked the condition of Wind Power in AbilityBattleEffects
-Renamed ApplySupremeOverlordModifier to GetSupremeOverlordModifier
2022-12-28 08:50:15 -03:00
LOuroboros
0159065dea Removed Shell Trap
It's time to let it go for my own mental sanity.
Besides, it's a Gen. 7 move. I shouldn't have added it here.
2022-12-28 07:51:11 -03:00
SphericalIce
200b71be02 Fix Beat Up's battle script to avoid an out-of-bounds array access 2022-12-27 10:49:57 +00:00
LOuroboros
17410fa9c5 Fixed some issues of the Intimidate's rework 2022-12-26 00:50:44 -03:00
SonikkuA-DatH
3e807e5b1e
Update battle_scripts_1.s
fix ORs
2022-12-21 15:12:06 -08:00
LOuroboros
4bb86c5d96 Implemented Barb Barrage's effect 2022-12-21 19:48:50 -03:00
LOuroboros
1229fa752a Fixed Triple Axe's target, added its effect and fixed Ceaseless Edge's 2022-12-21 19:48:49 -03:00
LOuroboros
2cb9400ef0 Implemented Dire Claw's effect 2022-12-21 19:48:48 -03:00
LOuroboros
3ce4869766 Implemented Shell Trap's effect 2022-12-21 19:48:10 -03:00
LOuroboros
ae482ed1f4 Implemented Ceaseless Edge's effect 2022-12-21 19:47:00 -03:00
SonikkuA-DatH
0a5154499e
Update battle_scripts_1.s
Compensating Substitute, removing item
2022-12-21 14:27:39 -08:00
Eduardo Quezada
c0d4e14a61 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/config/battle.h
#	include/constants/battle_move_effects.h
2022-12-21 12:46:09 -03:00
LOuroboros
31cd076f9d Oopsie. Wind Power doesn't boost Attack lol 2022-12-21 11:21:42 -03:00
LOuroboros
d943f891c5 Applied Wind Power and Wind Rider correction
-Renamed TryActivateWindRiderLoop to BattleScript_TryTailwindAbilitiesLoop
-Modified how it handles the check for Wind Rider by using a various and incorporated Wind Power into the mix because that ability is affected by Tailwind as well.
2022-12-21 10:08:16 -03:00
SonikkuA-DatH
5eaf0e15fc
Update data/battle_scripts_1.s
-_-

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2022-12-20 18:08:01 -08:00
LOuroboros
6153b8e904 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2022-12-20 07:11:36 -03:00
LOuroboros
c8abf00cac Applied corrections
Anger Shell:
 -Made it print a string from the gStatDownStringIds table while lowering Def and Sp. Def
 -Made it use the shiny new modifybattlerstatstage macro.
 -Made it activate multiple times per battle, as it should.
Well-Baked Body:
 -Turned it into an absorbing ability.
Wind Rider:
 -Turned it into an absorbing ability.
 -For its Tailwind interaction, I made it activate only when Tailwind kicks in successfully, instead of whenever it's active at the end of a turn.
Guard Dog:
 -Updated its check inside BattleScript_EffectHitEscape.
 -Moved it from Cmd_forcerandomswitch to BattleScript_EffectRoar.
Wind Power:
 -Split off its move end effect from Electromorphosis'.
Electromorphosis:
 -Split off its move end effect from Wind Power's.
Hadron Engine:
 -Merged its Switch In effect with Electric Surge's.
Protosynthesis:
 -Fixed its stat boost.
Quark Drive:
 -Fixed its stat boost.
Cud Chew:
 -Updated its ENDTURN effect's berry check.
Supreme Overlord:
 -Tweaked the looping i variable's data type, the order of the variables and the checks inside ApplySupremeOverlordModifier.
Earth Eater:
 -Turned it into an absorbing ability.

Misc changes:
-Added a variable to set the amount of stat stages raised inside AbilityMoveEffects' case ABILITYEFFECT_ABSORBING.
-Added a preproc config to update the text string that they print.
-Limited the scope of atkHighestStat and defHighestStat in CalcMoveBasePowerAfterModifiers to Protosynthesis's and Quark Drive's effects.
2022-12-20 07:08:29 -03:00
SonikkuA-DatH
f6fab92ac8
Merge branch 'upcoming' into SonikkuA-DatH-Teatime2 2022-12-19 15:52:20 -08:00
Eduardo Quezada
1580f892a5 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	include/constants/pokemon.h
#	src/battle_script_commands.c
2022-12-19 18:53:26 -03:00
SonikkuA-DatH
562736a5e6
Update battle_scripts_1.s
Changed STAT_BUFF_ALLOW_PTR to STAT_CHANGE_ALLOW_PTR
2022-12-18 22:50:41 -08:00
SonikkuA-DatH
2dbfc1c8f5
Update data/battle_scripts_1.s
Fixes spacing. Thanks Lunos!

Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2022-12-18 22:28:33 -08:00
SonikkuA-DatH
f0aee1f8d3
Merge branch 'upcoming' into SonikkuA-DatH-Teatime2 2022-12-18 17:50:39 -08:00
SonikkuA-DatH
9cd8d81412
Update battle_scripts_1.s
Fixed spacing
2022-12-18 15:37:44 -08:00
Eduardo Quezada
55ba9d8364 Fixed right Frontier move tutor not loading their move list correctly. 2022-12-18 13:17:33 -03:00
LOuroboros
4c9446ed0a Fixed Speed Swap's effect 2022-12-14 12:00:45 -03:00
LOuroboros
a3e58b05c1 Implemented Guard Dog's effect 2022-12-12 20:33:37 -03:00
LOuroboros
a56cfd1aa7 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2022-12-12 19:55:48 -03:00
ghoulslash
340278c83b
Merge pull request #2452 from LOuroboros/intimidate
Optimized Intimidate's code
2022-12-11 22:04:16 -05:00
LOuroboros
8eff1a13c1 Updated BattleScript_IntimidateEffect to comply with BattleScript_TryAdrenalineOrb's demands 2022-12-11 23:17:59 -03:00
LOuroboros
e6a3396b0f Added Adrenaline Orb check and removed silly comment 2022-12-11 19:24:36 -03:00
ghoulslash
0a9e3c8dc8 fix stattextbuffer in BattleScript_IntimidatePrevented_Item 2022-12-11 16:16:10 -05:00
ghoulslash
e3e0d60222
Merge pull request #2467 from Bassoonian/gen9moves
Generation IX Moves
2022-12-11 14:47:47 -05:00
LOuroboros
0d1f9d9613 Reimplemented Mimicry 2022-12-09 20:46:18 -03:00
ghoulslash
6d28882e44 start gen9 hold effects 2022-12-06 09:48:36 -05:00
LOuroboros
d6b9f07681 Implemented Earth Eater's effect 2022-12-06 05:30:21 -03:00
LOuroboros
a961980e0f Implemented Toxic Debris' effect 2022-12-06 05:23:30 -03:00
LOuroboros
aa051dab02 Implemented Costar's effect 2022-12-06 05:23:30 -03:00
LOuroboros
7a52404fd3 Implemented Supreme Overlord's effect 2022-12-06 05:23:30 -03:00
LOuroboros
f96137eb5e Implemented Cud Chew's effect 2022-12-06 05:23:30 -03:00
LOuroboros
7c67f1ac27 Activated Switch In abilities during weather and terrain change
Abilities such as Protosynthesis and Quark Drive demand it.
2022-12-06 05:23:30 -03:00
LOuroboros
24465858a7 Implemented the 4 Ruin Abilities 2022-12-06 05:23:29 -03:00
LOuroboros
de05c4dd56 Implemented Good as Gold's effect 2022-12-06 05:23:29 -03:00
LOuroboros
e25f843db3 Implemented Quark Drive's effect
Also tweaked STRINGID_SUNLIGHTACTIVATEDABILITY and STRINGID_STATWASHEIGHTENED.
2022-12-06 05:23:29 -03:00
LOuroboros
a328088122 Implemented Protosynthesis' effect
Also turned GetHighestStatId into a global function since Protosynthesis' effect uses it.
2022-12-06 05:23:29 -03:00
LOuroboros
34cafa746c Implemented Electromorphosis' effect
Also added a battle preproc config to check if the STATUS3_CHARGED_UP was already applied.
Pokémon Scarlet and Violet don't check if this status flag was already applied on the target of abilities like Electromorphosis (and Wind Power until proven otherwise.)
As a result, the game will trigger the ability multiple times if they're hit by a multihit move.
This directive makes the code end the ability effect preemptively if the target does have the status flag applied.
2022-12-06 05:23:29 -03:00
LOuroboros
88cae380d0 Implemented Wind Power's effect 2022-12-06 05:23:29 -03:00
LOuroboros
c43060fbfd Tweaked BattleScript_WellBakedBodyActivates and BattleScript_WindRiderActivatesMoveEnd 2022-12-06 05:23:29 -03:00
LOuroboros
4dc44150c5 Implemented Wind Rider's effect 2022-12-06 05:23:29 -03:00
LOuroboros
ca656b63b9 Added Well Baked Body's effect and misc. changes
-Added a modifybattlerstatstage macro to handle stat stages in battle.
-Rewrote the checks inside the case ABILITYEFFECT_MOVES_BLOCK of AbilityBattleEffects.
2022-12-06 05:21:24 -03:00
LOuroboros
eb082cd1a2 Implemented Purifying Salt's effect 2022-12-03 01:51:11 -03:00
LOuroboros
acb9c31bd4 Implemented Anger Shell's effect 2022-12-03 01:19:24 -03:00
LOuroboros
b0027cb78b Implemented Seed Sower's effect 2022-12-02 23:31:41 -03:00
GriffinR
483c3d5c13 Document wonder news 2022-11-22 02:17:03 -05:00
Bassoonian
739680e425 Victory Dance effect 2022-11-18 22:23:34 +01:00
Bassoonian
29ae22183b Mystical Power effect 2022-11-18 22:17:08 +01:00
Bassoonian
9512b3a57a Implement Double Shock functionality with temporary string 2022-11-18 22:12:26 +01:00
Bassoonian
3ac3cb249e Wicked Torque effect 2022-11-18 22:00:21 +01:00
Bassoonian
f7d1a12d2d Data entry for gen9 moves 2022-11-18 12:15:44 +01:00
Eduardo Quezada
011ec16f1e Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
LOuroboros
11c99cac61 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-11-13 23:17:59 -03:00
LOuroboros
31a602f3b6 Optimized Intimidate's code 2022-11-12 18:03:46 -03:00
Eduardo Quezada
f2d0e547ac Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221030
# Conflicts:
#	src/rom_header_gf.c
2022-11-09 19:54:44 -03:00
LOuroboros
999a53028a Updated AnimTask_PrimalReversion 2022-11-08 09:38:27 -03:00
Eduardo Quezada D'Ottone
e6ae0bd01e
Merge pull request #2434 from LOuroboros/badDreams
Optimized Bad Dreams' code
2022-11-08 08:16:07 -03:00
Eduardo Quezada
2ef2134be1 Moved Hunger Switch to form change table. 2022-11-06 17:12:34 -03:00
BuffelSaft
1da4eb3b14
Merge pull request #2428 from AsparagusEduardo/RHH/pr/feature/DarkVoid
Config for Dark Void being only usable by Darkrai
2022-11-05 22:42:51 +13:00
LOuroboros
f56df74576 Optimized Bad Dreams' code
Misc:
-Made the ability pop up stick around until the ability's effect ends just like in ORAS.
-Updated sText_BadDreamsDmg accordingly while I was at it.
2022-11-04 14:58:58 -03:00
Eduardo Quezada
44bf4a15e3 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_config.h
#	include/constants/battle_move_effects.h
2022-11-04 12:19:40 -03:00
ghoulslash
7a0e541413 workaround for GetBattlerHoldEffectParam to handle bug bite different battler id 2022-11-04 10:29:05 -04:00
ghoulslash
1e6903840a Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/bugbite 2022-11-04 09:29:45 -04:00
ghoulslash
d13431b4ab merge w rhh master 2022-11-04 09:29:39 -04:00
Eduardo Quezada
edf4e45c4d Config for Dark Void being only usable by Darkrai 2022-11-03 21:36:12 -03:00
BuffelSaft
c169a9523e
Merge branch 'upcoming' into fix-stat-boost-on-hit 2022-11-03 22:01:30 +13:00
BuffelSaft
736ca893b6 Fix abilities that raise target's stat after hit
Fix Justified, Berserk, Rattled, Stamina and Water Compaction printing the wrong message when they activate. Steam Engine was also updated to follow the gen 5+ ability activation method style.
2022-11-03 21:54:56 +13:00
LOuroboros
86e322dcea Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-11-01 22:41:31 -03:00
Eduardo Quezada D'Ottone
b8371500d3
Merge pull request #1676 from BuffelSaft/multistrike
Multi-hit refactor and Parental Bond
2022-11-01 21:16:04 -03:00
Eduardo Quezada
e4a439aa46 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221030
# Conflicts:
#	src/data/bard_music/moves.h
#	src/data/bard_music/pokemon.h
2022-10-30 12:30:38 -03:00
Eduardo Quezada
3172273c73 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/Lures
# Conflicts:
#	src/pokemon.c
2022-10-30 12:16:09 -03:00
GriffinR
c76beed989
Merge pull request #1807 from pret/porymap-5
Update for Porymap 5.0.0
2022-10-30 11:01:37 -04:00
GriffinR
01c71b4ce1 Fix more text and movements labeled as scripts 2022-10-30 03:27:28 -04:00
GriffinR
f439a2dee7 Fix EventScript_WroteSecretCodeLockOpened typo 2022-10-30 03:14:47 -04:00
BuffelSaft
224ca256ce Requested clean up
Rename constants, remove white space, improve B_BEAT_UP description.

* Rename B_BEAT_UP_DMG to B_BEAT_UP
* Shorten B_PARENTAL_BOND_DAMAGE to B_PARENTAL_BOND_DMG
* Remove trailing whitespace
* Replace boolean 1 with TRUE in MOVEEND_MULTIHIT_MOVE
2022-10-27 22:25:33 +13:00
GriffinR
cc182bf05e Use Porymap's new order for connection fields 2022-10-24 10:05:59 -04:00
BuffelSaft
1b056f9044 Fix various Parental Bond issues
- Dragon Tail and Circle Throw strike twice and then switch the target
- Z moves are unaffected by Parental Bond
- Renamed parentalBondOn to parentalBondState
- Added constants for possible values of parentalBondState
- Fixed broken stat change animations and removed unused MOVE_EFFECT_SKY_DROP
2022-10-23 17:37:23 +13:00
BuffelSaft
6035c5a280 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-10-22 14:31:13 +13:00
GriffinR
a418f8d976
Merge pull request #1755 from GriffinRichards/map-dynamic
Rename special map constants, treat warp ids as strings
2022-10-18 22:45:56 -04:00
tustin2121
4730870646 VAR_RUN_TRIGGER_IMMEDIATELY -> TRIGGER_RUN_IMMEDIATELY
Getting rid of the VAR_ prefix, to avoid the porymap problem.
2022-10-18 21:12:31 -04:00
ghoulslash
a585d56053 fix whitespace 2022-10-16 23:39:12 -04:00
tustin2121
327c648e87 Document seldom-used trigger functionality
Added a define for use in overworld triggers where the goal is to run the provided script in the immediate script context instead of the global one like normal. This is used in triggers in the desert, on faraway island, and a couple other places to do weather effects quickly and on the same frame. Suggestions for a better define name are welcome.
2022-10-16 20:46:50 -04:00
ghoulslash
71023512fd update psycho cut anim 2022-10-16 19:20:24 -04:00
Eduardo Quezada
77f24d42e4 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_config.h
2022-10-07 15:39:02 -03:00
GriffinR
4f407a1066 Convert tilesets.s to C 2022-09-27 17:23:26 -04:00
Eduardo Quezada D'Ottone
17c8842ad4
Merge branch 'dev' into teleport 2022-09-24 14:39:21 -03:00
Eduardo Quezada D'Ottone
a483899043
Merge branch 'dev' into symbiosis 2022-09-24 11:58:35 -03:00
LOuroboros
c64593cb9c Fixed LTBTS's animation 2022-09-24 09:04:15 -03:00
Eduardo Quezada
720cb249d6 Merge remote-tracking branch 'RHH_origin/dev' into RHH/pr/reworkScald
# Conflicts:
#	include/constants/battle_config.h
2022-09-16 12:06:06 -03:00
Eduardo Quezada
6b79c7772c Merge branch 'RHH/dev' into RHH/pr/pretmerge_20220909
# Conflicts:
#	src/battle_interface.c
2022-09-16 11:56:50 -03:00
Eduardo Quezada
77696ca686 Rolled EFFECT_SCALD into EFFECT_BURN_HIT with a config for its Gen6+ change 2022-09-16 10:31:02 -03:00
ghoulslash
6616c89451
Merge pull request #2303 from Blackforest92/RHH-PR-Branch
Tidying graphics - Trio Weather
2022-09-15 18:01:43 -04:00
Eduardo Quezada
dc423ef7ff Handling repel/lure menu 2022-09-14 00:18:01 -03:00
Eduardo Quezada
de32940fdf Further removed trailing whitespaces 2022-09-13 16:26:36 -03:00
Eduardo Quezada
1d7e8bd730 Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220909
# Conflicts:
#	asm/macros/battle_ai_script.inc
#	asm/macros/battle_script.inc
#	data/battle_ai_scripts.s
#	include/link_rfu.h
#	src/pokemon.c
#	src/pokemon_summary_screen.c
#	src/sound.c
2022-09-13 16:22:42 -03:00
GriffinR
91c040b081
Merge pull request #1777 from AsparagusEduardo/pret/pr/trailingWhitespace
Cleaned trailing whitespace
2022-09-13 14:00:11 -04:00
LOuroboros
222362e804 Fixed Raquaza typo 2022-09-12 21:26:22 -03:00
Eduardo Quezada
e3005e5275 Item config for repel prompt 2022-09-12 10:21:52 -03:00
Eduardo Quezada
2d78ac0192 Implemented Lures using the same vars as repels 2022-09-12 10:21:49 -03:00
Deokishisu
e3c19f5df5 Implement B2W2 Repel System
The game now asks if the player would like to use another Repel when the one they used runs out.

# Conflicts:
#	include/constants/vars.h
2022-09-12 10:21:38 -03:00
Eduardo Quezada
65108c3192 Cleaned trailing whitespace 2022-09-11 14:14:49 -04:00
Eduardo Quezada
69f01d73cd Added missing uses of Fairy type for Union Room and Battle Factory 2022-09-11 12:41:56 -04:00
Blackforest92
431cb6fa7c Tidying graphics - Trio Weather 2022-09-09 21:57:40 +07:00
Blackforest92
3acb32acb8 Tyding graphics - Acupressure 2022-09-09 00:25:43 +07:00
Eduardo Quezada D'Ottone
066a5bee85
Merge pull request #2277 from TheXaman/tx_debug_system_rhh
Inclusion of the tx_debug_system
2022-09-08 00:26:37 -04:00
Eduardo Quezada D'Ottone
47a50b3dac
Merge branch 'master' into weather_forms_fixes 2022-09-07 23:07:25 -04:00
LOuroboros
c8f4a44380 Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-09-06 20:40:34 -03:00
LOuroboros
8705d1656b Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into teleport 2022-09-06 20:38:28 -03:00
TheXaman
6062cf45fa
Merge branch 'master' into tx_debug_system_rhh 2022-09-07 00:03:58 +02:00
Eduardo Quezada
3a6318f1d9 Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/configRefactor
# Conflicts:
#	include/constants/battle_config.h
2022-09-06 15:20:54 -04:00
Eduardo Quezada
e253a87bc5 Consolidated Gen constants into config.h, with a new const called GEN_LATEST, to help edit all at once. 2022-09-05 14:49:14 -04:00
Eduardo Quezada
7c7da8e176 Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/cleanConfigs
# Conflicts:
#	src/battle_script_commands.c
2022-09-05 14:43:04 -04:00
Eduardo Quezada D'Ottone
4017fc3e20
Apply style suggestions from code review 2022-09-03 21:22:15 -04:00
GriffinR
36551dff2f Treat warp ids as strings to allow constants 2022-09-03 15:43:43 -04:00
Eduardo Quezada
5403cd036e Merge remote-tracking branch 'pret/master' into RHH/pr/pretMerge_20220902
# Conflicts:
#	include/battle.h
#	include/battle_controllers.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controllers.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
2022-09-02 23:24:08 -04:00
Eduardo Quezada
c7fc2e13f7 Renamed TM flags to keep consistency with the rest of the repo 2022-09-02 16:54:58 -04:00
TheXaman
b4b3e84cbd removed default flags and added ingame warning if a function that requires them is used 2022-09-02 18:39:38 +02:00
TheXaman
ad57551db1 removed unnecessary script, cheat start now with national dex, reverted accidental type hin removal, changed indentation 2022-09-02 12:10:11 +02:00
Eduardo Quezada D'Ottone
59f1f10dec
Merge pull request #2260 from DizzyEggg/magic_bounce
Fix Magic Bounce targets
2022-09-01 19:56:15 -04:00
Eduardo Quezada D'Ottone
cc174b622c
Merge pull request #2278 from rh-hideout/DizzyEggg-dragontailweakarmor
Dragon Tail Weak Armor fix
2022-09-01 19:54:33 -04:00
LOuroboros
c167e2c6cc Added Legends: Arceus' move data 2022-08-30 19:32:44 -03:00
DizzyEggg
d167b4ea0a
Dragon Tail Weak Armor fix 2022-08-30 20:08:50 +02:00
DizzyEggg
7cb010d71e fix magic bounce conflicts and fix magic coat 2022-08-30 19:36:06 +02:00
TheXaman
8c9a59ec1c Merge branch 'tx_debug_system' of https://github.com/TheXaman/pokeemerald into tx_debug_system_rhh 2022-08-29 19:13:11 +02:00
Eduardo Quezada D'Ottone
8ca2f949e3
Merge pull request #2233 from gruxor/tmhm_rework
Reworked TMHM into expandable list format
2022-08-29 04:20:45 -04:00
crater-git
9f16d1dd12 Fixed battle frontier tutors (for real this time) 2022-08-27 22:45:10 -04:00
Eduardo Quezada
69f4c226f0 Merge remote-tracking branch 'RHH/master' into RHH_cleanConfigs
# Conflicts:
#	src/battle_ai_main.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_script_commands.c
#	src/pokemon.c
#	src/pokemon_summary_screen.c
2022-08-27 02:42:22 -04:00
GriffinR
8aead3b4c8
Merge pull request #1747 from GriffinRichards/contest-ai-bug
Incorporate commented bug fixes in contest AI scripts
2022-08-26 23:53:44 -04:00
Eduardo Quezada
7c86bd5d08 Merge remote-tracking branch 'pret/master' into RHH_pretMerge20220826
# Conflicts:
#	include/battle_interface.h
#	src/battle_anim_effects_1.c
#	src/battle_script_commands.c
#	src/field_specials.c
2022-08-26 22:23:37 -04:00
Eduardo Quezada D'Ottone
bee36edd9c
Merge pull request #2173 from LOuroboros/yourAffection
Implement affection-now-friendship mechanics
2022-08-26 14:54:32 -04:00
GriffinR
0516f94837
Merge pull request #1753 from LOuroboros/GetLeadMonFriendshipScore
Added constants for GetLeadMonFriendshipScore
2022-08-26 14:52:10 -04:00
GriffinR
c5e873aa2b
Merge pull request #1742 from GriffinRichards/sound-pan
Add missing usage of SOUND_PAN_*
2022-08-26 14:47:24 -04:00
crater-git
54ee960970 Fixed Battle Frontier tutor move IDs 2022-08-26 10:12:11 -04:00
DizzyEggg
6331931ba3 Fix Magic Coat targets 2022-08-26 15:01:51 +02:00
Eduardo Quezada
6fb4da68f3 Corrected Oldale Town Sign labels 2022-08-25 22:00:24 -04:00
GriffinR
ce4a6e9067 MAP_NONE -> MAP_DYNAMIC 2022-08-25 21:34:05 -04:00
crater-git
ed02c4b425 Removed tutor move distinction, combined llists 2022-08-25 19:56:47 -04:00
LOuroboros
410045028a Optimized General_AffectionHangedOn 2022-08-25 20:01:14 -03:00
LOuroboros
8bd7103b9d Even more review corrections 2022-08-25 17:32:12 -03:00
LOuroboros
2cf2c00b29 Updated friendship labels 2022-08-25 17:10:11 -03:00
LOuroboros
7539051942 Further tweaked the affection animation 2022-08-25 17:05:57 -03:00
LOuroboros
5dd143f19d Applied Blackforest's changes to General_AffectionHangedOn 2022-08-25 13:07:52 -03:00
LOuroboros
1fc63c3431 More review corrections 2022-08-25 11:52:21 -03:00
LOuroboros
11d6ae4820 Renamed the GetLeadMonFriendshipScore constants 2022-08-25 11:34:37 -03:00
LOuroboros
e792fae415 Review corrections
-Simplified the affection mechanics' battle scripts.
-Corrected the value seting inside CalcCritChanceStage.
-Simplified the checks inside Cmd_adjustdamage
-Simplified the contents of GetLeadMonFriendshipScore now that a more general function to do the same thing was added.
-Added constants for the values returned by GetMonFriendshipScore.
2022-08-25 10:45:57 -03:00
LOuroboros
1f4ef2a0fb Added constants for GetLeadMonFriendshipScore 2022-08-25 10:40:56 -03:00
LOuroboros
b7ca63d151 Implemented Ice Face
Thanks to Benício Gonçalves#3454 who provided a base to work with.
2022-08-24 13:45:34 -03:00
Eduardo Quezada
eea718cfc6 Placeholder moves can't be used in battle. 2022-08-24 00:30:49 -04:00
Eduardo Quezada
56a2e91518 Updated move limitations 2022-08-23 22:40:04 -04:00
Eduardo Quezada
1f5adf93c7 Cleaned up use of configs be almost exclusively preproc functions 2022-08-23 21:00:08 -04:00
Eduardo Quezada
afcc1178b2 Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	include/battle_controllers.h
#	include/battle_script_commands.h
#	include/battle_util.h
#	include/constants/battle_script_commands.h
#	include/constants/global.h
#	include/decompress.h
#	src/battle_anim_effects_1.c
#	src/battle_anim_normal.c
#	src/battle_anim_poison.c
#	src/battle_anim_water.c
#	src/battle_arena.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/berry.c
#	src/data/trainers.h
#	src/decompress.c
#	src/field_effect.c
#	src/hall_of_fame.c
#	src/overworld.c
#	src/pokeball.c
#	src/pokemon.c
#	src/pokemon_icon.c
#	src/pokemon_storage_system.c
#	src/scrcmd.c
2022-08-22 20:30:45 -04:00
Eduardo Quezada
2b7a2c4d09 Merge remote-tracking branch 'RHH/battle_engine' into MergedBranchUltimate 2022-08-22 17:30:48 -04:00
Eduardo Quezada
75ac960365 Introduced P_NEW_POKEMON, which will disable all Gen4+ Pokémon and Forms 2022-08-22 17:27:21 -04:00
GriffinR
898ec580ae
Merge pull request #1737 from GriffinRichards/lock-unlock
Clean up lock/unlock anim movement
2022-08-22 01:30:33 -04:00
GriffinR
30906762ed
Merge pull request #1740 from AsparagusEduardo/pret_stringTabs
Fixed inconsistent use of white space for scripts, .c files and .h files.
2022-08-20 23:03:59 -04:00
GriffinR
9e175a1037
Merge pull request #1735 from GriffinRichards/arena-const
Add some missing battle arena constants
2022-08-20 22:54:32 -04:00
GriffinR
11b4958f23 Incorporate commented bug fixes in contest AI scripts 2022-08-19 19:45:15 -04:00
GriffinR
c2d5dd2a1f Additional battle anim sync 2022-08-19 11:51:13 -04:00
Eduardo Quezada
e43f65cc69 using BATTLE_RUN constants in BattleScript_EffectTeleport 2022-08-15 21:06:26 -04:00
Eduardo Quezada
e8a05e92e4 Corrected additional inconsistent uses of whitespace 2022-08-15 17:04:34 -04:00
Eduardo Quezada
63e4a8adcd Fixed instances of .string being used with spaces instead of tabs 2022-08-15 14:32:01 -04:00
GriffinR
5515e328b2 Clean up lock/unlock anim movement 2022-08-12 21:18:10 -04:00
GriffinR
cf4d05e9e7 Fix typo 2022-08-11 12:09:38 -04:00
GriffinR
63468f9fcb Add some missing battle arena constants 2022-08-11 12:02:56 -04:00
Eduardo Quezada D'Ottone
54097951f7 Using B_WAIT_TIME_LONG 2022-08-03 16:51:02 -04:00
Eduardo Quezada
09af7422d5 Further cleaning after comparing with pokefirered
STAT_BUFF changed to STAT_CHANGE, as it also uses debuffs
2022-07-28 01:27:05 -04:00
LOuroboros
032b7b2ab9 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection 2022-07-25 10:24:19 -03:00
Eduardo Quezada
231727d02b Merge remote-tracking branch 'RHH/pokemon_expansion' into RHH_masterMerge
# Conflicts:
#	asm/macros/event.inc
#	data/specials.inc
#	include/constants/species.h
#	src/data/pokemon/base_stats.h
2022-07-22 23:33:04 -04:00
Eduardo Quezada
f3bebcd12c Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
# Conflicts:
#	include/battle_anim.h
#	include/global.h
#	include/pokemon.h
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/data/pokemon/base_stats.h
2022-07-22 22:57:02 -04:00
ghoulslash
3a77b52bad
Merge pull request #2194 from AsparagusEduardo/BE_pretmerge
Battle Engine pret merge
2022-07-22 14:00:40 -04:00
Eduardo Quezada D'Ottone
e14afd8957 Added Growth's Atk. raise to the its configuration, as that was also introduced in Gen 5. 2022-07-20 10:33:18 -04:00
Eduardo Quezada D'Ottone
cb34119711 Config for Charge raising Sp. Def. 2022-07-20 10:13:18 -04:00
Eduardo Quezada D'Ottone
fe63dafcc1 Merge branch 'battle_engine' into BE_pretmerge
# Conflicts:
#	src/battle_anim_fire.c
#	src/battle_controller_player.c
2022-07-20 08:50:30 -04:00
ghoulslash
2b5bb9f6e4 move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check 2022-07-19 18:24:53 -04:00
ghoulslash
5d91bdeafc add B_ANIM_RESTORE_BG to BattleScript_EffectTerrainHit 2022-07-17 19:13:45 -04:00
ghoulslash
6b84a9f0b3 merge w be 2022-07-17 12:40:43 -04:00
ghoulslash
9b5aee3b93 fix z stat-boosts 2022-07-17 12:17:54 -04:00
Eduardo Quezada D'Ottone
e791cf90ad Merge tag 'pretmaster' into BE_pretmerge2
# Conflicts:
#	data/battle_anim_scripts.s
#	include/battle_anim.h
#	include/battle_controllers.h
#	include/battle_interface.h
#	include/battle_main.h
#	include/battle_setup.h
#	include/constants/battle_anim.h
#	include/constants/battle_string_ids.h
#	src/battle_ai_switch_items.c
#	src/battle_anim_fire.c
#	src/battle_anim_normal.c
#	src/battle_controllers.c
#	src/battle_dome.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/pokemon.c
2022-07-15 12:58:46 -04:00
Eduardo Quezada D'Ottone
c69275f373 Merge remote-tracking branch 'pret/master' into PE_pretmerge
# Conflicts:
#	include/battle_anim.h
#	include/pokemon.h
#	src/data/pokemon/base_stats.h
2022-07-12 17:20:49 -04:00
GriffinR
e6a374f2b6 Rename faintifabilitynotdamp and jumpifattackandspecialattackcannotfall 2022-07-06 14:49:08 -04:00
LOuroboros
8f728dcd79 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into teleport 2022-07-03 13:49:18 -03:00
ghoulslash
02a62e245b
Merge pull request #1992 from AsparagusEduardo/BE_WhiteOutMoney
Config for lost money after losing a battle
2022-07-01 11:58:36 -04:00
ghoulslash
b9be123716
Merge pull request #2163 from Sneed69/terrain-softlock-fix
Fix terrain move softlock
2022-07-01 11:58:00 -04:00
ghoulslash
a349462b78
Merge pull request #2134 from LOuroboros/bePretMerge
Pret merge for the battle_engine
2022-07-01 09:21:51 -04:00
LOuroboros
aa5c6a3f01 Implemented affection-now-friendship mechanics 2022-06-22 00:18:01 -03:00
Colton G. Rushton
3de23b332a Supplant https://github.com/pret/pokeemerald/pull/1579 2022-06-18 21:51:05 -03:00
GriffinR
21ed288f50
Merge pull request #1687 from SimplyBLGDev/patch-1
Format newlines in surf.inc
2022-06-18 11:04:39 -04:00
Colton G. Rushton
c8e6d69fdc
Format newline in BattleBattleFrontier_BattlePikeLobby/scripts.inc
One of the strings declared in BattleFrontier_BattlePikeLobby/scripts.inc was poorly formatted.
2022-06-18 11:49:13 -03:00
GriffinR
57222323c1
Merge pull request #1678 from GriffinRichards/const-frontier
Add some battle frontier constant usage
2022-06-18 10:22:58 -04:00
Simply BLG
324a157b34
Format newlines in surf.inc
One of the strings declared in surf.inc was poorly formatted.

## Description
Some of the strings declared in surf.inc contained newline characters in the middle of the .string line, opposing the format used by every string in the `data/text` directory, I just updated them to match the format, making it more readable.
2022-06-17 15:21:12 -03:00
Simply BLG
380cc8615b
Format newlines in pc_transfer.inc 2022-06-17 14:22:31 -03:00
Simply BLG
1860b61fe3
Corrected two missing newlines 2022-06-17 12:05:32 -03:00
Simply BLG
e48341f7fc
Format newlines in contest_string.inc
Some of the strings declared in contest_string.inc were poorly formatted, containing newline characters in the middle of the string, opposing the format used by every string in data/text, I just updated them to match the format, making it more readable.
2022-06-17 11:52:54 -03:00
GriffinR
4660f8c88b Document battle tower TV show 2022-06-14 09:37:39 -04:00
GriffinR
dec54e6e92 Additional constant usage 2022-06-13 03:21:20 -04:00
sneed
f419fc3ae7 fix terrain move softlock 2022-06-04 18:36:18 +03:00
GriffinR
1ca1bff81c Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into doc-arg 2022-06-03 15:43:21 -04:00
GriffinR
34438e6bc4 Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
GriffinR
a8437493c1 Document generic argument names in battle anim palettes 2022-06-01 12:25:01 -04:00
hamish
307d5d93c4 add potlergeist animation 2022-05-23 08:53:08 -04:00
sneed
5b0afffd91 popup and flower gift description fixes 2022-05-22 13:10:51 +03:00
sneed
fe42eacdf0 tabs over spaces 2022-05-22 05:23:06 +03:00
BuffelSaft
16570e8c3f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-22 12:55:55 +12:00
Sneed69
d0a2be9630 weather forms fixes and config 2022-05-22 03:20:48 +03:00
TheXaman
cbe8f30001 added FLAG_ADVENTURE_STARTED to cheat start 2022-05-21 12:54:02 +02:00
sneed
928d3c5a28 change form on weather fade 2022-05-19 15:08:03 +03:00
GriffinR
5fa8ca55b0 Clean up some additional unknowns 2022-05-17 17:12:45 -04:00
GriffinR
593e2c9be0 Fix inconsistent static s/g names 2022-05-17 14:00:02 -04:00
ghoulslash
ebb711b6e5 fix bug bite not activating if faints target. also save original move target through the effect 2022-05-13 18:24:52 -04:00
ghoulslash
b09dad68d5 minor edits to consumeberry calls 2022-05-13 16:29:37 -04:00
ghoulslash
cdd37ad1bb fix stuff cheeks w new consumeberry impl 2022-05-13 16:28:23 -04:00
ghoulslash
f6f4227f49 better bug bite impl, fix item removal 2022-05-13 16:21:41 -04:00
BuffelSaft
bb25746e05 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-13 22:40:43 +12:00
LOuroboros
52d6c96e69 Merge branch 'master' of https://github.com/pret/pokeemerald into pePretMerge 2022-05-13 03:20:42 -03:00
LOuroboros
2263caef7a Merge branch 'master' of https://github.com/pret/pokeemerald into battle_engine 2022-05-13 03:17:31 -03:00
AgustinGDLV
54163240d8 implemented toggelable cancellation / multi-evo 2022-05-08 20:55:29 -07:00
ghoulslash
07b0ce9737 add inner focus ability popup msg 2022-05-08 17:57:30 -04:00
AgustinGDLV
7b0154336d
Merge branch 'battle_engine' into symbiosis 2022-05-07 13:26:21 -07:00
ghoulslash
9fa4d916d3
Merge pull request #2055 from AsparagusEduardo/BE_configs
Once again, Battle Configs
2022-05-07 11:31:25 -04:00
Eduardo Quezada D'Ottone
dc25bc6145 Merge branch 'battle_engine' into BE_WhiteOutMoney
# Conflicts:
#	include/constants/battle_string_ids.h
#	src/battle_message.c
2022-05-07 11:16:34 -04:00